diff options
author | Alan Hourihane <alanh@vmware.com> | 2013-03-06 16:08:58 +0000 |
---|---|---|
committer | Andreas Boll <andreas.boll.dev@gmail.com> | 2013-04-17 12:53:27 +0200 |
commit | b2316b488e901c9c0ed473915f4338d82790f80f (patch) | |
tree | 382a2afb3ffa17329e9a5b9cf5a97962f3cf713f | |
parent | 3184fef2956a6916331e7300670f8cb05572e77b (diff) |
Unreference sampler object when it's currently bound to texture unit.
This change specifically unbinds a sampler object from the texture unit
if it's bound to a unit. The spec calls for default object when deleting
sampler objects which are currently bound.
Note: this is a candidate for the stable branches
Signed-off-by: Alan Hourihane <alanh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit cf0b4a30fc536f3744bce209d4b356fe82f2e6a3)
-rw-r--r-- | src/mesa/main/samplerobj.c | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/mesa/main/samplerobj.c b/src/mesa/main/samplerobj.c index 8bf5f490a1..c746e42bb0 100644 --- a/src/mesa/main/samplerobj.c +++ b/src/mesa/main/samplerobj.c @@ -209,9 +209,19 @@ _mesa_DeleteSamplers(GLsizei count, const GLuint *samplers) for (i = 0; i < count; i++) { if (samplers[i]) { + GLuint j; struct gl_sampler_object *sampObj = _mesa_lookup_samplerobj(ctx, samplers[i]); + if (sampObj) { + /* If the sampler is currently bound, unbind it. */ + for (j = 0; j < ctx->Const.MaxCombinedTextureImageUnits; j++) { + if (ctx->Texture.Unit[j].Sampler == sampObj) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + _mesa_reference_sampler_object(ctx, &ctx->Texture.Unit[j].Sampler, NULL); + } + } + /* The ID is immediately freed for re-use */ _mesa_HashRemove(ctx->Shared->SamplerObjects, samplers[i]); /* But the object exists until its reference count goes to zero */ |