#include "colormapst.h" #ifndef _MICMAP_H_ #define _MICMAP_H_ #define GetInstalledmiColormap(s) \ ((ColormapPtr) dixLookupPrivate(&(s)->devPrivates, micmapScrPrivateKey)) #define SetInstalledmiColormap(s,c) \ (dixSetPrivate(&(s)->devPrivates, micmapScrPrivateKey, c)) extern _X_EXPORT DevPrivateKeyRec micmapScrPrivateKeyRec; #define micmapScrPrivateKey (&micmapScrPrivateKeyRec) typedef Bool (*miInitVisualsProcPtr) (VisualPtr *, DepthPtr *, int *, int *, int *, VisualID *, unsigned long, int, int); extern _X_EXPORT int miListInstalledColormaps(ScreenPtr pScreen, Colormap * pmaps); extern _X_EXPORT void miInstallColormap(ColormapPtr pmap); extern _X_EXPORT void miUninstallColormap(ColormapPtr pmap); extern _X_EXPORT void miResolveColor(unsigned short *, unsigned short *, unsigned short *, VisualPtr); extern _X_EXPORT Bool miInitializeColormap(ColormapPtr); extern _X_EXPORT int miExpandDirectColors(ColormapPtr, int, xColorItem *, xColorItem *); extern _X_EXPORT Bool miCreateDefColormap(ScreenPtr); extern _X_EXPORT void miClearVisualTypes(void); extern _X_EXPORT Bool miSetVisualTypes(int, int, int, int); extern _X_EXPORT Bool miSetPixmapDepths(void); extern _X_EXPORT Bool miSetVisualTypesAndMasks(int depth, int visuals, int bitsPerRGB, int preferredCVC, Pixel redMask, Pixel greenMask, Pixel blueMask); extern _X_EXPORT int miGetDefaultVisualMask(int); extern _X_EXPORT Bool miInitVisuals(VisualPtr *, DepthPtr *, int *, int *, int *, VisualID *, unsigned long, int, int); #define MAX_PSEUDO_DEPTH 10 #define MIN_TRUE_DEPTH 6 #define StaticGrayMask (1 << StaticGray) #define GrayScaleMask (1 << GrayScale) #define StaticColorMask (1 << StaticColor) #define PseudoColorMask (1 << PseudoColor) #define TrueColorMask (1 << TrueColor) #define DirectColorMask (1 << DirectColor) #endif /* _MICMAP_H_ */