diff options
author | Peter Hutterer <peter.hutterer@who-t.net> | 2011-11-21 11:41:12 -0800 |
---|---|---|
committer | Peter Hutterer <peter.hutterer@who-t.net> | 2011-12-09 14:56:20 +1000 |
commit | 7af23259d88f4c28ed21140f82cc03b3724c06bb (patch) | |
tree | 062e96e5e8ab9cf57c59605176a6acf2936ee040 /dix/events.c | |
parent | fac464e310b82fadcedf790798d1016c4805640b (diff) |
dix: switch the syncEvent queue to a struct list
No effective functionality change, just cleanup to make this code slightly
more sane.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Diffstat (limited to 'dix/events.c')
-rw-r--r-- | dix/events.c | 46 |
1 files changed, 21 insertions, 25 deletions
diff --git a/dix/events.c b/dix/events.c index 4847db005..3c21a964c 100644 --- a/dix/events.c +++ b/dix/events.c @@ -1132,12 +1132,14 @@ NoticeEventTime(InternalEvent *ev) void EnqueueEvent(InternalEvent *ev, DeviceIntPtr device) { - QdEventPtr tail = *syncEvents.pendtail; + QdEventPtr tail; QdEventPtr qe; SpritePtr pSprite = device->spriteInfo->sprite; int eventlen; DeviceEvent *event = &ev->device_event; + tail = list_last_entry(&syncEvents.pending, QdEventRec, next); + NoticeTime((InternalEvent*)event); /* Fix for key repeating bug. */ @@ -1196,15 +1198,13 @@ EnqueueEvent(InternalEvent *ev, DeviceIntPtr device) qe = malloc(sizeof(QdEventRec) + eventlen); if (!qe) return; - qe->next = (QdEventPtr)NULL; + list_init(&qe->next); qe->device = device; qe->pScreen = pSprite->hotPhys.pScreen; qe->months = currentTime.months; qe->event = (InternalEvent *)(qe + 1); memcpy(qe->event, event, eventlen); - if (tail) - syncEvents.pendtail = &tail->next; - *syncEvents.pendtail = qe; + list_append(&qe->next, &syncEvents.pending); } /** @@ -1216,22 +1216,20 @@ EnqueueEvent(InternalEvent *ev, DeviceIntPtr device) * If there is none, we're done. If there is at least one device that is not * frozen, then re-run from the beginning of the event queue. */ -static void +void PlayReleasedEvents(void) { - QdEventPtr *prev, qe; + QdEventPtr tmp; + QdEventPtr qe; DeviceIntPtr dev; DeviceIntPtr pDev; - prev = &syncEvents.pending; - while ( (qe = *prev) ) - { +restart: + list_for_each_entry_safe(qe, tmp, &syncEvents.pending, next) { if (!qe->device->deviceGrab.sync.frozen) { - *prev = qe->next; - pDev = qe->device; - if (*syncEvents.pendtail == *prev) - syncEvents.pendtail = prev; + list_del(&qe->next); + pDev = qe->device; if (qe->event->any.type == ET_Motion) CheckVirtualMotion(pDev, qe, NullWindow); syncEvents.time.months = qe->months; @@ -1268,12 +1266,11 @@ PlayReleasedEvents(void) ; if (!dev) break; + /* Playing the event may have unfrozen another device. */ /* So to play it safe, restart at the head of the queue */ - prev = &syncEvents.pending; + goto restart; } - else - prev = &qe->next; } } @@ -1314,7 +1311,8 @@ ComputeFreezes(void) for (dev = inputInfo.devices; dev; dev = dev->next) FreezeThaw(dev, dev->deviceGrab.sync.other || (dev->deviceGrab.sync.state >= FROZEN)); - if (syncEvents.playingEvents || (!replayDev && !syncEvents.pending)) + if (syncEvents.playingEvents || + (!replayDev && list_is_empty(&syncEvents.pending))) return; syncEvents.playingEvents = TRUE; if (replayDev) @@ -5258,6 +5256,7 @@ void InitEvents(void) { int i; + QdEventPtr qe, tmp; inputInfo.numDevices = 0; inputInfo.devices = (DeviceIntPtr)NULL; @@ -5271,13 +5270,10 @@ InitEvents(void) syncEvents.replayDev = (DeviceIntPtr)NULL; syncEvents.replayWin = NullWindow; - while (syncEvents.pending) - { - QdEventPtr next = syncEvents.pending->next; - free(syncEvents.pending); - syncEvents.pending = next; - } - syncEvents.pendtail = &syncEvents.pending; + if (syncEvents.pending.next) + list_for_each_entry_safe(qe, tmp, &syncEvents.pending, next) + free(qe); + list_init(&syncEvents.pending); syncEvents.playingEvents = FALSE; syncEvents.time.months = 0; syncEvents.time.milliseconds = 0; /* hardly matters */ |