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authorPeter Hutterer <peter.hutterer@redhat.com>2008-11-14 15:29:01 +1000
committerPeter Hutterer <peter.hutterer@redhat.com>2008-11-25 09:21:46 +1000
commit724f83b87bb16472d4c328e35d2a477384b29f84 (patch)
tree3b56d1c624d8dea8d791d601b41baf391133d977 /dix
parent7d3e595f93dcd3d334e766a9dea602c05affdbaf (diff)
dix: add FirstPointerChild, FirstPointerAncestor auxiliary functions.
FirstPointerChild: Return the first child that has a pointer within its boundaries. FirstPointerAncestor: return the first ancestor with a child within its boundaries. These are required for the updated enter/leave model. Signed-off-by: Peter Hutterer <peter.hutterer@redhat.com>
Diffstat (limited to 'dix')
-rw-r--r--dix/enterleave.c100
1 files changed, 100 insertions, 0 deletions
diff --git a/dix/enterleave.c b/dix/enterleave.c
index 57d1f1e09..0f3b12f6a 100644
--- a/dix/enterleave.c
+++ b/dix/enterleave.c
@@ -153,6 +153,106 @@ LeaveNotifies(DeviceIntPtr dev,
}
/**
+ * Search for the first window below @win that has a pointer directly within
+ * it's boundaries (excluding boundaries of its own descendants).
+ * Windows including @exclude and its descendants are ignored.
+ *
+ * @return The child window that has the pointer within its boundaries or
+ * NULL.
+ */
+static WindowPtr
+FirstPointerChild(WindowPtr win, WindowPtr exclude)
+{
+ static WindowPtr *queue = NULL;
+ static int queue_size = 256; /* allocated size of queue */
+
+ WindowPtr child = NULL;
+ int queue_len = 0; /* no of elements in queue */
+ int queue_head = 0; /* pos of current element */
+
+ if (!win || win == exclude || !win->firstChild)
+ return NULL;
+
+ if (!queue && !(queue = xcalloc(queue_size, sizeof(WindowPtr))))
+ FatalError("[dix] FirstPointerChild: OOM.\n");
+
+ queue[0] = win;
+ queue_head = 0;
+ queue_len = 1;
+
+ while (queue_len--)
+ {
+ if (queue[queue_head] == exclude)
+ {
+ queue_head = (queue_head + 1) % queue_size;
+ continue;
+ }
+
+ if (queue[queue_head] != win && HasPointer(queue[queue_head]))
+ return queue[queue_head];
+
+ child = queue[queue_head]->firstChild;
+ /* pop children onto queue */
+ while(child)
+ {
+ queue_len++;
+ if (queue_len >= queue_size)
+ {
+ const int inc = 256;
+
+ queue = xrealloc(queue, (queue_size + inc) * sizeof(WindowPtr));
+ if (!queue)
+ FatalError("[dix] FirstPointerChild: OOM.\n");
+
+ /* Are we wrapped around? */
+ if (queue_head + queue_len > queue_size)
+ {
+ memmove(&queue[queue_head + inc], &queue[queue_head],
+ (queue_size - queue_head) * sizeof(WindowPtr));
+ queue_head += inc;
+ }
+
+ queue_size += inc;
+ }
+
+ queue[(queue_head + queue_len) % queue_size] = child;
+ child = child->nextSib;
+ }
+
+ queue_head = (queue_head + 1) % queue_size;
+ }
+
+ return NULL;
+}
+
+/**
+ * Find the first parent of @win that has a pointer or has a child window with
+ * a pointer. Traverses up to (and including) the root window if @stopBefore
+ * is NULL, otherwise it stops at @stopBefore.
+ * Neither @win nor @win's descendants nor @stopBefore are tested for having a
+ * pointer.
+ *
+ * @return the window or NULL if @stopBefore was reached.
+ */
+static WindowPtr
+FirstPointerAncestor(WindowPtr win, WindowPtr stopBefore)
+{
+ WindowPtr parent;
+
+ parent = win->parent;
+
+ while(parent && parent != stopBefore)
+ {
+ if (HasPointer(parent) || FirstPointerChild(parent, win))
+ return parent;
+
+ parent = parent->parent;
+ }
+
+ return NULL;
+}
+
+/**
* Figure out if enter/leave events are necessary and send them to the
* appropriate windows.
*