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/******************************************************************************
 * 
 * Copyright (c) 1994, 1995  Hewlett-Packard Company
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL HEWLETT-PACKARD COMPANY BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
 * THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 * Except as contained in this notice, the name of the Hewlett-Packard
 * Company shall not be used in advertising or otherwise to promote the
 * sale, use or other dealings in this Software without prior written
 * authorization from the Hewlett-Packard Company.
 * 
 *     DIX DBE code
 *
 *****************************************************************************/


/* INCLUDES */

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#include <string.h>
#if HAVE_STDINT_H
#include <stdint.h>
#elif !defined(UINT32_MAX)
#define UINT32_MAX 0xffffffffU
#endif

#include <X11/X.h>
#include <X11/Xproto.h>
#include "scrnintstr.h"
#include "extnsionst.h"
#include "gcstruct.h"
#include "dixstruct.h"
#define NEED_DBE_PROTOCOL
#include "dbestruct.h"
#include "midbe.h"
#include "xace.h"

/* GLOBALS */

/* These are static globals copied to DBE's screen private for use by DDX */
static int dbeScreenPrivKeyIndex;
static DevPrivateKey dbeScreenPrivKey = &dbeScreenPrivKeyIndex;
static int dbeWindowPrivKeyIndex;
static DevPrivateKey dbeWindowPrivKey = &dbeWindowPrivKeyIndex;

/* These are static globals copied to DBE's screen private for use by DDX */
static RESTYPE	dbeDrawableResType;
static RESTYPE	dbeWindowPrivResType;

/* Used to generate DBE's BadBuffer error. */
static int	dbeErrorBase;

/******************************************************************************
 *
 * DBE DIX Procedure: DbeStubScreen
 *
 * Description:
 *
 *     This is function stubs the function pointers in the given DBE screen
 *     private and increments the number of stubbed screens.
 *
 *****************************************************************************/

static void
DbeStubScreen(DbeScreenPrivPtr pDbeScreenPriv, int *nStubbedScreens)
{
    /* Stub DIX. */
    pDbeScreenPriv->SetupBackgroundPainter = NULL;

    /* Do not unwrap PositionWindow nor DestroyWindow.  If the DDX
     * initialization function failed, we assume that it did not wrap
     * PositionWindow.  Also, DestroyWindow is only wrapped if the DDX
     * initialization function succeeded.
     */

    /* Stub DDX. */
    pDbeScreenPriv->GetVisualInfo       = NULL;
    pDbeScreenPriv->AllocBackBufferName = NULL;
    pDbeScreenPriv->SwapBuffers         = NULL;
    pDbeScreenPriv->BeginIdiom          = NULL;
    pDbeScreenPriv->EndIdiom            = NULL;
    pDbeScreenPriv->WinPrivDelete       = NULL;
    pDbeScreenPriv->ResetProc           = NULL;

    (*nStubbedScreens)++;

} /* DbeStubScreen() */



/******************************************************************************
 *
 * DBE DIX Procedure: ProcDbeGetVersion
 *
 * Description:
 *
 *     This function is for processing a DbeGetVersion request.
 *     This request returns the major and minor version numbers of this
 *     extension.
 *
 * Return Values:
 *
 *     Success
 *
 *****************************************************************************/

static int
ProcDbeGetVersion(ClientPtr client)
{
    /* REQUEST(xDbeGetVersionReq); */
    xDbeGetVersionReply	rep;
    register int	n;


    REQUEST_SIZE_MATCH(xDbeGetVersionReq);

    rep.type           = X_Reply;
    rep.length         = 0;
    rep.sequenceNumber = client->sequence;
    rep.majorVersion   = DBE_MAJOR_VERSION;
    rep.minorVersion   = DBE_MINOR_VERSION;

    if (client->swapped)
    {
        swaps(&rep.sequenceNumber, n);
    }

    WriteToClient(client, sizeof(xDbeGetVersionReply), (char *)&rep);

    return(client->noClientException);

} /* ProcDbeGetVersion() */


/******************************************************************************
 *
 * DBE DIX Procedure: ProcDbeAllocateBackBufferName
 *
 * Description:
 *
 *     This function is for processing a DbeAllocateBackBufferName request.
 *     This request allocates a drawable ID used to refer to the back buffer
 *     of a window.
 *
 * Return Values:
 *
 *     BadAlloc    - server can not allocate resources
 *     BadIDChoice - id is out of range for client; id is already in use
 *     BadMatch    - window is not an InputOutput window;
 *                   visual of window is not on list returned by
 *                   DBEGetVisualInfo; 
 *     BadValue    - invalid swap action is specified
 *     BadWindow   - window is not a valid window
 *     Success
 *
 *****************************************************************************/

static int
ProcDbeAllocateBackBufferName(ClientPtr client)
{
    REQUEST(xDbeAllocateBackBufferNameReq);
    WindowPtr			pWin;
    DbeScreenPrivPtr		pDbeScreenPriv;
    DbeWindowPrivPtr		pDbeWindowPriv;
    XdbeScreenVisualInfo	scrVisInfo;
    register int		i;
    Bool			visualMatched = FALSE;
    xDbeSwapAction		swapAction;
    VisualID			visual;
    int				status;
    int				add_index;


    REQUEST_SIZE_MATCH(xDbeAllocateBackBufferNameReq);

    /* The window must be valid. */
    status = dixLookupWindow(&pWin, stuff->window, client, DixManageAccess);
    if (status != Success)
	return status;

    /* The window must be InputOutput. */
    if (pWin->drawable.class != InputOutput)
    {
	return(BadMatch);
    }

    /* The swap action must be valid. */
    swapAction = stuff->swapAction;	/* use local var for performance. */
    if ((swapAction != XdbeUndefined ) &&
        (swapAction != XdbeBackground) &&
        (swapAction != XdbeUntouched ) &&
        (swapAction != XdbeCopied    ))
    {
        return(BadValue);
    }

    /* The id must be in range and not already in use. */
    LEGAL_NEW_RESOURCE(stuff->buffer, client);

    /* The visual of the window must be in the list returned by
     * GetVisualInfo.
     */
    pDbeScreenPriv = DBE_SCREEN_PRIV_FROM_WINDOW(pWin);
    if (!pDbeScreenPriv->GetVisualInfo)
	return(BadMatch); /* screen doesn't support double buffering */

    if (!(*pDbeScreenPriv->GetVisualInfo)(pWin->drawable.pScreen, &scrVisInfo))
    {
        /* GetVisualInfo() failed to allocate visual info data. */
        return(BadAlloc);
    }

    /* See if the window's visual is on the list. */
    visual = wVisual(pWin);
    for (i = 0; (i < scrVisInfo.count) && !visualMatched; i++)
    {
        if (scrVisInfo.visinfo[i].visual == visual)
	{
	    visualMatched = TRUE;
	}
    }

    /* Free what was allocated by the GetVisualInfo() call above. */
    free(scrVisInfo.visinfo);

    if (!visualMatched)
    {
	return(BadMatch);
    }

    if ((pDbeWindowPriv = DBE_WINDOW_PRIV(pWin)) == NULL)
    {
        /* There is no buffer associated with the window.
         * Allocate a window priv.
         */

        pDbeWindowPriv = calloc(1, sizeof(DbeWindowPrivRec));
	if (!pDbeWindowPriv)
            return(BadAlloc);

        /* Fill out window priv information. */
        pDbeWindowPriv->pWindow      = pWin;
        pDbeWindowPriv->width        = pWin->drawable.width;
        pDbeWindowPriv->height       = pWin->drawable.height;
        pDbeWindowPriv->x            = pWin->drawable.x;
        pDbeWindowPriv->y            = pWin->drawable.y;
        pDbeWindowPriv->nBufferIDs   = 0;

        /* Set the buffer ID array pointer to the initial (static) array). */
        pDbeWindowPriv->IDs = pDbeWindowPriv->initIDs;

        /* Initialize the buffer ID list. */ 
        pDbeWindowPriv->maxAvailableIDs = DBE_INIT_MAX_IDS;
        pDbeWindowPriv->IDs[0] = stuff->buffer;

        add_index = 0;
        for (i = 0; i < DBE_INIT_MAX_IDS; i++)
        {
            pDbeWindowPriv->IDs[i] = DBE_FREE_ID_ELEMENT;
        }

        /* Actually connect the window priv to the window. */
        dixSetPrivate(&pWin->devPrivates, dbeWindowPrivKey, pDbeWindowPriv);

    } /* if -- There is no buffer associated with the window. */

    else
    {
        /* A buffer is already associated with the window.
         * Add the new buffer ID to the array, reallocating the array memory
         * if necessary.
         */

        /* Determine if there is a free element in the ID array. */
        for (i = 0; i < pDbeWindowPriv->maxAvailableIDs; i++)
        {
            if (pDbeWindowPriv->IDs[i] == DBE_FREE_ID_ELEMENT)
            {
                /* There is still room in the ID array. */
                break;
            }
        }
 
        if (i == pDbeWindowPriv->maxAvailableIDs)
        {
            /* No more room in the ID array -- reallocate another array. */
            XID	*pIDs;

            /* Setup an array pointer for the realloc operation below. */
            if (pDbeWindowPriv->maxAvailableIDs == DBE_INIT_MAX_IDS)
            {
                /* We will malloc a new array. */
                pIDs = NULL;
            }
            else
            {
                /* We will realloc a new array. */
                pIDs = pDbeWindowPriv->IDs;
            }

            /* malloc/realloc a new array and initialize all elements to 0. */
            pDbeWindowPriv->IDs = (XID *)realloc(pIDs,
                (pDbeWindowPriv->maxAvailableIDs+DBE_INCR_MAX_IDS)*sizeof(XID));
            if (!pDbeWindowPriv->IDs)
            {
                return(BadAlloc);
            }
            memset(&pDbeWindowPriv->IDs[pDbeWindowPriv->nBufferIDs], 0,
                   (pDbeWindowPriv->maxAvailableIDs + DBE_INCR_MAX_IDS -
                    pDbeWindowPriv->nBufferIDs) * sizeof(XID));

            if (pDbeWindowPriv->maxAvailableIDs == DBE_INIT_MAX_IDS)
            {
                /* We just went from using the initial (static) array to a
                 * newly allocated array.  Copy the IDs from the initial array
                 * to the new array.
                 */
                memcpy(pDbeWindowPriv->IDs, pDbeWindowPriv->initIDs,
                       DBE_INIT_MAX_IDS * sizeof(XID));
            }

            pDbeWindowPriv->maxAvailableIDs += DBE_INCR_MAX_IDS;
        }

	add_index = i;

    } /* else -- A buffer is already associated with the window. */


    /* Call the DDX routine to allocate the back buffer. */
    status = (*pDbeScreenPriv->AllocBackBufferName)(pWin, stuff->buffer,
                                                    stuff->swapAction);

    if (status == Success)
    {
	pDbeWindowPriv->IDs[add_index] = stuff->buffer;
        if (!AddResource(stuff->buffer, dbeWindowPrivResType,
                         (pointer)pDbeWindowPriv))
	{
            pDbeWindowPriv->IDs[add_index] = DBE_FREE_ID_ELEMENT;

            if (pDbeWindowPriv->nBufferIDs == 0) {
                status = BadAlloc;
                goto out_free;
            }
        }
    } else {
        /* The DDX buffer allocation routine failed for the first buffer of
         * this window.
         */
        if (pDbeWindowPriv->nBufferIDs == 0) {
            goto out_free;
        }
    }

    /* Increment the number of buffers (XIDs) associated with this window. */
    pDbeWindowPriv->nBufferIDs++;

    /* Set swap action on all calls. */
    pDbeWindowPriv->swapAction = stuff->swapAction;

    return(status);

out_free:
    dixSetPrivate(&pWin->devPrivates, dbeWindowPrivKey, NULL);
    free(pDbeWindowPriv);
    return (status);

} /* ProcDbeAllocateBackBufferName() */


/******************************************************************************
 *
 * DBE DIX Procedure: ProcDbeDeallocateBackBufferName
 *
 * Description:
 *
 *     This function is for processing a DbeDeallocateBackBufferName request.
 *     This request frees a drawable ID that was obtained by a
 *     DbeAllocateBackBufferName request.
 *
 * Return Values:
 *
 *     BadBuffer - buffer to deallocate is not associated with a window
 *     Success
 *
 *****************************************************************************/

static int
ProcDbeDeallocateBackBufferName(ClientPtr client)
{
    REQUEST(xDbeDeallocateBackBufferNameReq);
    DbeWindowPrivPtr	pDbeWindowPriv;
    int			rc, i;
    pointer val;


    REQUEST_SIZE_MATCH(xDbeDeallocateBackBufferNameReq);

    /* Buffer name must be valid */
    rc = dixLookupResourceByType((pointer *)&pDbeWindowPriv, stuff->buffer,
				 dbeWindowPrivResType, client,
				 DixDestroyAccess);
    if (rc != Success)
	return (rc == BadValue) ? dbeErrorBase + DbeBadBuffer : rc;

    rc = dixLookupResourceByType(&val, stuff->buffer, dbeDrawableResType,
				 client, DixDestroyAccess);
    if (rc != Success)
	return (rc == BadValue) ? dbeErrorBase + DbeBadBuffer : rc;

    /* Make sure that the id is valid for the window.
     * This is paranoid code since we already looked up the ID by type
     * above.
     */

    for (i = 0; i < pDbeWindowPriv->nBufferIDs; i++)
    {
        /* Loop through the ID list to find the ID. */
        if (pDbeWindowPriv->IDs[i] == stuff->buffer)
        {
            break;
        }
    }

    if (i == pDbeWindowPriv->nBufferIDs)
    {
        /* We did not find the ID in the ID list. */
        client->errorValue = stuff->buffer;
        return(dbeErrorBase + DbeBadBuffer);
    }

    FreeResource(stuff->buffer, RT_NONE);

    return(Success);

} /* ProcDbeDeallocateBackBufferName() */


/******************************************************************************
 *
 * DBE DIX Procedure: ProcDbeSwapBuffers
 *
 * Description:
 *
 *     This function is for processing a DbeSwapBuffers request.
 *     This request swaps the buffers for all windows listed, applying the
 *     appropriate swap action for each window.
 *
 * Return Values:
 *
 *     BadAlloc  - local allocation failed; this return value is not defined
 *                 by the protocol
 *     BadMatch  - a window in request is not double-buffered; a window in
 *                 request is listed more than once
 *     BadValue  - invalid swap action is specified; no swap action is
 *                 specified
 *     BadWindow - a window in request is not valid
 *     Success
 *
 *****************************************************************************/

static int
ProcDbeSwapBuffers(ClientPtr client)
{
    REQUEST(xDbeSwapBuffersReq);
    WindowPtr		pWin;
    DbeScreenPrivPtr	pDbeScreenPriv;
    DbeSwapInfoPtr	swapInfo;
    xDbeSwapInfo	*dbeSwapInfo;
    int			error;
    register int	i, j;
    int			nStuff;


    REQUEST_AT_LEAST_SIZE(xDbeSwapBuffersReq);
    nStuff = stuff->n;	/* use local variable for performance. */

    if (nStuff == 0)
    {
        return(Success);
    }

    if (nStuff > UINT32_MAX / sizeof(DbeSwapInfoRec))
	    return BadAlloc;

    /* Get to the swap info appended to the end of the request. */
    dbeSwapInfo = (xDbeSwapInfo *)&stuff[1];

    /* Allocate array to record swap information. */ 
    swapInfo = (DbeSwapInfoPtr)malloc(nStuff * sizeof(DbeSwapInfoRec));
    if (swapInfo == NULL)
    {
        return(BadAlloc);
    }


    for (i = 0; i < nStuff; i++)
    {
        /* Check all windows to swap. */

        /* Each window must be a valid window - BadWindow. */
	error = dixLookupWindow(&pWin, dbeSwapInfo[i].window, client,
				DixWriteAccess);
	if (error != Success) {
            free(swapInfo);
	    return error;
        }

        /* Each window must be double-buffered - BadMatch. */
        if (DBE_WINDOW_PRIV(pWin) == NULL)
        {
            free(swapInfo);
            return(BadMatch);
        }

        /* Each window must only be specified once - BadMatch. */
        for (j = i + 1; j < nStuff; j++)
        {
            if (dbeSwapInfo[i].window == dbeSwapInfo[j].window)
            {
                free(swapInfo);
                return(BadMatch);
	    }
        }

        /* Each swap action must be valid - BadValue. */
        if ((dbeSwapInfo[i].swapAction != XdbeUndefined ) &&
            (dbeSwapInfo[i].swapAction != XdbeBackground) &&
            (dbeSwapInfo[i].swapAction != XdbeUntouched ) &&
            (dbeSwapInfo[i].swapAction != XdbeCopied    ))
        {
            free(swapInfo);
            return(BadValue);
        }

        /* Everything checks out OK.  Fill in the swap info array. */
        swapInfo[i].pWindow    = pWin;     
        swapInfo[i].swapAction = dbeSwapInfo[i].swapAction;     

    } /* for (i = 0; i < nStuff; i++) */


    /* Call the DDX routine to perform the swap(s).  The DDX routine should
     * scan the swap list (swap info), swap any buffers that it knows how to
     * handle, delete them from the list, and update nStuff to indicate how
     * many windows it did not handle.
     *
     * This scheme allows a range of sophistication in the DDX SwapBuffers()
     * implementation.  Naive implementations could just swap the first buffer
     * in the list, move the last buffer to the front, decrement nStuff, and
     * return.  The next level of sophistication could be to scan the whole
     * list for windows on the same screen.  Up another level, the DDX routine
     * could deal with cross-screen synchronization.
     */

    while (nStuff > 0)
    {
        pDbeScreenPriv = DBE_SCREEN_PRIV_FROM_WINDOW(swapInfo[0].pWindow);
        error = (*pDbeScreenPriv->SwapBuffers)(client, &nStuff, swapInfo);
        if (error != Success)
        {
            free(swapInfo);
            return(error);
        }
    }
    
    free(swapInfo);
    return(Success);

} /* ProcDbeSwapBuffers() */


/******************************************************************************
 *
 * DBE DIX Procedure: ProcDbeBeginIdiom
 *
 * Description:
 *
 *     This function is for processing a DbeBeginIdiom request.
 *     This request informs the server that a complex swap will immediately
 *     follow this request.
 *
 * Return Values:
 *
 *     Success
 *
 *****************************************************************************/

static int
ProcDbeBeginIdiom(ClientPtr client)
{
    /* REQUEST(xDbeBeginIdiomReq); */
    DbeScreenPrivPtr	pDbeScreenPriv;
    register int	i;


    REQUEST_SIZE_MATCH(xDbeBeginIdiomReq);

    for (i = 0; i < screenInfo.numScreens; i++)
    {
        pDbeScreenPriv = DBE_SCREEN_PRIV(screenInfo.screens[i]);

        /* Call the DDX begin idiom procedure if there is one. */
        if (pDbeScreenPriv->BeginIdiom)
        {
           (*pDbeScreenPriv->BeginIdiom)(client);
        }
    }

    return(Success);

} /* ProcDbeBeginIdiom() */


/******************************************************************************
 *
 * DBE DIX Procedure: ProcDbeGetVisualInfo
 *
 * Description:
 *
 *     This function is for processing a ProcDbeGetVisualInfo request.
 *     This request returns information about which visuals support
 *     double buffering.
 *
 * Return Values:
 *
 *     BadDrawable - value in screen specifiers is not a valid drawable
 *     Success
 *
 *****************************************************************************/

static int
ProcDbeGetVisualInfo(ClientPtr client)
{
    REQUEST(xDbeGetVisualInfoReq);
    DbeScreenPrivPtr		pDbeScreenPriv;
    xDbeGetVisualInfoReply	rep;
    Drawable			*drawables;
    DrawablePtr			*pDrawables = NULL;
    register int		i, j, n, rc;
    register int		count;  /* number of visual infos in reply */
    register int		length; /* length of reply */
    ScreenPtr			pScreen;
    XdbeScreenVisualInfo	*pScrVisInfo;


    REQUEST_AT_LEAST_SIZE(xDbeGetVisualInfoReq);

    if (stuff->n > UINT32_MAX / sizeof(DrawablePtr))
	    return BadAlloc;
    /* Make sure any specified drawables are valid. */
    if (stuff->n != 0)
    {
        if (!(pDrawables = (DrawablePtr *)malloc(stuff->n *
                                                 sizeof(DrawablePtr))))
        {
            return(BadAlloc);
        }

        drawables = (Drawable *)&stuff[1];

        for (i = 0; i < stuff->n; i++)
        {
	    rc = dixLookupDrawable(pDrawables+i, drawables[i], client, 0,
				   DixGetAttrAccess);
	    if (rc != Success) {
                free(pDrawables);
                return rc;
            }
        }
    }

    count = (stuff->n == 0) ? screenInfo.numScreens : stuff->n;
    if (!(pScrVisInfo = (XdbeScreenVisualInfo *)malloc(count *
                        sizeof(XdbeScreenVisualInfo))))
    {
        if (pDrawables)
        {
            free(pDrawables);
        }

        return(BadAlloc);
    }

    length = 0;

    for (i = 0; i < count; i++)
    {
        pScreen = (stuff->n == 0) ? screenInfo.screens[i] :
                                    pDrawables[i]->pScreen;
        pDbeScreenPriv = DBE_SCREEN_PRIV(pScreen);

	rc = XaceHook(XACE_SCREEN_ACCESS, client, pScreen, DixGetAttrAccess);
	if ((rc != Success) ||
	    !(*pDbeScreenPriv->GetVisualInfo)(pScreen, &pScrVisInfo[i]))
        {
            /* We failed to alloc pScrVisInfo[i].visinfo. */

            /* Free visinfos that we allocated for previous screen infos.*/
            for (j = 0; j < i; j++)
            {
                free(pScrVisInfo[j].visinfo);
            }

            /* Free pDrawables if we needed to allocate it above. */
            if (pDrawables)
            {
                free(pDrawables);
            }

            return (rc == Success) ? BadAlloc : rc;
        }

        /* Account for n, number of xDbeVisInfo items in list. */
        length += sizeof(CARD32);

        /* Account for n xDbeVisInfo items */
        length += pScrVisInfo[i].count * sizeof(xDbeVisInfo);
    }

    rep.type           = X_Reply;
    rep.sequenceNumber = client->sequence;
    rep.length         = bytes_to_int32(length);
    rep.m              = count;

    if (client->swapped)
    {
        swaps(&rep.sequenceNumber, n);
        swapl(&rep.length, n);
        swapl(&rep.m, n);
    }

    /* Send off reply. */
    WriteToClient(client, sizeof(xDbeGetVisualInfoReply), (char *)&rep);

    for (i = 0; i < count; i++)
    {
        CARD32	data32;

        /* For each screen in the reply, send off the visual info */

        /* Send off number of visuals. */
        data32 = (CARD32)pScrVisInfo[i].count;

        if (client->swapped)
        {
            swapl(&data32, n);
        }

        WriteToClient(client, sizeof(CARD32), (char *)&data32);

        /* Now send off visual info items. */
        for (j = 0; j < pScrVisInfo[i].count; j++)
        {
            xDbeVisInfo		visInfo;

            /* Copy the data in the client data structure to a protocol
             * data structure.  We will send data to the client from the
             * protocol data structure.
             */

            visInfo.visualID  = (CARD32)pScrVisInfo[i].visinfo[j].visual;
            visInfo.depth     = (CARD8) pScrVisInfo[i].visinfo[j].depth;
            visInfo.perfLevel = (CARD8) pScrVisInfo[i].visinfo[j].perflevel;

            if (client->swapped)
            {
                swapl(&visInfo.visualID, n);

                /* We do not need to swap depth and perfLevel since they are
                 * already 1 byte quantities.
                 */
            }

            /* Write visualID(32), depth(8), perfLevel(8), and pad(16). */
            WriteToClient(client, 2*sizeof(CARD32), (char *)&visInfo.visualID);
        }
    }

    /* Clean up memory. */
    for (i = 0; i < count; i++)
    {
        free(pScrVisInfo[i].visinfo);
    }
    free(pScrVisInfo);

    if (pDrawables)
    {
        free(pDrawables);
    }

    return(client->noClientException);

} /* ProcDbeGetVisualInfo() */


/******************************************************************************
 *
 * DBE DIX Procedure: ProcDbeGetbackBufferAttributes
 *
 * Description:
 *
 *     This function is for processing a ProcDbeGetbackBufferAttributes
 *     request.  This request returns information about a back buffer.
 *
 * Return Values:
 *
 *     Success
 *
 *****************************************************************************/

static int
ProcDbeGetBackBufferAttributes(ClientPtr client)
{
    REQUEST(xDbeGetBackBufferAttributesReq);
    xDbeGetBackBufferAttributesReply	rep;
    DbeWindowPrivPtr			pDbeWindowPriv;
    int					rc, n;


    REQUEST_SIZE_MATCH(xDbeGetBackBufferAttributesReq);

    rc = dixLookupResourceByType((pointer *)&pDbeWindowPriv, stuff->buffer,
				 dbeWindowPrivResType, client,
				 DixGetAttrAccess);
    if (rc == Success)
    {
        rep.attributes = pDbeWindowPriv->pWindow->drawable.id;
    }
    else
    {
        rep.attributes = None;
    }
        
    rep.type           = X_Reply;
    rep.sequenceNumber = client->sequence;
    rep.length         = 0;
    
    if (client->swapped)
    {
        swaps(&rep.sequenceNumber, n);
        swapl(&rep.length, n);
        swapl(&rep.attributes, n);
    }

    WriteToClient(client, sizeof(xDbeGetBackBufferAttributesReply),
                  (char *)&rep);
    return(client->noClientException);

} /* ProcDbeGetbackBufferAttributes() */


/******************************************************************************
 *
 * DBE DIX Procedure: ProcDbeDispatch
 *
 * Description:
 *
 *     This function dispatches DBE requests.
 *
 *****************************************************************************/

static int
ProcDbeDispatch(ClientPtr client)
{
    REQUEST(xReq);


    switch (stuff->data)
    {
        case X_DbeGetVersion:
            return(ProcDbeGetVersion(client));

        case X_DbeAllocateBackBufferName:
            return(ProcDbeAllocateBackBufferName(client));

        case X_DbeDeallocateBackBufferName:
            return(ProcDbeDeallocateBackBufferName(client));

        case X_DbeSwapBuffers:
            return(ProcDbeSwapBuffers(client));

        case X_DbeBeginIdiom:
            return(ProcDbeBeginIdiom(client));

        case X_DbeEndIdiom:
            return(Success);

        case X_DbeGetVisualInfo:
            return(ProcDbeGetVisualInfo(client));

        case X_DbeGetBackBufferAttributes:
            return(ProcDbeGetBackBufferAttributes(client));

        default:
            return(BadRequest);
    }

} /* ProcDbeDispatch() */


/******************************************************************************
 *
 * DBE DIX Procedure: SProcDbeGetVersion
 *
 * Description:
 *
 *     This function is for processing a DbeGetVersion request on a swapped
 *     server.  This request returns the major and minor version numbers of
 *     this extension.
 *
 * Return Values:
 *
 *     Success
 *
 *****************************************************************************/

static int
SProcDbeGetVersion(ClientPtr client)
{
    REQUEST(xDbeGetVersionReq);
    register int	n;


    swaps(&stuff->length, n);
    return(ProcDbeGetVersion(client));

} /* SProcDbeGetVersion() */


/******************************************************************************
 *
 * DBE DIX Procedure: SProcDbeAllocateBackBufferName
 *
 * Description:
 *
 *     This function is for processing a DbeAllocateBackBufferName request on
 *     a swapped server.  This request allocates a drawable ID used to refer
 *     to the back buffer of a window.
 *
 * Return Values:
 *
 *     BadAlloc    - server can not allocate resources
 *     BadIDChoice - id is out of range for client; id is already in use
 *     BadMatch    - window is not an InputOutput window;
 *                   visual of window is not on list returned by
 *                   DBEGetVisualInfo; 
 *     BadValue    - invalid swap action is specified
 *     BadWindow   - window is not a valid window
 *     Success
 *
 *****************************************************************************/

static int
SProcDbeAllocateBackBufferName(ClientPtr client)
{
    REQUEST(xDbeAllocateBackBufferNameReq);
    register int	n;

    swaps(&stuff->length, n);
    REQUEST_SIZE_MATCH(xDbeAllocateBackBufferNameReq);

    swapl(&stuff->window, n);
    swapl(&stuff->buffer, n);
    /* stuff->swapAction is a byte.  We do not need to swap this field. */

    return(ProcDbeAllocateBackBufferName(client));

} /* SProcDbeAllocateBackBufferName() */


/******************************************************************************
 *
 * DBE DIX Procedure: SProcDbeDeallocateBackBufferName
 *
 * Description:
 *
 *     This function is for processing a DbeDeallocateBackBufferName request
 *     on a swapped server.  This request frees a drawable ID that was
 *     obtained by a DbeAllocateBackBufferName request.
 *
 * Return Values:
 *
 *     BadBuffer - buffer to deallocate is not associated with a window
 *     Success
 *
 *****************************************************************************/

static int
SProcDbeDeallocateBackBufferName(ClientPtr client)
{
    REQUEST (xDbeDeallocateBackBufferNameReq);
    register int	n;


    swaps(&stuff->length, n);
    REQUEST_SIZE_MATCH(xDbeDeallocateBackBufferNameReq);

    swapl(&stuff->buffer, n);

    return(ProcDbeDeallocateBackBufferName(client));

} /* SProcDbeDeallocateBackBufferName() */


/******************************************************************************
 *
 * DBE DIX Procedure: SProcDbeSwapBuffers
 *
 * Description:
 *
 *     This function is for processing a DbeSwapBuffers request on a swapped
 *     server.  This request swaps the buffers for all windows listed,
 *     applying the appropriate swap action for each window.
 *
 * Return Values:
 *
 *     BadMatch  - a window in request is not double-buffered; a window in
 *                 request is listed more than once; all windows in request do
 *                 not have the same root
 *     BadValue  - invalid swap action is specified
 *     BadWindow - a window in request is not valid
 *     Success
 *
 *****************************************************************************/

static int
SProcDbeSwapBuffers(ClientPtr client)
{
    REQUEST(xDbeSwapBuffersReq);
    register int	i, n;
    xDbeSwapInfo	*pSwapInfo;


    swaps(&stuff->length, n);
    REQUEST_AT_LEAST_SIZE(xDbeSwapBuffersReq);

    swapl(&stuff->n, n);

    if (stuff->n != 0)
    { 
        pSwapInfo = (xDbeSwapInfo *)stuff+1;

        /* The swap info following the fix part of this request is a window(32)
         * followed by a 1 byte swap action and then 3 pad bytes.  We only need
         * to swap the window information.
         */
        for (i = 0; i < stuff->n; i++)
        {
            swapl(&pSwapInfo->window, n);
        }
    }

    return(ProcDbeSwapBuffers(client));

} /* SProcDbeSwapBuffers() */


/******************************************************************************
 *
 * DBE DIX Procedure: SProcDbeBeginIdiom
 *
 * Description:
 *
 *     This function is for processing a DbeBeginIdiom request on a swapped
 *     server.  This request informs the server that a complex swap will
 *     immediately follow this request.
 *
 * Return Values:
 *
 *     Success
 *
 *****************************************************************************/

static int
SProcDbeBeginIdiom(ClientPtr client)
{
    REQUEST(xDbeBeginIdiomReq);
    register int	n;

    swaps(&stuff->length, n);
    return(ProcDbeBeginIdiom(client));

} /* SProcDbeBeginIdiom() */


/******************************************************************************
 *
 * DBE DIX Procedure: SProcDbeGetVisualInfo
 *
 * Description:
 *
 *     This function is for processing a ProcDbeGetVisualInfo request on a
 *     swapped server.  This request returns information about which visuals
 *     support double buffering.
 *
 * Return Values:
 *
 *     BadDrawable - value in screen specifiers is not a valid drawable
 *     Success
 *
 *****************************************************************************/

static int
SProcDbeGetVisualInfo(ClientPtr client)
{
    REQUEST(xDbeGetVisualInfoReq);
    register int	n;


    swaps(&stuff->length, n);
    REQUEST_AT_LEAST_SIZE(xDbeGetVisualInfoReq);

    swapl(&stuff->n, n);
    SwapRestL(stuff);

    return(ProcDbeGetVisualInfo(client));

} /* SProcDbeGetVisualInfo() */


/******************************************************************************
 *
 * DBE DIX Procedure: SProcDbeGetbackBufferAttributes
 *
 * Description:
 *
 *     This function is for processing a ProcDbeGetbackBufferAttributes
 *     request on a swapped server.  This request returns information about a
 *     back buffer.
 *
 * Return Values:
 *
 *     Success
 *
 *****************************************************************************/

static int
SProcDbeGetBackBufferAttributes(ClientPtr client)
{
    REQUEST (xDbeGetBackBufferAttributesReq);
    register int	n;

    swaps(&stuff->length, n);
    REQUEST_SIZE_MATCH(xDbeGetBackBufferAttributesReq);

    swapl(&stuff->buffer, n);

    return(ProcDbeGetBackBufferAttributes(client));

} /* SProcDbeGetBackBufferAttributes() */


/******************************************************************************
 *
 * DBE DIX Procedure: SProcDbeDispatch
 *
 * Description:
 *
 *     This function dispatches DBE requests on a swapped server.
 *
 *****************************************************************************/

static int
SProcDbeDispatch(ClientPtr client)
{
    REQUEST(xReq);


    switch (stuff->data)
    {
        case X_DbeGetVersion:
            return(SProcDbeGetVersion(client));

        case X_DbeAllocateBackBufferName:
            return(SProcDbeAllocateBackBufferName(client));

        case X_DbeDeallocateBackBufferName:
            return(SProcDbeDeallocateBackBufferName(client));

        case X_DbeSwapBuffers:
            return(SProcDbeSwapBuffers(client));

        case X_DbeBeginIdiom:
            return(SProcDbeBeginIdiom(client));

        case X_DbeEndIdiom:
            return(Success);

        case X_DbeGetVisualInfo:
            return(SProcDbeGetVisualInfo(client));

        case X_DbeGetBackBufferAttributes:
            return(SProcDbeGetBackBufferAttributes(client));

        default:
            return (BadRequest);
    }

} /* SProcDbeDispatch() */


/******************************************************************************
 *
 * DBE DIX Procedure: DbeSetupBackgroundPainter
 *
 * Description:
 *
 *     This function sets up pGC to clear pixmaps.
 *
 * Return Values:
 *
 *     TRUE  - setup was successful
 *     FALSE - the window's background state is NONE
 * 
 *****************************************************************************/

static Bool
DbeSetupBackgroundPainter(WindowPtr pWin, GCPtr pGC)
{
    ChangeGCVal	gcvalues[4];
    int		ts_x_origin, ts_y_origin;
    PixUnion	background;
    int		backgroundState;
    Mask	gcmask;


    /* First take care of any ParentRelative stuff by altering the
     * tile/stipple origin to match the coordinates of the upper-left
     * corner of the first ancestor without a ParentRelative background.
     * This coordinate is, of course, negative.
     */
    ts_x_origin = ts_y_origin = 0;
    while (pWin->backgroundState == ParentRelative)
    {
        ts_x_origin -= pWin->origin.x;
        ts_y_origin -= pWin->origin.y;

        pWin = pWin->parent;
    }
    backgroundState = pWin->backgroundState;
    background      = pWin->background;

    switch (backgroundState)
    {
        case BackgroundPixel:
            gcvalues[0].val = background.pixel;
            gcvalues[1].val = FillSolid;
            gcmask = GCForeground|GCFillStyle;
            break;

        case BackgroundPixmap:
            gcvalues[0].val = FillTiled;
            gcvalues[1].ptr = background.pixmap;
            gcvalues[2].val = ts_x_origin;
            gcvalues[3].val = ts_y_origin;
            gcmask = GCFillStyle|GCTile|GCTileStipXOrigin|GCTileStipYOrigin;
            break;

        default:
            /* pWin->backgroundState == None */
            return(FALSE);
    }

    return ChangeGC(NullClient, pGC, gcmask, gcvalues) == 0;
} /* DbeSetupBackgroundPainter() */


/******************************************************************************
 *
 * DBE DIX Procedure: DbeDrawableDelete
 *
 * Description:
 *
 *     This is the resource delete function for dbeDrawableResType.
 *     It is registered when the drawable resource type is created in
 *     DbeExtensionInit().
 *
 *     To make resource deletion simple, we do not do anything in this function
 *     and leave all resource deleteion to DbeWindowPrivDelete(), which will
 *     eventually be called or already has been called.  Deletion functions are
 *     not guaranteed to be called in any particular order.
 *
 *****************************************************************************/
static int
DbeDrawableDelete(pointer pDrawable, XID id)
{
    return(Success);

} /* DbeDrawableDelete() */


/******************************************************************************
 *
 * DBE DIX Procedure: DbeWindowPrivDelete
 *
 * Description:
 *
 *     This is the resource delete function for dbeWindowPrivResType.
 *     It is registered when the drawable resource type is created in
 *     DbeExtensionInit().
 *
 *****************************************************************************/
static int
DbeWindowPrivDelete(pointer pDbeWinPriv, XID id)
{
    DbeScreenPrivPtr	pDbeScreenPriv;
    DbeWindowPrivPtr	pDbeWindowPriv = (DbeWindowPrivPtr)pDbeWinPriv;
    int			i;


    /*
     **************************************************************************
     ** Remove the buffer ID from the ID array.
     **************************************************************************
     */

    /* Find the ID in the ID array. */
    i = 0;
    while ((i < pDbeWindowPriv->nBufferIDs) && (pDbeWindowPriv->IDs[i] != id))
    {
        i++;
    }

    if (i == pDbeWindowPriv->nBufferIDs)
    {
        /* We did not find the ID in the array.  We should never get here. */
        return(BadValue);
    }

    /* Remove the ID from the array. */

    if (i < (pDbeWindowPriv->nBufferIDs - 1))
    {
        /* Compress the buffer ID array, overwriting the ID in the process. */
        memmove(&pDbeWindowPriv->IDs[i], &pDbeWindowPriv->IDs[i+1],
            (pDbeWindowPriv->nBufferIDs - i - 1) * sizeof(XID));
    }
    else
    {
        /* We are removing the last ID in the array, in which case, the
         * assignement below is all that we need to do.
         */
    }
    pDbeWindowPriv->IDs[pDbeWindowPriv->nBufferIDs - 1] = DBE_FREE_ID_ELEMENT;

    pDbeWindowPriv->nBufferIDs--;

    /* If an extended array was allocated, then check to see if the remaining
     * buffer IDs will fit in the static array.
     */

    if ((pDbeWindowPriv->maxAvailableIDs >  DBE_INIT_MAX_IDS) &&
        (pDbeWindowPriv->nBufferIDs      == DBE_INIT_MAX_IDS))
    {
        /* Copy the IDs back into the static array. */
        memcpy(pDbeWindowPriv->initIDs, pDbeWindowPriv->IDs,
               DBE_INIT_MAX_IDS * sizeof(XID));

        /* Free the extended array; use the static array. */
        free(pDbeWindowPriv->IDs);
        pDbeWindowPriv->IDs = pDbeWindowPriv->initIDs;
        pDbeWindowPriv->maxAvailableIDs = DBE_INIT_MAX_IDS;
    }


    /*
     **************************************************************************
     ** Perform DDX level tasks.
     **************************************************************************
     */

    pDbeScreenPriv = DBE_SCREEN_PRIV_FROM_WINDOW_PRIV(
                         (DbeWindowPrivPtr)pDbeWindowPriv);
    (*pDbeScreenPriv->WinPrivDelete)((DbeWindowPrivPtr)pDbeWindowPriv, id);


    /*
     **************************************************************************
     ** Perform miscellaneous tasks if this is the last buffer associated
     ** with the window.
     **************************************************************************
     */

    if (pDbeWindowPriv->nBufferIDs == 0)
    {
        /* Reset the DBE window priv pointer. */
	dixSetPrivate(&pDbeWindowPriv->pWindow->devPrivates, dbeWindowPrivKey,
		      NULL);

        /* We are done with the window priv. */
	dixFreePrivates(pDbeWindowPriv->devPrivates);
        free(pDbeWindowPriv);
    }

    return(Success);

} /* DbeWindowPrivDelete() */


/******************************************************************************
 *
 * DBE DIX Procedure: DbeResetProc
 *
 * Description:
 *
 *     This routine is called at the end of every server generation.
 *     It deallocates any memory reserved for the extension and performs any
 *     other tasks related to shutting down the extension.
 *
 *****************************************************************************/
static void
DbeResetProc(ExtensionEntry *extEntry)
{
    int			i;
    ScreenPtr		pScreen;
    DbeScreenPrivPtr	pDbeScreenPriv;
    
    for (i = 0; i < screenInfo.numScreens; i++)
    {
	pScreen = screenInfo.screens[i];
	pDbeScreenPriv = DBE_SCREEN_PRIV(pScreen);

	if (pDbeScreenPriv)
	{
            /* Unwrap DestroyWindow, which was wrapped in DbeExtensionInit().*/
            pScreen->DestroyWindow = pDbeScreenPriv->DestroyWindow;

	    if (pDbeScreenPriv->ResetProc)
		(*pDbeScreenPriv->ResetProc)(pScreen);

	    dixFreePrivates(pDbeScreenPriv->devPrivates);
	    free(pDbeScreenPriv);
	}
    }
} /* DbeResetProc() */


/******************************************************************************
 *
 * DBE DIX Procedure: DbeDestroyWindow
 *
 * Description:
 *
 *     This is the wrapper for pScreen->DestroyWindow.
 *     This function frees buffer resources for a window before it is
 *     destroyed.
 *
 *****************************************************************************/

static Bool
DbeDestroyWindow(WindowPtr pWin)
{
    DbeScreenPrivPtr	pDbeScreenPriv;
    DbeWindowPrivPtr	pDbeWindowPriv;
    ScreenPtr		pScreen;
    Bool		ret;


    /*
     **************************************************************************
     ** 1. Unwrap the member routine.
     **************************************************************************
     */

    pScreen                = pWin->drawable.pScreen;
    pDbeScreenPriv         = DBE_SCREEN_PRIV(pScreen);
    pScreen->DestroyWindow = pDbeScreenPriv->DestroyWindow;

    /*
     **************************************************************************
     ** 2. Do any work necessary before the member routine is called.
     **
     **    Call the window priv delete function for all buffer IDs associated
     **    with this window.
     **************************************************************************
     */

    if ((pDbeWindowPriv = DBE_WINDOW_PRIV(pWin)))
    {
        while (pDbeWindowPriv)
        {
            /* *DbeWinPrivDelete() will free the window private and set it to
             * NULL if there are no more buffer IDs associated with this
             * window.
             */
            FreeResource(pDbeWindowPriv->IDs[0], RT_NONE);
            pDbeWindowPriv = DBE_WINDOW_PRIV(pWin);
        }
    }

    /*
     **************************************************************************
     ** 3. Call the member routine, saving its result if necessary.
     **************************************************************************
     */

    ret = (*pScreen->DestroyWindow)(pWin);

    /*
     **************************************************************************
     ** 4. Rewrap the member routine, restoring the wrapper value first in case
     **    the wrapper (or something that it wrapped) change this value.
     **************************************************************************
     */

    pDbeScreenPriv->DestroyWindow = pScreen->DestroyWindow;
    pScreen->DestroyWindow = DbeDestroyWindow;

    /*
     **************************************************************************
     ** 5. Do any work necessary after the member routine has been called.
     **
     **    In this case we do not need to do anything.
     **************************************************************************
     */

    return(ret);

} /* DbeDestroyWindow() */


/******************************************************************************
 *
 * DBE DIX Procedure: DbeExtensionInit
 *
 * Description:
 *
 *     Called from InitExtensions in main()
 *
 *****************************************************************************/

void
DbeExtensionInit(void)
{
    ExtensionEntry	*extEntry;
    register int	i, j;
    ScreenPtr		pScreen = NULL;
    DbeScreenPrivPtr	pDbeScreenPriv;
    int			nStubbedScreens = 0;
    Bool		ddxInitSuccess;

#ifdef PANORAMIX
    if(!noPanoramiXExtension) return;
#endif

    /* Create the resource types. */
    dbeDrawableResType =
        CreateNewResourceType(DbeDrawableDelete, "dbeDrawable");
    if (!dbeDrawableResType)
	return;
    dbeDrawableResType |= RC_DRAWABLE;

    dbeWindowPrivResType =
        CreateNewResourceType(DbeWindowPrivDelete, "dbeWindow");
    if (!dbeWindowPrivResType)
	return;

    if (!dixRegisterPrivateOffset(dbeDrawableResType,
				  offsetof(PixmapRec, devPrivates)))
	return;

    for (i = 0; i < screenInfo.numScreens; i++)
    {
        /* For each screen, set up DBE screen privates and init DIX and DDX
         * interface.
         */

	pScreen = screenInfo.screens[i];

	if (!(pDbeScreenPriv =
              (DbeScreenPrivPtr)calloc(1, sizeof(DbeScreenPrivRec))))
	{
            /* If we can not alloc a window or screen private,
             * then free any privates that we already alloc'ed and return
             */

	    for (j = 0; j < i; j++)
	    {
		free(dixLookupPrivate(&screenInfo.screens[j]->devPrivates,
				       dbeScreenPrivKey));
		dixSetPrivate(&screenInfo.screens[j]->devPrivates,
			      dbeScreenPrivKey, NULL);
	    }
	    return;
	}

	dixSetPrivate(&pScreen->devPrivates, dbeScreenPrivKey, pDbeScreenPriv);

        /* Copy the resource types */
        pDbeScreenPriv->dbeDrawableResType   = dbeDrawableResType;
        pDbeScreenPriv->dbeWindowPrivResType = dbeWindowPrivResType;

        /* Copy the private indices */
        pDbeScreenPriv->dbeScreenPrivKey = dbeScreenPrivKey;
        pDbeScreenPriv->dbeWindowPrivKey = dbeWindowPrivKey;

        {
            /* We don't have DDX support for DBE anymore */

#ifndef DISABLE_MI_DBE_BY_DEFAULT
            /* Setup DIX. */
            pDbeScreenPriv->SetupBackgroundPainter = DbeSetupBackgroundPainter; 

            /* Setup DDX. */
            ddxInitSuccess = miDbeInit(pScreen, pDbeScreenPriv);

            /* DDX DBE initialization may have the side affect of
             * reallocating pDbeScreenPriv, so we need to update it.
             */
            pDbeScreenPriv = DBE_SCREEN_PRIV(pScreen);

            if (ddxInitSuccess)
            {
                /* Wrap DestroyWindow.  The DDX initialization function
                 * already wrapped PositionWindow for us.
                 */

                pDbeScreenPriv->DestroyWindow = pScreen->DestroyWindow;
                pScreen->DestroyWindow        = DbeDestroyWindow;
            }
            else
            {
                /* DDX initialization failed.  Stub the screen. */
                DbeStubScreen(pDbeScreenPriv, &nStubbedScreens);
            }
#else
            DbeStubScreen(pDbeScreenPriv, &nStubbedScreens);
#endif

        }

    } /* for (i = 0; i < screenInfo.numScreens; i++) */


    if (nStubbedScreens == screenInfo.numScreens)
    {
	/* All screens stubbed.  Clean up and return. */

        for (i = 0; i < screenInfo.numScreens; i++)
        {
		free(dixLookupPrivate(&screenInfo.screens[i]->devPrivates,
				       dbeScreenPrivKey));
		dixSetPrivate(&pScreen->devPrivates, dbeScreenPrivKey, NULL);
        }
        return;
    }


    /* Now add the extension. */
    extEntry = AddExtension(DBE_PROTOCOL_NAME, DbeNumberEvents, 
                            DbeNumberErrors, ProcDbeDispatch, SProcDbeDispatch,
                            DbeResetProc, StandardMinorOpcode);

    dbeErrorBase = extEntry->errorBase;

} /* DbeExtensionInit() */