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/* objpyr.h - structure values for pyramid */
{ "pyramid", "pyramid", /* long and short names */
"cube", /* long name of dual */
5, 8, 5, /* number of vertices, edges, and faces */
{ /* vertices (x,y,z) */
/* all points must be within radius 1 of the origin */
#define T 1.0
{ T, 0, 0 },
{ -T, 0, 0 },
{ 0, T, 0 },
{ 0, -T, 0 },
{ 0, 0, T },
/* { 0, 0, -T }, */
#undef T
},
{ /* faces (numfaces + indexes into vertices) */
/* faces must be specified clockwise from the outside */
3, 0, 4, 2,
/* 3, 0, 2, 5, */
/* 3, 0, 5, 3, */
3, 0, 3, 4,
3, 1, 2, 4,
/* 3, 1, 5, 2, */
/* 3, 1, 3, 5, */
3, 1, 4, 3,
4, 0, 2, 1, 3,
}
}, /* leave a comma to separate from the next include file */
/* end */
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