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author | Peter Hutterer <peter.hutterer@who-t.net> | 2011-02-11 11:01:19 +1000 |
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committer | Peter Hutterer <peter.hutterer@who-t.net> | 2011-02-22 14:35:43 +1000 |
commit | 15fe86e69fc256342881112cd07565527e32435b (patch) | |
tree | 243e7cd678a8b3e525239ac4f72e093ecf8a8e1d /mi/mipointrst.h | |
parent | 93a73993708b1345c86ec3ec06b02ed236595673 (diff) |
mi: remove static GenerateEvent variable.
Push into the respective devices. This should have no functional changes
since we never warp more than one device at a time. In the glorious future
with true multithreading, still the better thing to do.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Benjamin Tissoires <tissoire@cena.fr>
Diffstat (limited to 'mi/mipointrst.h')
-rw-r--r-- | mi/mipointrst.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/mi/mipointrst.h b/mi/mipointrst.h index bd9c24a00..c912a17da 100644 --- a/mi/mipointrst.h +++ b/mi/mipointrst.h @@ -44,6 +44,7 @@ typedef struct { Bool confined; /* pointer can't change screens */ int x, y; /* hot spot location */ int devx, devy; /* sprite position */ + Bool generateEvent; /* generate an event during warping? */ } miPointerRec, *miPointerPtr; typedef struct { |