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+/*
+ * Copyright (C) 2014 DENSO CORPORATION
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of the copyright holders not be used in
+ * advertising or publicity pertaining to distribution of the software
+ * without specific, written prior permission. The copyright holders make
+ * no representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
+ * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
+ * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/**
+ * A reference implementation how to use ivi-layout APIs in order to manage
+ * layout of ivi_surfaces/ivi_layers. Layout change is triggered by
+ * ivi-hmi-controller protocol, ivi-hmi-controller.xml. A reference how to
+ * use the protocol, see hmi-controller-homescreen.
+ *
+ * In-Vehicle Infotainment system usually manage properties of
+ * ivi_surfaces/ivi_layers by only a central component which decide where
+ * ivi_surfaces/ivi_layers shall be. This reference show examples to
+ * implement the central component as a module of weston.
+ *
+ * Default Scene graph of UI is defined in hmi_controller_create. It
+ * consists of
+ * - In the bottom, a base ivi_layer to group ivi_surfaces of background,
+ * panel, and buttons
+ * - Next, a application ivi_layer to show application ivi_surfaces.
+ * - Workspace background ivi_layer to show a ivi_surface of background image.
+ * - Workspace ivi_layer to show launcher to launch application with icons.
+ * Paths to binary and icon are defined in weston.ini. The width of this
+ * ivi_layer is longer than the size of ivi_screen because a workspace has
+ * several pages and is controlled by motion of input.
+ *
+ * TODO: animation method shall be refined
+ * TODO: support fade-in when UI is ready
+ */
+
+#include <sys/wait.h>
+#include <unistd.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <linux/input.h>
+#include <assert.h>
+#include <time.h>
+
+#include "ivi-layout-export.h"
+#include "ivi-hmi-controller-server-protocol.h"
+
+/*****************************************************************************
+ * structure, globals
+ ****************************************************************************/
+struct hmi_controller_layer {
+ struct ivi_layout_layer *ivilayer;
+ uint32_t id_layer;
+ int32_t x;
+ int32_t y;
+ int32_t width;
+ int32_t height;
+};
+
+struct link_layer {
+ struct ivi_layout_layer *layout_layer;
+ struct wl_list link;
+};
+
+struct hmi_controller_fade {
+ uint32_t is_fade_in;
+ struct wl_list layer_list;
+};
+
+struct hmi_server_setting {
+ uint32_t base_layer_id;
+ uint32_t application_layer_id;
+ uint32_t workspace_background_layer_id;
+ uint32_t workspace_layer_id;
+ int32_t panel_height;
+ uint32_t transition_duration;
+ char *ivi_homescreen;
+};
+
+struct ui_setting {
+ uint32_t background_id;
+ uint32_t panel_id;
+ uint32_t tiling_id;
+ uint32_t sidebyside_id;
+ uint32_t fullscreen_id;
+ uint32_t random_id;
+ uint32_t home_id;
+ uint32_t workspace_background_id;
+};
+
+struct hmi_controller {
+ struct hmi_server_setting *hmi_setting;
+ struct hmi_controller_layer base_layer;
+ struct hmi_controller_layer application_layer;
+ struct hmi_controller_layer workspace_background_layer;
+ struct hmi_controller_layer workspace_layer;
+ enum ivi_hmi_controller_layout_mode layout_mode;
+
+ struct hmi_controller_fade workspace_fade;
+
+ int32_t workspace_count;
+ struct wl_array ui_widgets;
+ int32_t is_initialized;
+
+ struct weston_compositor *compositor;
+ struct wl_listener destroy_listener;
+
+ struct wl_client *user_interface;
+ struct ui_setting ui_setting;
+};
+
+struct launcher_info {
+ uint32_t surface_id;
+ uint32_t workspace_id;
+ int32_t index;
+};
+
+/*****************************************************************************
+ * local functions
+ ****************************************************************************/
+static void *
+fail_on_null(void *p, size_t size, char *file, int32_t line)
+{
+ if (size && !p) {
+ weston_log("%s(%d) %zd: out of memory\n", file, line, size);
+ exit(EXIT_FAILURE);
+ }
+
+ return p;
+}
+
+static void *
+mem_alloc(size_t size, char *file, int32_t line)
+{
+ return fail_on_null(calloc(1, size), size, file, line);
+}
+
+#define MEM_ALLOC(s) mem_alloc((s),__FILE__,__LINE__)
+
+static int32_t
+is_surf_in_ui_widget(struct hmi_controller *hmi_ctrl,
+ struct ivi_layout_surface *ivisurf)
+{
+ uint32_t id = ivi_layout_get_id_of_surface(ivisurf);
+
+ uint32_t *ui_widget_id = NULL;
+ wl_array_for_each(ui_widget_id, &hmi_ctrl->ui_widgets) {
+ if (*ui_widget_id == id)
+ return 1;
+ }
+
+ return 0;
+}
+
+static int
+compare_launcher_info(const void *lhs, const void *rhs)
+{
+ const struct launcher_info *left = lhs;
+ const struct launcher_info *right = rhs;
+
+ if (left->workspace_id < right->workspace_id)
+ return -1;
+
+ if (left->workspace_id > right->workspace_id)
+ return 1;
+
+ if (left->index < right->index)
+ return -1;
+
+ if (left->index > right->index)
+ return 1;
+
+ return 0;
+}
+
+/**
+ * Internal methods called by mainly ivi_hmi_controller_switch_mode
+ * This reference shows 4 examples how to use ivi_layout APIs.
+ */
+static void
+mode_divided_into_tiling(struct hmi_controller *hmi_ctrl,
+ struct ivi_layout_surface **pp_surface,
+ int32_t surface_length,
+ struct hmi_controller_layer *layer)
+{
+ const float surface_width = (float)layer->width * 0.25;
+ const float surface_height = (float)layer->height * 0.5;
+ int32_t surface_x = 0;
+ int32_t surface_y = 0;
+ struct ivi_layout_surface *ivisurf = NULL;
+ struct ivi_layout_surface **surfaces;
+ struct ivi_layout_surface **new_order;
+ const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
+
+ int32_t i = 0;
+ int32_t surf_num = 0;
+ uint32_t num = 1;
+
+ surfaces = MEM_ALLOC(sizeof(*surfaces) * surface_length);
+ new_order = MEM_ALLOC(sizeof(*surfaces) * surface_length);
+
+ for (i = 0; i < surface_length; i++) {
+ ivisurf = pp_surface[i];
+
+ /* skip ui widgets */
+ if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
+ continue;
+
+ surfaces[surf_num++] = ivisurf;
+ }
+
+ for (i = 0; i < surf_num; i++) {
+ ivisurf = surfaces[i];
+ new_order[i] = ivisurf;
+
+ if (num <= 8) {
+ if (num < 5) {
+ surface_x = (int32_t)((num - 1) * (surface_width));
+ surface_y = 0;
+ } else {
+ surface_x = (int32_t)((num - 5) * (surface_width));
+ surface_y = (int32_t)surface_height;
+ }
+
+ ivi_layout_surface_set_transition(ivisurf,
+ IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
+ duration);
+ ivi_layout_surface_set_visibility(ivisurf, true);
+ ivi_layout_surface_set_destination_rectangle(ivisurf,
+ surface_x, surface_y,
+ (int32_t)surface_width,
+ (int32_t)surface_height);
+
+ num++;
+ continue;
+ }
+ ivi_layout_surface_set_visibility(ivisurf, false);
+ }
+
+ if (surf_num > 0) {
+ ivi_layout_layer_set_transition(layer->ivilayer,
+ IVI_LAYOUT_TRANSITION_LAYER_VIEW_ORDER,
+ duration);
+ //TODO: implement IVI_LAYOUT_TRANSITION_LAYER_VIEW_ORDER later.
+ ivi_layout_transition_layer_render_order(layer->ivilayer,
+ new_order,
+ surf_num,
+ duration);
+ }
+
+ free(surfaces);
+ free(new_order);
+}
+
+static void
+mode_divided_into_sidebyside(struct hmi_controller *hmi_ctrl,
+ struct ivi_layout_surface **pp_surface,
+ int32_t surface_length,
+ struct hmi_controller_layer *layer)
+{
+ int32_t surface_width = layer->width / 2;
+ int32_t surface_height = layer->height;
+ struct ivi_layout_surface *ivisurf = NULL;
+
+ const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
+ int32_t i = 0;
+ int32_t num = 1;
+
+ for (i = 0; i < surface_length; i++) {
+ ivisurf = pp_surface[i];
+
+ /* skip ui widgets */
+ if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
+ continue;
+
+ if (num == 1) {
+ ivi_layout_surface_set_transition(ivisurf,
+ IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
+ duration);
+ ivi_layout_surface_set_visibility(ivisurf, true);
+ ivi_layout_surface_set_destination_rectangle(ivisurf,
+ 0, 0,
+ surface_width,
+ surface_height);
+
+ num++;
+ continue;
+ } else if (num == 2) {
+ ivi_layout_surface_set_transition(ivisurf,
+ IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
+ duration);
+ ivi_layout_surface_set_visibility(ivisurf, true);
+ ivi_layout_surface_set_destination_rectangle(ivisurf,
+ surface_width, 0,
+ surface_width,
+ surface_height);
+
+ num++;
+ continue;
+ }
+ ivi_layout_surface_set_transition(ivisurf,
+ IVI_LAYOUT_TRANSITION_VIEW_FADE_ONLY,
+ duration);
+ ivi_layout_surface_set_visibility(ivisurf, false);
+ }
+}
+
+static void
+mode_fullscreen_someone(struct hmi_controller *hmi_ctrl,
+ struct ivi_layout_surface **pp_surface,
+ int32_t surface_length,
+ struct hmi_controller_layer *layer)
+{
+ const int32_t surface_width = layer->width;
+ const int32_t surface_height = layer->height;
+ struct ivi_layout_surface *ivisurf = NULL;
+ int32_t i = 0;
+ const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
+
+ for (i = 0; i < surface_length; i++) {
+ ivisurf = pp_surface[i];
+
+ /* skip ui widgets */
+ if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
+ continue;
+
+ ivi_layout_surface_set_transition(ivisurf,
+ IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
+ duration);
+ ivi_layout_surface_set_visibility(ivisurf, true);
+ ivi_layout_surface_set_destination_rectangle(ivisurf, 0, 0,
+ surface_width,
+ surface_height);
+ }
+}
+
+static void
+mode_random_replace(struct hmi_controller *hmi_ctrl,
+ struct ivi_layout_surface **pp_surface,
+ int32_t surface_length,
+ struct hmi_controller_layer *layer)
+{
+ const int32_t surface_width = (int32_t)(layer->width * 0.25f);
+ const int32_t surface_height = (int32_t)(layer->height * 0.25f);
+ int32_t surface_x = 0;
+ int32_t surface_y = 0;
+ struct ivi_layout_surface *ivisurf = NULL;
+ const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
+ int32_t i = 0;
+
+ for (i = 0; i < surface_length; i++) {
+ ivisurf = pp_surface[i];
+
+ /* skip ui widgets */
+ if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
+ continue;
+
+ ivi_layout_surface_set_transition(ivisurf,
+ IVI_LAYOUT_TRANSITION_VIEW_DEFAULT,
+ duration);
+ ivi_layout_surface_set_visibility(ivisurf, true);
+ surface_x = rand() % (layer->width - surface_width);
+ surface_y = rand() % (layer->height - surface_height);
+
+ ivi_layout_surface_set_destination_rectangle(ivisurf,
+ surface_x,
+ surface_y,
+ surface_width,
+ surface_height);
+ }
+}
+
+static int32_t
+has_application_surface(struct hmi_controller *hmi_ctrl,
+ struct ivi_layout_surface **pp_surface,
+ int32_t surface_length)
+{
+ struct ivi_layout_surface *ivisurf = NULL;
+ int32_t i = 0;
+
+ for (i = 0; i < surface_length; i++) {
+ ivisurf = pp_surface[i];
+
+ /* skip ui widgets */
+ if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
+ continue;
+
+ return 1;
+ }
+
+ return 0;
+}
+
+/**
+ * Supports 4 example to layout of application ivi_surfaces;
+ * tiling, side by side, fullscreen, and random.
+ */
+static void
+switch_mode(struct hmi_controller *hmi_ctrl,
+ enum ivi_hmi_controller_layout_mode layout_mode)
+{
+ struct hmi_controller_layer *layer = &hmi_ctrl->application_layer;
+ struct ivi_layout_surface **pp_surface = NULL;
+ int32_t surface_length = 0;
+ int32_t ret = 0;
+
+ if (!hmi_ctrl->is_initialized)
+ return;
+
+ hmi_ctrl->layout_mode = layout_mode;
+
+ ret = ivi_layout_get_surfaces(&surface_length, &pp_surface);
+ assert(!ret);
+
+ if (!has_application_surface(hmi_ctrl, pp_surface, surface_length)) {
+ free(pp_surface);
+ pp_surface = NULL;
+ return;
+ }
+
+ switch (layout_mode) {
+ case IVI_HMI_CONTROLLER_LAYOUT_MODE_TILING:
+ mode_divided_into_tiling(hmi_ctrl, pp_surface, surface_length,
+ layer);
+ break;
+ case IVI_HMI_CONTROLLER_LAYOUT_MODE_SIDE_BY_SIDE:
+ mode_divided_into_sidebyside(hmi_ctrl, pp_surface,
+ surface_length, layer);
+ break;
+ case IVI_HMI_CONTROLLER_LAYOUT_MODE_FULL_SCREEN:
+ mode_fullscreen_someone(hmi_ctrl, pp_surface, surface_length,
+ layer);
+ break;
+ case IVI_HMI_CONTROLLER_LAYOUT_MODE_RANDOM:
+ mode_random_replace(hmi_ctrl, pp_surface, surface_length,
+ layer);
+ break;
+ }
+
+ ivi_layout_commit_changes();
+ free(pp_surface);
+}
+
+/**
+ * Internal method for transition
+ */
+static void
+hmi_controller_fade_run(struct hmi_controller *hmi_ctrl, uint32_t is_fade_in,
+ struct hmi_controller_fade *fade)
+{
+ double tint = is_fade_in ? 1.0 : 0.0;
+ struct link_layer *linklayer = NULL;
+ const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
+
+ fade->is_fade_in = is_fade_in;
+
+ wl_list_for_each(linklayer, &fade->layer_list, link) {
+ ivi_layout_layer_set_transition(linklayer->layout_layer,
+ IVI_LAYOUT_TRANSITION_LAYER_FADE,
+ duration);
+ ivi_layout_layer_set_fade_info(linklayer->layout_layer,
+ is_fade_in, 1.0 - tint, tint);
+ }
+}
+
+/**
+ * Internal method to create ivi_layer with hmi_controller_layer and
+ * add to a ivi_screen
+ */
+static void
+create_layer(struct ivi_layout_screen *iviscrn,
+ struct hmi_controller_layer *layer)
+{
+ int32_t ret = 0;
+
+ layer->ivilayer =
+ ivi_layout_layer_create_with_dimension(layer->id_layer,
+ layer->width,
+ layer->height);
+ assert(layer->ivilayer != NULL);
+
+ ret = ivi_layout_screen_add_layer(iviscrn, layer->ivilayer);
+ assert(!ret);
+
+ ret = ivi_layout_layer_set_destination_rectangle(layer->ivilayer,
+ layer->x, layer->y,
+ layer->width,
+ layer->height);
+ assert(!ret);
+
+ ret = ivi_layout_layer_set_visibility(layer->ivilayer, true);
+ assert(!ret);
+}
+
+/**
+ * Internal set notification
+ */
+static void
+set_notification_create_surface(struct ivi_layout_surface *ivisurf,
+ void *userdata)
+{
+ struct hmi_controller *hmi_ctrl = userdata;
+ struct ivi_layout_layer *application_layer =
+ hmi_ctrl->application_layer.ivilayer;
+ int32_t ret = 0;
+
+ /* skip ui widgets */
+ if (is_surf_in_ui_widget(hmi_ctrl, ivisurf))
+ return;
+
+ ret = ivi_layout_layer_add_surface(application_layer, ivisurf);
+ assert(!ret);
+}
+
+static void
+set_notification_remove_surface(struct ivi_layout_surface *ivisurf,
+ void *userdata)
+{
+ struct hmi_controller *hmi_ctrl = userdata;
+
+ switch_mode(hmi_ctrl, hmi_ctrl->layout_mode);
+}
+
+static void
+set_notification_configure_surface(struct ivi_layout_surface *ivisurf,
+ void *userdata)
+{
+ struct hmi_controller *hmi_ctrl = userdata;
+
+ switch_mode(hmi_ctrl, hmi_ctrl->layout_mode);
+}
+
+/**
+ * A hmi_controller used 4 ivi_layers to manage ivi_surfaces. The IDs of
+ * corresponding ivi_layer are defined in weston.ini. Default scene graph
+ * of ivi_layers are initialized in hmi_controller_create
+ */
+static struct hmi_server_setting *
+hmi_server_setting_create(struct weston_compositor *ec)
+{
+ struct hmi_server_setting *setting = MEM_ALLOC(sizeof(*setting));
+ struct weston_config *config = ec->config;
+ struct weston_config_section *shell_section = NULL;
+
+ shell_section = weston_config_get_section(config, "ivi-shell",
+ NULL, NULL);
+
+ weston_config_section_get_uint(shell_section, "base-layer-id",
+ &setting->base_layer_id, 1000);
+
+ weston_config_section_get_uint(shell_section,
+ "workspace-background-layer-id",
+ &setting->workspace_background_layer_id,
+ 2000);
+
+ weston_config_section_get_uint(shell_section, "workspace-layer-id",
+ &setting->workspace_layer_id, 3000);
+
+ weston_config_section_get_uint(shell_section, "application-layer-id",
+ &setting->application_layer_id, 4000);
+
+ weston_config_section_get_uint(shell_section, "transition-duration",
+ &setting->transition_duration, 300);
+
+ setting->panel_height = 70;
+
+ weston_config_section_get_string(shell_section,
+ "ivi-shell-user-interface",
+ &setting->ivi_homescreen, NULL);
+
+ return setting;
+}
+
+static void
+hmi_controller_destroy(struct wl_listener *listener, void *data)
+{
+ struct link_layer *link = NULL;
+ struct link_layer *next = NULL;
+ struct hmi_controller *hmi_ctrl =
+ container_of(listener, struct hmi_controller, destroy_listener);
+
+ wl_list_for_each_safe(link, next,
+ &hmi_ctrl->workspace_fade.layer_list, link) {
+ wl_list_remove(&link->link);
+ free(link);
+ }
+
+ wl_array_release(&hmi_ctrl->ui_widgets);
+ free(hmi_ctrl->hmi_setting);
+ free(hmi_ctrl);
+}
+
+/**
+ * This is a starting method called from module_init.
+ * This sets up scene graph of ivi_layers; base, application, workspace
+ * background, and workspace. These ivi_layers are created/added to
+ * ivi_screen in create_layer
+ *
+ * base: to group ivi_surfaces of panel and background
+ * application: to group ivi_surfaces of ivi_applications
+ * workspace background: to group a ivi_surface of background in workspace
+ * workspace: to group ivi_surfaces for launching ivi_applications
+ *
+ * ivi_layers of workspace background and workspace is set to invisible at
+ * first. The properties of it is updated with animation when
+ * ivi_hmi_controller_home is requested.
+ */
+static struct hmi_controller *
+hmi_controller_create(struct weston_compositor *ec)
+{
+ struct ivi_layout_screen **pp_screen = NULL;
+ struct ivi_layout_screen *iviscrn = NULL;
+ int32_t screen_length = 0;
+ int32_t screen_width = 0;
+ int32_t screen_height = 0;
+ struct link_layer *tmp_link_layer = NULL;
+ int32_t panel_height = 0;
+ struct hmi_controller *hmi_ctrl = MEM_ALLOC(sizeof(*hmi_ctrl));
+
+ wl_array_init(&hmi_ctrl->ui_widgets);
+ hmi_ctrl->layout_mode = IVI_HMI_CONTROLLER_LAYOUT_MODE_TILING;
+ hmi_ctrl->hmi_setting = hmi_server_setting_create(ec);
+ hmi_ctrl->compositor = ec;
+
+ ivi_layout_get_screens(&screen_length, &pp_screen);
+
+ iviscrn = pp_screen[0];
+
+ ivi_layout_get_screen_resolution(iviscrn, &screen_width,
+ &screen_height);
+
+ /* init base ivi_layer*/
+ hmi_ctrl->base_layer.x = 0;
+ hmi_ctrl->base_layer.y = 0;
+ hmi_ctrl->base_layer.width = screen_width;
+ hmi_ctrl->base_layer.height = screen_height;
+ hmi_ctrl->base_layer.id_layer = hmi_ctrl->hmi_setting->base_layer_id;
+
+ create_layer(iviscrn, &hmi_ctrl->base_layer);
+
+ panel_height = hmi_ctrl->hmi_setting->panel_height;
+
+ /* init application ivi_layer */
+ hmi_ctrl->application_layer.x = 0;
+ hmi_ctrl->application_layer.y = 0;
+ hmi_ctrl->application_layer.width = screen_width;
+ hmi_ctrl->application_layer.height = screen_height - panel_height;
+ hmi_ctrl->application_layer.id_layer =
+ hmi_ctrl->hmi_setting->application_layer_id;
+
+ create_layer(iviscrn, &hmi_ctrl->application_layer);
+
+ /* init workspace background ivi_layer */
+ hmi_ctrl->workspace_background_layer.x = 0;
+ hmi_ctrl->workspace_background_layer.y = 0;
+ hmi_ctrl->workspace_background_layer.width = screen_width;
+ hmi_ctrl->workspace_background_layer.height =
+ screen_height - panel_height;
+
+ hmi_ctrl->workspace_background_layer.id_layer =
+ hmi_ctrl->hmi_setting->workspace_background_layer_id;
+
+ create_layer(iviscrn, &hmi_ctrl->workspace_background_layer);
+ ivi_layout_layer_set_opacity(
+ hmi_ctrl->workspace_background_layer.ivilayer, 0);
+ ivi_layout_layer_set_visibility(
+ hmi_ctrl->workspace_background_layer.ivilayer, false);
+
+ /* init workspace ivi_layer */
+ hmi_ctrl->workspace_layer.x = hmi_ctrl->workspace_background_layer.x;
+ hmi_ctrl->workspace_layer.y = hmi_ctrl->workspace_background_layer.y;
+ hmi_ctrl->workspace_layer.width =
+ hmi_ctrl->workspace_background_layer.width;
+ hmi_ctrl->workspace_layer.height =
+ hmi_ctrl->workspace_background_layer.height;
+ hmi_ctrl->workspace_layer.id_layer =
+ hmi_ctrl->hmi_setting->workspace_layer_id;
+
+ create_layer(iviscrn, &hmi_ctrl->workspace_layer);
+ ivi_layout_layer_set_opacity(hmi_ctrl->workspace_layer.ivilayer, 0);
+ ivi_layout_layer_set_visibility(hmi_ctrl->workspace_layer.ivilayer,
+ false);
+
+ wl_list_init(&hmi_ctrl->workspace_fade.layer_list);
+ tmp_link_layer = MEM_ALLOC(sizeof(*tmp_link_layer));
+ tmp_link_layer->layout_layer = hmi_ctrl->workspace_layer.ivilayer;
+ wl_list_insert(&hmi_ctrl->workspace_fade.layer_list,
+ &tmp_link_layer->link);
+ tmp_link_layer = MEM_ALLOC(sizeof(*tmp_link_layer));
+ tmp_link_layer->layout_layer =
+ hmi_ctrl->workspace_background_layer.ivilayer;
+ wl_list_insert(&hmi_ctrl->workspace_fade.layer_list,
+ &tmp_link_layer->link);
+
+ ivi_layout_add_notification_create_surface(
+ set_notification_create_surface, hmi_ctrl);
+ ivi_layout_add_notification_remove_surface(
+ set_notification_remove_surface, hmi_ctrl);
+ ivi_layout_add_notification_configure_surface(
+ set_notification_configure_surface, hmi_ctrl);
+
+ hmi_ctrl->destroy_listener.notify = hmi_controller_destroy;
+ wl_signal_add(&hmi_ctrl->compositor->destroy_signal,
+ &hmi_ctrl->destroy_listener);
+
+ free(pp_screen);
+ pp_screen = NULL;
+
+ return hmi_ctrl;
+}
+
+/**
+ * Implementations of ivi-hmi-controller.xml
+ */
+
+/**
+ * A ivi_surface drawing background is identified by id_surface.
+ * Properties of the ivi_surface is set by using ivi_layout APIs according to
+ * the scene graph of UI defined in hmi_controller_create.
+ *
+ * UI ivi_layer is used to add this ivi_surface.
+ */
+static void
+ivi_hmi_controller_set_background(struct hmi_controller *hmi_ctrl,
+ uint32_t id_surface)
+{
+ struct ivi_layout_surface *ivisurf = NULL;
+ struct ivi_layout_layer *ivilayer = hmi_ctrl->base_layer.ivilayer;
+ const int32_t dstx = hmi_ctrl->application_layer.x;
+ const int32_t dsty = hmi_ctrl->application_layer.y;
+ const int32_t width = hmi_ctrl->application_layer.width;
+ const int32_t height = hmi_ctrl->application_layer.height;
+ int32_t ret = 0;
+
+ uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
+ sizeof(*add_surface_id));
+ *add_surface_id = id_surface;
+
+ ivisurf = ivi_layout_get_surface_from_id(id_surface);
+ assert(ivisurf != NULL);
+
+ ret = ivi_layout_layer_add_surface(ivilayer, ivisurf);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_destination_rectangle(ivisurf,
+ dstx, dsty, width, height);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_visibility(ivisurf, true);
+ assert(!ret);
+}
+
+/**
+ * A ivi_surface drawing panel is identified by id_surface.
+ * Properties of the ivi_surface is set by using ivi_layout APIs according to
+ * the scene graph of UI defined in hmi_controller_create.
+ *
+ * UI ivi_layer is used to add this ivi_surface.
+ */
+static void
+ivi_hmi_controller_set_panel(struct hmi_controller *hmi_ctrl,
+ uint32_t id_surface)
+{
+ struct ivi_layout_surface *ivisurf = NULL;
+ struct ivi_layout_layer *ivilayer = hmi_ctrl->base_layer.ivilayer;
+ const int32_t width = hmi_ctrl->base_layer.width;
+ int32_t ret = 0;
+ int32_t panel_height = 0;
+ const int32_t dstx = 0;
+ int32_t dsty = 0;
+
+ uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
+ sizeof(*add_surface_id));
+ *add_surface_id = id_surface;
+
+ ivisurf = ivi_layout_get_surface_from_id(id_surface);
+ assert(ivisurf != NULL);
+
+ ret = ivi_layout_layer_add_surface(ivilayer, ivisurf);
+ assert(!ret);
+
+ panel_height = hmi_ctrl->hmi_setting->panel_height;
+
+ dsty = hmi_ctrl->base_layer.height - panel_height;
+
+ ret = ivi_layout_surface_set_destination_rectangle(
+ ivisurf, dstx, dsty, width, panel_height);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_visibility(ivisurf, true);
+ assert(!ret);
+}
+
+/**
+ * A ivi_surface drawing buttons in panel is identified by id_surface.
+ * It can set several buttons. Properties of the ivi_surface is set by
+ * using ivi_layout APIs according to the scene graph of UI defined in
+ * hmi_controller_create. Additionally, the position of it is shifted to
+ * right when new one is requested.
+ *
+ * UI ivi_layer is used to add these ivi_surfaces.
+ */
+static void
+ivi_hmi_controller_set_button(struct hmi_controller *hmi_ctrl,
+ uint32_t id_surface, int32_t number)
+{
+ struct ivi_layout_surface *ivisurf = NULL;
+ struct ivi_layout_layer *ivilayer = hmi_ctrl->base_layer.ivilayer;
+ const int32_t width = 48;
+ const int32_t height = 48;
+ int32_t ret = 0;
+ int32_t panel_height = 0;
+ int32_t dstx = 0;
+ int32_t dsty = 0;
+ uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
+ sizeof(*add_surface_id));
+ *add_surface_id = id_surface;
+
+ ivisurf = ivi_layout_get_surface_from_id(id_surface);
+ assert(ivisurf != NULL);
+
+ ret = ivi_layout_layer_add_surface(ivilayer, ivisurf);
+ assert(!ret);
+
+ panel_height = hmi_ctrl->hmi_setting->panel_height;
+
+ dstx = (60 * number) + 15;
+ dsty = (hmi_ctrl->base_layer.height - panel_height) + 5;
+
+ ret = ivi_layout_surface_set_destination_rectangle(
+ ivisurf,dstx, dsty, width, height);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_visibility(ivisurf, true);
+ assert(!ret);
+}
+
+/**
+ * A ivi_surface drawing home button in panel is identified by id_surface.
+ * Properties of the ivi_surface is set by using ivi_layout APIs according to
+ * the scene graph of UI defined in hmi_controller_create.
+ *
+ * UI ivi_layer is used to add these ivi_surfaces.
+ */
+static void
+ivi_hmi_controller_set_home_button(struct hmi_controller *hmi_ctrl,
+ uint32_t id_surface)
+{
+ struct ivi_layout_surface *ivisurf = NULL;
+ struct ivi_layout_layer *ivilayer = hmi_ctrl->base_layer.ivilayer;
+ int32_t ret = 0;
+ int32_t size = 48;
+ int32_t panel_height = hmi_ctrl->hmi_setting->panel_height;
+ const int32_t dstx = (hmi_ctrl->base_layer.width - size) / 2;
+ const int32_t dsty = (hmi_ctrl->base_layer.height - panel_height) + 5;
+
+ uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
+ sizeof(*add_surface_id));
+ *add_surface_id = id_surface;
+
+ ivisurf = ivi_layout_get_surface_from_id(id_surface);
+ assert(ivisurf != NULL);
+
+ ret = ivi_layout_layer_add_surface(ivilayer, ivisurf);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_destination_rectangle(
+ ivisurf, dstx, dsty, size, size);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_visibility(ivisurf, true);
+ assert(!ret);
+}
+
+/**
+ * A ivi_surface drawing background of workspace is identified by id_surface.
+ * Properties of the ivi_surface is set by using ivi_layout APIs according to
+ * the scene graph of UI defined in hmi_controller_create.
+ *
+ * A ivi_layer of workspace_background is used to add this ivi_surface.
+ */
+static void
+ivi_hmi_controller_set_workspacebackground(struct hmi_controller *hmi_ctrl,
+ uint32_t id_surface)
+{
+ struct ivi_layout_surface *ivisurf = NULL;
+ struct ivi_layout_layer *ivilayer = NULL;
+ const int32_t width = hmi_ctrl->workspace_background_layer.width;
+ const int32_t height = hmi_ctrl->workspace_background_layer.height;
+ int32_t ret = 0;
+
+ uint32_t *add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
+ sizeof(*add_surface_id));
+ *add_surface_id = id_surface;
+ ivilayer = hmi_ctrl->workspace_background_layer.ivilayer;
+
+ ivisurf = ivi_layout_get_surface_from_id(id_surface);
+ assert(ivisurf != NULL);
+
+ ret = ivi_layout_layer_add_surface(ivilayer, ivisurf);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_destination_rectangle(ivisurf,
+ 0, 0, width, height);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_visibility(ivisurf, true);
+ assert(!ret);
+}
+
+/**
+ * A list of ivi_surfaces drawing launchers in workspace is identified by
+ * id_surfaces. Properties of the ivi_surface is set by using ivi_layout
+ * APIs according to the scene graph of UI defined in hmi_controller_create.
+ *
+ * The workspace can have several pages to group ivi_surfaces of launcher.
+ * Each call of this interface increments a number of page to add a group
+ * of ivi_surfaces
+ */
+static void
+ivi_hmi_controller_add_launchers(struct hmi_controller *hmi_ctrl,
+ int32_t icon_size)
+{
+ struct ivi_layout_layer *layer = hmi_ctrl->workspace_layer.ivilayer;
+ int32_t minspace_x = 10;
+ int32_t minspace_y = minspace_x;
+
+ int32_t width = hmi_ctrl->workspace_layer.width;
+ int32_t height = hmi_ctrl->workspace_layer.height;
+
+ int32_t x_count = (width - minspace_x) / (minspace_x + icon_size);
+ int32_t space_x = (int32_t)((width - x_count * icon_size) / (1.0 + x_count));
+ float fcell_size_x = icon_size + space_x;
+
+ int32_t y_count = (height - minspace_y) / (minspace_y + icon_size);
+ int32_t space_y = (int32_t)((height - y_count * icon_size) / (1.0 + y_count));
+ float fcell_size_y = icon_size + space_y;
+
+ struct weston_config *config = NULL;
+ struct weston_config_section *section = NULL;
+ const char *name = NULL;
+ int launcher_count = 0;
+ struct wl_array launchers;
+ int32_t nx = 0;
+ int32_t ny = 0;
+ int32_t prev = -1;
+ struct launcher_info *data = NULL;
+
+ uint32_t surfaceid = 0;
+ uint32_t workspaceid = 0;
+ struct launcher_info *info = NULL;
+
+ int32_t x = 0;
+ int32_t y = 0;
+ int32_t ret = 0;
+ struct ivi_layout_surface* layout_surface = NULL;
+ uint32_t *add_surface_id = NULL;
+
+ if (0 == x_count)
+ x_count = 1;
+
+ if (0 == y_count)
+ y_count = 1;
+
+ config = hmi_ctrl->compositor->config;
+ if (!config)
+ return;
+
+ section = weston_config_get_section(config, "ivi-shell", NULL, NULL);
+ if (!section)
+ return;
+
+ wl_array_init(&launchers);
+
+ while (weston_config_next_section(config, &section, &name)) {
+ surfaceid = 0;
+ workspaceid = 0;
+ info = NULL;
+ if (0 != strcmp(name, "ivi-launcher"))
+ continue;
+
+ if (0 != weston_config_section_get_uint(section, "icon-id",
+ &surfaceid, 0))
+ continue;
+
+ if (0 != weston_config_section_get_uint(section,
+ "workspace-id",
+ &workspaceid, 0))
+ continue;
+
+ info = wl_array_add(&launchers, sizeof(*info));
+
+ if (info) {
+ info->surface_id = surfaceid;
+ info->workspace_id = workspaceid;
+ info->index = launcher_count;
+ ++launcher_count;
+ }
+ }
+
+ qsort(launchers.data, launcher_count, sizeof(struct launcher_info),
+ compare_launcher_info);
+
+ wl_array_for_each(data, &launchers) {
+ x = 0;
+ y = 0;
+ ret = 0;
+ layout_surface = NULL;
+ add_surface_id = wl_array_add(&hmi_ctrl->ui_widgets,
+ sizeof(*add_surface_id));
+
+ *add_surface_id = data->surface_id;
+
+ if (0 > prev || (uint32_t)prev != data->workspace_id) {
+ nx = 0;
+ ny = 0;
+ prev = data->workspace_id;
+
+ if (0 <= prev)
+ hmi_ctrl->workspace_count++;
+ }
+
+ if (y_count == ny) {
+ ny = 0;
+ hmi_ctrl->workspace_count++;
+ }
+
+ x = nx * fcell_size_x + (hmi_ctrl->workspace_count - 1) * width + space_x;
+ y = ny * fcell_size_y + space_y;
+
+ layout_surface =
+ ivi_layout_get_surface_from_id(data->surface_id);
+ assert(layout_surface);
+
+ ret = ivi_layout_layer_add_surface(layer, layout_surface);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_destination_rectangle(
+ layout_surface, x, y, icon_size, icon_size);
+ assert(!ret);
+
+ ret = ivi_layout_surface_set_visibility(layout_surface, true);
+ assert(!ret);
+
+ nx++;
+
+ if (x_count == nx) {
+ ny++;
+ nx = 0;
+ }
+ }
+
+ wl_array_release(&launchers);
+ ivi_layout_commit_changes();
+}
+
+static void
+ivi_hmi_controller_UI_ready(struct wl_client *client,
+ struct wl_resource *resource)
+{
+ struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
+
+ ivi_hmi_controller_set_background(hmi_ctrl, hmi_ctrl->ui_setting.background_id);
+ ivi_hmi_controller_set_panel(hmi_ctrl, hmi_ctrl->ui_setting.panel_id);
+ ivi_hmi_controller_set_button(hmi_ctrl, hmi_ctrl->ui_setting.tiling_id, 0);
+ ivi_hmi_controller_set_button(hmi_ctrl, hmi_ctrl->ui_setting.sidebyside_id, 1);
+ ivi_hmi_controller_set_button(hmi_ctrl, hmi_ctrl->ui_setting.fullscreen_id, 2);
+ ivi_hmi_controller_set_button(hmi_ctrl, hmi_ctrl->ui_setting.random_id, 3);
+ ivi_hmi_controller_set_home_button(hmi_ctrl, hmi_ctrl->ui_setting.home_id);
+ ivi_hmi_controller_set_workspacebackground(hmi_ctrl, hmi_ctrl->ui_setting.workspace_background_id);
+ ivi_layout_commit_changes();
+
+ ivi_hmi_controller_add_launchers(hmi_ctrl, 256);
+ hmi_ctrl->is_initialized = 1;
+}
+
+/**
+ * Implementation of request and event of ivi_hmi_controller_workspace_control
+ * and controlling workspace.
+ *
+ * When motion of input is detected in a ivi_surface of workspace background,
+ * ivi_hmi_controller_workspace_control shall be invoked and to start
+ * controlling of workspace. The workspace has several pages to show several
+ * groups of applications.
+ * The workspace is slid by using ivi-layout to select a a page in layer_set_pos
+ * according to motion. When motion finished, e.g. touch up detected, control is
+ * terminated and event:ivi_hmi_controller_workspace_control is notified.
+ */
+struct pointer_grab {
+ struct weston_pointer_grab grab;
+ struct ivi_layout_layer *layer;
+ struct wl_resource *resource;
+};
+
+struct touch_grab {
+ struct weston_touch_grab grab;
+ struct ivi_layout_layer *layer;
+ struct wl_resource *resource;
+};
+
+struct move_grab {
+ wl_fixed_t dst[2];
+ wl_fixed_t rgn[2][2];
+ double v[2];
+ struct timespec start_time;
+ struct timespec pre_time;
+ wl_fixed_t start_pos[2];
+ wl_fixed_t pos[2];
+ int32_t is_moved;
+};
+
+struct pointer_move_grab {
+ struct pointer_grab base;
+ struct move_grab move;
+};
+
+struct touch_move_grab {
+ struct touch_grab base;
+ struct move_grab move;
+ int32_t is_active;
+};
+
+static void
+pointer_grab_start(struct pointer_grab *grab,
+ struct ivi_layout_layer *layer,
+ const struct weston_pointer_grab_interface *interface,
+ struct weston_pointer *pointer)
+{
+ grab->grab.interface = interface;
+ grab->layer = layer;
+ weston_pointer_start_grab(pointer, &grab->grab);
+}
+
+static void
+touch_grab_start(struct touch_grab *grab,
+ struct ivi_layout_layer *layer,
+ const struct weston_touch_grab_interface *interface,
+ struct weston_touch* touch)
+{
+ grab->grab.interface = interface;
+ grab->layer = layer;
+ weston_touch_start_grab(touch, &grab->grab);
+}
+
+static int32_t
+clamp(int32_t val, int32_t min, int32_t max)
+{
+ if (val < min)
+ return min;
+
+ if (max < val)
+ return max;
+
+ return val;
+}
+
+static void
+move_workspace_grab_end(struct move_grab *move, struct wl_resource* resource,
+ wl_fixed_t grab_x, struct ivi_layout_layer *layer)
+{
+ struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
+ int32_t width = hmi_ctrl->workspace_background_layer.width;
+
+ struct timespec time = {0};
+ double grab_time = 0.0;
+ double from_motion_time = 0.0;
+ double pointer_v = 0.0;
+ int32_t is_flick = 0;
+ int32_t pos_x = 0;
+ int32_t pos_y = 0;
+ int page_no = 0;
+ double end_pos = 0.0;
+ uint32_t duration = 0;
+
+ clock_gettime(CLOCK_MONOTONIC, &time);
+
+ grab_time = 1e+3 * (time.tv_sec - move->start_time.tv_sec) +
+ 1e-6 * (time.tv_nsec - move->start_time.tv_nsec);
+
+ from_motion_time = 1e+3 * (time.tv_sec - move->pre_time.tv_sec) +
+ 1e-6 * (time.tv_nsec - move->pre_time.tv_nsec);
+
+ pointer_v = move->v[0];
+
+ is_flick = grab_time < 400 && 0.4 < fabs(pointer_v);
+ if (200 < from_motion_time)
+ pointer_v = 0.0;
+
+ ivi_layout_layer_get_position(layer, &pos_x, &pos_y);
+
+
+ if (is_flick) {
+ int orgx = wl_fixed_to_int(move->dst[0] + grab_x);
+ page_no = (-orgx + width / 2) / width;
+
+ if (pointer_v < 0.0)
+ page_no++;
+ else
+ page_no--;
+ } else {
+ page_no = (-pos_x + width / 2) / width;
+ }
+
+ page_no = clamp(page_no, 0, hmi_ctrl->workspace_count - 1);
+ end_pos = -page_no * width;
+
+ duration = hmi_ctrl->hmi_setting->transition_duration;
+ ivi_hmi_controller_send_workspace_end_control(resource, move->is_moved);
+ ivi_layout_layer_set_transition(layer,
+ IVI_LAYOUT_TRANSITION_LAYER_MOVE,
+ duration);
+ ivi_layout_layer_set_destination_rectangle(layer,
+ end_pos, pos_y,
+ hmi_ctrl->workspace_background_layer.width,
+ hmi_ctrl->workspace_background_layer.height);
+ ivi_layout_commit_changes();
+}
+
+static void
+pointer_move_workspace_grab_end(struct pointer_grab *grab)
+{
+ struct pointer_move_grab *pnt_move_grab =
+ (struct pointer_move_grab *)grab;
+ struct ivi_layout_layer *layer = pnt_move_grab->base.layer;
+
+ move_workspace_grab_end(&pnt_move_grab->move, grab->resource,
+ grab->grab.pointer->grab_x, layer);
+
+ weston_pointer_end_grab(grab->grab.pointer);
+}
+
+static void
+touch_move_workspace_grab_end(struct touch_grab *grab)
+{
+ struct touch_move_grab *tch_move_grab = (struct touch_move_grab *)grab;
+ struct ivi_layout_layer *layer = tch_move_grab->base.layer;
+
+ move_workspace_grab_end(&tch_move_grab->move, grab->resource,
+ grab->grab.touch->grab_x, layer);
+
+ weston_touch_end_grab(grab->grab.touch);
+}
+
+static void
+pointer_noop_grab_focus(struct weston_pointer_grab *grab)
+{
+}
+
+static void
+move_grab_update(struct move_grab *move, wl_fixed_t pointer[2])
+{
+ struct timespec timestamp = {0};
+ int32_t ii = 0;
+ double dt = 0.0;
+
+ clock_gettime(CLOCK_MONOTONIC, &timestamp); //FIXME
+ dt = (1e+3 * (timestamp.tv_sec - move->pre_time.tv_sec) +
+ 1e-6 * (timestamp.tv_nsec - move->pre_time.tv_nsec));
+
+ if (dt < 1e-6)
+ dt = 1e-6;
+
+ move->pre_time = timestamp;
+
+ for (ii = 0; ii < 2; ii++) {
+ wl_fixed_t prepos = move->pos[ii];
+ move->pos[ii] = pointer[ii] + move->dst[ii];
+
+ if (move->pos[ii] < move->rgn[0][ii]) {
+ move->pos[ii] = move->rgn[0][ii];
+ move->dst[ii] = move->pos[ii] - pointer[ii];
+ } else if (move->rgn[1][ii] < move->pos[ii]) {
+ move->pos[ii] = move->rgn[1][ii];
+ move->dst[ii] = move->pos[ii] - pointer[ii];
+ }
+
+ move->v[ii] = wl_fixed_to_double(move->pos[ii] - prepos) / dt;
+
+ if (!move->is_moved &&
+ 0 < wl_fixed_to_int(move->pos[ii] - move->start_pos[ii]))
+ move->is_moved = 1;
+ }
+}
+
+static void
+layer_set_pos(struct ivi_layout_layer *layer, wl_fixed_t pos_x,
+ wl_fixed_t pos_y)
+{
+ int32_t layout_pos_x = 0;
+ int32_t layout_pos_y = 0;
+
+ layout_pos_x = wl_fixed_to_int(pos_x);
+ layout_pos_y = wl_fixed_to_int(pos_y);
+ ivi_layout_layer_set_position(layer, layout_pos_x, layout_pos_y);
+ ivi_layout_commit_changes();
+}
+
+static void
+pointer_move_grab_motion(struct weston_pointer_grab *grab, uint32_t time,
+ wl_fixed_t x, wl_fixed_t y)
+{
+ struct pointer_move_grab *pnt_move_grab =
+ (struct pointer_move_grab *)grab;
+ wl_fixed_t pointer_pos[2] = {x, y};
+
+ move_grab_update(&pnt_move_grab->move, pointer_pos);
+ layer_set_pos(pnt_move_grab->base.layer,
+ pnt_move_grab->move.pos[0], pnt_move_grab->move.pos[1]);
+ weston_pointer_move(pnt_move_grab->base.grab.pointer, x, y);
+}
+
+static void
+touch_move_grab_motion(struct weston_touch_grab *grab, uint32_t time,
+ int touch_id, wl_fixed_t x, wl_fixed_t y)
+{
+ struct touch_move_grab *tch_move_grab = (struct touch_move_grab *)grab;
+
+ if (!tch_move_grab->is_active)
+ return;
+
+ wl_fixed_t pointer_pos[2] = {
+ grab->touch->grab_x,
+ grab->touch->grab_y
+ };
+
+ move_grab_update(&tch_move_grab->move, pointer_pos);
+ layer_set_pos(tch_move_grab->base.layer,
+ tch_move_grab->move.pos[0], tch_move_grab->move.pos[1]);
+}
+
+static void
+pointer_move_workspace_grab_button(struct weston_pointer_grab *grab,
+ uint32_t time, uint32_t button,
+ uint32_t state_w)
+{
+ if (BTN_LEFT == button &&
+ WL_POINTER_BUTTON_STATE_RELEASED == state_w) {
+ struct pointer_grab *pg = (struct pointer_grab *)grab;
+
+ pointer_move_workspace_grab_end(pg);
+ free(grab);
+ }
+}
+
+static void
+touch_nope_grab_down(struct weston_touch_grab *grab, uint32_t time,
+ int touch_id, wl_fixed_t sx, wl_fixed_t sy)
+{
+}
+
+static void
+touch_move_workspace_grab_up(struct weston_touch_grab *grab, uint32_t time,
+ int touch_id)
+{
+ struct touch_move_grab *tch_move_grab = (struct touch_move_grab *)grab;
+
+ if (0 == touch_id)
+ tch_move_grab->is_active = 0;
+
+ if (0 == grab->touch->num_tp) {
+ touch_move_workspace_grab_end(&tch_move_grab->base);
+ free(grab);
+ }
+}
+
+static void
+pointer_move_workspace_grab_cancel(struct weston_pointer_grab *grab)
+{
+ struct pointer_grab *pg = (struct pointer_grab *)grab;
+
+ pointer_move_workspace_grab_end(pg);
+ free(grab);
+}
+
+static void
+touch_move_workspace_grab_cancel(struct weston_touch_grab *grab)
+{
+ struct touch_grab *tg = (struct touch_grab *)grab;
+
+ touch_move_workspace_grab_end(tg);
+ free(grab);
+}
+
+static const struct weston_pointer_grab_interface pointer_move_grab_workspace_interface = {
+ pointer_noop_grab_focus,
+ pointer_move_grab_motion,
+ pointer_move_workspace_grab_button,
+ pointer_move_workspace_grab_cancel
+};
+
+static const struct weston_touch_grab_interface touch_move_grab_workspace_interface = {
+ touch_nope_grab_down,
+ touch_move_workspace_grab_up,
+ touch_move_grab_motion,
+ touch_move_workspace_grab_cancel
+};
+
+enum HMI_GRAB_DEVICE {
+ HMI_GRAB_DEVICE_NONE,
+ HMI_GRAB_DEVICE_POINTER,
+ HMI_GRAB_DEVICE_TOUCH
+};
+
+static enum HMI_GRAB_DEVICE
+get_hmi_grab_device(struct weston_seat *seat, uint32_t serial)
+{
+ if (seat->pointer &&
+ seat->pointer->focus &&
+ seat->pointer->button_count &&
+ seat->pointer->grab_serial == serial)
+ return HMI_GRAB_DEVICE_POINTER;
+
+ if (seat->touch &&
+ seat->touch->focus &&
+ seat->touch->grab_serial == serial)
+ return HMI_GRAB_DEVICE_TOUCH;
+
+ return HMI_GRAB_DEVICE_NONE;
+}
+
+static void
+move_grab_init(struct move_grab* move, wl_fixed_t start_pos[2],
+ wl_fixed_t grab_pos[2], wl_fixed_t rgn[2][2],
+ struct wl_resource* resource)
+{
+ clock_gettime(CLOCK_MONOTONIC, &move->start_time); //FIXME
+ move->pre_time = move->start_time;
+ move->pos[0] = start_pos[0];
+ move->pos[1] = start_pos[1];
+ move->start_pos[0] = start_pos[0];
+ move->start_pos[1] = start_pos[1];
+ move->dst[0] = start_pos[0] - grab_pos[0];
+ move->dst[1] = start_pos[1] - grab_pos[1];
+ memcpy(move->rgn, rgn, sizeof(move->rgn));
+}
+
+static void
+move_grab_init_workspace(struct move_grab* move,
+ wl_fixed_t grab_x, wl_fixed_t grab_y,
+ struct wl_resource *resource)
+{
+ struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
+ struct ivi_layout_layer *layer = hmi_ctrl->workspace_layer.ivilayer;
+ int32_t workspace_count = hmi_ctrl->workspace_count;
+ int32_t workspace_width = hmi_ctrl->workspace_background_layer.width;
+ int32_t layer_pos_x = 0;
+ int32_t layer_pos_y = 0;
+ wl_fixed_t start_pos[2] = {0};
+ wl_fixed_t rgn[2][2] = {{0}};
+ wl_fixed_t grab_pos[2] = { grab_x, grab_y };
+
+ ivi_layout_layer_get_position(layer, &layer_pos_x, &layer_pos_y);
+
+ start_pos[0] = wl_fixed_from_int(layer_pos_x);
+ start_pos[1] = wl_fixed_from_int(layer_pos_y);
+
+ rgn[0][0] = wl_fixed_from_int(-workspace_width * (workspace_count - 1));
+
+ rgn[0][1] = wl_fixed_from_int(0);
+ rgn[1][0] = wl_fixed_from_int(0);
+ rgn[1][1] = wl_fixed_from_int(0);
+
+ move_grab_init(move, start_pos, grab_pos, rgn, resource);
+}
+
+static struct pointer_move_grab *
+create_workspace_pointer_move(struct weston_pointer *pointer,
+ struct wl_resource* resource)
+{
+ struct pointer_move_grab *pnt_move_grab =
+ MEM_ALLOC(sizeof(*pnt_move_grab));
+
+ pnt_move_grab->base.resource = resource;
+ move_grab_init_workspace(&pnt_move_grab->move, pointer->grab_x,
+ pointer->grab_y, resource);
+
+ return pnt_move_grab;
+}
+
+static struct touch_move_grab *
+create_workspace_touch_move(struct weston_touch *touch,
+ struct wl_resource* resource)
+{
+ struct touch_move_grab *tch_move_grab =
+ MEM_ALLOC(sizeof(*tch_move_grab));
+
+ tch_move_grab->base.resource = resource;
+ tch_move_grab->is_active = 1;
+ move_grab_init_workspace(&tch_move_grab->move, touch->grab_x,
+ touch->grab_y, resource);
+
+ return tch_move_grab;
+}
+
+static void
+ivi_hmi_controller_workspace_control(struct wl_client *client,
+ struct wl_resource *resource,
+ struct wl_resource *seat_resource,
+ uint32_t serial)
+{
+ struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
+ struct ivi_layout_layer *layer = NULL;
+ struct pointer_move_grab *pnt_move_grab = NULL;
+ struct touch_move_grab *tch_move_grab = NULL;
+ struct weston_seat *seat = NULL;
+ enum HMI_GRAB_DEVICE device;
+
+ if (hmi_ctrl->workspace_count < 2)
+ return;
+
+ seat = wl_resource_get_user_data(seat_resource);
+ device = get_hmi_grab_device(seat, serial);
+
+ if (HMI_GRAB_DEVICE_POINTER != device &&
+ HMI_GRAB_DEVICE_TOUCH != device)
+ return;
+
+ layer = hmi_ctrl->workspace_layer.ivilayer;
+
+ ivi_layout_transition_move_layer_cancel(layer);
+
+ switch (device) {
+ case HMI_GRAB_DEVICE_POINTER:
+ pnt_move_grab = create_workspace_pointer_move(seat->pointer,
+ resource);
+
+ pointer_grab_start(&pnt_move_grab->base, layer,
+ &pointer_move_grab_workspace_interface,
+ seat->pointer);
+ break;
+
+ case HMI_GRAB_DEVICE_TOUCH:
+ tch_move_grab = create_workspace_touch_move(seat->touch,
+ resource);
+
+ touch_grab_start(&tch_move_grab->base, layer,
+ &touch_move_grab_workspace_interface,
+ seat->touch);
+ break;
+
+ default:
+ break;
+ }
+}
+
+/**
+ * Implementation of switch_mode
+ */
+static void
+ivi_hmi_controller_switch_mode(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t layout_mode)
+{
+ struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
+
+ switch_mode(hmi_ctrl, layout_mode);
+}
+
+/**
+ * Implementation of on/off displaying workspace and workspace background
+ * ivi_layers.
+ */
+static void
+ivi_hmi_controller_home(struct wl_client *client,
+ struct wl_resource *resource,
+ uint32_t home)
+{
+ struct hmi_controller *hmi_ctrl = wl_resource_get_user_data(resource);
+ uint32_t is_fade_in;
+
+ if ((IVI_HMI_CONTROLLER_HOME_ON == home &&
+ !hmi_ctrl->workspace_fade.is_fade_in) ||
+ (IVI_HMI_CONTROLLER_HOME_OFF == home &&
+ hmi_ctrl->workspace_fade.is_fade_in)) {
+ is_fade_in = !hmi_ctrl->workspace_fade.is_fade_in;
+ hmi_controller_fade_run(hmi_ctrl, is_fade_in,
+ &hmi_ctrl->workspace_fade);
+ }
+
+ ivi_layout_commit_changes();
+}
+
+/**
+ * binding ivi-hmi-controller implementation
+ */
+static const struct ivi_hmi_controller_interface ivi_hmi_controller_implementation = {
+ ivi_hmi_controller_UI_ready,
+ ivi_hmi_controller_workspace_control,
+ ivi_hmi_controller_switch_mode,
+ ivi_hmi_controller_home
+};
+
+static void
+unbind_hmi_controller(struct wl_resource *resource)
+{
+}
+
+static void
+bind_hmi_controller(struct wl_client *client,
+ void *data, uint32_t version, uint32_t id)
+{
+ struct wl_resource *resource = NULL;
+ struct hmi_controller *hmi_ctrl = data;
+
+ if (hmi_ctrl->user_interface != client) {
+ struct wl_resource *res = wl_client_get_object(client, 1);
+ wl_resource_post_error(res,
+ WL_DISPLAY_ERROR_INVALID_OBJECT,
+ "hmi-controller failed: permission denied");
+ return;
+ }
+
+ resource = wl_resource_create(
+ client, &ivi_hmi_controller_interface, 1, id);
+
+ wl_resource_set_implementation(
+ resource, &ivi_hmi_controller_implementation,
+ hmi_ctrl, unbind_hmi_controller);
+}
+
+static int32_t
+initialize(struct hmi_controller *hmi_ctrl)
+{
+ struct config_command {
+ char *key;
+ uint32_t *dest;
+ };
+
+ struct weston_config *config = hmi_ctrl->compositor->config;
+ struct weston_config_section *section = NULL;
+ int result = 0;
+ int i = 0;
+
+ const struct config_command uint_commands[] = {
+ { "background-id", &hmi_ctrl->ui_setting.background_id },
+ { "panel-id", &hmi_ctrl->ui_setting.panel_id },
+ { "tiling-id", &hmi_ctrl->ui_setting.tiling_id },
+ { "sidebyside-id", &hmi_ctrl->ui_setting.sidebyside_id },
+ { "fullscreen-id", &hmi_ctrl->ui_setting.fullscreen_id },
+ { "random-id", &hmi_ctrl->ui_setting.random_id },
+ { "home-id", &hmi_ctrl->ui_setting.home_id },
+ { "workspace-background-id", &hmi_ctrl->ui_setting.workspace_background_id },
+ { NULL, NULL }
+ };
+
+ section = weston_config_get_section(config, "ivi-shell", NULL, NULL);
+
+ for (i = 0; -1 != result; ++i) {
+ const struct config_command *command = &uint_commands[i];
+
+ if (!command->key)
+ break;
+
+ if (weston_config_section_get_uint(
+ section, command->key, command->dest, 0) != 0)
+ result = -1;
+ }
+
+ if (-1 == result) {
+ weston_log("Failed to initialize hmi-controller\n");
+ return 0;
+ }
+
+ return 1;
+}
+
+static void
+launch_hmi_client_process(void *data)
+{
+ struct hmi_controller *hmi_ctrl =
+ (struct hmi_controller *)data;
+
+ hmi_ctrl->user_interface =
+ weston_client_start(hmi_ctrl->compositor,
+ hmi_ctrl->hmi_setting->ivi_homescreen);
+
+ free(hmi_ctrl->hmi_setting->ivi_homescreen);
+}
+
+/*****************************************************************************
+ * exported functions
+ ****************************************************************************/
+
+WL_EXPORT int
+module_init(struct weston_compositor *ec,
+ int *argc, char *argv[])
+{
+ struct hmi_controller *hmi_ctrl = hmi_controller_create(ec);
+ struct wl_event_loop *loop = NULL;
+
+ if (!initialize(hmi_ctrl)) {
+ return -1;
+ }
+
+ if (wl_global_create(ec->wl_display,
+ &ivi_hmi_controller_interface, 1,
+ hmi_ctrl, bind_hmi_controller) == NULL) {
+ return -1;
+ }
+
+ loop = wl_display_get_event_loop(ec->wl_display);
+ wl_event_loop_add_idle(loop, launch_hmi_client_process, hmi_ctrl);
+
+ return 0;
+}