/* * Copyright © 2007 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include #include "misc.h" #include "scrnintstr.h" #include "os.h" #include "regionstr.h" #include "validate.h" #include "windowstr.h" #include "input.h" #include "resource.h" #include "colormapst.h" #include "cursorstr.h" #include "dixstruct.h" #include "gcstruct.h" #include "servermd.h" #include "picturestr.h" void PictTransform_from_xRenderTransform(PictTransformPtr pict, xRenderTransform * render) { pict->matrix[0][0] = render->matrix11; pict->matrix[0][1] = render->matrix12; pict->matrix[0][2] = render->matrix13; pict->matrix[1][0] = render->matrix21; pict->matrix[1][1] = render->matrix22; pict->matrix[1][2] = render->matrix23; pict->matrix[2][0] = render->matrix31; pict->matrix[2][1] = render->matrix32; pict->matrix[2][2] = render->matrix33; } void xRenderTransform_from_PictTransform(xRenderTransform * render, PictTransformPtr pict) { render->matrix11 = pict->matrix[0][0]; render->matrix12 = pict->matrix[0][1]; render->matrix13 = pict->matrix[0][2]; render->matrix21 = pict->matrix[1][0]; render->matrix22 = pict->matrix[1][1]; render->matrix23 = pict->matrix[1][2]; render->matrix31 = pict->matrix[2][0]; render->matrix32 = pict->matrix[2][1]; render->matrix33 = pict->matrix[2][2]; } Bool PictureTransformPoint(PictTransformPtr transform, PictVectorPtr vector) { return pixman_transform_point(transform, vector); } Bool PictureTransformPoint3d(PictTransformPtr transform, PictVectorPtr vector) { return pixman_transform_point_3d(transform, vector); }