/* * Copyright (c) 2011 Intel Corporation. All Rights Reserved. * Copyright (c) Imagination Technologies Limited, UK * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /****************************************************************************** @File msvdx_vec_mpeg2_reg_io2.h @Title MSVDX Offsets @Platform \n @Description \n This file contains the MSVDX_VEC_MPEG2_REG_IO2_H Defintions. ******************************************************************************/ #if !defined (__MSVDX_VEC_MPEG2_REG_IO2_H__) #define __MSVDX_VEC_MPEG2_REG_IO2_H__ #ifdef __cplusplus extern "C" { #endif #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_OFFSET (0x060C) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_ALTERNATE_SCAN #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_ALTERNATE_SCAN_MASK (0x00000200) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_ALTERNATE_SCAN_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_ALTERNATE_SCAN_SHIFT (9) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_Q_SCALE_TYPE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_Q_SCALE_TYPE_MASK (0x00000100) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_Q_SCALE_TYPE_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_Q_SCALE_TYPE_SHIFT (8) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_INTRA_DC_PRECISION #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_DC_PRECISION_MASK (0x000000C0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_DC_PRECISION_LSBMASK (0x00000003) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_DC_PRECISION_SHIFT (6) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_TOP_FIELD_FIRST #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_TOP_FIELD_FIRST_MASK (0x00000020) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_TOP_FIELD_FIRST_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_TOP_FIELD_FIRST_SHIFT (5) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_CONCEALMENT_MOTION_VECTORS #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_CONCEALMENT_MOTION_VECTORS_MASK (0x00000010) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_CONCEALMENT_MOTION_VECTORS_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_CONCEALMENT_MOTION_VECTORS_SHIFT (4) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_FRAME_PRED_FRAME_DCT #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_FRAME_PRED_FRAME_DCT_MASK (0x00000008) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_FRAME_PRED_FRAME_DCT_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_FRAME_PRED_FRAME_DCT_SHIFT (3) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_PICTURE_STRUCTURE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_PICTURE_STRUCTURE_MASK (0x00000006) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_PICTURE_STRUCTURE_LSBMASK (0x00000003) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_PICTURE_STRUCTURE_SHIFT (1) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_INTRA_VLC_FORMAT #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_VLC_FORMAT_MASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_VLC_FORMAT_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_VLC_FORMAT_SHIFT (0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_OFFSET (0x0610) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_PICTURE_CODING_TYPE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_PICTURE_CODING_TYPE_MASK (0x00070000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_PICTURE_CODING_TYPE_LSBMASK (0x00000007) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_PICTURE_CODING_TYPE_SHIFT (16) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_F_CODE00 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE00_MASK (0x0000F000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE00_LSBMASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE00_SHIFT (12) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_F_CODE01 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE01_MASK (0x00000F00) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE01_LSBMASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE01_SHIFT (8) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_F_CODE10 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE10_MASK (0x000000F0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE10_LSBMASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE10_SHIFT (4) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_F_CODE11 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE11_MASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE11_LSBMASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE11_SHIFT (0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_OFFSET (0x0614) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_SLICE FE_LAST_IN_PICTURE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_LAST_IN_PICTURE_MASK (0x20000000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_LAST_IN_PICTURE_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_LAST_IN_PICTURE_SHIFT (29) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_SLICE FE_FIRST_IN_ROW #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_FIRST_IN_ROW_MASK (0x10000000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_FIRST_IN_ROW_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_FIRST_IN_ROW_SHIFT (28) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_SLICE FE_SLICE_VERTICAL_POSITION_MINUS1 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_SLICE_VERTICAL_POSITION_MINUS1_MASK (0x0FE00000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_SLICE_VERTICAL_POSITION_MINUS1_LSBMASK (0x0000007F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_SLICE_VERTICAL_POSITION_MINUS1_SHIFT (21) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_SLICE FE_QUANTISER_SCALE_CODE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_QUANTISER_SCALE_CODE_MASK (0x001F0000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_QUANTISER_SCALE_CODE_LSBMASK (0x0000001F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_QUANTISER_SCALE_CODE_SHIFT (16) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS0_OFFSET (0x0650) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SPS0 BE_HORIZONTAL_SIZE_MINUS1 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS0_BE_HORIZONTAL_SIZE_MINUS1_MASK (0x0000007F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS0_BE_HORIZONTAL_SIZE_MINUS1_LSBMASK (0x0000007F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS0_BE_HORIZONTAL_SIZE_MINUS1_SHIFT (0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS1_OFFSET (0x0654) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SPS1 BE_VERTICAL_SIZE_MINUS1 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS1_BE_VERTICAL_SIZE_MINUS1_MASK (0x0000007F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS1_BE_VERTICAL_SIZE_MINUS1_LSBMASK (0x0000007F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS1_BE_VERTICAL_SIZE_MINUS1_SHIFT (0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_OFFSET (0x0658) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_FRAME_PRED_FRAME_DCT #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FRAME_PRED_FRAME_DCT_MASK (0x00000200) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FRAME_PRED_FRAME_DCT_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FRAME_PRED_FRAME_DCT_SHIFT (9) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_Q_SCALE_TYPE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_Q_SCALE_TYPE_MASK (0x00000100) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_Q_SCALE_TYPE_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_Q_SCALE_TYPE_SHIFT (8) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_INTRA_DC_PRECISION #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_INTRA_DC_PRECISION_MASK (0x000000C0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_INTRA_DC_PRECISION_LSBMASK (0x00000003) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_INTRA_DC_PRECISION_SHIFT (6) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_FULL_PEL_BACKWARD #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_BACKWARD_MASK (0x00000020) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_BACKWARD_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_BACKWARD_SHIFT (5) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_FULL_PEL_FORWARD #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_FORWARD_MASK (0x00000010) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_FORWARD_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_FORWARD_SHIFT (4) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_ALTERNATE_SCAN #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_ALTERNATE_SCAN_MASK (0x00000008) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_ALTERNATE_SCAN_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_ALTERNATE_SCAN_SHIFT (3) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_SPATIAL_TEMPORAL_WEIGHT_CODE_TABLE_INDEX #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_WEIGHT_CODE_TABLE_INDEX_MASK (0x00000006) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_WEIGHT_CODE_TABLE_INDEX_LSBMASK (0x00000003) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_WEIGHT_CODE_TABLE_INDEX_SHIFT (1) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_SPATIAL_TEMPORAL_SCALABLE_FLAG #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_SCALABLE_FLAG_MASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_SCALABLE_FLAG_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_SCALABLE_FLAG_SHIFT (0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_OFFSET (0x065C) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS1 BE_F_CODE00 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE00_MASK (0x0000F000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE00_LSBMASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE00_SHIFT (12) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS1 BE_F_CODE01 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE01_MASK (0x00000F00) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE01_LSBMASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE01_SHIFT (8) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS1 BE_F_CODE10 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE10_MASK (0x000000F0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE10_LSBMASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE10_SHIFT (4) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS1 BE_F_CODE11 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE11_MASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE11_LSBMASK (0x0000000F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE11_SHIFT (0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_OFFSET (0x0660) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS2 BE_PICTURE_CODING_TYPE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_CODING_TYPE_MASK (0x00000070) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_CODING_TYPE_LSBMASK (0x00000007) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_CODING_TYPE_SHIFT (4) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS2 BE_TOP_FIELD_FIRST #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_TOP_FIELD_FIRST_MASK (0x00000008) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_TOP_FIELD_FIRST_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_TOP_FIELD_FIRST_SHIFT (3) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS2 BE_CONCEALMENT_MOTION_VECTORS #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_CONCEALMENT_MOTION_VECTORS_MASK (0x00000004) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_CONCEALMENT_MOTION_VECTORS_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_CONCEALMENT_MOTION_VECTORS_SHIFT (2) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS2 BE_PICTURE_STRUCTURE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_STRUCTURE_MASK (0x00000003) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_STRUCTURE_LSBMASK (0x00000003) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_STRUCTURE_SHIFT (0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_OFFSET (0x0664) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_IP_PAIR_FLAG #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_IP_PAIR_FLAG_MASK (0x00008000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_IP_PAIR_FLAG_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_IP_PAIR_FLAG_SHIFT (15) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_SECOND_FIELD_FLAG #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SECOND_FIELD_FLAG_MASK (0x00004000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SECOND_FIELD_FLAG_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SECOND_FIELD_FLAG_SHIFT (14) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_FIRST_IN_ROW #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_FIRST_IN_ROW_MASK (0x00002000) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_FIRST_IN_ROW_LSBMASK (0x00000001) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_FIRST_IN_ROW_SHIFT (13) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_SLICE_VERTICAL_POSITION_MINUS1 #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SLICE_VERTICAL_POSITION_MINUS1_MASK (0x00000FE0) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SLICE_VERTICAL_POSITION_MINUS1_LSBMASK (0x0000007F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SLICE_VERTICAL_POSITION_MINUS1_SHIFT (5) // MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_QUANTISER_SCALE_CODE #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_QUANTISER_SCALE_CODE_MASK (0x0000001F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_QUANTISER_SCALE_CODE_LSBMASK (0x0000001F) #define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_QUANTISER_SCALE_CODE_SHIFT (0) #ifdef __cplusplus } #endif #endif /* __MSVDX_VEC_MPEG2_REG_IO2_H__ */