diff options
author | Eric Anholt <eric@anholt.net> | 2013-03-18 08:42:19 -0700 |
---|---|---|
committer | Andreas Boll <andreas.boll.dev@gmail.com> | 2013-04-17 12:57:23 +0200 |
commit | d0cb3a03c58be0b6dff2e2fae7c4079fff50584f (patch) | |
tree | c60c367bbe4184379d177cea8208dd08f2abc3f8 | |
parent | 9b3701351379a858ce0ce7bccf30d37f58d7dfc1 (diff) |
mesa: Disable validate_ir_tree() on release builds.
Since half of ir_validate uses asserts() (the other using printf() then
abort()), there's not much use to calling it in a release build. Cuts
6.3% of the startup time of TF2.
NOTE: This is a candidate for the stable branches.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 712bac1f4130cb2ea75c53698cc6428d93b26ed3)
-rw-r--r-- | src/glsl/ir_validate.cpp | 6 | ||||
-rw-r--r-- | src/glsl/linker.cpp | 2 |
2 files changed, 6 insertions, 2 deletions
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index ad57a3149b..549cd43294 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -657,6 +657,11 @@ check_node_type(ir_instruction *ir, void *data) void validate_ir_tree(exec_list *instructions) { + /* We shouldn't have any reason to validate IR in a release build, + * and it's half composed of assert()s anyway which wouldn't do + * anything. + */ +#ifdef DEBUG ir_validate v; v.run(instructions); @@ -666,4 +671,5 @@ validate_ir_tree(exec_list *instructions) visit_tree(ir, check_node_type, NULL); } +#endif } diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 86371b5e63..30d54a0369 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1116,13 +1116,11 @@ link_intrastage_shaders(void *mem_ctx, free(linking_shaders); -#ifdef DEBUG /* At this point linked should contain all of the linked IR, so * validate it to make sure nothing went wrong. */ if (linked) validate_ir_tree(linked->ir); -#endif /* Make a pass over all variable declarations to ensure that arrays with * unspecified sizes have a size specified. The size is inferred from the |