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+/*
+ * Copyright (c) 2016, NVIDIA CORPORATION.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and/or associated documentation files (the
+ * "Materials"), to deal in the Materials without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Materials, and to
+ * permit persons to whom the Materials are furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * unaltered in all copies or substantial portions of the Materials.
+ * Any additions, deletions, or changes to the original source files
+ * must be clearly indicated in accompanying documentation.
+ *
+ * If only executable code is distributed, then the accompanying
+ * documentation must state that "this software is based in part on the
+ * work of the Khronos Group."
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ */
+
+#ifndef VND_SERVER_VENDOR_H
+#define VND_SERVER_VENDOR_H
+
+#include <dix-config.h>
+
+#include "glxvndabi.h"
+#include "list.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+/**
+ * Info related to a single vendor library.
+ */
+struct GlxServerVendorRec {
+ GlxServerImports glxvc;
+
+ struct xorg_list entry;
+};
+
+/**
+ * A linked list of vendor libraries.
+ *
+ * Note that this list only includes vendor libraries that were successfully
+ * initialized.
+ */
+extern struct xorg_list GlxVendorList;
+
+GlxServerVendor *GlxCreateVendor(const GlxServerImports *imports);
+void GlxDestroyVendor(GlxServerVendor *vendor);
+
+void GlxVendorExtensionReset(const ExtensionEntry *extEntry);
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif // VND_SERVER_VENDOR_H