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|
/*
* Copyright © 2014 Red Hat, Inc.
* Copyright © 2014 Lyude Paul
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include "evdev-tablet.h"
#include "util-input-event.h"
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#if HAVE_LIBWACOM
#include <libwacom/libwacom.h>
#endif
enum notify {
DONT_NOTIFY,
DO_NOTIFY,
};
/* The tablet sends events every ~2ms , 50ms should be plenty enough to
detect out-of-range.
This value is higher during test suite runs */
static int FORCED_PROXOUT_TIMEOUT = 50 * 1000; /* µs */
#define tablet_set_status(tablet_,s_) (tablet_)->status |= (s_)
#define tablet_unset_status(tablet_,s_) (tablet_)->status &= ~(s_)
#define tablet_has_status(tablet_,s_) (!!((tablet_)->status & (s_)))
static inline void
tablet_get_pressed_buttons(struct tablet_dispatch *tablet,
struct button_state *buttons)
{
size_t i;
const struct button_state *state = &tablet->button_state,
*prev_state = &tablet->prev_button_state;
for (i = 0; i < sizeof(buttons->bits); i++)
buttons->bits[i] = state->bits[i] & ~(prev_state->bits[i]);
}
static inline void
tablet_get_released_buttons(struct tablet_dispatch *tablet,
struct button_state *buttons)
{
size_t i;
const struct button_state *state = &tablet->button_state,
*prev_state = &tablet->prev_button_state;
for (i = 0; i < sizeof(buttons->bits); i++)
buttons->bits[i] = prev_state->bits[i] &
~(state->bits[i]);
}
/* Merge the previous state with the current one so all buttons look like
* they just got pressed in this frame */
static inline void
tablet_force_button_presses(struct tablet_dispatch *tablet)
{
struct button_state *state = &tablet->button_state,
*prev_state = &tablet->prev_button_state;
size_t i;
for (i = 0; i < sizeof(state->bits); i++) {
state->bits[i] = state->bits[i] | prev_state->bits[i];
prev_state->bits[i] = 0;
}
}
static inline size_t
tablet_history_size(const struct tablet_dispatch *tablet)
{
return tablet->history.size;
}
static inline void
tablet_history_reset(struct tablet_dispatch *tablet)
{
tablet->history.count = 0;
}
static inline void
tablet_history_push(struct tablet_dispatch *tablet,
const struct tablet_axes *axes)
{
unsigned int index = (tablet->history.index + 1) %
tablet_history_size(tablet);
tablet->history.samples[index] = *axes;
tablet->history.index = index;
tablet->history.count = min(tablet->history.count + 1,
tablet_history_size(tablet));
if (tablet->history.count < tablet_history_size(tablet))
tablet_history_push(tablet, axes);
}
/**
* Return a previous axis state, where index of 0 means "most recent", 1 is
* "one before most recent", etc.
*/
static inline const struct tablet_axes*
tablet_history_get(const struct tablet_dispatch *tablet, unsigned int index)
{
size_t sz = tablet_history_size(tablet);
assert(index < sz);
assert(index < tablet->history.count);
index = (tablet->history.index + sz - index) % sz;
return &tablet->history.samples[index];
}
static inline void
tablet_reset_changed_axes(struct tablet_dispatch *tablet)
{
memset(tablet->changed_axes, 0, sizeof(tablet->changed_axes));
}
static bool
tablet_device_has_axis(struct tablet_dispatch *tablet,
enum libinput_tablet_tool_axis axis)
{
struct libevdev *evdev = tablet->device->evdev;
bool has_axis = false;
unsigned int code;
if (axis == LIBINPUT_TABLET_TOOL_AXIS_ROTATION_Z) {
has_axis = (libevdev_has_event_code(evdev,
EV_KEY,
BTN_TOOL_MOUSE) &&
libevdev_has_event_code(evdev,
EV_ABS,
ABS_TILT_X) &&
libevdev_has_event_code(evdev,
EV_ABS,
ABS_TILT_Y));
code = axis_to_evcode(axis);
has_axis |= libevdev_has_event_code(evdev,
EV_ABS,
code);
} else if (axis == LIBINPUT_TABLET_TOOL_AXIS_REL_WHEEL) {
has_axis = libevdev_has_event_code(evdev,
EV_REL,
REL_WHEEL);
} else {
code = axis_to_evcode(axis);
has_axis = libevdev_has_event_code(evdev,
EV_ABS,
code);
}
return has_axis;
}
static inline bool
tablet_filter_axis_fuzz(const struct tablet_dispatch *tablet,
const struct evdev_device *device,
const struct input_event *e,
enum libinput_tablet_tool_axis axis)
{
int delta, fuzz;
int current, previous;
previous = tablet->prev_value[axis];
current = e->value;
delta = previous - current;
fuzz = libevdev_get_abs_fuzz(device->evdev, e->code);
/* ABS_DISTANCE doesn't have have fuzz set and causes continuous
* updates for the cursor/lens tools. Add a minimum fuzz of 2, same
* as the xf86-input-wacom driver
*/
switch (e->code) {
case ABS_DISTANCE:
fuzz = max(2, fuzz);
break;
default:
break;
}
return abs(delta) <= fuzz;
}
static void
tablet_process_absolute(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
enum libinput_tablet_tool_axis axis;
switch (e->code) {
case ABS_X:
case ABS_Y:
case ABS_Z:
case ABS_PRESSURE:
case ABS_TILT_X:
case ABS_TILT_Y:
case ABS_DISTANCE:
case ABS_WHEEL:
axis = evcode_to_axis(e->code);
if (axis == LIBINPUT_TABLET_TOOL_AXIS_NONE) {
evdev_log_bug_libinput(device,
"Invalid ABS event code %#x\n",
e->code);
break;
}
tablet->prev_value[axis] = tablet->current_value[axis];
if (tablet_filter_axis_fuzz(tablet, device, e, axis))
break;
tablet->current_value[axis] = e->value;
set_bit(tablet->changed_axes, axis);
tablet_set_status(tablet, TABLET_AXES_UPDATED);
break;
/* tool_id is the identifier for the tool we can use in libwacom
* to identify it (if we have one anyway) */
case ABS_MISC:
tablet->current_tool.id = e->value;
break;
/* Intuos 3 strip data. Should only happen on the Pad device, not on
the Pen device. */
case ABS_RX:
case ABS_RY:
/* Only on the 4D mouse (Intuos2), obsolete */
case ABS_RZ:
/* Only on the 4D mouse (Intuos2), obsolete.
The 24HD sends ABS_THROTTLE on the Pad device for the second
wheel but we shouldn't get here on kernel >= 3.17.
*/
case ABS_THROTTLE:
default:
evdev_log_info(device,
"Unhandled ABS event code %#x\n",
e->code);
break;
}
}
static inline int
axis_range_percentage(const struct input_absinfo *a, double percent)
{
return (a->maximum - a->minimum) * percent/100.0 + a->minimum;
}
static void
tablet_change_area(struct evdev_device *device)
{
struct tablet_dispatch *tablet = tablet_dispatch(device->dispatch);
if (memcmp(&tablet->area.rect, &tablet->area.want_rect, sizeof(tablet->area.rect)) == 0)
return;
if (!tablet_has_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY))
return;
tablet->area.rect = tablet->area.want_rect;
evdev_log_debug(device,
"tablet-area: area is %.2f/%.2f - %.2f/%.2f\n",
tablet->area.rect.x1,
tablet->area.rect.y1,
tablet->area.rect.x2,
tablet->area.rect.y2);
const struct input_absinfo *absx = device->abs.absinfo_x;
const struct input_absinfo *absy = device->abs.absinfo_y;
tablet->area.x.minimum = axis_range_percentage(absx, tablet->area.rect.x1 * 100);
tablet->area.x.maximum = axis_range_percentage(absx, tablet->area.rect.x2 * 100);
tablet->area.y.minimum = axis_range_percentage(absy, tablet->area.rect.y1 * 100);
tablet->area.y.maximum = axis_range_percentage(absy, tablet->area.rect.y2 * 100);
}
static void
tablet_apply_rotation(struct evdev_device *device)
{
struct tablet_dispatch *tablet = tablet_dispatch(device->dispatch);
if (tablet->rotation.rotate == tablet->rotation.want_rotate)
return;
if (!tablet_has_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY))
return;
tablet->rotation.rotate = tablet->rotation.want_rotate;
evdev_log_debug(device,
"tablet-rotation: rotation is %s\n",
tablet->rotation.rotate ? "on" : "off");
}
static void
tablet_change_rotation(struct evdev_device *device, enum notify notify)
{
struct tablet_dispatch *tablet = tablet_dispatch(device->dispatch);
struct evdev_device *touch_device = tablet->touch_device;
struct evdev_dispatch *dispatch;
bool tablet_is_left, touchpad_is_left;
tablet_is_left = tablet->device->left_handed.enabled;
touchpad_is_left = tablet->rotation.touch_device_left_handed_state;
tablet->rotation.want_rotate = tablet_is_left || touchpad_is_left;
tablet_apply_rotation(device);
if (notify == DO_NOTIFY && touch_device) {
bool enable = device->left_handed.want_enabled;
dispatch = touch_device->dispatch;
if (dispatch->interface->left_handed_toggle)
dispatch->interface->left_handed_toggle(dispatch,
touch_device,
enable);
}
}
static void
tablet_change_to_left_handed(struct evdev_device *device)
{
if (device->left_handed.enabled == device->left_handed.want_enabled)
return;
device->left_handed.enabled = device->left_handed.want_enabled;
tablet_change_rotation(device, DO_NOTIFY);
}
static void
tablet_update_tool(struct tablet_dispatch *tablet,
struct evdev_device *device,
enum libinput_tablet_tool_type tool,
bool enabled)
{
assert(tool != LIBINPUT_TOOL_NONE);
if (enabled) {
tablet->current_tool.type = tool;
tablet_set_status(tablet, TABLET_TOOL_ENTERING_PROXIMITY);
tablet_unset_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY);
}
else if (!tablet_has_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY)) {
tablet_set_status(tablet, TABLET_TOOL_LEAVING_PROXIMITY);
}
}
static inline double
normalize_slider(const struct input_absinfo *absinfo)
{
return absinfo_normalize(absinfo) * 2 - 1;
}
static inline double
normalize_distance(const struct input_absinfo *absinfo)
{
return absinfo_normalize(absinfo);
}
static inline double
normalize_pressure(const struct input_absinfo *absinfo,
int abs_value,
struct libinput_tablet_tool *tool)
{
/**
* Note: the upper threshold takes the offset into account so that
* |- 4% -|
* min |------X------X-------------------------| max
* | |
* | + upper threshold / tip trigger
* +- offset and lower threshold
*
* The axis is scaled into the range [lower, max] so that the lower
* threshold is 0 pressure.
*/
struct input_absinfo abs = *absinfo;
abs.minimum = tool->pressure.threshold.lower;
return absinfo_normalize_value(&abs, abs_value);
}
static inline double
adjust_tilt(const struct input_absinfo *absinfo)
{
double value = absinfo_normalize(absinfo);
const int WACOM_MAX_DEGREES = 64;
/* If resolution is nonzero, it's in units/radian. But require
* a min/max less/greater than zero so we can assume 0 is the
* center */
if (absinfo->resolution != 0 &&
absinfo->maximum > 0 &&
absinfo->minimum < 0) {
value = rad2deg((double)absinfo->value/absinfo->resolution);
} else {
/* Wacom supports physical [-64, 64] degrees, so map to that by
* default. If other tablets have a different physical range or
* nonzero physical offsets, they need extra treatment
* here.
*/
/* Map to the (-1, 1) range */
value = (value * 2) - 1;
value *= WACOM_MAX_DEGREES;
}
return value;
}
static inline int32_t
invert_axis(const struct input_absinfo *absinfo)
{
return absinfo->maximum - (absinfo->value - absinfo->minimum);
}
static void
convert_tilt_to_rotation(struct tablet_dispatch *tablet)
{
const int offset = 5;
double x, y;
double angle = 0.0;
/* Wacom Intuos 4, 5, Pro mouse calculates rotation from the x/y tilt
values. The device has a 175 degree CCW hardware offset but since we use
atan2 the effective offset is just 5 degrees.
*/
x = tablet->axes.tilt.x;
y = tablet->axes.tilt.y;
/* atan2 is CCW, we want CW -> negate x */
if (x || y)
angle = rad2deg(atan2(-x, y));
angle = fmod(360 + angle - offset, 360);
tablet->axes.rotation = angle;
set_bit(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_ROTATION_Z);
}
static double
convert_to_degrees(const struct input_absinfo *absinfo, double offset)
{
/* range is [0, 360[, i.e. range + 1 */
double value = (absinfo->value - absinfo->minimum) / absinfo_range(absinfo);
return fmod(value * 360.0 + offset, 360.0);
}
static inline double
normalize_wheel(struct tablet_dispatch *tablet,
int value)
{
struct evdev_device *device = tablet->device;
return value * device->scroll.wheel_click_angle.x;
}
static void
apply_tablet_area(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct device_coords *point)
{
if (tablet->area.rect.x1 == 0.0 && tablet->area.rect.x2 == 1.0 &&
tablet->area.rect.y1 == 0.0 && tablet->area.rect.y2 == 1.0)
return;
/* The point is somewhere on the tablet in device coordinates,
* but we need it relative to the x/y offset.
* So clip it first, then offset it to our area min/max.
*
* Right now we're just clipping, we don't completely
* ignore events. What we should do is ignore events outside
* altogether and generate prox in/out events when we actually
* enter the area.
*/
point->x = min(point->x, tablet->area.x.maximum);
point->y = min(point->y, tablet->area.y.maximum);
point->x = max(point->x, tablet->area.x.minimum);
point->y = max(point->y, tablet->area.y.minimum);
}
static inline void
tablet_update_xy(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
const struct input_absinfo *absinfo;
int value;
if (!libevdev_has_event_code(device->evdev, EV_ABS, ABS_X) ||
!libevdev_has_event_code(device->evdev, EV_ABS, ABS_Y))
return;
if (bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_X) ||
bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_Y)) {
absinfo = device->abs.absinfo_x;
if (tablet->rotation.rotate)
value = invert_axis(absinfo);
else
value = absinfo->value;
tablet->axes.point.x = value;
absinfo = device->abs.absinfo_y;
if (tablet->rotation.rotate)
value = invert_axis(absinfo);
else
value = absinfo->value;
tablet->axes.point.y = value;
/* calibration and area are currently mutually exclusive so
* one of those is a noop */
evdev_transform_absolute(device, &tablet->axes.point);
apply_tablet_area(tablet, device, &tablet->axes.point);
}
}
static inline struct normalized_coords
tablet_tool_process_delta(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
const struct evdev_device *device,
struct tablet_axes *axes,
uint64_t time)
{
const struct normalized_coords zero = { 0.0, 0.0 };
struct device_coords delta = { 0, 0 };
struct device_float_coords accel;
/* When tool contact changes, we probably got a cursor jump. Don't
try to calculate a delta for that event */
if (!tablet_has_status(tablet,
TABLET_TOOL_ENTERING_PROXIMITY) &&
!tablet_has_status(tablet, TABLET_TOOL_ENTERING_CONTACT) &&
!tablet_has_status(tablet, TABLET_TOOL_LEAVING_CONTACT) &&
(bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_X) ||
bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_Y))) {
delta.x = axes->point.x - tablet->last_smooth_point.x;
delta.y = axes->point.y - tablet->last_smooth_point.y;
}
if (axes->point.x != tablet->last_smooth_point.x)
set_bit(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_X);
if (axes->point.y != tablet->last_smooth_point.y)
set_bit(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_Y);
tablet->last_smooth_point = axes->point;
accel.x = 1.0 * delta.x;
accel.y = 1.0 * delta.y;
if (device_float_is_zero(accel))
return zero;
return filter_dispatch(device->pointer.filter,
&accel,
tool,
time);
}
static inline void
tablet_update_pressure(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct libinput_tablet_tool *tool)
{
const struct input_absinfo *abs = libevdev_get_abs_info(device->evdev,
ABS_PRESSURE);
if (!abs)
return;
if (bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_PRESSURE)) {
tablet->axes.pressure = normalize_pressure(&tool->pressure.abs_pressure,
abs->value,
tool);
}
}
static inline void
tablet_update_distance(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
const struct input_absinfo *absinfo;
if (!libevdev_has_event_code(device->evdev, EV_ABS, ABS_DISTANCE))
return;
if (bit_is_set(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_DISTANCE)) {
absinfo = libevdev_get_abs_info(device->evdev, ABS_DISTANCE);
tablet->axes.distance = normalize_distance(absinfo);
}
}
static inline void
tablet_update_slider(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
const struct input_absinfo *absinfo;
if (!libevdev_has_event_code(device->evdev, EV_ABS, ABS_WHEEL))
return;
if (bit_is_set(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_SLIDER)) {
absinfo = libevdev_get_abs_info(device->evdev, ABS_WHEEL);
tablet->axes.slider = normalize_slider(absinfo);
}
}
static inline void
tablet_update_tilt(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
const struct input_absinfo *absinfo;
if (!libevdev_has_event_code(device->evdev, EV_ABS, ABS_TILT_X) ||
!libevdev_has_event_code(device->evdev, EV_ABS, ABS_TILT_Y))
return;
/* mouse rotation resets tilt to 0 so always fetch both axes if
* either has changed */
if (bit_is_set(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_TILT_X) ||
bit_is_set(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_TILT_Y)) {
absinfo = libevdev_get_abs_info(device->evdev, ABS_TILT_X);
tablet->axes.tilt.x = adjust_tilt(absinfo);
absinfo = libevdev_get_abs_info(device->evdev, ABS_TILT_Y);
tablet->axes.tilt.y = adjust_tilt(absinfo);
if (device->left_handed.enabled) {
tablet->axes.tilt.x *= -1;
tablet->axes.tilt.y *= -1;
}
}
}
static inline void
tablet_update_artpen_rotation(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
const struct input_absinfo *absinfo;
if (!libevdev_has_event_code(device->evdev, EV_ABS, ABS_Z))
return;
if (bit_is_set(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_ROTATION_Z)) {
absinfo = libevdev_get_abs_info(device->evdev,
ABS_Z);
/* artpen has 0 with buttons pointing east */
tablet->axes.rotation = convert_to_degrees(absinfo, 90);
}
}
static inline void
tablet_update_mouse_rotation(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
if (bit_is_set(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_TILT_X) ||
bit_is_set(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_TILT_Y)) {
convert_tilt_to_rotation(tablet);
}
}
static inline void
tablet_update_rotation(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
/* We must check ROTATION_Z after TILT_X/Y so that the tilt axes are
* already normalized and set if we have the mouse/lens tool */
if (tablet->current_tool.type == LIBINPUT_TABLET_TOOL_TYPE_MOUSE ||
tablet->current_tool.type == LIBINPUT_TABLET_TOOL_TYPE_LENS) {
tablet_update_mouse_rotation(tablet, device);
clear_bit(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_TILT_X);
clear_bit(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_TILT_Y);
tablet->axes.tilt.x = 0;
tablet->axes.tilt.y = 0;
/* tilt is already converted to left-handed, so mouse
* rotation is converted to left-handed automatically */
} else {
tablet_update_artpen_rotation(tablet, device);
if (device->left_handed.enabled) {
double r = tablet->axes.rotation;
tablet->axes.rotation = fmod(180 + r, 360);
}
}
}
static inline void
tablet_update_wheel(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
int a;
a = LIBINPUT_TABLET_TOOL_AXIS_REL_WHEEL;
if (bit_is_set(tablet->changed_axes, a)) {
/* tablet->axes.wheel_discrete is already set */
tablet->axes.wheel = normalize_wheel(tablet,
tablet->axes.wheel_discrete);
} else {
tablet->axes.wheel = 0;
tablet->axes.wheel_discrete = 0;
}
}
static void
tablet_smoothen_axes(const struct tablet_dispatch *tablet,
struct tablet_axes *axes)
{
size_t i;
size_t count = tablet_history_size(tablet);
struct tablet_axes smooth = { 0 };
for (i = 0; i < count; i++) {
const struct tablet_axes *a = tablet_history_get(tablet, i);
smooth.point.x += a->point.x;
smooth.point.y += a->point.y;
smooth.tilt.x += a->tilt.x;
smooth.tilt.y += a->tilt.y;
}
axes->point.x = smooth.point.x/count;
axes->point.y = smooth.point.y/count;
axes->tilt.x = smooth.tilt.x/count;
axes->tilt.y = smooth.tilt.y/count;
}
static bool
tablet_check_notify_axes(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct libinput_tablet_tool *tool,
struct tablet_axes *axes_out,
uint64_t time)
{
struct tablet_axes axes = {0};
const char tmp[sizeof(tablet->changed_axes)] = {0};
bool rc = false;
if (memcmp(tmp, tablet->changed_axes, sizeof(tmp)) == 0) {
axes = tablet->axes;
goto out;
}
tablet_update_xy(tablet, device);
tablet_update_pressure(tablet, device, tool);
tablet_update_distance(tablet, device);
tablet_update_slider(tablet, device);
tablet_update_tilt(tablet, device);
tablet_update_wheel(tablet, device);
/* We must check ROTATION_Z after TILT_X/Y so that the tilt axes are
* already normalized and set if we have the mouse/lens tool */
tablet_update_rotation(tablet, device);
axes.point = tablet->axes.point;
axes.pressure = tablet->axes.pressure;
axes.distance = tablet->axes.distance;
axes.slider = tablet->axes.slider;
axes.tilt = tablet->axes.tilt;
axes.wheel = tablet->axes.wheel;
axes.wheel_discrete = tablet->axes.wheel_discrete;
axes.rotation = tablet->axes.rotation;
rc = true;
out:
/* The tool position often jumps to a different spot when contact changes.
* If tool contact changes, clear the history to prevent axis smoothing
* from trying to average over the spatial discontinuity. */
if (tablet_has_status(tablet, TABLET_TOOL_ENTERING_CONTACT) ||
tablet_has_status(tablet, TABLET_TOOL_LEAVING_CONTACT)) {
tablet_history_reset(tablet);
}
tablet_history_push(tablet, &tablet->axes);
tablet_smoothen_axes(tablet, &axes);
/* The delta relies on the last *smooth* point, so we do it last */
axes.delta = tablet_tool_process_delta(tablet, tool, device, &axes, time);
*axes_out = axes;
return rc;
}
static void
tablet_update_button(struct tablet_dispatch *tablet,
uint32_t evcode,
uint32_t enable)
{
switch (evcode) {
case BTN_LEFT:
case BTN_RIGHT:
case BTN_MIDDLE:
case BTN_SIDE:
case BTN_EXTRA:
case BTN_FORWARD:
case BTN_BACK:
case BTN_TASK:
case BTN_STYLUS:
case BTN_STYLUS2:
case BTN_STYLUS3:
break;
default:
evdev_log_info(tablet->device,
"Unhandled button %s (%#x)\n",
libevdev_event_code_get_name(EV_KEY, evcode),
evcode);
return;
}
if (enable) {
set_bit(tablet->button_state.bits, evcode);
tablet_set_status(tablet, TABLET_BUTTONS_PRESSED);
} else {
clear_bit(tablet->button_state.bits, evcode);
tablet_set_status(tablet, TABLET_BUTTONS_RELEASED);
}
}
static inline enum libinput_tablet_tool_type
tablet_evcode_to_tool(int code)
{
enum libinput_tablet_tool_type type;
switch (code) {
case BTN_TOOL_PEN: type = LIBINPUT_TABLET_TOOL_TYPE_PEN; break;
case BTN_TOOL_RUBBER: type = LIBINPUT_TABLET_TOOL_TYPE_ERASER; break;
case BTN_TOOL_BRUSH: type = LIBINPUT_TABLET_TOOL_TYPE_BRUSH; break;
case BTN_TOOL_PENCIL: type = LIBINPUT_TABLET_TOOL_TYPE_PENCIL; break;
case BTN_TOOL_AIRBRUSH: type = LIBINPUT_TABLET_TOOL_TYPE_AIRBRUSH; break;
case BTN_TOOL_MOUSE: type = LIBINPUT_TABLET_TOOL_TYPE_MOUSE; break;
case BTN_TOOL_LENS: type = LIBINPUT_TABLET_TOOL_TYPE_LENS; break;
default:
abort();
}
return type;
}
static void
tablet_process_key(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
enum libinput_tablet_tool_type type;
/* ignore kernel key repeat */
if (e->value == 2)
return;
switch (e->code) {
case BTN_TOOL_FINGER:
evdev_log_bug_libinput(device,
"Invalid tool 'finger' on tablet interface\n");
break;
case BTN_TOOL_PEN:
case BTN_TOOL_RUBBER:
case BTN_TOOL_BRUSH:
case BTN_TOOL_PENCIL:
case BTN_TOOL_AIRBRUSH:
case BTN_TOOL_MOUSE:
case BTN_TOOL_LENS:
type = tablet_evcode_to_tool(e->code);
tablet_set_status(tablet, TABLET_TOOL_UPDATED);
if (e->value)
tablet->tool_state |= bit(type);
else
tablet->tool_state &= ~bit(type);
break;
case BTN_TOUCH:
if (!bit_is_set(tablet->axis_caps,
LIBINPUT_TABLET_TOOL_AXIS_PRESSURE)) {
if (e->value)
tablet_set_status(tablet,
TABLET_TOOL_ENTERING_CONTACT);
else
tablet_set_status(tablet,
TABLET_TOOL_LEAVING_CONTACT);
}
break;
default:
tablet_update_button(tablet, e->code, e->value);
break;
}
}
static void
tablet_process_relative(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
enum libinput_tablet_tool_axis axis;
switch (e->code) {
case REL_WHEEL:
axis = rel_evcode_to_axis(e->code);
if (axis == LIBINPUT_TABLET_TOOL_AXIS_NONE) {
evdev_log_bug_libinput(device,
"Invalid ABS event code %#x\n",
e->code);
break;
}
set_bit(tablet->changed_axes, axis);
tablet->axes.wheel_discrete = -1 * e->value;
tablet_set_status(tablet, TABLET_AXES_UPDATED);
break;
default:
evdev_log_info(device,
"Unhandled relative axis %s (%#x)\n",
libevdev_event_code_get_name(EV_REL, e->code),
e->code);
return;
}
}
static void
tablet_process_misc(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
switch (e->code) {
case MSC_SERIAL:
if (e->value != -1)
tablet->current_tool.serial = e->value;
break;
case MSC_SCAN:
break;
default:
evdev_log_info(device,
"Unhandled MSC event code %s (%#x)\n",
libevdev_event_code_get_name(EV_MSC, e->code),
e->code);
break;
}
}
static inline void
copy_axis_cap(const struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
enum libinput_tablet_tool_axis axis)
{
if (bit_is_set(tablet->axis_caps, axis))
set_bit(tool->axis_caps, axis);
}
static inline void
copy_button_cap(const struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
uint32_t button)
{
struct libevdev *evdev = tablet->device->evdev;
if (libevdev_has_event_code(evdev, EV_KEY, button))
set_bit(tool->buttons, button);
}
static inline bool
tool_set_bits_from_libwacom(const struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool)
{
bool rc = false;
#if HAVE_LIBWACOM
WacomDeviceDatabase *db;
const WacomStylus *s = NULL;
int code;
WacomStylusType type;
WacomAxisTypeFlags axes;
db = tablet_libinput_context(tablet)->libwacom.db;
if (!db)
return rc;
s = libwacom_stylus_get_for_id(db, tool->tool_id);
if (!s)
return rc;
type = libwacom_stylus_get_type(s);
if (type == WSTYLUS_PUCK) {
for (code = BTN_LEFT;
code < BTN_LEFT + libwacom_stylus_get_num_buttons(s);
code++)
copy_button_cap(tablet, tool, code);
} else {
if (libwacom_stylus_get_num_buttons(s) >= 3)
copy_button_cap(tablet, tool, BTN_STYLUS3);
if (libwacom_stylus_get_num_buttons(s) >= 2)
copy_button_cap(tablet, tool, BTN_STYLUS2);
if (libwacom_stylus_get_num_buttons(s) >= 1)
copy_button_cap(tablet, tool, BTN_STYLUS);
}
if (libwacom_stylus_has_wheel(s))
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_REL_WHEEL);
axes = libwacom_stylus_get_axes(s);
if (axes & WACOM_AXIS_TYPE_TILT) {
/* tilt on the puck is converted to rotation */
if (type == WSTYLUS_PUCK) {
set_bit(tool->axis_caps,
LIBINPUT_TABLET_TOOL_AXIS_ROTATION_Z);
} else {
copy_axis_cap(tablet,
tool,
LIBINPUT_TABLET_TOOL_AXIS_TILT_X);
copy_axis_cap(tablet,
tool,
LIBINPUT_TABLET_TOOL_AXIS_TILT_Y);
}
}
if (axes & WACOM_AXIS_TYPE_ROTATION_Z)
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_ROTATION_Z);
if (axes & WACOM_AXIS_TYPE_DISTANCE)
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_DISTANCE);
if (axes & WACOM_AXIS_TYPE_SLIDER)
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_SLIDER);
if (axes & WACOM_AXIS_TYPE_PRESSURE)
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_PRESSURE);
rc = true;
#endif
return rc;
}
static void
tool_set_bits(const struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool)
{
enum libinput_tablet_tool_type type = tool->type;
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_X);
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_Y);
if (tool_set_bits_from_libwacom(tablet, tool))
return;
/* If we don't have libwacom, we simply copy any axis we have on the
tablet onto the tool. Except we know that mice only have rotation
anyway.
*/
switch (type) {
case LIBINPUT_TABLET_TOOL_TYPE_PEN:
case LIBINPUT_TABLET_TOOL_TYPE_ERASER:
case LIBINPUT_TABLET_TOOL_TYPE_PENCIL:
case LIBINPUT_TABLET_TOOL_TYPE_BRUSH:
case LIBINPUT_TABLET_TOOL_TYPE_AIRBRUSH:
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_PRESSURE);
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_DISTANCE);
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_TILT_X);
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_TILT_Y);
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_SLIDER);
/* Rotation is special, it can be either ABS_Z or
* BTN_TOOL_MOUSE+ABS_TILT_X/Y. Aiptek tablets have
* mouse+tilt (and thus rotation), but they do not have
* ABS_Z. So let's not copy the axis bit if we don't have
* ABS_Z, otherwise we try to get the value from it later on
* proximity in and go boom because the absinfo isn't there.
*/
if (libevdev_has_event_code(tablet->device->evdev, EV_ABS,
ABS_Z))
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_ROTATION_Z);
break;
case LIBINPUT_TABLET_TOOL_TYPE_MOUSE:
case LIBINPUT_TABLET_TOOL_TYPE_LENS:
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_ROTATION_Z);
copy_axis_cap(tablet, tool, LIBINPUT_TABLET_TOOL_AXIS_REL_WHEEL);
break;
default:
break;
}
/* If we don't have libwacom, copy all pen-related buttons from the
tablet vs all mouse-related buttons */
switch (type) {
case LIBINPUT_TABLET_TOOL_TYPE_PEN:
case LIBINPUT_TABLET_TOOL_TYPE_BRUSH:
case LIBINPUT_TABLET_TOOL_TYPE_AIRBRUSH:
case LIBINPUT_TABLET_TOOL_TYPE_PENCIL:
case LIBINPUT_TABLET_TOOL_TYPE_ERASER:
copy_button_cap(tablet, tool, BTN_STYLUS);
copy_button_cap(tablet, tool, BTN_STYLUS2);
copy_button_cap(tablet, tool, BTN_STYLUS3);
break;
case LIBINPUT_TABLET_TOOL_TYPE_MOUSE:
case LIBINPUT_TABLET_TOOL_TYPE_LENS:
copy_button_cap(tablet, tool, BTN_LEFT);
copy_button_cap(tablet, tool, BTN_MIDDLE);
copy_button_cap(tablet, tool, BTN_RIGHT);
copy_button_cap(tablet, tool, BTN_SIDE);
copy_button_cap(tablet, tool, BTN_EXTRA);
break;
default:
break;
}
}
static bool
tablet_get_quirked_pressure_thresholds(struct tablet_dispatch *tablet,
int *hi,
int *lo)
{
struct evdev_device *device = tablet->device;
struct quirks_context *quirks = evdev_libinput_context(device)->quirks;
struct quirks *q = quirks_fetch_for_device(quirks, device->udev_device);
struct quirk_range r;
bool status = false;
/* Note: the quirk term "range" refers to the hi/lo settings, not the
* full available range for the pressure axis */
if (q && quirks_get_range(q, QUIRK_ATTR_PRESSURE_RANGE, &r)) {
if (r.lower < r.upper) {
*hi = r.lower;
*lo = r.upper;
status = true;
} else {
evdev_log_info(device, "Invalid pressure range, using defaults\n");
}
}
quirks_unref(q);
return status;
}
static void
apply_pressure_range_configuration(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool)
{
struct evdev_device *device = tablet->device;
if (!libevdev_has_event_code(device->evdev, EV_ABS, ABS_PRESSURE) ||
(tool->pressure.range.min == tool->pressure.wanted_range.min &&
tool->pressure.range.max == tool->pressure.wanted_range.max))
return;
double min = tool->pressure.wanted_range.min;
double max = tool->pressure.wanted_range.max;
struct input_absinfo abs = *libevdev_get_abs_info(device->evdev, ABS_PRESSURE);
int minimum = axis_range_percentage(&abs, min * 100.0);
int maximum = axis_range_percentage(&abs, max * 100.0);
abs.minimum = minimum;
abs.maximum = maximum;
/* Only use the quirk pressure range if we don't have a custom range */
int hi, lo;
if (tool->pressure.wanted_range.min != 0.0 ||
tool->pressure.wanted_range.max != 1.0 ||
!tablet_get_quirked_pressure_thresholds(tablet, &hi, &lo)) {
/* 5 and 1% of the pressure range */
hi = axis_range_percentage(&abs, 5);
lo = axis_range_percentage(&abs, 1);
}
tool->pressure.abs_pressure = abs;
tool->pressure.threshold.upper = hi;
tool->pressure.threshold.lower = lo;
tool->pressure.range.min = tool->pressure.wanted_range.min;
tool->pressure.range.max = tool->pressure.wanted_range.max;
/* Disable any heuristics */
if (tool->pressure.has_configured_range) {
tool->pressure.has_offset = true;
tool->pressure.heuristic_state = PRESSURE_HEURISTIC_STATE_DONE;
}
}
static inline void
tool_init_pressure_thresholds(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool)
{
struct evdev_device *device = tablet->device;
const struct input_absinfo *pressure, *distance;
tool->pressure.offset = 0;
tool->pressure.has_offset = false;
pressure = libevdev_get_abs_info(device->evdev, ABS_PRESSURE);
if (!pressure) {
tool->pressure.threshold.upper = 1;
tool->pressure.threshold.lower = 0;
return;
}
distance = libevdev_get_abs_info(device->evdev, ABS_DISTANCE);
if (distance) {
tool->pressure.offset = pressure->minimum;
tool->pressure.heuristic_state = PRESSURE_HEURISTIC_STATE_DONE;
} else {
tool->pressure.offset = pressure->maximum;
tool->pressure.heuristic_state = PRESSURE_HEURISTIC_STATE_PROXIN1;
}
apply_pressure_range_configuration(tablet, tool);
}
static int
pressure_range_is_available(struct libinput_tablet_tool *tool)
{
return bit_is_set(tool->axis_caps, LIBINPUT_TABLET_TOOL_AXIS_PRESSURE);
}
static enum libinput_config_status
pressure_range_set(struct libinput_tablet_tool *tool, double min, double max)
{
if (min < 0.0 || min >= 1.0 || max <= 0.0 || max > 1.0 || max <= min)
return LIBINPUT_CONFIG_STATUS_INVALID;
tool->pressure.wanted_range.min = min;
tool->pressure.wanted_range.max = max;
tool->pressure.has_configured_range = true;
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static void
pressure_range_get(struct libinput_tablet_tool *tool, double *min, double *max)
{
*min = tool->pressure.wanted_range.min;
*max = tool->pressure.wanted_range.max;
}
static void
pressure_range_get_default(struct libinput_tablet_tool *tool, double *min, double *max)
{
*min = 0.0;
*max = 1.0;
}
static struct libinput_tablet_tool *
tablet_new_tool(struct tablet_dispatch *tablet,
enum libinput_tablet_tool_type type,
uint32_t tool_id,
uint32_t serial)
{
struct libinput_tablet_tool *tool = zalloc(sizeof *tool);
*tool = (struct libinput_tablet_tool) {
.type = type,
.serial = serial,
.tool_id = tool_id,
.refcount = 1,
.pressure.range.min = 0.0,
.pressure.range.max = 0.0, /* to trigger configuration */
.pressure.wanted_range.min = 0.0,
.pressure.wanted_range.max = 1.0,
.config.pressure_range.is_available = pressure_range_is_available,
.config.pressure_range.set = pressure_range_set,
.config.pressure_range.get = pressure_range_get,
.config.pressure_range.get_default = pressure_range_get_default,
};
/* Copy the pressure axis for configuring the range later */
struct evdev_device *device = tablet->device;
const struct input_absinfo *abs = libevdev_get_abs_info(device->evdev,
ABS_PRESSURE);
if (abs)
tool->pressure.abs_pressure = *abs;
/* FIXME: known bug - the pressure threshold is only set once on the
* first tablet, if a tool is used across multiple tablets with
* different pressure ranges this will be wrong. This case is niche
* enough that we can fix it if we ever run into it.
*/
tool_init_pressure_thresholds(tablet, tool);
tool_set_bits(tablet, tool);
return tool;
}
static struct libinput_tablet_tool *
tablet_get_tool(struct tablet_dispatch *tablet,
enum libinput_tablet_tool_type type,
uint32_t tool_id,
uint32_t serial)
{
struct libinput *libinput = tablet_libinput_context(tablet);
struct libinput_tablet_tool *tool = NULL, *t;
struct list *tool_list;
if (serial) {
tool_list = &libinput->tool_list;
/* Check if we already have the tool in our list of tools */
list_for_each(t, tool_list, link) {
if (type == t->type && serial == t->serial) {
tool = t;
break;
}
}
}
/* If we get a tool with a delayed serial number, we already created
* a 0-serial number tool for it earlier. Re-use that, even though
* it means we can't distinguish this tool from others.
* https://bugs.freedesktop.org/show_bug.cgi?id=97526
*/
if (!tool) {
tool_list = &tablet->tool_list;
/* We can't guarantee that tools without serial numbers are
* unique, so we keep them local to the tablet that they come
* into proximity of instead of storing them in the global tool
* list
* Same as above, but don't bother checking the serial number
*/
list_for_each(t, tool_list, link) {
if (type == t->type) {
tool = t;
break;
}
}
/* Didn't find the tool but we have a serial. Switch
* tool_list back so we create in the correct list */
if (!tool && serial)
tool_list = &libinput->tool_list;
}
/* If we didn't already have the new_tool in our list of tools,
* add it */
if (!tool) {
tool = tablet_new_tool(tablet, type, tool_id, serial);
list_insert(tool_list, &tool->link);
}
return tool;
}
static void
tablet_notify_button_mask(struct tablet_dispatch *tablet,
struct evdev_device *device,
uint64_t time,
struct libinput_tablet_tool *tool,
const struct button_state *buttons,
enum libinput_button_state state)
{
struct libinput_device *base = &device->base;
size_t i;
size_t nbits = 8 * sizeof(buttons->bits);
enum libinput_tablet_tool_tip_state tip_state;
if (tablet_has_status(tablet, TABLET_TOOL_IN_CONTACT))
tip_state = LIBINPUT_TABLET_TOOL_TIP_DOWN;
else
tip_state = LIBINPUT_TABLET_TOOL_TIP_UP;
for (i = 0; i < nbits; i++) {
if (!bit_is_set(buttons->bits, i))
continue;
tablet_notify_button(base,
time,
tool,
tip_state,
&tablet->axes,
i,
state,
&tablet->area.x,
&tablet->area.y);
}
}
static void
tablet_notify_buttons(struct tablet_dispatch *tablet,
struct evdev_device *device,
uint64_t time,
struct libinput_tablet_tool *tool,
enum libinput_button_state state)
{
struct button_state buttons;
if (state == LIBINPUT_BUTTON_STATE_PRESSED)
tablet_get_pressed_buttons(tablet, &buttons);
else
tablet_get_released_buttons(tablet, &buttons);
tablet_notify_button_mask(tablet,
device,
time,
tool,
&buttons,
state);
}
static void
sanitize_pressure_distance(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool)
{
bool tool_in_contact;
const struct input_absinfo *distance,
*pressure;
distance = libevdev_get_abs_info(tablet->device->evdev, ABS_DISTANCE);
/* Note: for pressure/distance sanitization we use the real pressure
axis, not our configured one */
pressure = libevdev_get_abs_info(tablet->device->evdev, ABS_PRESSURE);
if (!pressure || !distance)
return;
bool pressure_changed = bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_PRESSURE);
bool distance_changed = bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_DISTANCE);
if (!pressure_changed && !distance_changed)
return;
/* Note: this is an arbitrary "in contact" decision rather than "tip
* down". We use the lower threshold as minimum pressure value,
* anything less than that gets filtered away */
tool_in_contact = (pressure->value > tool->pressure.threshold.lower);
/* Keep distance and pressure mutually exclusive */
if (distance &&
distance->value > distance->minimum &&
pressure->value > pressure->minimum) {
if (tool_in_contact) {
clear_bit(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_DISTANCE);
tablet->axes.distance = 0;
} else {
clear_bit(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_PRESSURE);
tablet->axes.pressure = 0;
}
} else if (pressure_changed && !tool_in_contact) {
/* Make sure that the last axis value sent to the caller is a 0 */
if (tablet->axes.pressure == 0)
clear_bit(tablet->changed_axes,
LIBINPUT_TABLET_TOOL_AXIS_PRESSURE);
else
tablet->axes.pressure = 0;
}
}
static inline void
sanitize_mouse_lens_rotation(struct tablet_dispatch *tablet)
{
/* If we have a mouse/lens cursor and the tilt changed, the rotation
changed. Mark this, calculate the angle later */
if ((tablet->current_tool.type == LIBINPUT_TABLET_TOOL_TYPE_MOUSE ||
tablet->current_tool.type == LIBINPUT_TABLET_TOOL_TYPE_LENS) &&
(bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_TILT_X) ||
bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_TILT_Y)))
set_bit(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_ROTATION_Z);
}
static void
sanitize_tablet_axes(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool)
{
sanitize_pressure_distance(tablet, tool);
sanitize_mouse_lens_rotation(tablet);
}
static void
set_pressure_offset(struct libinput_tablet_tool *tool, int offset)
{
tool->pressure.offset = offset;
tool->pressure.has_offset = true;
/* Adjust the tresholds accordingly - we use the same gap (4% in
* device coordinates) between upper and lower as before which isn't
* technically correct (our range shrunk) but it's easy to calculate.
*/
int gap = tool->pressure.threshold.upper - tool->pressure.threshold.lower;
tool->pressure.threshold.lower = offset;
tool->pressure.threshold.upper = offset + gap;
}
static void
update_pressure_offset(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct libinput_tablet_tool *tool)
{
const struct input_absinfo *pressure =
libevdev_get_abs_info(device->evdev, ABS_PRESSURE);
if (!pressure || tool->pressure.has_configured_range ||
!bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_PRESSURE))
return;
/* If we have an event that falls below the current offset, adjust
* the offset downwards. A fast contact can start with a
* higher-than-needed pressure offset and then we'd be tied into a
* high pressure offset for the rest of the session.
*
* If we are still pending the offset decision, only update the observed
* offset value, don't actually set it to have an offset.
*/
int offset = pressure->value;
if (tool->pressure.has_offset) {
if (offset < tool->pressure.offset)
set_pressure_offset(tool, offset);
} else if (tool->pressure.heuristic_state != PRESSURE_HEURISTIC_STATE_DONE) {
tool->pressure.offset = min(offset, tool->pressure.offset);
}
}
static void
detect_pressure_offset(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct libinput_tablet_tool *tool)
{
const struct input_absinfo *pressure, *distance;
int offset;
if (tool->pressure.has_offset || tool->pressure.has_configured_range ||
!bit_is_set(tablet->changed_axes, LIBINPUT_TABLET_TOOL_AXIS_PRESSURE))
return;
pressure = libevdev_get_abs_info(device->evdev, ABS_PRESSURE);
distance = libevdev_get_abs_info(device->evdev, ABS_DISTANCE);
if (!pressure)
return;
offset = pressure->value;
if (offset <= pressure->minimum)
return;
if (distance) {
/* If we're closer than 50% of the distance axis, skip pressure
* offset detection, too likely to be wrong */
if (distance->value < axis_range_percentage(distance, 50))
return;
} else {
/* A device without distance will always have some pressure on
* contact. Offset detection is delayed for a few proximity ins
* in the hope we'll find the minimum value until then. That
* offset is updated during motion events so by the time the
* deciding prox-in arrives we should know the minimum offset.
*/
if (offset > pressure->minimum)
tool->pressure.offset = min(offset, tool->pressure.offset);
switch (tool->pressure.heuristic_state) {
case PRESSURE_HEURISTIC_STATE_PROXIN1:
case PRESSURE_HEURISTIC_STATE_PROXIN2:
tool->pressure.heuristic_state++;
return;
case PRESSURE_HEURISTIC_STATE_DECIDE:
tool->pressure.heuristic_state++;
offset = tool->pressure.offset;
break;
case PRESSURE_HEURISTIC_STATE_DONE:
return;
}
}
if (offset <= pressure->minimum)
return;
if (offset > axis_range_percentage(pressure, 50)) {
evdev_log_error(device,
"Ignoring pressure offset greater than 50%% detected on tool %s (serial %#x). "
"See %s/tablet-support.html\n",
tablet_tool_type_to_string(tool->type),
tool->serial,
HTTP_DOC_LINK);
return;
}
evdev_log_info(device,
"Pressure offset detected on tool %s (serial %#x). "
"See %s/tablet-support.html\n",
tablet_tool_type_to_string(tool->type),
tool->serial,
HTTP_DOC_LINK);
set_pressure_offset(tool, offset);
}
static void
detect_tool_contact(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct libinput_tablet_tool *tool)
{
const struct input_absinfo *p;
int pressure;
if (!bit_is_set(tool->axis_caps, LIBINPUT_TABLET_TOOL_AXIS_PRESSURE))
return;
/* if we have pressure, always use that for contact, not BTN_TOUCH */
if (tablet_has_status(tablet, TABLET_TOOL_ENTERING_CONTACT))
evdev_log_bug_libinput(device,
"Invalid status: entering contact\n");
if (tablet_has_status(tablet, TABLET_TOOL_LEAVING_CONTACT) &&
!tablet_has_status(tablet, TABLET_TOOL_LEAVING_PROXIMITY))
evdev_log_bug_libinput(device,
"Invalid status: leaving contact\n");
p = libevdev_get_abs_info(tablet->device->evdev, ABS_PRESSURE);
if (!p) {
evdev_log_bug_libinput(device,
"Missing pressure axis\n");
return;
}
pressure = p->value;
if (pressure <= tool->pressure.threshold.lower &&
tablet_has_status(tablet, TABLET_TOOL_IN_CONTACT)) {
tablet_set_status(tablet, TABLET_TOOL_LEAVING_CONTACT);
} else if (pressure >= tool->pressure.threshold.upper &&
!tablet_has_status(tablet, TABLET_TOOL_IN_CONTACT)) {
tablet_set_status(tablet, TABLET_TOOL_ENTERING_CONTACT);
}
}
static void
tablet_mark_all_axes_changed(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool)
{
static_assert(sizeof(tablet->changed_axes) ==
sizeof(tool->axis_caps),
"Mismatching array sizes");
memcpy(tablet->changed_axes,
tool->axis_caps,
sizeof(tablet->changed_axes));
}
static void
tablet_update_proximity_state(struct tablet_dispatch *tablet,
struct evdev_device *device,
struct libinput_tablet_tool *tool)
{
const struct input_absinfo *distance;
int dist_max = tablet->cursor_proximity_threshold;
int dist;
distance = libevdev_get_abs_info(tablet->device->evdev, ABS_DISTANCE);
if (!distance)
return;
dist = distance->value;
if (dist == 0)
return;
/* Tool got into permitted range */
if (dist < dist_max &&
(tablet_has_status(tablet, TABLET_TOOL_OUT_OF_RANGE) ||
tablet_has_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY))) {
tablet_unset_status(tablet,
TABLET_TOOL_OUT_OF_RANGE);
tablet_unset_status(tablet,
TABLET_TOOL_OUT_OF_PROXIMITY);
tablet_set_status(tablet, TABLET_TOOL_ENTERING_PROXIMITY);
tablet_mark_all_axes_changed(tablet, tool);
tablet_set_status(tablet, TABLET_BUTTONS_PRESSED);
tablet_force_button_presses(tablet);
return;
}
if (dist < dist_max)
return;
/* Still out of range/proximity */
if (tablet_has_status(tablet, TABLET_TOOL_OUT_OF_RANGE) ||
tablet_has_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY))
return;
/* Tool entered prox but is outside of permitted range */
if (tablet_has_status(tablet,
TABLET_TOOL_ENTERING_PROXIMITY)) {
tablet_set_status(tablet,
TABLET_TOOL_OUT_OF_RANGE);
tablet_unset_status(tablet,
TABLET_TOOL_ENTERING_PROXIMITY);
return;
}
/* Tool was in prox and is now outside of range. Set leaving
* proximity, on the next event it will be OUT_OF_PROXIMITY and thus
* caught by the above conditions */
tablet_set_status(tablet, TABLET_TOOL_LEAVING_PROXIMITY);
}
static struct phys_rect
tablet_calculate_arbitration_rect(struct tablet_dispatch *tablet)
{
struct evdev_device *device = tablet->device;
struct phys_rect r = {0};
struct phys_coords mm;
mm = evdev_device_units_to_mm(device, &tablet->axes.point);
/* The rect we disable is 20mm left of the tip, 100mm north of the
* tip, and 200x250mm large.
* If the stylus is tilted left (tip further right than the eraser
* end) assume left-handed mode.
*
* Obviously if we'd run out of the boundaries, we clip the rect
* accordingly.
*/
if (tablet->axes.tilt.x > 0) {
r.x = mm.x - 20;
r.w = 200;
} else {
r.x = mm.x + 20;
r.w = 200;
r.x -= r.w;
}
if (r.x < 0) {
r.w += r.x;
r.x = 0;
}
r.y = mm.y - 100;
r.h = 250;
if (r.y < 0) {
r.h += r.y;
r.y = 0;
}
return r;
}
static inline void
tablet_update_touch_device_rect(struct tablet_dispatch *tablet,
const struct tablet_axes *axes,
uint64_t time)
{
struct evdev_dispatch *dispatch;
struct phys_rect rect = {0};
if (tablet->touch_device == NULL ||
tablet->arbitration != ARBITRATION_IGNORE_RECT)
return;
rect = tablet_calculate_arbitration_rect(tablet);
dispatch = tablet->touch_device->dispatch;
if (dispatch->interface->touch_arbitration_update_rect)
dispatch->interface->touch_arbitration_update_rect(dispatch,
tablet->touch_device,
&rect,
time);
}
static inline bool
tablet_send_proximity_in(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
struct evdev_device *device,
struct tablet_axes *axes,
uint64_t time)
{
if (!tablet_has_status(tablet, TABLET_TOOL_ENTERING_PROXIMITY))
return false;
tablet_notify_proximity(&device->base,
time,
tool,
LIBINPUT_TABLET_TOOL_PROXIMITY_STATE_IN,
tablet->changed_axes,
axes,
&tablet->area.x,
&tablet->area.y);
tablet_unset_status(tablet, TABLET_TOOL_ENTERING_PROXIMITY);
tablet_unset_status(tablet, TABLET_AXES_UPDATED);
tablet_reset_changed_axes(tablet);
axes->delta.x = 0;
axes->delta.y = 0;
return true;
}
static inline bool
tablet_send_proximity_out(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
struct evdev_device *device,
struct tablet_axes *axes,
uint64_t time)
{
if (!tablet_has_status(tablet, TABLET_TOOL_LEAVING_PROXIMITY))
return false;
tablet_notify_proximity(&device->base,
time,
tool,
LIBINPUT_TABLET_TOOL_PROXIMITY_STATE_OUT,
tablet->changed_axes,
axes,
&tablet->area.x,
&tablet->area.y);
tablet_set_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY);
tablet_unset_status(tablet, TABLET_TOOL_LEAVING_PROXIMITY);
tablet_reset_changed_axes(tablet);
axes->delta.x = 0;
axes->delta.y = 0;
return true;
}
static inline bool
tablet_send_tip(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
struct evdev_device *device,
struct tablet_axes *axes,
uint64_t time)
{
if (tablet_has_status(tablet, TABLET_TOOL_ENTERING_CONTACT)) {
tablet_notify_tip(&device->base,
time,
tool,
LIBINPUT_TABLET_TOOL_TIP_DOWN,
tablet->changed_axes,
axes,
&tablet->area.x,
&tablet->area.y);
tablet_unset_status(tablet, TABLET_AXES_UPDATED);
tablet_unset_status(tablet, TABLET_TOOL_ENTERING_CONTACT);
tablet_set_status(tablet, TABLET_TOOL_IN_CONTACT);
tablet_reset_changed_axes(tablet);
axes->delta.x = 0;
axes->delta.y = 0;
return true;
}
if (tablet_has_status(tablet, TABLET_TOOL_LEAVING_CONTACT)) {
tablet_notify_tip(&device->base,
time,
tool,
LIBINPUT_TABLET_TOOL_TIP_UP,
tablet->changed_axes,
axes,
&tablet->area.x,
&tablet->area.y);
tablet_unset_status(tablet, TABLET_AXES_UPDATED);
tablet_unset_status(tablet, TABLET_TOOL_LEAVING_CONTACT);
tablet_unset_status(tablet, TABLET_TOOL_IN_CONTACT);
tablet_reset_changed_axes(tablet);
axes->delta.x = 0;
axes->delta.y = 0;
return true;
}
return false;
}
static inline void
tablet_send_axes(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
struct evdev_device *device,
struct tablet_axes *axes,
uint64_t time)
{
enum libinput_tablet_tool_tip_state tip_state;
if (!tablet_has_status(tablet, TABLET_AXES_UPDATED))
return;
if (tablet_has_status(tablet,
TABLET_TOOL_IN_CONTACT))
tip_state = LIBINPUT_TABLET_TOOL_TIP_DOWN;
else
tip_state = LIBINPUT_TABLET_TOOL_TIP_UP;
tablet_notify_axis(&device->base,
time,
tool,
tip_state,
tablet->changed_axes,
axes,
&tablet->area.x,
&tablet->area.y);
tablet_unset_status(tablet, TABLET_AXES_UPDATED);
tablet_reset_changed_axes(tablet);
axes->delta.x = 0;
axes->delta.y = 0;
}
static inline void
tablet_send_buttons(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
struct evdev_device *device,
uint64_t time)
{
if (tablet_has_status(tablet, TABLET_BUTTONS_RELEASED)) {
tablet_notify_buttons(tablet,
device,
time,
tool,
LIBINPUT_BUTTON_STATE_RELEASED);
tablet_unset_status(tablet, TABLET_BUTTONS_RELEASED);
}
if (tablet_has_status(tablet, TABLET_BUTTONS_PRESSED)) {
tablet_notify_buttons(tablet,
device,
time,
tool,
LIBINPUT_BUTTON_STATE_PRESSED);
tablet_unset_status(tablet, TABLET_BUTTONS_PRESSED);
}
}
static void
tablet_send_events(struct tablet_dispatch *tablet,
struct libinput_tablet_tool *tool,
struct evdev_device *device,
uint64_t time)
{
struct tablet_axes axes = {0};
if (tablet_has_status(tablet, TABLET_TOOL_LEAVING_PROXIMITY)) {
/* Tool is leaving proximity, we can't rely on the last axis
* information (it'll be mostly 0), so we just get the
* current state and skip over updating the axes.
*/
axes = tablet->axes;
/* Don't send an axis event, but we may have a tip event
* update */
tablet_unset_status(tablet, TABLET_AXES_UPDATED);
} else {
if (tablet_check_notify_axes(tablet, device, tool, &axes, time))
tablet_update_touch_device_rect(tablet, &axes, time);
}
assert(tablet->axes.delta.x == 0);
assert(tablet->axes.delta.y == 0);
tablet_send_proximity_in(tablet, tool, device, &axes, time);
if (!tablet_send_tip(tablet, tool, device, &axes, time))
tablet_send_axes(tablet, tool, device, &axes, time);
tablet_unset_status(tablet, TABLET_TOOL_ENTERING_CONTACT);
tablet_reset_changed_axes(tablet);
tablet_send_buttons(tablet, tool, device, time);
if (tablet_send_proximity_out(tablet, tool, device, &axes, time)) {
tablet_change_to_left_handed(device);
tablet_apply_rotation(device);
tablet_change_area(device);
tablet_history_reset(tablet);
}
}
/**
* Handling for the proximity out workaround. Some tablets only send
* BTN_TOOL_PEN on the very first event, then leave it set even when the pen
* leaves the detectable range. To libinput this looks like we always have
* the pen in proximity.
*
* To avoid this, we set a timer on BTN_TOOL_PEN in. We expect the tablet to
* continuously send events, and while it's doing so we keep updating the
* timer. Once we go Xms without an event we assume proximity out and inject
* a BTN_TOOL_PEN event into the sequence through the timer func.
*
* We need to remember that we did that, on the first event after the
* timeout we need to emulate a BTN_TOOL_PEN event again to force proximity
* in.
*
* Other tools never send the BTN_TOOL_PEN event. For those tools, we
* piggyback along with the proximity out quirks by injecting
* the event during the first event frame.
*/
static inline void
tablet_proximity_out_quirk_set_timer(struct tablet_dispatch *tablet,
uint64_t time)
{
if (tablet->quirks.need_to_force_prox_out)
libinput_timer_set(&tablet->quirks.prox_out_timer,
time + FORCED_PROXOUT_TIMEOUT);
}
static bool
tablet_update_tool_state(struct tablet_dispatch *tablet,
struct evdev_device *device,
uint64_t time)
{
enum libinput_tablet_tool_type type;
uint32_t changed;
int state;
uint32_t doubled_up_new_tool_bit = 0;
/* we were already out of proximity but now got a tool update but
* our tool state is zero - i.e. we got a valid prox out from the
* device.
*/
if (tablet->quirks.proximity_out_forced &&
tablet_has_status(tablet, TABLET_TOOL_UPDATED) &&
!tablet->tool_state) {
tablet->quirks.need_to_force_prox_out = false;
tablet->quirks.proximity_out_forced = false;
}
/* We need to emulate a BTN_TOOL_PEN if we get an axis event (i.e.
* stylus is def. in proximity) and:
* - we forced a proximity out before, or
* - on the very first event after init, because if we didn't get a
* BTN_TOOL_PEN and the state for the tool was 0, this device will
* never send the event.
* We don't do this for pure button events because we discard those.
*
* But: on some devices the proximity out is delayed by the kernel,
* so we get it after our forced prox-out has triggered. In that
* case we need to just ignore the change.
*/
if (tablet_has_status(tablet, TABLET_AXES_UPDATED)) {
if (tablet->quirks.proximity_out_forced) {
if (!tablet_has_status(tablet, TABLET_TOOL_UPDATED) &&
!tablet->tool_state)
tablet->tool_state = bit(LIBINPUT_TABLET_TOOL_TYPE_PEN);
tablet->quirks.proximity_out_forced = false;
} else if (tablet->tool_state == 0 &&
tablet->current_tool.type == LIBINPUT_TOOL_NONE) {
tablet->tool_state = bit(LIBINPUT_TABLET_TOOL_TYPE_PEN);
tablet->quirks.proximity_out_forced = false;
}
}
if (tablet->tool_state == tablet->prev_tool_state)
return false;
/* Kernel tools are supposed to be mutually exclusive, but we may have
* two bits set due to firmware/kernel bugs.
* Two cases that have been seen in the wild:
* - BTN_TOOL_PEN on proximity in, followed by
* BTN_TOOL_RUBBER later, see #259
* -> We force a prox-out of the pen, trigger prox-in for eraser
* - BTN_TOOL_RUBBER on proximity in, but BTN_TOOL_PEN when
* the tip is down, see #702.
* -> We ignore BTN_TOOL_PEN
* In both cases the eraser is what we want, so we bias
* towards that.
*/
if (tablet->tool_state & (tablet->tool_state - 1)) {
doubled_up_new_tool_bit = tablet->tool_state ^ tablet->prev_tool_state;
/* The new tool is the pen. Ignore it */
if (doubled_up_new_tool_bit == bit(LIBINPUT_TABLET_TOOL_TYPE_PEN)) {
tablet->tool_state &= ~bit(LIBINPUT_TABLET_TOOL_TYPE_PEN);
return false;
}
/* The new tool is some tool other than pen (usually eraser).
* We set the current tool state to zero, thus setting
* everything up for a prox out on the tool. Once that is set
* up, we change the tool state to be the new one we just got.
* When we re-process this function we now get the new tool
* as prox in. Importantly, we basically rely on nothing else
* happening in the meantime.
*/
tablet->tool_state = 0;
}
changed = tablet->tool_state ^ tablet->prev_tool_state;
type = ffs(changed) - 1;
state = !!(tablet->tool_state & bit(type));
tablet_update_tool(tablet, device, type, state);
/* The proximity timeout is only needed for BTN_TOOL_PEN, devices
* that require it don't do erasers */
if (type == LIBINPUT_TABLET_TOOL_TYPE_PEN) {
if (state) {
tablet_proximity_out_quirk_set_timer(tablet, time);
} else {
/* If we get a BTN_TOOL_PEN 0 when *not* injecting
* events it means the tablet will give us the right
* events after all and we can disable our
* timer-based proximity out.
*/
if (!tablet->quirks.proximity_out_in_progress)
tablet->quirks.need_to_force_prox_out = false;
libinput_timer_cancel(&tablet->quirks.prox_out_timer);
}
}
tablet->prev_tool_state = tablet->tool_state;
if (doubled_up_new_tool_bit) {
tablet->tool_state = doubled_up_new_tool_bit;
return true; /* need to re-process */
}
return false;
}
static struct libinput_tablet_tool *
tablet_get_current_tool(struct tablet_dispatch *tablet)
{
if (tablet->current_tool.type == LIBINPUT_TOOL_NONE)
return NULL;
return tablet_get_tool(tablet,
tablet->current_tool.type,
tablet->current_tool.id,
tablet->current_tool.serial);
}
static void
tablet_flush(struct tablet_dispatch *tablet,
struct evdev_device *device,
uint64_t time)
{
struct libinput_tablet_tool *tool;
bool process_tool_twice;
reprocess:
process_tool_twice = tablet_update_tool_state(tablet, device, time);
tool = tablet_get_current_tool(tablet);
if (!tool)
return; /* OOM */
if (tool->type == LIBINPUT_TABLET_TOOL_TYPE_MOUSE ||
tool->type == LIBINPUT_TABLET_TOOL_TYPE_LENS)
tablet_update_proximity_state(tablet, device, tool);
if (tablet_has_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY) ||
tablet_has_status(tablet, TABLET_TOOL_OUT_OF_RANGE))
return;
if (tablet_has_status(tablet, TABLET_TOOL_LEAVING_PROXIMITY)) {
/* Release all stylus buttons */
memset(tablet->button_state.bits,
0,
sizeof(tablet->button_state.bits));
tablet_set_status(tablet, TABLET_BUTTONS_RELEASED);
if (tablet_has_status(tablet, TABLET_TOOL_IN_CONTACT))
tablet_set_status(tablet, TABLET_TOOL_LEAVING_CONTACT);
apply_pressure_range_configuration(tablet, tool);
} else if (tablet_has_status(tablet, TABLET_TOOL_ENTERING_PROXIMITY)) {
tablet_mark_all_axes_changed(tablet, tool);
update_pressure_offset(tablet, device, tool);
detect_pressure_offset(tablet, device, tool);
detect_tool_contact(tablet, device, tool);
sanitize_tablet_axes(tablet, tool);
} else if (tablet_has_status(tablet, TABLET_AXES_UPDATED)) {
update_pressure_offset(tablet, device, tool);
detect_tool_contact(tablet, device, tool);
sanitize_tablet_axes(tablet, tool);
}
tablet_send_events(tablet, tool, device, time);
if (process_tool_twice)
goto reprocess;
}
static inline void
tablet_set_touch_device_enabled(struct tablet_dispatch *tablet,
enum evdev_arbitration_state which,
const struct phys_rect *rect,
uint64_t time)
{
struct evdev_device *touch_device = tablet->touch_device;
struct evdev_dispatch *dispatch;
if (touch_device == NULL)
return;
tablet->arbitration = which;
dispatch = touch_device->dispatch;
if (dispatch->interface->touch_arbitration_toggle)
dispatch->interface->touch_arbitration_toggle(dispatch,
touch_device,
which,
rect,
time);
}
static inline void
tablet_toggle_touch_device(struct tablet_dispatch *tablet,
struct evdev_device *tablet_device,
uint64_t time)
{
enum evdev_arbitration_state which;
struct phys_rect r = {0};
struct phys_rect *rect = NULL;
if (tablet_has_status(tablet,
TABLET_TOOL_OUT_OF_RANGE) ||
tablet_has_status(tablet, TABLET_NONE) ||
tablet_has_status(tablet,
TABLET_TOOL_LEAVING_PROXIMITY) ||
tablet_has_status(tablet,
TABLET_TOOL_OUT_OF_PROXIMITY)) {
which = ARBITRATION_NOT_ACTIVE;
} else if (tablet->axes.tilt.x == 0) {
which = ARBITRATION_IGNORE_ALL;
} else if (tablet->arbitration != ARBITRATION_IGNORE_RECT) {
/* This enables rect-based arbitration, updates are sent
* elsewhere */
r = tablet_calculate_arbitration_rect(tablet);
rect = &r;
which = ARBITRATION_IGNORE_RECT;
} else {
return;
}
tablet_set_touch_device_enabled(tablet,
which,
rect,
time);
}
static inline void
tablet_reset_state(struct tablet_dispatch *tablet)
{
struct button_state zero = {0};
/* Update state */
memcpy(&tablet->prev_button_state,
&tablet->button_state,
sizeof(tablet->button_state));
tablet_unset_status(tablet, TABLET_TOOL_UPDATED);
if (memcmp(&tablet->button_state, &zero, sizeof(zero)) == 0)
tablet_unset_status(tablet, TABLET_BUTTONS_DOWN);
else
tablet_set_status(tablet, TABLET_BUTTONS_DOWN);
}
static void
tablet_proximity_out_quirk_timer_func(uint64_t now, void *data)
{
struct tablet_dispatch *tablet = data;
struct timeval tv = us2tv(now);
struct input_event events[2] = {
{ .input_event_sec = tv.tv_sec,
.input_event_usec = tv.tv_usec,
.type = EV_KEY,
.code = BTN_TOOL_PEN,
.value = 0 },
{ .input_event_sec = tv.tv_sec,
.input_event_usec = tv.tv_usec,
.type = EV_SYN,
.code = SYN_REPORT,
.value = 0 },
};
if (tablet_has_status(tablet, TABLET_TOOL_IN_CONTACT) ||
tablet_has_status(tablet, TABLET_BUTTONS_DOWN)) {
tablet_proximity_out_quirk_set_timer(tablet, now);
return;
}
if (tablet->quirks.last_event_time > now - FORCED_PROXOUT_TIMEOUT) {
tablet_proximity_out_quirk_set_timer(tablet,
tablet->quirks.last_event_time);
return;
}
evdev_log_debug(tablet->device, "tablet: forcing proximity after timeout\n");
tablet->quirks.proximity_out_in_progress = true;
ARRAY_FOR_EACH(events, e) {
tablet->base.interface->process(&tablet->base,
tablet->device,
e,
now);
}
tablet->quirks.proximity_out_in_progress = false;
tablet->quirks.proximity_out_forced = true;
}
static void
tablet_process(struct evdev_dispatch *dispatch,
struct evdev_device *device,
struct input_event *e,
uint64_t time)
{
struct tablet_dispatch *tablet = tablet_dispatch(dispatch);
switch (e->type) {
case EV_ABS:
tablet_process_absolute(tablet, device, e, time);
break;
case EV_REL:
tablet_process_relative(tablet, device, e, time);
break;
case EV_KEY:
tablet_process_key(tablet, device, e, time);
break;
case EV_MSC:
tablet_process_misc(tablet, device, e, time);
break;
case EV_SYN:
tablet_flush(tablet, device, time);
tablet_toggle_touch_device(tablet, device, time);
tablet_reset_state(tablet);
tablet->quirks.last_event_time = time;
break;
default:
evdev_log_error(device,
"Unexpected event type %s (%#x)\n",
libevdev_event_type_get_name(e->type),
e->type);
break;
}
}
static void
tablet_suspend(struct evdev_dispatch *dispatch,
struct evdev_device *device)
{
struct tablet_dispatch *tablet = tablet_dispatch(dispatch);
struct libinput *li = tablet_libinput_context(tablet);
uint64_t now = libinput_now(li);
tablet_set_touch_device_enabled(tablet,
ARBITRATION_NOT_ACTIVE,
NULL,
now);
if (!tablet_has_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY)) {
tablet_set_status(tablet, TABLET_TOOL_LEAVING_PROXIMITY);
tablet_flush(tablet, device, libinput_now(li));
}
}
static void
tablet_destroy(struct evdev_dispatch *dispatch)
{
struct tablet_dispatch *tablet = tablet_dispatch(dispatch);
struct libinput_tablet_tool *tool;
struct libinput *li = tablet_libinput_context(tablet);
libinput_timer_cancel(&tablet->quirks.prox_out_timer);
libinput_timer_destroy(&tablet->quirks.prox_out_timer);
list_for_each_safe(tool, &tablet->tool_list, link) {
libinput_tablet_tool_unref(tool);
}
libinput_libwacom_unref(li);
free(tablet);
}
static void
tablet_setup_touch_arbitration(struct evdev_device *device,
struct evdev_device *new_device)
{
struct tablet_dispatch *tablet = tablet_dispatch(device->dispatch);
/* We enable touch arbitration with the first touch screen/external
* touchpad we see. This may be wrong in some cases, so we have some
* heuristics in case we find a "better" device.
*/
if (tablet->touch_device != NULL) {
struct libinput_device_group *group1 = libinput_device_get_device_group(&device->base);
struct libinput_device_group *group2 = libinput_device_get_device_group(&new_device->base);
/* same phsical device? -> better, otherwise keep the one we have */
if (group1 != group2)
return;
/* We found a better device, let's swap it out */
struct libinput *li = tablet_libinput_context(tablet);
tablet_set_touch_device_enabled(tablet,
ARBITRATION_NOT_ACTIVE,
NULL,
libinput_now(li));
evdev_log_debug(device,
"touch-arbitration: removing pairing for %s<->%s\n",
device->devname,
tablet->touch_device->devname);
}
evdev_log_debug(device,
"touch-arbitration: activated for %s<->%s\n",
device->devname,
new_device->devname);
tablet->touch_device = new_device;
}
static void
tablet_setup_rotation(struct evdev_device *device,
struct evdev_device *new_device)
{
struct tablet_dispatch *tablet = tablet_dispatch(device->dispatch);
struct libinput_device_group *group1 = libinput_device_get_device_group(&device->base);
struct libinput_device_group *group2 = libinput_device_get_device_group(&new_device->base);
if (tablet->rotation.touch_device == NULL && (group1 == group2)) {
evdev_log_debug(device,
"tablet-rotation: %s will rotate %s\n",
device->devname,
new_device->devname);
tablet->rotation.touch_device = new_device;
if (libinput_device_config_left_handed_get(&new_device->base)) {
tablet->rotation.touch_device_left_handed_state = true;
tablet_change_rotation(device, DO_NOTIFY);
}
}
}
static void
tablet_device_added(struct evdev_device *device,
struct evdev_device *added_device)
{
bool is_touchscreen, is_ext_touchpad;
is_touchscreen = evdev_device_has_capability(added_device,
LIBINPUT_DEVICE_CAP_TOUCH);
is_ext_touchpad = evdev_device_has_capability(added_device,
LIBINPUT_DEVICE_CAP_POINTER) &&
(added_device->tags & EVDEV_TAG_EXTERNAL_TOUCHPAD);
if (is_touchscreen || is_ext_touchpad)
tablet_setup_touch_arbitration(device, added_device);
if (is_ext_touchpad)
tablet_setup_rotation(device, added_device);
}
static void
tablet_device_removed(struct evdev_device *device,
struct evdev_device *removed_device)
{
struct tablet_dispatch *tablet = tablet_dispatch(device->dispatch);
if (tablet->touch_device == removed_device)
tablet->touch_device = NULL;
if (tablet->rotation.touch_device == removed_device) {
tablet->rotation.touch_device = NULL;
tablet->rotation.touch_device_left_handed_state = false;
tablet_change_rotation(device, DO_NOTIFY);
}
}
static void
tablet_check_initial_proximity(struct evdev_device *device,
struct evdev_dispatch *dispatch)
{
struct tablet_dispatch *tablet = tablet_dispatch(dispatch);
struct libinput *li = tablet_libinput_context(tablet);
int code, state;
enum libinput_tablet_tool_type tool;
for (tool = LIBINPUT_TABLET_TOOL_TYPE_PEN;
tool <= LIBINPUT_TABLET_TOOL_TYPE_MAX;
tool++) {
code = tablet_tool_to_evcode(tool);
/* we only expect one tool to be in proximity at a time */
if (libevdev_fetch_event_value(device->evdev,
EV_KEY,
code,
&state) && state) {
tablet->tool_state = bit(tool);
tablet->prev_tool_state = bit(tool);
break;
}
}
if (!tablet->tool_state)
return;
tablet_update_tool(tablet, device, tool, state);
if (tablet->quirks.need_to_force_prox_out)
tablet_proximity_out_quirk_set_timer(tablet, libinput_now(li));
tablet->current_tool.id =
libevdev_get_event_value(device->evdev,
EV_ABS,
ABS_MISC);
/* we can't fetch MSC_SERIAL from the kernel, so we set the serial
* to 0 for now. On the first real event from the device we get the
* serial (if any) and that event will be converted into a proximity
* event */
tablet->current_tool.serial = 0;
}
/* Called when the touchpad toggles to left-handed */
static void
tablet_left_handed_toggled(struct evdev_dispatch *dispatch,
struct evdev_device *device,
bool left_handed_enabled)
{
struct tablet_dispatch *tablet = tablet_dispatch(dispatch);
if (!tablet->rotation.touch_device)
return;
evdev_log_debug(device,
"tablet-rotation: touchpad is %s\n",
left_handed_enabled ? "left-handed" : "right-handed");
/* Our left-handed config is independent even though rotation is
* locked. So we rotate when either device is left-handed. But it
* can only be actually changed when the device is in a neutral
* state, hence the want_rotate.
*/
tablet->rotation.touch_device_left_handed_state = left_handed_enabled;
tablet_change_rotation(device, DONT_NOTIFY);
}
static struct evdev_dispatch_interface tablet_interface = {
.process = tablet_process,
.suspend = tablet_suspend,
.remove = NULL,
.destroy = tablet_destroy,
.device_added = tablet_device_added,
.device_removed = tablet_device_removed,
.device_suspended = NULL,
.device_resumed = NULL,
.post_added = tablet_check_initial_proximity,
.touch_arbitration_toggle = NULL,
.touch_arbitration_update_rect = NULL,
.get_switch_state = NULL,
.left_handed_toggle = tablet_left_handed_toggled,
};
static void
tablet_init_calibration(struct tablet_dispatch *tablet,
struct evdev_device *device,
bool is_display_tablet)
{
if (is_display_tablet || libevdev_has_property(device->evdev, INPUT_PROP_DIRECT))
evdev_init_calibration(device, &tablet->calibration);
}
static int
tablet_area_has_rectangle(struct libinput_device *device)
{
return 1;
}
static enum libinput_config_status
tablet_area_set_rectangle(struct libinput_device *device,
const struct libinput_config_area_rectangle *rectangle)
{
struct evdev_device *evdev = evdev_device(device);
struct tablet_dispatch *tablet = tablet_dispatch(evdev->dispatch);
if (rectangle->x1 >= rectangle->x2 || rectangle->y1 >= rectangle->y2)
return LIBINPUT_CONFIG_STATUS_INVALID;
if (rectangle->x1 < 0.0 || rectangle->x2 > 1.0 ||
rectangle->y1 < 0.0 || rectangle->y2 > 1.0)
return LIBINPUT_CONFIG_STATUS_INVALID;
tablet->area.want_rect = *rectangle;
tablet_change_area(evdev);
return LIBINPUT_CONFIG_STATUS_SUCCESS;
}
static struct libinput_config_area_rectangle
tablet_area_get_rectangle(struct libinput_device *device)
{
struct evdev_device *evdev = evdev_device(device);
struct tablet_dispatch *tablet = tablet_dispatch(evdev->dispatch);
return tablet->area.rect;
}
static struct libinput_config_area_rectangle
tablet_area_get_default_rectangle(struct libinput_device *device)
{
struct libinput_config_area_rectangle rect = {
0.0, 0.0, 1.0, 1.0,
};
return rect;
}
static void
tablet_init_area(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
tablet->area.rect = (struct libinput_config_area_rectangle) {
0.0, 0.0, 1.0, 1.0,
};
tablet->area.want_rect = tablet->area.rect;
tablet->area.x = *device->abs.absinfo_x;
tablet->area.y = *device->abs.absinfo_y;
if (!libevdev_has_property(device->evdev, INPUT_PROP_DIRECT)) {
device->base.config.area = &tablet->area.config;
tablet->area.config.has_rectangle = tablet_area_has_rectangle;
tablet->area.config.set_rectangle = tablet_area_set_rectangle;
tablet->area.config.get_rectangle = tablet_area_get_rectangle;
tablet->area.config.get_default_rectangle = tablet_area_get_default_rectangle;
}
}
static void
tablet_init_proximity_threshold(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
/* This rules out most of the bamboos and other devices, we're
* pretty much down to
*/
if (!libevdev_has_event_code(device->evdev, EV_KEY, BTN_TOOL_MOUSE) &&
!libevdev_has_event_code(device->evdev, EV_KEY, BTN_TOOL_LENS))
return;
/* 42 is the default proximity threshold the xf86-input-wacom driver
* uses for Intuos/Cintiq models. Graphire models have a threshold
* of 10 but since they haven't been manufactured in ages and the
* intersection of users having a graphire, running libinput and
* wanting to use the mouse/lens cursor tool is small enough to not
* worry about it for now. If we need to, we can introduce a udev
* property later.
*
* Value is in device coordinates.
*/
tablet->cursor_proximity_threshold = 42;
}
static uint32_t
tablet_accel_config_get_profiles(struct libinput_device *libinput_device)
{
return LIBINPUT_CONFIG_ACCEL_PROFILE_NONE;
}
static enum libinput_config_status
tablet_accel_config_set_profile(struct libinput_device *libinput_device,
enum libinput_config_accel_profile profile)
{
return LIBINPUT_CONFIG_STATUS_UNSUPPORTED;
}
static enum libinput_config_accel_profile
tablet_accel_config_get_profile(struct libinput_device *libinput_device)
{
return LIBINPUT_CONFIG_ACCEL_PROFILE_NONE;
}
static enum libinput_config_accel_profile
tablet_accel_config_get_default_profile(struct libinput_device *libinput_device)
{
return LIBINPUT_CONFIG_ACCEL_PROFILE_NONE;
}
static int
tablet_init_accel(struct tablet_dispatch *tablet, struct evdev_device *device)
{
const struct input_absinfo *x, *y;
struct motion_filter *filter;
x = device->abs.absinfo_x;
y = device->abs.absinfo_y;
filter = create_pointer_accelerator_filter_tablet(x->resolution,
y->resolution);
if (!filter)
return -1;
evdev_device_init_pointer_acceleration(device, filter);
/* we override the profile hooks for accel configuration with hooks
* that don't allow selection of profiles */
device->pointer.config.get_profiles = tablet_accel_config_get_profiles;
device->pointer.config.set_profile = tablet_accel_config_set_profile;
device->pointer.config.get_profile = tablet_accel_config_get_profile;
device->pointer.config.get_default_profile = tablet_accel_config_get_default_profile;
return 0;
}
static void
tablet_init_left_handed(struct evdev_device *device,
WacomDevice *wacom)
{
bool has_left_handed = true;
#if HAVE_LIBWACOM
has_left_handed = !wacom || libwacom_is_reversible(wacom);
#endif
if (has_left_handed)
evdev_init_left_handed(device,
tablet_change_to_left_handed);
}
static inline bool
tablet_is_display_tablet(WacomDevice *wacom)
{
#if HAVE_LIBWACOM
return !wacom ||
(libwacom_get_integration_flags(wacom) & (WACOM_DEVICE_INTEGRATED_SYSTEM|WACOM_DEVICE_INTEGRATED_DISPLAY));
#else
return true;
#endif
}
static inline bool
tablet_is_aes(struct evdev_device *device, WacomDevice *wacom)
{
#if HAVE_LIBWACOM
int vid = evdev_device_get_id_vendor(device);
/* Wacom-specific check for whether smoothing is required:
* libwacom keeps all the AES pens in a single group, so any device
* that supports AES pens will list all AES pens. 0x11 is one of the
* lenovo pens so we use that as the flag of whether the tablet
* is an AES tablet
*/
if (wacom && vid == VENDOR_ID_WACOM) {
int nstyli;
const int *stylus_ids = libwacom_get_supported_styli(wacom, &nstyli);
for (int i = 0; i < nstyli; i++) {
if (stylus_ids[i] == 0x11) {
return true;
}
}
}
#endif
return false;
}
static void
tablet_init_smoothing(struct evdev_device *device,
struct tablet_dispatch *tablet,
bool is_aes)
{
size_t history_size = ARRAY_LENGTH(tablet->history.samples);
struct quirks_context *quirks = NULL;
struct quirks *q = NULL;
bool use_smoothing = true;
quirks = evdev_libinput_context(device)->quirks;
q = quirks_fetch_for_device(quirks, device->udev_device);
/* By default, always enable smoothing except on AES devices.
* AttrTabletSmoothing can override this, if necessary.
*/
if (!q || !quirks_get_bool(q, QUIRK_ATTR_TABLET_SMOOTHING, &use_smoothing))
use_smoothing = !is_aes;
/* Setting the history size to 1 means we never do any actual smoothing. */
if (!use_smoothing)
history_size = 1;
quirks_unref(q);
tablet->history.size = history_size;
}
static bool
tablet_reject_device(struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
double w, h;
bool has_xy, has_pen, has_btn_stylus, has_size;
has_xy = libevdev_has_event_code(evdev, EV_ABS, ABS_X) &&
libevdev_has_event_code(evdev, EV_ABS, ABS_Y);
has_pen = libevdev_has_event_code(evdev, EV_KEY, BTN_TOOL_PEN);
has_btn_stylus = libevdev_has_event_code(evdev, EV_KEY, BTN_STYLUS);
has_size = evdev_device_get_size(device, &w, &h) == 0;
if (has_xy && (has_pen || has_btn_stylus) && has_size)
return false;
evdev_log_bug_libinput(device,
"missing tablet capabilities:%s%s%s%s. "
"Ignoring this device.\n",
has_xy ? "" : " xy",
has_pen ? "" : " pen",
has_btn_stylus ? "" : " btn-stylus",
has_size ? "" : " resolution");
return true;
}
static void
tablet_fix_tilt(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
struct libevdev *evdev = device->evdev;
if (libevdev_has_event_code(evdev, EV_ABS, ABS_TILT_X) !=
libevdev_has_event_code(evdev, EV_ABS, ABS_TILT_Y)) {
libevdev_disable_event_code(evdev, EV_ABS, ABS_TILT_X);
libevdev_disable_event_code(evdev, EV_ABS, ABS_TILT_Y);
return;
}
if (!libevdev_has_event_code(evdev, EV_ABS, ABS_TILT_X))
return;
/* Wacom has three types of devices:
* - symmetrical: [-90, 90], like the ISDv4 524c
* - asymmetrical: [-64, 63], like the Cintiq l3HDT
* - zero-based: [0, 127], like the Cintiq 12WX
*
* Note how the latter two cases have an even range and thus do
* not have a logical center value. But this is tilt and at
* least in the asymmetrical case we assume that hardware zero
* means vertical. So we cheat and adjust the range depending
* on whether it's odd, then use the center value.
*
* Since it's always the max that's one too low let's go with that and
* fix it if we run into a device where that isn't the case.
*/
for (unsigned int axis = ABS_TILT_X; axis <= ABS_TILT_Y; axis++) {
struct input_absinfo abs = *libevdev_get_abs_info(evdev, axis);
/* Don't touch axes reporting radians */
if (abs.resolution != 0)
continue;
if ((int)absinfo_range(&abs) % 2 == 1)
continue;
abs.maximum += 1;
libevdev_set_abs_info(evdev, axis, &abs);
evdev_log_debug(device,
"Adjusting %s range to [%d, %d]\n",
libevdev_event_code_get_name(EV_ABS, axis),
abs.minimum,
abs.maximum);
}
}
static int
tablet_init(struct tablet_dispatch *tablet,
struct evdev_device *device)
{
struct libinput *li = evdev_libinput_context(device);
struct libevdev *evdev = device->evdev;
enum libinput_tablet_tool_axis axis;
int rc = -1;
WacomDevice *wacom = NULL;
#if HAVE_LIBWACOM
WacomDeviceDatabase *db = libinput_libwacom_ref(li);
if (db) {
char event_path[64];
snprintf(event_path,
sizeof(event_path),
"/dev/input/%s",
evdev_device_get_sysname(device));
wacom = libwacom_new_from_path(db, event_path, WFALLBACK_NONE, NULL);
if (!wacom) {
wacom = libwacom_new_from_usbid(db,
evdev_device_get_id_vendor(device),
evdev_device_get_id_product(device),
NULL);
}
if (!wacom) {
evdev_log_info(device,
"device \"%s\" (%04x:%04x) is not known to libwacom\n",
evdev_device_get_name(device),
evdev_device_get_id_vendor(device),
evdev_device_get_id_product(device));
}
}
#endif
tablet->base.dispatch_type = DISPATCH_TABLET;
tablet->base.interface = &tablet_interface;
tablet->device = device;
tablet->status = TABLET_NONE;
tablet->current_tool.type = LIBINPUT_TOOL_NONE;
list_init(&tablet->tool_list);
if (tablet_reject_device(device))
goto out;
bool is_aes = tablet_is_aes(device, wacom);
bool is_display_tablet = tablet_is_display_tablet(wacom);
if (!libevdev_has_event_code(evdev, EV_KEY, BTN_TOOL_PEN)) {
libevdev_enable_event_code(evdev, EV_KEY, BTN_TOOL_PEN, NULL);
tablet->quirks.proximity_out_forced = true;
}
/* Our rotation code only works with Wacoms, let's wait until
* someone shouts */
if (evdev_device_get_id_vendor(device) != VENDOR_ID_WACOM) {
libevdev_disable_event_code(evdev, EV_KEY, BTN_TOOL_MOUSE);
libevdev_disable_event_code(evdev, EV_KEY, BTN_TOOL_LENS);
}
tablet_fix_tilt(tablet, device);
tablet_init_calibration(tablet, device, is_display_tablet);
tablet_init_area(tablet, device);
tablet_init_proximity_threshold(tablet, device);
rc = tablet_init_accel(tablet, device);
if (rc != 0)
goto out;
evdev_init_sendevents(device, &tablet->base);
tablet_init_left_handed(device, wacom);
tablet_init_smoothing(device, tablet, is_aes);
for (axis = LIBINPUT_TABLET_TOOL_AXIS_X;
axis <= LIBINPUT_TABLET_TOOL_AXIS_MAX;
axis++) {
if (tablet_device_has_axis(tablet, axis))
set_bit(tablet->axis_caps, axis);
}
tablet_set_status(tablet, TABLET_TOOL_OUT_OF_PROXIMITY);
/* We always enable the proximity out quirk, but disable it once a
device gives us the right event sequence */
tablet->quirks.need_to_force_prox_out = true;
libinput_timer_init(&tablet->quirks.prox_out_timer,
li,
"proxout",
tablet_proximity_out_quirk_timer_func,
tablet);
rc = 0;
out:
#if HAVE_LIBWACOM
if (wacom)
libwacom_destroy(wacom);
if (db)
libinput_libwacom_unref(li);
#endif
return rc;
}
struct evdev_dispatch *
evdev_tablet_create(struct evdev_device *device)
{
struct tablet_dispatch *tablet;
struct libinput *li = evdev_libinput_context(device);
libinput_libwacom_ref(li);
/* Stop false positives caused by the forced proximity code */
if (getenv("LIBINPUT_RUNNING_TEST_SUITE"))
FORCED_PROXOUT_TIMEOUT = 150 * 1000; /* µs */
tablet = zalloc(sizeof *tablet);
if (tablet_init(tablet, device) != 0) {
tablet_destroy(&tablet->base);
return NULL;
}
return &tablet->base;
}
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