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diff --git a/GL/glx/glxfb.c b/GL/glx/glxfb.c
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-/* $XFree86$ */
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-
-/*
-** An implementation of a buffer which is part of the front buffer
-*/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "glxutil.h"
-#include "glxfb.h"
-
-#include <gcstruct.h>
-
-/* so we don't include glmath.h */
-extern GLuint __glFloorLog2(GLuint);
-
-typedef struct __GLFBbufferInfoRec {
- GCPtr pGC;
-} __GLFBbufferInfo;
-
-extern PixmapPtr __glXPrivPixGetPtr(__GLdrawableBuffer *);
-
-/* ---------------------------------------------------------- */
-
-static GLboolean
-Resize(__GLdrawableBuffer *buf,
- GLint x, GLint y, GLuint width, GLuint height,
- __GLdrawablePrivate *glPriv, GLuint bufferMask)
-{
- buf->width = width;
- buf->height = height;
- buf->byteWidth = width * buf->elementSize;
- buf->outerWidth = width;
-
- return GL_TRUE;
-}
-
-static void
-Lock(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
-{
-}
-
-static void
-Unlock(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
-{
-}
-
-/*
-** Do a swap buffer with
-** a memory surface as a back buffer
-** a FB surface as a front buffer
-*/
-GLboolean
-__glXFBMemSwapBuffers(__GLXdrawablePrivate *glxPriv)
-{
- __GLdrawablePrivate *glPriv = &glxPriv->glPriv;
- __GLdrawableBuffer *front = &glPriv->frontBuffer;
- __GLdrawableBuffer *back = &glPriv->backBuffer;
- __GLFBbufferInfo *bufferInfo;
- GCPtr pGC;
- GLint width, height, depth, pad;
- GLubyte *buf;
-
- bufferInfo = (__GLFBbufferInfo *) front->other;
- pGC = bufferInfo->pGC;
-
- width = back->width;
- height = back->height;
- depth = back->depth;
- buf = back->base;
- pad = back->outerWidth - back->width; /* back buffer padding */
- /* adjust buffer padding. X wants left, GL has right */
- buf -= pad;
-
- ValidateGC(glxPriv->pDraw, pGC);
- (*pGC->ops->PutImage)(glxPriv->pDraw, pGC,
- depth,
- 0, 0, width, height,
- pad, ZPixmap,
- (char *)buf);
-
- return GL_TRUE;
-}
-
-static void
-Free(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
-{
- __GLFBbufferInfo *bufferInfo;
-
- bufferInfo = (__GLFBbufferInfo *) buf->other;
-
- if (bufferInfo->pGC) {
- FreeScratchGC(bufferInfo->pGC);
- }
-
- __glXFree(bufferInfo);
- buf->other = NULL;
-}
-
-/*
-** function to return the X GC of this buffer (to be used by DDX)
-*/
-GCPtr __glXFBGetGC(__GLdrawableBuffer *buf)
-{
- __GLFBbufferInfo *bufferInfo;
-
- bufferInfo = (__GLFBbufferInfo *) buf->other;
-
- if (bufferInfo) {
- return bufferInfo->pGC;
- } else {
- return NULL;
- }
-}
-
-
-void
-__glXInitFB(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv, GLint bits)
-{
- __GLFBbufferInfo *bufferInfo;
- __GLXdrawablePrivate *glxPriv = (__GLXdrawablePrivate *) glPriv->other;
- GCPtr pGC;
-
- buf->depth = bits;
- buf->width = buf->height = 0; /* to be filled during Update */
- buf->handle = buf->base = NULL; /* to be filled during Update */
- buf->size = 0;
- buf->byteWidth = 0;
- buf->elementSize = ((bits-1) / 8) + 1;
- buf->elementSizeLog2 = __glFloorLog2(buf->elementSize);
-
- buf->resize = Resize;
- buf->lock = Lock;
- buf->unlock = Unlock;
- buf->fill = NULL;
- buf->free = Free;
-
- /* allocate local information */
- bufferInfo = (__GLFBbufferInfo *) __glXMalloc(sizeof(__GLFBbufferInfo));
- buf->other = (void *) bufferInfo;
-
- pGC = CreateScratchGC(glxPriv->pDraw->pScreen,
- glxPriv->pDraw->depth);
- bufferInfo->pGC = pGC;
- (*pGC->funcs->ChangeClip)(pGC, CT_NONE, NULL, 0);
-}