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Diffstat (limited to 'va/va.h')
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@@ -0,0 +1,1729 @@ +/* + * Copyright (c) 2007-2009 Intel Corporation. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL INTEL AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +/* + * Video Acceleration (VA) API Specification + * + * Rev. 0.30 + * <jonathan.bian@intel.com> + * + * Revision History: + * rev 0.10 (12/10/2006 Jonathan Bian) - Initial draft + * rev 0.11 (12/15/2006 Jonathan Bian) - Fixed some errors + * rev 0.12 (02/05/2007 Jonathan Bian) - Added VC-1 data structures for slice level decode + * rev 0.13 (02/28/2007 Jonathan Bian) - Added GetDisplay() + * rev 0.14 (04/13/2007 Jonathan Bian) - Fixed MPEG-2 PictureParameter structure, cleaned up a few funcs. + * rev 0.15 (04/20/2007 Jonathan Bian) - Overhauled buffer management + * rev 0.16 (05/02/2007 Jonathan Bian) - Added error codes and fixed some issues with configuration + * rev 0.17 (05/07/2007 Jonathan Bian) - Added H.264/AVC data structures for slice level decode. + * rev 0.18 (05/14/2007 Jonathan Bian) - Added data structures for MPEG-4 slice level decode + * and MPEG-2 motion compensation. + * rev 0.19 (08/06/2007 Jonathan Bian) - Removed extra type for bitplane data. + * rev 0.20 (08/08/2007 Jonathan Bian) - Added missing fields to VC-1 PictureParameter structure. + * rev 0.21 (08/20/2007 Jonathan Bian) - Added image and subpicture support. + * rev 0.22 (08/27/2007 Jonathan Bian) - Added support for chroma-keying and global alpha. + * rev 0.23 (09/11/2007 Jonathan Bian) - Fixed some issues with images and subpictures. + * rev 0.24 (09/18/2007 Jonathan Bian) - Added display attributes. + * rev 0.25 (10/18/2007 Jonathan Bian) - Changed to use IDs only for some types. + * rev 0.26 (11/07/2007 Waldo Bastian) - Change vaCreateBuffer semantics + * rev 0.27 (11/19/2007 Matt Sottek) - Added DeriveImage + * rev 0.28 (12/06/2007 Jonathan Bian) - Added new versions of PutImage and AssociateSubpicture + * to enable scaling + * rev 0.29 (02/07/2008 Jonathan Bian) - VC1 parameter fixes, + * added VA_STATUS_ERROR_RESOLUTION_NOT_SUPPORTED + * rev 0.30 (03/01/2009 Jonathan Bian) - Added encoding support for H.264 BP and MPEG-4 SP and fixes + * for ISO C conformance. + * rev 0.31 (09/02/2009 Gwenole Beauchesne) - VC-1/H264 fields change for VDPAU and XvBA backend + * Application needs to relink with the new library. + * + * Acknowledgements: + * Some concepts borrowed from XvMC and XvImage. + * Waldo Bastian (Intel), Matt Sottek (Intel), Austin Yuan (Intel), and Gwenole Beauchesne (SDS) + * contributed to various aspects of the API. + */ + +#ifndef _VA_H_ +#define _VA_H_ + +#include <va/va_version.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* +Overview + +The VA API is intended to provide an interface between a video decode/encode/display +application (client) and a hardware accelerator (server), to off-load +video decode/encode/display operations from the host to the hardware accelerator at various +entry-points. + +The basic operation steps are: + +- Negotiate a mutually acceptable configuration with the server to lock + down profile, entrypoints, and other attributes that will not change on + a frame-by-frame basis. +- Create a decode context which represents a "virtualized" hardware decode + device +- Get and fill decode buffers with picture level, slice level and macroblock + level data (depending on entrypoints) +- Pass the decode buffers to the server to decode the current frame + +Initialization & Configuration Management + +- Find out supported profiles +- Find out entrypoints for a given profile +- Find out configuration attributes for a given profile/entrypoint pair +- Create a configuration for use by the decoder + +*/ + +typedef void* VADisplay; /* window system dependent */ + +typedef int VAStatus; /* Return status type from functions */ +/* Values for the return status */ +#define VA_STATUS_SUCCESS 0x00000000 +#define VA_STATUS_ERROR_OPERATION_FAILED 0x00000001 +#define VA_STATUS_ERROR_ALLOCATION_FAILED 0x00000002 +#define VA_STATUS_ERROR_INVALID_DISPLAY 0x00000003 +#define VA_STATUS_ERROR_INVALID_CONFIG 0x00000004 +#define VA_STATUS_ERROR_INVALID_CONTEXT 0x00000005 +#define VA_STATUS_ERROR_INVALID_SURFACE 0x00000006 +#define VA_STATUS_ERROR_INVALID_BUFFER 0x00000007 +#define VA_STATUS_ERROR_INVALID_IMAGE 0x00000008 +#define VA_STATUS_ERROR_INVALID_SUBPICTURE 0x00000009 +#define VA_STATUS_ERROR_ATTR_NOT_SUPPORTED 0x0000000a +#define VA_STATUS_ERROR_MAX_NUM_EXCEEDED 0x0000000b +#define VA_STATUS_ERROR_UNSUPPORTED_PROFILE 0x0000000c +#define VA_STATUS_ERROR_UNSUPPORTED_ENTRYPOINT 0x0000000d +#define VA_STATUS_ERROR_UNSUPPORTED_RT_FORMAT 0x0000000e +#define VA_STATUS_ERROR_UNSUPPORTED_BUFFERTYPE 0x0000000f +#define VA_STATUS_ERROR_SURFACE_BUSY 0x00000010 +#define VA_STATUS_ERROR_FLAG_NOT_SUPPORTED 0x00000011 +#define VA_STATUS_ERROR_INVALID_PARAMETER 0x00000012 +#define VA_STATUS_ERROR_RESOLUTION_NOT_SUPPORTED 0x00000013 +#define VA_STATUS_ERROR_UNIMPLEMENTED 0x00000014 +#define VA_STATUS_ERROR_SURFACE_IN_DISPLAYING 0x00000015 +#define VA_STATUS_ERROR_UNKNOWN 0xFFFFFFFF + +/* De-interlacing flags for vaPutSurface() */ +#define VA_FRAME_PICTURE 0x00000000 +#define VA_TOP_FIELD 0x00000001 +#define VA_BOTTOM_FIELD 0x00000002 + +/* + * Clears the drawable with background color. + * for hardware overlay based implementation this flag + * can be used to turn off the overlay + */ +#define VA_CLEAR_DRAWABLE 0x00000008 + +/* Color space conversion flags for vaPutSurface() */ +#define VA_SRC_BT601 0x00000010 +#define VA_SRC_BT709 0x00000020 + +/* + * Returns a short english description of error_status + */ +const char *vaErrorStr(VAStatus error_status); + +/* + * Initialization: + * A display must be obtained by calling vaGetDisplay() before calling + * vaInitialize() and other functions. This connects the API to the + * native window system. + * For X Windows, native_dpy would be from XOpenDisplay() + */ +typedef void* NativeDisplay; /* window system dependent */ + +/* + * Initialize the library + */ +VAStatus vaInitialize ( + VADisplay dpy, + int *major_version, /* out */ + int *minor_version /* out */ +); + +/* + * After this call, all library internal resources will be cleaned up + */ +VAStatus vaTerminate ( + VADisplay dpy +); + +/* + * vaQueryVendorString returns a pointer to a zero-terminated string + * describing some aspects of the VA implemenation on a specific + * hardware accelerator. The format of the returned string is vendor + * specific and at the discretion of the implementer. + * e.g. for the Intel GMA500 implementation, an example would be: + * "Intel GMA500 - 2.0.0.32L.0005" + */ +const char *vaQueryVendorString ( + VADisplay dpy +); + +typedef int (*VAPrivFunc)(); + +/* + * Return a function pointer given a function name in the library. + * This allows private interfaces into the library + */ +VAPrivFunc vaGetLibFunc ( + VADisplay dpy, + const char *func +); + +/* Currently defined profiles */ +typedef enum +{ + VAProfileMPEG2Simple = 0, + VAProfileMPEG2Main = 1, + VAProfileMPEG4Simple = 2, + VAProfileMPEG4AdvancedSimple = 3, + VAProfileMPEG4Main = 4, + VAProfileH264Baseline = 5, + VAProfileH264Main = 6, + VAProfileH264High = 7, + VAProfileVC1Simple = 8, + VAProfileVC1Main = 9, + VAProfileVC1Advanced = 10, + VAProfileH263Baseline = 11 +} VAProfile; + +/* + * Currently defined entrypoints + */ +typedef enum +{ + VAEntrypointVLD = 1, + VAEntrypointIZZ = 2, + VAEntrypointIDCT = 3, + VAEntrypointMoComp = 4, + VAEntrypointDeblocking = 5, + VAEntrypointEncSlice = 6 /* slice level encode */ +} VAEntrypoint; + +/* Currently defined configuration attribute types */ +typedef enum +{ + VAConfigAttribRTFormat = 0, + VAConfigAttribSpatialResidual = 1, + VAConfigAttribSpatialClipping = 2, + VAConfigAttribIntraResidual = 3, + VAConfigAttribEncryption = 4, + VAConfigAttribRateControl = 5 +} VAConfigAttribType; + +/* + * Configuration attributes + * If there is more than one value for an attribute, a default + * value will be assigned to the attribute if the client does not + * specify the attribute when creating a configuration + */ +typedef struct _VAConfigAttrib { + VAConfigAttribType type; + unsigned int value; /* OR'd flags (bits) for this attribute */ +} VAConfigAttrib; + +/* attribute value for VAConfigAttribRTFormat */ +#define VA_RT_FORMAT_YUV420 0x00000001 +#define VA_RT_FORMAT_YUV422 0x00000002 +#define VA_RT_FORMAT_YUV444 0x00000004 +#define VA_RT_FORMAT_PROTECTED 0x80000000 + +/* attribute value for VAConfigAttribRateControl */ +#define VA_RC_NONE 0x00000001 +#define VA_RC_CBR 0x00000002 +#define VA_RC_VBR 0x00000004 + +/* + * if an attribute is not applicable for a given + * profile/entrypoint pair, then set the value to the following + */ +#define VA_ATTRIB_NOT_SUPPORTED 0x80000000 + +/* Get maximum number of profiles supported by the implementation */ +int vaMaxNumProfiles ( + VADisplay dpy +); + +/* Get maximum number of entrypoints supported by the implementation */ +int vaMaxNumEntrypoints ( + VADisplay dpy +); + +/* Get maximum number of attributs supported by the implementation */ +int vaMaxNumConfigAttributes ( + VADisplay dpy +); + +/* + * Query supported profiles + * The caller must provide a "profile_list" array that can hold at + * least vaMaxNumProfile() entries. The actual number of profiles + * returned in "profile_list" is returned in "num_profile". + */ +VAStatus vaQueryConfigProfiles ( + VADisplay dpy, + VAProfile *profile_list, /* out */ + int *num_profiles /* out */ +); + +/* + * Query supported entrypoints for a given profile + * The caller must provide an "entrypoint_list" array that can hold at + * least vaMaxNumEntrypoints() entries. The actual number of entrypoints + * returned in "entrypoint_list" is returned in "num_entrypoints". + */ +VAStatus vaQueryConfigEntrypoints ( + VADisplay dpy, + VAProfile profile, + VAEntrypoint *entrypoint_list, /* out */ + int *num_entrypoints /* out */ +); + +/* + * Get attributes for a given profile/entrypoint pair + * The caller must provide an "attrib_list" with all attributes to be + * retrieved. Upon return, the attributes in "attrib_list" have been + * updated with their value. Unknown attributes or attributes that are + * not supported for the given profile/entrypoint pair will have their + * value set to VA_ATTRIB_NOT_SUPPORTED + */ +VAStatus vaGetConfigAttributes ( + VADisplay dpy, + VAProfile profile, + VAEntrypoint entrypoint, + VAConfigAttrib *attrib_list, /* in/out */ + int num_attribs +); + +/* Generic ID type, can be re-typed for specific implementation */ +typedef unsigned int VAGenericID; + +typedef VAGenericID VAConfigID; + +/* + * Create a configuration for the decode pipeline + * it passes in the attribute list that specifies the attributes it cares + * about, with the rest taking default values. + */ +VAStatus vaCreateConfig ( + VADisplay dpy, + VAProfile profile, + VAEntrypoint entrypoint, + VAConfigAttrib *attrib_list, + int num_attribs, + VAConfigID *config_id /* out */ +); + +/* + * Free resources associdated with a given config + */ +VAStatus vaDestroyConfig ( + VADisplay dpy, + VAConfigID config_id +); + +/* + * Query all attributes for a given configuration + * The profile of the configuration is returned in "profile" + * The entrypoint of the configuration is returned in "entrypoint" + * The caller must provide an "attrib_list" array that can hold at least + * vaMaxNumConfigAttributes() entries. The actual number of attributes + * returned in "attrib_list" is returned in "num_attribs" + */ +VAStatus vaQueryConfigAttributes ( + VADisplay dpy, + VAConfigID config_id, + VAProfile *profile, /* out */ + VAEntrypoint *entrypoint, /* out */ + VAConfigAttrib *attrib_list,/* out */ + int *num_attribs /* out */ +); + + +/* + * Contexts and Surfaces + * + * Context represents a "virtual" video decode pipeline. Surfaces are render + * targets for a given context. The data in the surfaces are not accessible + * to the client and the internal data format of the surface is implementatin + * specific. + * + * Surfaces will be bound to a context when the context is created. Once + * a surface is bound to a given context, it can not be used to create + * another context. The association is removed when the context is destroyed + * + * Both contexts and surfaces are identified by unique IDs and its + * implementation specific internals are kept opaque to the clients + */ + +typedef VAGenericID VAContextID; + +typedef VAGenericID VASurfaceID; + +#define VA_INVALID_ID 0xffffffff +#define VA_INVALID_SURFACE VA_INVALID_ID + +/* + * vaCreateSurfaces - Create an array of surfaces used for decode and display + * dpy: display + * width: surface width + * height: surface height + * format: VA_RT_FORMAT_YUV420, VA_RT_FORMAT_YUV422 or VA_RT_FORMAT_YUV444 + * num_surfaces: number of surfaces to be created + * surfaces: array of surfaces created upon return + */ +VAStatus vaCreateSurfaces ( + VADisplay dpy, + int width, + int height, + int format, + int num_surfaces, + VASurfaceID *surfaces /* out */ +); + +/* Wrap a CI (camera imaging) frame as a VA surface to share captured video between camear + * and VA encode. With frame_id, VA driver need to call CI interfaces to get the information + * of the frame, and to determine if the frame can be wrapped as a VA surface + * + * Application should make sure the frame is idle before the frame is passed into VA stack + * and also a vaSyncSurface should be called before application tries to access the frame + * from CI stack + */ +VAStatus vaCreateSurfaceFromCIFrame ( + VADisplay dpy, + unsigned long frame_id, + VASurfaceID *surface /* out */ +); + + +/* + * vaDestroySurfaces - Destroy resources associated with surfaces. + * Surfaces can only be destroyed after the context associated has been + * destroyed. + * dpy: display + * surfaces: array of surfaces to destroy + * num_surfaces: number of surfaces in the array to be destroyed. + */ +VAStatus vaDestroySurfaces ( + VADisplay dpy, + VASurfaceID *surfaces, + int num_surfaces +); + +#define VA_PROGRESSIVE 0x1 +/* + * vaCreateContext - Create a context + * dpy: display + * config_id: configuration for the context + * picture_width: coded picture width + * picture_height: coded picture height + * flag: any combination of the following: + * VA_PROGRESSIVE (only progressive frame pictures in the sequence when set) + * render_targets: render targets (surfaces) tied to the context + * num_render_targets: number of render targets in the above array + * context: created context id upon return + */ +VAStatus vaCreateContext ( + VADisplay dpy, + VAConfigID config_id, + int picture_width, + int picture_height, + int flag, + VASurfaceID *render_targets, + int num_render_targets, + VAContextID *context /* out */ +); + +/* + * vaDestroyContext - Destroy a context + * dpy: display + * context: context to be destroyed + */ +VAStatus vaDestroyContext ( + VADisplay dpy, + VAContextID context +); + +/* + * Buffers + * Buffers are used to pass various types of data from the + * client to the server. The server maintains a data store + * for each buffer created, and the client idenfies a buffer + * through a unique buffer id assigned by the server. + */ + +typedef VAGenericID VABufferID; + +typedef enum +{ + VAPictureParameterBufferType = 0, + VAIQMatrixBufferType = 1, + VABitPlaneBufferType = 2, + VASliceGroupMapBufferType = 3, + VASliceParameterBufferType = 4, + VASliceDataBufferType = 5, + VAMacroblockParameterBufferType = 6, + VAResidualDataBufferType = 7, + VADeblockingParameterBufferType = 8, + VAImageBufferType = 9, + VAProtectedSliceDataBufferType = 10, +/* Following are encode buffer types */ + VAEncCodedBufferType = 21, + VAEncSequenceParameterBufferType = 22, + VAEncPictureParameterBufferType = 23, + VAEncSliceParameterBufferType = 24, + VAEncH264VUIBufferType = 25, + VAEncH264SEIBufferType = 26, +} VABufferType; + + +/* + * There will be cases where the bitstream buffer will not have enough room to hold + * the data for the entire slice, and the following flags will be used in the slice + * parameter to signal to the server for the possible cases. + * If a slice parameter buffer and slice data buffer pair is sent to the server with + * the slice data partially in the slice data buffer (BEGIN and MIDDLE cases below), + * then a slice parameter and data buffer needs to be sent again to complete this slice. + */ +#define VA_SLICE_DATA_FLAG_ALL 0x00 /* whole slice is in the buffer */ +#define VA_SLICE_DATA_FLAG_BEGIN 0x01 /* The beginning of the slice is in the buffer but the end if not */ +#define VA_SLICE_DATA_FLAG_MIDDLE 0x02 /* Neither beginning nor end of the slice is in the buffer */ +#define VA_SLICE_DATA_FLAG_END 0x04 /* end of the slice is in the buffer */ + +/* Codec-independent Slice Parameter Buffer base */ +typedef struct _VASliceParameterBufferBase +{ + unsigned int slice_data_size; /* number of bytes in the slice data buffer for this slice */ + unsigned int slice_data_offset; /* the offset to the first byte of slice data */ + unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX definitions */ +} VASliceParameterBufferBase; + +/**************************** + * MPEG-2 data structures + ****************************/ + +/* MPEG-2 Picture Parameter Buffer */ +/* + * For each frame or field, and before any slice data, a single + * picture parameter buffer must be send. + */ +typedef struct _VAPictureParameterBufferMPEG2 +{ + unsigned short horizontal_size; + unsigned short vertical_size; + VASurfaceID forward_reference_picture; + VASurfaceID backward_reference_picture; + /* meanings of the following fields are the same as in the standard */ + int picture_coding_type; + int f_code; /* pack all four fcode into this */ + union { + struct { + unsigned int intra_dc_precision : 2; + unsigned int picture_structure : 2; + unsigned int top_field_first : 1; + unsigned int frame_pred_frame_dct : 1; + unsigned int concealment_motion_vectors : 1; + unsigned int q_scale_type : 1; + unsigned int intra_vlc_format : 1; + unsigned int alternate_scan : 1; + unsigned int repeat_first_field : 1; + unsigned int progressive_frame : 1; + unsigned int is_first_field : 1; /* indicate whether the current field + * is the first field for field picture + */ + } bits; + unsigned int value; + } picture_coding_extension; +} VAPictureParameterBufferMPEG2; + +/* MPEG-2 Inverse Quantization Matrix Buffer */ +typedef struct _VAIQMatrixBufferMPEG2 +{ + int load_intra_quantiser_matrix; + int load_non_intra_quantiser_matrix; + int load_chroma_intra_quantiser_matrix; + int load_chroma_non_intra_quantiser_matrix; + unsigned char intra_quantiser_matrix[64]; + unsigned char non_intra_quantiser_matrix[64]; + unsigned char chroma_intra_quantiser_matrix[64]; + unsigned char chroma_non_intra_quantiser_matrix[64]; +} VAIQMatrixBufferMPEG2; + +/* MPEG-2 Slice Parameter Buffer */ +typedef struct _VASliceParameterBufferMPEG2 +{ + unsigned int slice_data_size;/* number of bytes in the slice data buffer for this slice */ + unsigned int slice_data_offset;/* the offset to the first byte of slice data */ + unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX defintions */ + unsigned int macroblock_offset;/* the offset to the first bit of MB from the first byte of slice data */ + unsigned int slice_horizontal_position; + unsigned int slice_vertical_position; + int quantiser_scale_code; + int intra_slice_flag; +} VASliceParameterBufferMPEG2; + +/* MPEG-2 Macroblock Parameter Buffer */ +typedef struct _VAMacroblockParameterBufferMPEG2 +{ + unsigned short macroblock_address; + /* + * macroblock_address (in raster scan order) + * top-left: 0 + * bottom-right: picture-height-in-mb*picture-width-in-mb - 1 + */ + unsigned char macroblock_type; /* see definition below */ + union { + struct { + unsigned int frame_motion_type : 2; + unsigned int field_motion_type : 2; + unsigned int dct_type : 1; + } bits; + unsigned int value; + } macroblock_modes; + unsigned char motion_vertical_field_select; + /* + * motion_vertical_field_select: + * see section 6.3.17.2 in the spec + * only the lower 4 bits are used + * bit 0: first vector forward + * bit 1: first vector backward + * bit 2: second vector forward + * bit 3: second vector backward + */ + short PMV[2][2][2]; /* see Table 7-7 in the spec */ + unsigned short coded_block_pattern; + /* + * The bitplanes for coded_block_pattern are described + * in Figure 6.10-12 in the spec + */ + + /* Number of skipped macroblocks after this macroblock */ + unsigned short num_skipped_macroblocks; +} VAMacroblockParameterBufferMPEG2; + +/* + * OR'd flags for macroblock_type (section 6.3.17.1 in the spec) + */ +#define VA_MB_TYPE_MOTION_FORWARD 0x02 +#define VA_MB_TYPE_MOTION_BACKWARD 0x04 +#define VA_MB_TYPE_MOTION_PATTERN 0x08 +#define VA_MB_TYPE_MOTION_INTRA 0x10 + +/* + * MPEG-2 Residual Data Buffer + * For each macroblock, there wil be 64 shorts (16-bit) in the + * residual data buffer + */ + +/**************************** + * MPEG-4 Part 2 data structures + ****************************/ + +/* MPEG-4 Picture Parameter Buffer */ +/* + * For each frame or field, and before any slice data, a single + * picture parameter buffer must be send. + */ +typedef struct _VAPictureParameterBufferMPEG4 +{ + unsigned short vop_width; + unsigned short vop_height; + VASurfaceID forward_reference_picture; + VASurfaceID backward_reference_picture; + union { + struct { + unsigned int short_video_header : 1; + unsigned int chroma_format : 2; + unsigned int interlaced : 1; + unsigned int obmc_disable : 1; + unsigned int sprite_enable : 2; + unsigned int sprite_warping_accuracy : 2; + unsigned int quant_type : 1; + unsigned int quarter_sample : 1; + unsigned int data_partitioned : 1; + unsigned int reversible_vlc : 1; + unsigned int resync_marker_disable : 1; + } bits; + unsigned int value; + } vol_fields; + unsigned char no_of_sprite_warping_points; + short sprite_trajectory_du[3]; + short sprite_trajectory_dv[3]; + unsigned char quant_precision; + union { + struct { + unsigned int vop_coding_type : 2; + unsigned int backward_reference_vop_coding_type : 2; + unsigned int vop_rounding_type : 1; + unsigned int intra_dc_vlc_thr : 3; + unsigned int top_field_first : 1; + unsigned int alternate_vertical_scan_flag : 1; + } bits; + unsigned int value; + } vop_fields; + unsigned char vop_fcode_forward; + unsigned char vop_fcode_backward; + unsigned short vop_time_increment_resolution; + /* short header related */ + unsigned char num_gobs_in_vop; + unsigned char num_macroblocks_in_gob; + /* for direct mode prediction */ + short TRB; + short TRD; +} VAPictureParameterBufferMPEG4; + +/* MPEG-4 Inverse Quantization Matrix Buffer */ +typedef struct _VAIQMatrixBufferMPEG4 +{ + int load_intra_quant_mat; + int load_non_intra_quant_mat; + unsigned char intra_quant_mat[64]; + unsigned char non_intra_quant_mat[64]; +} VAIQMatrixBufferMPEG4; + +/* MPEG-4 Slice Parameter Buffer */ +typedef struct _VASliceParameterBufferMPEG4 +{ + unsigned int slice_data_size;/* number of bytes in the slice data buffer for this slice */ + unsigned int slice_data_offset;/* the offset to the first byte of slice data */ + unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX defintions */ + unsigned int macroblock_offset;/* the offset to the first bit of MB from the first byte of slice data */ + unsigned int macroblock_number; + int quant_scale; +} VASliceParameterBufferMPEG4; + +/* + VC-1 data structures +*/ + +typedef enum /* see 7.1.1.32 */ +{ + VAMvMode1Mv = 0, + VAMvMode1MvHalfPel = 1, + VAMvMode1MvHalfPelBilinear = 2, + VAMvModeMixedMv = 3, + VAMvModeIntensityCompensation = 4 +} VAMvModeVC1; + +/* VC-1 Picture Parameter Buffer */ +/* + * For each picture, and before any slice data, a picture parameter + * buffer must be send. Multiple picture parameter buffers may be + * sent for a single picture. In that case picture parameters will + * apply to all slice data that follow it until a new picture + * parameter buffer is sent. + * + * Notes: + * pic_quantizer_type should be set to the applicable quantizer + * type as defined by QUANTIZER (J.1.19) and either + * PQUANTIZER (7.1.1.8) or PQINDEX (7.1.1.6) + */ +typedef struct _VAPictureParameterBufferVC1 +{ + VASurfaceID forward_reference_picture; + VASurfaceID backward_reference_picture; + /* if out-of-loop post-processing is done on the render + target, then we need to keep the in-loop decoded + picture as a reference picture */ + VASurfaceID inloop_decoded_picture; + + /* sequence layer for AP or meta data for SP and MP */ + union { + struct { + unsigned int pulldown : 1; /* SEQUENCE_LAYER::PULLDOWN */ + unsigned int interlace : 1; /* SEQUENCE_LAYER::INTERLACE */ + unsigned int tfcntrflag : 1; /* SEQUENCE_LAYER::TFCNTRFLAG */ + unsigned int finterpflag : 1; /* SEQUENCE_LAYER::FINTERPFLAG */ + unsigned int psf : 1; /* SEQUENCE_LAYER::PSF */ + unsigned int multires : 1; /* METADATA::MULTIRES */ + unsigned int overlap : 1; /* METADATA::OVERLAP */ + unsigned int syncmarker : 1; /* METADATA::SYNCMARKER */ + unsigned int rangered : 1; /* METADATA::RANGERED */ + unsigned int max_b_frames : 3; /* METADATA::MAXBFRAMES */ + } bits; + unsigned int value; + } sequence_fields; + + unsigned short coded_width; /* ENTRY_POINT_LAYER::CODED_WIDTH */ + unsigned short coded_height; /* ENTRY_POINT_LAYER::CODED_HEIGHT */ + union { + struct { + unsigned int broken_link : 1; /* ENTRY_POINT_LAYER::BROKEN_LINK */ + unsigned int closed_entry : 1; /* ENTRY_POINT_LAYER::CLOSED_ENTRY */ + unsigned int panscan_flag : 1; /* ENTRY_POINT_LAYER::PANSCAN_FLAG */ + unsigned int loopfilter : 1; /* ENTRY_POINT_LAYER::LOOPFILTER */ + } bits; + unsigned int value; + } entrypoint_fields; + unsigned char conditional_overlap_flag; /* ENTRY_POINT_LAYER::CONDOVER */ + unsigned char fast_uvmc_flag; /* ENTRY_POINT_LAYER::FASTUVMC */ + union { + struct { + unsigned int luma_flag : 1; /* ENTRY_POINT_LAYER::RANGE_MAPY_FLAG */ + unsigned int luma : 3; /* ENTRY_POINT_LAYER::RANGE_MAPY */ + unsigned int chroma_flag : 1; /* ENTRY_POINT_LAYER::RANGE_MAPUV_FLAG */ + unsigned int chroma : 3; /* ENTRY_POINT_LAYER::RANGE_MAPUV */ + } bits; + unsigned int value; + } range_mapping_fields; + + unsigned char b_picture_fraction; /* PICTURE_LAYER::BFRACTION */ + unsigned char cbp_table; /* PICTURE_LAYER::CBPTAB/ICBPTAB */ + unsigned char mb_mode_table; /* PICTURE_LAYER::MBMODETAB */ + unsigned char range_reduction_frame;/* PICTURE_LAYER::RANGEREDFRM */ + unsigned char rounding_control; /* PICTURE_LAYER::RNDCTRL */ + unsigned char post_processing; /* PICTURE_LAYER::POSTPROC */ + unsigned char picture_resolution_index; /* PICTURE_LAYER::RESPIC */ + unsigned char luma_scale; /* PICTURE_LAYER::LUMSCALE */ + unsigned char luma_shift; /* PICTURE_LAYER::LUMSHIFT */ + union { + struct { + unsigned int picture_type : 3; /* PICTURE_LAYER::PTYPE */ + unsigned int frame_coding_mode : 3; /* PICTURE_LAYER::FCM */ + unsigned int top_field_first : 1; /* PICTURE_LAYER::TFF */ + unsigned int is_first_field : 1; /* set to 1 if it is the first field */ + unsigned int intensity_compensation : 1; /* PICTURE_LAYER::INTCOMP */ + } bits; + unsigned int value; + } picture_fields; + union { + struct { + unsigned int mv_type_mb : 1; /* PICTURE::MVTYPEMB */ + unsigned int direct_mb : 1; /* PICTURE::DIRECTMB */ + unsigned int skip_mb : 1; /* PICTURE::SKIPMB */ + unsigned int field_tx : 1; /* PICTURE::FIELDTX */ + unsigned int forward_mb : 1; /* PICTURE::FORWARDMB */ + unsigned int ac_pred : 1; /* PICTURE::ACPRED */ + unsigned int overflags : 1; /* PICTURE::OVERFLAGS */ + } flags; + unsigned int value; + } raw_coding; + union { + struct { + unsigned int bp_mv_type_mb : 1; /* PICTURE::MVTYPEMB */ + unsigned int bp_direct_mb : 1; /* PICTURE::DIRECTMB */ + unsigned int bp_skip_mb : 1; /* PICTURE::SKIPMB */ + unsigned int bp_field_tx : 1; /* PICTURE::FIELDTX */ + unsigned int bp_forward_mb : 1; /* PICTURE::FORWARDMB */ + unsigned int bp_ac_pred : 1; /* PICTURE::ACPRED */ + unsigned int bp_overflags : 1; /* PICTURE::OVERFLAGS */ + } flags; + unsigned int value; + } bitplane_present; /* signal what bitplane is being passed via the bitplane buffer */ + union { + struct { + unsigned int reference_distance_flag : 1;/* PICTURE_LAYER::REFDIST_FLAG */ + unsigned int reference_distance : 5;/* PICTURE_LAYER::REFDIST */ + unsigned int num_reference_pictures: 1;/* PICTURE_LAYER::NUMREF */ + unsigned int reference_field_pic_indicator : 1;/* PICTURE_LAYER::REFFIELD */ + } bits; + unsigned int value; + } reference_fields; + union { + struct { + unsigned int mv_mode : 3; /* PICTURE_LAYER::MVMODE */ + unsigned int mv_mode2 : 3; /* PICTURE_LAYER::MVMODE2 */ + unsigned int mv_table : 3; /* PICTURE_LAYER::MVTAB/IMVTAB */ + unsigned int two_mv_block_pattern_table: 2; /* PICTURE_LAYER::2MVBPTAB */ + unsigned int four_mv_switch : 1; /* PICTURE_LAYER::4MVSWITCH */ + unsigned int four_mv_block_pattern_table : 2; /* PICTURE_LAYER::4MVBPTAB */ + unsigned int extended_mv_flag : 1; /* ENTRY_POINT_LAYER::EXTENDED_MV */ + unsigned int extended_mv_range : 2; /* PICTURE_LAYER::MVRANGE */ + unsigned int extended_dmv_flag : 1; /* ENTRY_POINT_LAYER::EXTENDED_DMV */ + unsigned int extended_dmv_range : 2; /* PICTURE_LAYER::DMVRANGE */ + } bits; + unsigned int value; + } mv_fields; + union { + struct { + unsigned int dquant : 2; /* ENTRY_POINT_LAYER::DQUANT */ + unsigned int quantizer : 2; /* ENTRY_POINT_LAYER::QUANTIZER */ + unsigned int half_qp : 1; /* PICTURE_LAYER::HALFQP */ + unsigned int pic_quantizer_scale : 5;/* PICTURE_LAYER::PQUANT */ + unsigned int pic_quantizer_type : 1;/* PICTURE_LAYER::PQUANTIZER */ + unsigned int dq_frame : 1; /* VOPDQUANT::DQUANTFRM */ + unsigned int dq_profile : 2; /* VOPDQUANT::DQPROFILE */ + unsigned int dq_sb_edge : 2; /* VOPDQUANT::DQSBEDGE */ + unsigned int dq_db_edge : 2; /* VOPDQUANT::DQDBEDGE */ + unsigned int dq_binary_level : 1; /* VOPDQUANT::DQBILEVEL */ + unsigned int alt_pic_quantizer : 5;/* VOPDQUANT::ALTPQUANT */ + } bits; + unsigned int value; + } pic_quantizer_fields; + union { + struct { + unsigned int variable_sized_transform_flag : 1;/* ENTRY_POINT_LAYER::VSTRANSFORM */ + unsigned int mb_level_transform_type_flag : 1;/* PICTURE_LAYER::TTMBF */ + unsigned int frame_level_transform_type : 2;/* PICTURE_LAYER::TTFRM */ + unsigned int transform_ac_codingset_idx1 : 2;/* PICTURE_LAYER::TRANSACFRM */ + unsigned int transform_ac_codingset_idx2 : 2;/* PICTURE_LAYER::TRANSACFRM2 */ + unsigned int intra_transform_dc_table : 1;/* PICTURE_LAYER::TRANSDCTAB */ + } bits; + unsigned int value; + } transform_fields; +} VAPictureParameterBufferVC1; + +/* VC-1 Bitplane Buffer +There will be at most three bitplanes coded in any picture header. To send +the bitplane data more efficiently, each byte is divided in two nibbles, with +each nibble carrying three bitplanes for one macroblock. The following table +shows the bitplane data arrangement within each nibble based on the picture +type. + +Picture Type Bit3 Bit2 Bit1 Bit0 +I or BI OVERFLAGS ACPRED FIELDTX +P MYTYPEMB SKIPMB DIRECTMB +B FORWARDMB SKIPMB DIRECTMB + +Within each byte, the lower nibble is for the first MB and the upper nibble is +for the second MB. E.g. the lower nibble of the first byte in the bitplane +buffer is for Macroblock #1 and the upper nibble of the first byte is for +Macroblock #2 in the first row. +*/ + +/* VC-1 Slice Parameter Buffer */ +typedef struct _VASliceParameterBufferVC1 +{ + unsigned int slice_data_size;/* number of bytes in the slice data buffer for this slice */ + unsigned int slice_data_offset;/* the offset to the first byte of slice data */ + unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX defintions */ + unsigned int macroblock_offset;/* the offset to the first bit of MB from the first byte of slice data */ + unsigned int slice_vertical_position; +} VASliceParameterBufferVC1; + +/* VC-1 Slice Data Buffer */ +/* +This is simplely a buffer containing raw bit-stream bytes +*/ + +/**************************** + * H.264/AVC data structures + ****************************/ + +typedef struct _VAPictureH264 +{ + VASurfaceID picture_id; + unsigned int frame_idx; + unsigned int flags; + unsigned int TopFieldOrderCnt; + unsigned int BottomFieldOrderCnt; +} VAPictureH264; +/* flags in VAPictureH264 could be OR of the following */ +#define VA_PICTURE_H264_INVALID 0x00000001 +#define VA_PICTURE_H264_TOP_FIELD 0x00000002 +#define VA_PICTURE_H264_BOTTOM_FIELD 0x00000004 +#define VA_PICTURE_H264_SHORT_TERM_REFERENCE 0x00000008 +#define VA_PICTURE_H264_LONG_TERM_REFERENCE 0x00000010 + +/* H.264 Picture Parameter Buffer */ +/* + * For each picture, and before any slice data, a single + * picture parameter buffer must be send. + */ +typedef struct _VAPictureParameterBufferH264 +{ + VAPictureH264 CurrPic; + VAPictureH264 ReferenceFrames[16]; /* in DPB */ + unsigned short picture_width_in_mbs_minus1; + unsigned short picture_height_in_mbs_minus1; + unsigned char bit_depth_luma_minus8; + unsigned char bit_depth_chroma_minus8; + unsigned char num_ref_frames; + union { + struct { + unsigned int chroma_format_idc : 2; + unsigned int residual_colour_transform_flag : 1; + unsigned int gaps_in_frame_num_value_allowed_flag : 1; + unsigned int frame_mbs_only_flag : 1; + unsigned int mb_adaptive_frame_field_flag : 1; + unsigned int direct_8x8_inference_flag : 1; + unsigned int MinLumaBiPredSize8x8 : 1; /* see A.3.3.2 */ + unsigned int log2_max_frame_num_minus4 : 4; + unsigned int pic_order_cnt_type : 2; + unsigned int log2_max_pic_order_cnt_lsb_minus4 : 4; + unsigned int delta_pic_order_always_zero_flag : 1; + } bits; + unsigned int value; + } seq_fields; + unsigned char num_slice_groups_minus1; + unsigned char slice_group_map_type; + unsigned short slice_group_change_rate_minus1; + signed char pic_init_qp_minus26; + signed char pic_init_qs_minus26; + signed char chroma_qp_index_offset; + signed char second_chroma_qp_index_offset; + union { + struct { + unsigned int entropy_coding_mode_flag : 1; + unsigned int weighted_pred_flag : 1; + unsigned int weighted_bipred_idc : 2; + unsigned int transform_8x8_mode_flag : 1; + unsigned int field_pic_flag : 1; + unsigned int constrained_intra_pred_flag : 1; + unsigned int pic_order_present_flag : 1; + unsigned int deblocking_filter_control_present_flag : 1; + unsigned int redundant_pic_cnt_present_flag : 1; + unsigned int reference_pic_flag : 1; /* nal_ref_idc != 0 */ + } bits; + unsigned int value; + } pic_fields; + unsigned short frame_num; +} VAPictureParameterBufferH264; + +/* H.264 Inverse Quantization Matrix Buffer */ +typedef struct _VAIQMatrixBufferH264 +{ + unsigned char ScalingList4x4[6][16]; + unsigned char ScalingList8x8[2][64]; +} VAIQMatrixBufferH264; + +/* + * H.264 Slice Group Map Buffer + * When VAPictureParameterBufferH264::num_slice_group_minus1 is not equal to 0, + * A slice group map buffer should be sent for each picture if required. The buffer + * is sent only when there is a change in the mapping values. + * The slice group map buffer map "map units" to slice groups as specified in + * section 8.2.2 of the H.264 spec. The buffer will contain one byte for each macroblock + * in raster scan order + */ + +/* H.264 Slice Parameter Buffer */ +typedef struct _VASliceParameterBufferH264 +{ + unsigned int slice_data_size;/* number of bytes in the slice data buffer for this slice */ + unsigned int slice_data_offset;/* the offset to the NAL start code for this slice */ + unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX defintions */ + unsigned short slice_data_bit_offset; /* bit offset from NAL start code to the beginning of slice data */ + unsigned short first_mb_in_slice; + unsigned char slice_type; + unsigned char direct_spatial_mv_pred_flag; + unsigned char num_ref_idx_l0_active_minus1; + unsigned char num_ref_idx_l1_active_minus1; + unsigned char cabac_init_idc; + char slice_qp_delta; + unsigned char disable_deblocking_filter_idc; + char slice_alpha_c0_offset_div2; + char slice_beta_offset_div2; + VAPictureH264 RefPicList0[32]; /* See 8.2.4.2 */ + VAPictureH264 RefPicList1[32]; /* See 8.2.4.2 */ + unsigned char luma_log2_weight_denom; + unsigned char chroma_log2_weight_denom; + unsigned char luma_weight_l0_flag; + short luma_weight_l0[32]; + short luma_offset_l0[32]; + unsigned char chroma_weight_l0_flag; + short chroma_weight_l0[32][2]; + short chroma_offset_l0[32][2]; + unsigned char luma_weight_l1_flag; + short luma_weight_l1[32]; + short luma_offset_l1[32]; + unsigned char chroma_weight_l1_flag; + short chroma_weight_l1[32][2]; + short chroma_offset_l1[32][2]; +} VASliceParameterBufferH264; + +/**************************** + * Common encode data structures + ****************************/ +typedef enum +{ + VAEncPictureTypeIntra = 0, + VAEncPictureTypePredictive = 1, + VAEncPictureTypeBidirectional = 2, +} VAEncPictureType; + +/* Encode Slice Parameter Buffer */ +typedef struct _VAEncSliceParameterBuffer +{ + unsigned int start_row_number; /* starting MB row number for this slice */ + unsigned int slice_height; /* slice height measured in MB */ + union { + struct { + unsigned int is_intra : 1; + unsigned int disable_deblocking_filter_idc : 2; + } bits; + unsigned int value; + } slice_flags; +} VAEncSliceParameterBuffer; + +/**************************** + * H.264 specific encode data structures + ****************************/ + +typedef struct _VAEncSequenceParameterBufferH264 +{ + unsigned char seq_parameter_set_id; + unsigned char level_idc; + unsigned int intra_period; + unsigned int picture_width_in_mbs; + unsigned int picture_height_in_mbs; + unsigned int bits_per_second; + unsigned int frame_rate; + unsigned int initial_qp; + unsigned int min_qp; + unsigned int basic_unit_size; + unsigned char vui_flag; +} VAEncSequenceParameterBufferH264; + +typedef struct _VAEncPictureParameterBufferH264 +{ + VASurfaceID reference_picture; + VASurfaceID reconstructed_picture; + VABufferID coded_buf; + unsigned short picture_width; + unsigned short picture_height; + unsigned char last_picture; /* if set to 1 it indicates the last picture in the sequence */ +} VAEncPictureParameterBufferH264; + +/**************************** + * H.263 specific encode data structures + ****************************/ + +typedef struct _VAEncSequenceParameterBufferH263 +{ + unsigned int intra_period; + unsigned int bits_per_second; + unsigned int frame_rate; + unsigned int initial_qp; + unsigned int min_qp; +} VAEncSequenceParameterBufferH263; + +typedef struct _VAEncPictureParameterBufferH263 +{ + VASurfaceID reference_picture; + VASurfaceID reconstructed_picture; + VABufferID coded_buf; + unsigned short picture_width; + unsigned short picture_height; + VAEncPictureType picture_type; +} VAEncPictureParameterBufferH263; + +/**************************** + * MPEG-4 specific encode data structures + ****************************/ + +typedef struct _VAEncSequenceParameterBufferMPEG4 +{ + unsigned char profile_and_level_indication; + unsigned int intra_period; + unsigned int video_object_layer_width; + unsigned int video_object_layer_height; + unsigned int vop_time_increment_resolution; + unsigned int fixed_vop_rate; + unsigned int fixed_vop_time_increment; + unsigned int bits_per_second; + unsigned int frame_rate; + unsigned int initial_qp; + unsigned int min_qp; +} VAEncSequenceParameterBufferMPEG4; + +typedef struct _VAEncPictureParameterBufferMPEG4 +{ + VASurfaceID reference_picture; + VASurfaceID reconstructed_picture; + VABufferID coded_buf; + unsigned short picture_width; + unsigned short picture_height; + unsigned int modulo_time_base; /* number of 1s */ + unsigned int vop_time_increment; + VAEncPictureType picture_type; +} VAEncPictureParameterBufferMPEG4; + + + +/* Buffer functions */ + +/* + * Creates a buffer for "num_elements" elements of "size" bytes and + * initalize with "data". + * if "data" is null, then the contents of the buffer data store + * are undefined. + * Basically there are two ways to get buffer data to the server side. One is + * to call vaCreateBuffer() with a non-null "data", which results the data being + * copied to the data store on the server side. A different method that + * eliminates this copy is to pass null as "data" when calling vaCreateBuffer(), + * and then use vaMapBuffer() to map the data store from the server side to the + * client address space for access. + * Note: image buffers are created by the library, not the client. Please see + * vaCreateImage on how image buffers are managed. + */ +VAStatus vaCreateBuffer ( + VADisplay dpy, + VAContextID context, + VABufferType type, /* in */ + unsigned int size, /* in */ + unsigned int num_elements, /* in */ + void *data, /* in */ + VABufferID *buf_id /* out */ +); + +/* + * Convey to the server how many valid elements are in the buffer. + * e.g. if multiple slice parameters are being held in a single buffer, + * this will communicate to the server the number of slice parameters + * that are valid in the buffer. + */ +VAStatus vaBufferSetNumElements ( + VADisplay dpy, + VABufferID buf_id, /* in */ + unsigned int num_elements /* in */ +); + +/* + * Map data store of the buffer into the client's address space + * vaCreateBuffer() needs to be called with "data" set to NULL before + * calling vaMapBuffer() + */ +VAStatus vaMapBuffer ( + VADisplay dpy, + VABufferID buf_id, /* in */ + void **pbuf /* out */ +); + +/* + * After client making changes to a mapped data store, it needs to + * "Unmap" it to let the server know that the data is ready to be + * consumed by the server + */ +VAStatus vaUnmapBuffer ( + VADisplay dpy, + VABufferID buf_id /* in */ +); + +/* + * After this call, the buffer is deleted and this buffer_id is no longer valid + * Only call this if the buffer is not going to be passed to vaRenderBuffer + */ +VAStatus vaDestroyBuffer ( + VADisplay dpy, + VABufferID buffer_id +); + +/* +Render (Decode) Pictures + +A picture represents either a frame or a field. + +The Begin/Render/End sequence sends the decode buffers to the server +*/ + +/* + * Get ready to decode a picture to a target surface + */ +VAStatus vaBeginPicture ( + VADisplay dpy, + VAContextID context, + VASurfaceID render_target +); + +/* + * Send decode buffers to the server. + * Buffers are automatically destroyed afterwards + */ +VAStatus vaRenderPicture ( + VADisplay dpy, + VAContextID context, + VABufferID *buffers, + int num_buffers +); + +/* + * Make the end of rendering for a picture. + * The server should start processing all pending operations for this + * surface. This call is non-blocking. The client can start another + * Begin/Render/End sequence on a different render target. + */ +VAStatus vaEndPicture ( + VADisplay dpy, + VAContextID context +); + +/* + +Synchronization + +*/ + +/* + * This function blocks until all pending operations on the render target + * have been completed. Upon return it is safe to use the render target for a + * different picture. + */ +VAStatus vaSyncSurface ( + VADisplay dpy, + VASurfaceID render_target +); + +typedef enum +{ + VASurfaceRendering = 1, /* Rendering in progress */ + VASurfaceDisplaying = 2, /* Displaying in progress (not safe to render into it) */ + /* this status is useful if surface is used as the source */ + /* of an overlay */ + VASurfaceReady = 4, /* not being rendered or displayed */ + VASurfaceSkipped = 8 /* Indicate a skipped frame during encode */ +} VASurfaceStatus; + +/* + * Find out any pending ops on the render target + */ +VAStatus vaQuerySurfaceStatus ( + VADisplay dpy, + VASurfaceID render_target, + VASurfaceStatus *status /* out */ +); + +/* + * Images and Subpictures + * VAImage is used to either get the surface data to client memory, or + * to copy image data in client memory to a surface. + * Both images, subpictures and surfaces follow the same 2D coordinate system where origin + * is at the upper left corner with positive X to the right and positive Y down + */ +#define VA_FOURCC(ch0, ch1, ch2, ch3) \ + ((unsigned long)(unsigned char) (ch0) | ((unsigned long)(unsigned char) (ch1) << 8) | \ + ((unsigned long)(unsigned char) (ch2) << 16) | ((unsigned long)(unsigned char) (ch3) << 24 )) + +/* a few common FourCCs */ +#define VA_FOURCC_NV12 0x3231564E +#define VA_FOURCC_AI44 0x34344149 +#define VA_FOURCC_RGBA 0x41424752 +#define VA_FOURCC_UYVY 0x59565955 +#define VA_FOURCC_YUY2 0x32595559 +#define VA_FOURCC_AYUV 0x56555941 +#define VA_FOURCC_NV11 0x3131564e +#define VA_FOURCC_YV12 0x32315659 +#define VA_FOURCC_P208 0x38303250 +#define VA_FOURCC_IYUV 0x56555949 + +/* byte order */ +#define VA_LSB_FIRST 1 +#define VA_MSB_FIRST 2 + +typedef struct _VAImageFormat +{ + unsigned int fourcc; + unsigned int byte_order; /* VA_LSB_FIRST, VA_MSB_FIRST */ + unsigned int bits_per_pixel; + /* for RGB formats */ + unsigned int depth; /* significant bits per pixel */ + unsigned int red_mask; + unsigned int green_mask; + unsigned int blue_mask; + unsigned int alpha_mask; +} VAImageFormat; + +typedef VAGenericID VAImageID; + +typedef struct _VAImage +{ + VAImageID image_id; /* uniquely identify this image */ + VAImageFormat format; + VABufferID buf; /* image data buffer */ + /* + * Image data will be stored in a buffer of type VAImageBufferType to facilitate + * data store on the server side for optimal performance. The buffer will be + * created by the CreateImage function, and proper storage allocated based on the image + * size and format. This buffer is managed by the library implementation, and + * accessed by the client through the buffer Map/Unmap functions. + */ + unsigned short width; + unsigned short height; + unsigned int data_size; + unsigned int num_planes; /* can not be greater than 3 */ + /* + * An array indicating the scanline pitch in bytes for each plane. + * Each plane may have a different pitch. Maximum 3 planes for planar formats + */ + unsigned int pitches[3]; + /* + * An array indicating the byte offset from the beginning of the image data + * to the start of each plane. + */ + unsigned int offsets[3]; + + /* The following fields are only needed for paletted formats */ + int num_palette_entries; /* set to zero for non-palette images */ + /* + * Each component is one byte and entry_bytes indicates the number of components in + * each entry (eg. 3 for YUV palette entries). set to zero for non-palette images + */ + int entry_bytes; + /* + * An array of ascii characters describing the order of the components within the bytes. + * Only entry_bytes characters of the string are used. + */ + char component_order[4]; +} VAImage; + +/* Get maximum number of image formats supported by the implementation */ +int vaMaxNumImageFormats ( + VADisplay dpy +); + +/* + * Query supported image formats + * The caller must provide a "format_list" array that can hold at + * least vaMaxNumImageFormats() entries. The actual number of formats + * returned in "format_list" is returned in "num_formats". + */ +VAStatus vaQueryImageFormats ( + VADisplay dpy, + VAImageFormat *format_list, /* out */ + int *num_formats /* out */ +); + +/* + * Create a VAImage structure + * The width and height fields returned in the VAImage structure may get + * enlarged for some YUV formats. Upon return from this function, + * image->buf has been created and proper storage allocated by the library. + * The client can access the image through the Map/Unmap calls. + */ +VAStatus vaCreateImage ( + VADisplay dpy, + VAImageFormat *format, + int width, + int height, + VAImage *image /* out */ +); + +/* + * Should call DestroyImage before destroying the surface it is bound to + */ +VAStatus vaDestroyImage ( + VADisplay dpy, + VAImageID image +); + +VAStatus vaSetImagePalette ( + VADisplay dpy, + VAImageID image, + /* + * pointer to an array holding the palette data. The size of the array is + * num_palette_entries * entry_bytes in size. The order of the components + * in the palette is described by the component_order in VAImage struct + */ + unsigned char *palette +); + +/* + * Retrive surface data into a VAImage + * Image must be in a format supported by the implementation + */ +VAStatus vaGetImage ( + VADisplay dpy, + VASurfaceID surface, + int x, /* coordinates of the upper left source pixel */ + int y, + unsigned int width, /* width and height of the region */ + unsigned int height, + VAImageID image +); + +/* + * Copy data from a VAImage to a surface + * Image must be in a format supported by the implementation + * Returns a VA_STATUS_ERROR_SURFACE_BUSY if the surface + * shouldn't be rendered into when this is called + */ +VAStatus vaPutImage ( + VADisplay dpy, + VASurfaceID surface, + VAImageID image, + int src_x, + int src_y, + unsigned int src_width, + unsigned int src_height, + int dest_x, + int dest_y, + unsigned int dest_width, + unsigned int dest_height +); + +/* + * Derive an VAImage from an existing surface. + * This interface will derive a VAImage and corresponding image buffer from + * an existing VA Surface. The image buffer can then be mapped/unmapped for + * direct CPU access. This operation is only possible on implementations with + * direct rendering capabilities and internal surface formats that can be + * represented with a VAImage. When the operation is not possible this interface + * will return VA_STATUS_ERROR_OPERATION_FAILED. Clients should then fall back + * to using vaCreateImage + vaPutImage to accomplish the same task in an + * indirect manner. + * + * Implementations should only return success when the resulting image buffer + * would be useable with vaMap/Unmap. + * + * When directly accessing a surface special care must be taken to insure + * proper synchronization with the graphics hardware. Clients should call + * vaQuerySurfaceStatus to insure that a surface is not the target of concurrent + * rendering or currently being displayed by an overlay. + * + * Additionally nothing about the contents of a surface should be assumed + * following a vaPutSurface. Implementations are free to modify the surface for + * scaling or subpicture blending within a call to vaPutImage. + * + * Calls to vaPutImage or vaGetImage using the same surface from which the image + * has been derived will return VA_STATUS_ERROR_SURFACE_BUSY. vaPutImage or + * vaGetImage with other surfaces is supported. + * + * An image created with vaDeriveImage should be freed with vaDestroyImage. The + * image and image buffer structures will be destroyed; however, the underlying + * surface will remain unchanged until freed with vaDestroySurfaces. + */ +VAStatus vaDeriveImage ( + VADisplay dpy, + VASurfaceID surface, + VAImage *image /* out */ +); + +/* + * Subpictures + * Subpicture is a special type of image that can be blended + * with a surface during vaPutSurface(). Subpicture can be used to render + * DVD sub-titles or closed captioning text etc. + */ + +typedef VAGenericID VASubpictureID; + +/* Get maximum number of subpicture formats supported by the implementation */ +int vaMaxNumSubpictureFormats ( + VADisplay dpy +); + +/* flags for subpictures */ +#define VA_SUBPICTURE_CHROMA_KEYING 0x0001 +#define VA_SUBPICTURE_GLOBAL_ALPHA 0x0002 +/* + * Query supported subpicture formats + * The caller must provide a "format_list" array that can hold at + * least vaMaxNumSubpictureFormats() entries. The flags arrary holds the flag + * for each format to indicate additional capabilities for that format. The actual + * number of formats returned in "format_list" is returned in "num_formats". + * flags: returned value to indicate addtional capabilities + * VA_SUBPICTURE_CHROMA_KEYING - supports chroma-keying + * VA_SUBPICTURE_GLOBAL_ALPHA - supports global alpha + */ +VAStatus vaQuerySubpictureFormats ( + VADisplay dpy, + VAImageFormat *format_list, /* out */ + unsigned int *flags, /* out */ + unsigned int *num_formats /* out */ +); + +/* + * Subpictures are created with an image associated. + */ +VAStatus vaCreateSubpicture ( + VADisplay dpy, + VAImageID image, + VASubpictureID *subpicture /* out */ +); + +/* + * Destroy the subpicture before destroying the image it is assocated to + */ +VAStatus vaDestroySubpicture ( + VADisplay dpy, + VASubpictureID subpicture +); + +/* + * Bind an image to the subpicture. This image will now be associated with + * the subpicture instead of the one at creation. + */ +VAStatus vaSetSubpictureImage ( + VADisplay dpy, + VASubpictureID subpicture, + VAImageID image +); + +/* + * If chromakey is enabled, then the area where the source value falls within + * the chromakey [min, max] range is transparent + * The chromakey component format is the following: + * For RGB: [0:7] Red [8:15] Blue [16:23] Green + * For YUV: [0:7] V [8:15] U [16:23] Y + * The chromakey mask can be used to mask out certain components for chromakey + * comparision + */ +VAStatus vaSetSubpictureChromakey ( + VADisplay dpy, + VASubpictureID subpicture, + unsigned int chromakey_min, + unsigned int chromakey_max, + unsigned int chromakey_mask +); + +/* + * Global alpha value is between 0 and 1. A value of 1 means fully opaque and + * a value of 0 means fully transparent. If per-pixel alpha is also specified then + * the overall alpha is per-pixel alpha multiplied by the global alpha + */ +VAStatus vaSetSubpictureGlobalAlpha ( + VADisplay dpy, + VASubpictureID subpicture, + float global_alpha +); + +/* + * vaAssociateSubpicture associates the subpicture with target_surfaces. + * It defines the region mapping between the subpicture and the target + * surfaces through source and destination rectangles (with the same width and height). + * Both will be displayed at the next call to vaPutSurface. Additional + * associations before the call to vaPutSurface simply overrides the association. + */ +VAStatus vaAssociateSubpicture ( + VADisplay dpy, + VASubpictureID subpicture, + VASurfaceID *target_surfaces, + int num_surfaces, + short src_x, /* upper left offset in subpicture */ + short src_y, + unsigned short src_width, + unsigned short src_height, + short dest_x, /* upper left offset in surface */ + short dest_y, + unsigned short dest_width, + unsigned short dest_height, + /* + * whether to enable chroma-keying or global-alpha + * see VA_SUBPICTURE_XXX values + */ + unsigned int flags +); + +/* + * vaDeassociateSubpicture removes the association of the subpicture with target_surfaces. + */ +VAStatus vaDeassociateSubpicture ( + VADisplay dpy, + VASubpictureID subpicture, + VASurfaceID *target_surfaces, + int num_surfaces +); + +typedef struct _VARectangle +{ + short x; + short y; + unsigned short width; + unsigned short height; +} VARectangle; + +/* + * Display attributes + * Display attributes are used to control things such as contrast, hue, saturation, + * brightness etc. in the rendering process. The application can query what + * attributes are supported by the driver, and then set the appropriate attributes + * before calling vaPutSurface() + */ + +/* Currently defined display attribute types */ +typedef enum +{ + VADisplayAttribBrightness = 0, + VADisplayAttribContrast = 1, + VADisplayAttribHue = 2, + VADisplayAttribSaturation = 3, + /* client can specifiy a background color for the target window */ + VADisplayAttribBackgroundColor = 4, + /* + * this is a gettable only attribute. For some implementations that use the + * hardware overlay, after PutSurface is called, the surface can not be + * re-used until after the subsequent PutSurface call. If this is the case + * then the value for this attribute will be set to 1 so that the client + * will not attempt to re-use the surface right after returning from a call + * to PutSurface. + */ + VADisplayAttribDirectSurface = 5, +} VADisplayAttribType; + +/* flags for VADisplayAttribute */ +#define VA_DISPLAY_ATTRIB_NOT_SUPPORTED 0x0000 +#define VA_DISPLAY_ATTRIB_GETTABLE 0x0001 +#define VA_DISPLAY_ATTRIB_SETTABLE 0x0002 + +typedef struct _VADisplayAttribute +{ + VADisplayAttribType type; + int min_value; + int max_value; + int value; /* used by the set/get attribute functions */ +/* flags can be VA_DISPLAY_ATTRIB_GETTABLE or VA_DISPLAY_ATTRIB_SETTABLE or OR'd together */ + unsigned int flags; +} VADisplayAttribute; + +/* Get maximum number of display attributs supported by the implementation */ +int vaMaxNumDisplayAttributes ( + VADisplay dpy +); + +/* + * Query display attributes + * The caller must provide a "attr_list" array that can hold at + * least vaMaxNumDisplayAttributes() entries. The actual number of attributes + * returned in "attr_list" is returned in "num_attributes". + */ +VAStatus vaQueryDisplayAttributes ( + VADisplay dpy, + VADisplayAttribute *attr_list, /* out */ + int *num_attributes /* out */ +); + +/* + * Get display attributes + * This function returns the current attribute values in "attr_list". + * Only attributes returned with VA_DISPLAY_ATTRIB_GETTABLE set in the "flags" field + * from vaQueryDisplayAttributes() can have their values retrieved. + */ +VAStatus vaGetDisplayAttributes ( + VADisplay dpy, + VADisplayAttribute *attr_list, /* in/out */ + int num_attributes +); + +/* + * Set display attributes + * Only attributes returned with VA_DISPLAY_ATTRIB_SETTABLE set in the "flags" field + * from vaQueryDisplayAttributes() can be set. If the attribute is not settable or + * the value is out of range, the function returns VA_STATUS_ERROR_ATTR_NOT_SUPPORTED + */ +VAStatus vaSetDisplayAttributes ( + VADisplay dpy, + VADisplayAttribute *attr_list, + int num_attributes +); + +#ifdef __cplusplus +} +#endif + +#endif /* _VA_H_ */ |