From 65b79057b96e621de1bbd7b9c81cdbcee6bfa5b1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 22 Nov 2004 17:49:15 +0000 Subject: misc updates --- docs/faq.html | 89 ++++++++++++++++++++++++++++++++++++----------------------- 1 file changed, 54 insertions(+), 35 deletions(-) (limited to 'docs/faq.html') diff --git a/docs/faq.html b/docs/faq.html index 4825f9d3a4..c9081c9aaa 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -7,7 +7,7 @@

Mesa Frequently Asked Questions

-Last updated: 27 April 2004 +Last updated: 17 November 2004

@@ -53,7 +53,7 @@ the 3Dfx Glide/Voodoo driver, an old S3 driver, etc) but the DRI drivers are the modern ones.

-

1.3 What purpose does Mesa (software-based rendering) serve today?

+

1.3 What purpose does Mesa serve today?

Hardware-accelerated OpenGL implementations are available for most popular operating systems today. @@ -80,7 +80,39 @@ Still, Mesa serves at least these purposes: -

1.4 How do I upgrade my DRI installation to use a new Mesa release?

+ +

1.4 What's the difference between"Stand-Alone" Mesa and the DRI drivers?

+

+Stand-alone Mesa is the original incarnation of Mesa. +On systems running the X Window System, it does all its rendering through +the Xlib API. +

+

+

+Alternately, Mesa acts as the core for a number of OpenGL hardware drivers +within the DRI (Direct Rendering Infrastructure): +

+ + + +

1.5 How do I upgrade my DRI installation to use a new Mesa release?

You don't! A copy of the Mesa source code lives inside the XFree86/DRI source tree and gets compiled into the individual DRI driver modules. @@ -100,7 +132,7 @@ if there's newer drivers.

-

1.5 Are there other open-source implementations of OpenGL?

+

1.6 Are there other open-source implementations of OpenGL?

Yes, SGI's @@ -135,12 +167,13 @@ but it does export the OpenGL API. It allows tiled rendering, sort-last rendering, etc.

-

There may be other open OpenGL implementations, but Mesa is the most popular and feature-complete.

+ +

@@ -156,38 +189,24 @@ has Mesa packages (like RPM or DEB) which you can easily install.

-

2.2 Running configure; make Doesn't Work

-

-Unfortunately, the GNU autoconf/automake/libtool system doesn't seem to work -too well on non GNU/Linux systems, even after installing gmake, gcc, etc. -For that reason, Mesa's old-style makefile system is still included. -The old-style system uses good old traditional Makefiles. Try the following: -

  cd Mesa-x.y.z
-  cp Makefile.X11 Makefile
-  make
-
-You'll see a list of system configurations from which to choose. -For example: -
  make linux-x86
-
-

-If you're experienced with GNU autoconf/automake/libtool and think you can help -with maintence, contact the Mesa developers. -FYI, the Mesa developers generally don't use the autoconf/automake system. -We're especially annoyed with the fact that a +5000-line script (libtool) -is needed to make shared libraries (ugh). -

+

2.2 Running configure; make doesn't Work

+

+Mesa no longer supports GNU autoconf/automake. Why? +

-

2.3 Mesa still doesn't compile

-If the old-style Makefile system doesn't work either, make sure you have -the most recent version of Mesa. -Otherwise, file a bug report or post to the Mesa3d-users mailing list. -Give as much info as possible when describing your problem. -

+Now, Mesa again uses a conventional Makefile system (as it did originally). +Basically, each Makefile in the tree includes one of the configuration +files from the config/ directory. +The config files specify all the variables for a variety of popular systems. +

-

2.4 I get undefined symbols such as bgnpolygon, v3f, etc...

+

2.3 I get undefined symbols such as bgnpolygon, v3f, etc...

You're application is written in IRIS GL, not OpenGL. IRIS GL was the predecessor to OpenGL and is a different thing (almost) @@ -196,7 +215,7 @@ Mesa's not the solution.

-

2.5 Where is the GLUT library?

+

2.4 Where is the GLUT library?

GLUT (OpenGL Utility Toolkit) is in the separate MesaDemos-x.y.z.tar.gz file. If you don't already have GLUT installed, you should grab the MesaDemos @@ -205,7 +224,7 @@ package and unpack it before compiling Mesa. -

2.6 What's the proper place for the libraries and headers?

+

2.5 What's the proper place for the libraries and headers?

On Linux-based systems you'll want to follow the