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authorNathan Kidd <nkidd@opentext.com>2014-01-03 16:44:00 -0700
committerBrian Paul <brianp@vmware.com>2014-01-06 09:55:38 -0700
commit0691b37732e3b032fbd354537b20090a3ee8e122 (patch)
tree4883628a61a373fb6c9af69231b5433fa97d01f3 /docs/sourcetree.html
parenta61ae2aa01c9b1976ba4107c1564e0c3f94aea4d (diff)
docs: fix misspellings
Fixed what I noticed; no warranty for exhaustiveness. Signed-off-by: Nathan Kidd <nkidd@opentext.com> Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -123,7 +123,7 @@ each directory.
Currently there's run-time code generation for x86/SSE, PowerPC
and Cell SPU.
<li><b>tgsi</b> - TG Shader Infrastructure. Code for encoding,
- manipulating and interpretting GPU programs.
+ manipulating and interpreting GPU programs.
<li><b>translate</b> - module for translating vertex data from one format
to another.
<li><b>util</b> - assorted utilities for arithmetic, hashing, surface