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+/*
+ * Copyright (c) 2007-2009 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL INTEL AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+/*
+ * Video Acceleration (VA) API Specification
+ *
+ * Rev. 0.30
+ * <jonathan.bian@intel.com>
+ *
+ * Revision History:
+ * rev 0.10 (12/10/2006 Jonathan Bian) - Initial draft
+ * rev 0.11 (12/15/2006 Jonathan Bian) - Fixed some errors
+ * rev 0.12 (02/05/2007 Jonathan Bian) - Added VC-1 data structures for slice level decode
+ * rev 0.13 (02/28/2007 Jonathan Bian) - Added GetDisplay()
+ * rev 0.14 (04/13/2007 Jonathan Bian) - Fixed MPEG-2 PictureParameter structure, cleaned up a few funcs.
+ * rev 0.15 (04/20/2007 Jonathan Bian) - Overhauled buffer management
+ * rev 0.16 (05/02/2007 Jonathan Bian) - Added error codes and fixed some issues with configuration
+ * rev 0.17 (05/07/2007 Jonathan Bian) - Added H.264/AVC data structures for slice level decode.
+ * rev 0.18 (05/14/2007 Jonathan Bian) - Added data structures for MPEG-4 slice level decode
+ * and MPEG-2 motion compensation.
+ * rev 0.19 (08/06/2007 Jonathan Bian) - Removed extra type for bitplane data.
+ * rev 0.20 (08/08/2007 Jonathan Bian) - Added missing fields to VC-1 PictureParameter structure.
+ * rev 0.21 (08/20/2007 Jonathan Bian) - Added image and subpicture support.
+ * rev 0.22 (08/27/2007 Jonathan Bian) - Added support for chroma-keying and global alpha.
+ * rev 0.23 (09/11/2007 Jonathan Bian) - Fixed some issues with images and subpictures.
+ * rev 0.24 (09/18/2007 Jonathan Bian) - Added display attributes.
+ * rev 0.25 (10/18/2007 Jonathan Bian) - Changed to use IDs only for some types.
+ * rev 0.26 (11/07/2007 Waldo Bastian) - Change vaCreateBuffer semantics
+ * rev 0.27 (11/19/2007 Matt Sottek) - Added DeriveImage
+ * rev 0.28 (12/06/2007 Jonathan Bian) - Added new versions of PutImage and AssociateSubpicture
+ * to enable scaling
+ * rev 0.29 (02/07/2008 Jonathan Bian) - VC1 parameter fixes,
+ * added VA_STATUS_ERROR_RESOLUTION_NOT_SUPPORTED
+ * rev 0.30 (03/01/2009 Jonathan Bian) - Added encoding support for H.264 BP and MPEG-4 SP and fixes
+ * for ISO C conformance.
+ * rev 0.31 (09/02/2009 Gwenole Beauchesne) - VC-1/H264 fields change for VDPAU and XvBA backend
+ * Application needs to relink with the new library.
+ *
+ * Acknowledgements:
+ * Some concepts borrowed from XvMC and XvImage.
+ * Waldo Bastian (Intel), Matt Sottek (Intel), Austin Yuan (Intel), and Gwenole Beauchesne (SDS)
+ * contributed to various aspects of the API.
+ */
+
+#ifndef _VA_H_
+#define _VA_H_
+
+#include <va/va_version.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+Overview
+
+The VA API is intended to provide an interface between a video decode/encode/display
+application (client) and a hardware accelerator (server), to off-load
+video decode/encode/display operations from the host to the hardware accelerator at various
+entry-points.
+
+The basic operation steps are:
+
+- Negotiate a mutually acceptable configuration with the server to lock
+ down profile, entrypoints, and other attributes that will not change on
+ a frame-by-frame basis.
+- Create a decode context which represents a "virtualized" hardware decode
+ device
+- Get and fill decode buffers with picture level, slice level and macroblock
+ level data (depending on entrypoints)
+- Pass the decode buffers to the server to decode the current frame
+
+Initialization & Configuration Management
+
+- Find out supported profiles
+- Find out entrypoints for a given profile
+- Find out configuration attributes for a given profile/entrypoint pair
+- Create a configuration for use by the decoder
+
+*/
+
+typedef void* VADisplay; /* window system dependent */
+
+typedef int VAStatus; /* Return status type from functions */
+/* Values for the return status */
+#define VA_STATUS_SUCCESS 0x00000000
+#define VA_STATUS_ERROR_OPERATION_FAILED 0x00000001
+#define VA_STATUS_ERROR_ALLOCATION_FAILED 0x00000002
+#define VA_STATUS_ERROR_INVALID_DISPLAY 0x00000003
+#define VA_STATUS_ERROR_INVALID_CONFIG 0x00000004
+#define VA_STATUS_ERROR_INVALID_CONTEXT 0x00000005
+#define VA_STATUS_ERROR_INVALID_SURFACE 0x00000006
+#define VA_STATUS_ERROR_INVALID_BUFFER 0x00000007
+#define VA_STATUS_ERROR_INVALID_IMAGE 0x00000008
+#define VA_STATUS_ERROR_INVALID_SUBPICTURE 0x00000009
+#define VA_STATUS_ERROR_ATTR_NOT_SUPPORTED 0x0000000a
+#define VA_STATUS_ERROR_MAX_NUM_EXCEEDED 0x0000000b
+#define VA_STATUS_ERROR_UNSUPPORTED_PROFILE 0x0000000c
+#define VA_STATUS_ERROR_UNSUPPORTED_ENTRYPOINT 0x0000000d
+#define VA_STATUS_ERROR_UNSUPPORTED_RT_FORMAT 0x0000000e
+#define VA_STATUS_ERROR_UNSUPPORTED_BUFFERTYPE 0x0000000f
+#define VA_STATUS_ERROR_SURFACE_BUSY 0x00000010
+#define VA_STATUS_ERROR_FLAG_NOT_SUPPORTED 0x00000011
+#define VA_STATUS_ERROR_INVALID_PARAMETER 0x00000012
+#define VA_STATUS_ERROR_RESOLUTION_NOT_SUPPORTED 0x00000013
+#define VA_STATUS_ERROR_UNIMPLEMENTED 0x00000014
+#define VA_STATUS_ERROR_SURFACE_IN_DISPLAYING 0x00000015
+#define VA_STATUS_ERROR_UNKNOWN 0xFFFFFFFF
+
+/* De-interlacing flags for vaPutSurface() */
+#define VA_FRAME_PICTURE 0x00000000
+#define VA_TOP_FIELD 0x00000001
+#define VA_BOTTOM_FIELD 0x00000002
+
+/*
+ * Clears the drawable with background color.
+ * for hardware overlay based implementation this flag
+ * can be used to turn off the overlay
+ */
+#define VA_CLEAR_DRAWABLE 0x00000008
+
+/* Color space conversion flags for vaPutSurface() */
+#define VA_SRC_BT601 0x00000010
+#define VA_SRC_BT709 0x00000020
+
+/*
+ * Returns a short english description of error_status
+ */
+const char *vaErrorStr(VAStatus error_status);
+
+/*
+ * Initialization:
+ * A display must be obtained by calling vaGetDisplay() before calling
+ * vaInitialize() and other functions. This connects the API to the
+ * native window system.
+ * For X Windows, native_dpy would be from XOpenDisplay()
+ */
+typedef void* NativeDisplay; /* window system dependent */
+
+/*
+ * Initialize the library
+ */
+VAStatus vaInitialize (
+ VADisplay dpy,
+ int *major_version, /* out */
+ int *minor_version /* out */
+);
+
+/*
+ * After this call, all library internal resources will be cleaned up
+ */
+VAStatus vaTerminate (
+ VADisplay dpy
+);
+
+/*
+ * vaQueryVendorString returns a pointer to a zero-terminated string
+ * describing some aspects of the VA implemenation on a specific
+ * hardware accelerator. The format of the returned string is vendor
+ * specific and at the discretion of the implementer.
+ * e.g. for the Intel GMA500 implementation, an example would be:
+ * "Intel GMA500 - 2.0.0.32L.0005"
+ */
+const char *vaQueryVendorString (
+ VADisplay dpy
+);
+
+typedef int (*VAPrivFunc)();
+
+/*
+ * Return a function pointer given a function name in the library.
+ * This allows private interfaces into the library
+ */
+VAPrivFunc vaGetLibFunc (
+ VADisplay dpy,
+ const char *func
+);
+
+/* Currently defined profiles */
+typedef enum
+{
+ VAProfileMPEG2Simple = 0,
+ VAProfileMPEG2Main = 1,
+ VAProfileMPEG4Simple = 2,
+ VAProfileMPEG4AdvancedSimple = 3,
+ VAProfileMPEG4Main = 4,
+ VAProfileH264Baseline = 5,
+ VAProfileH264Main = 6,
+ VAProfileH264High = 7,
+ VAProfileVC1Simple = 8,
+ VAProfileVC1Main = 9,
+ VAProfileVC1Advanced = 10,
+ VAProfileH263Baseline = 11
+} VAProfile;
+
+/*
+ * Currently defined entrypoints
+ */
+typedef enum
+{
+ VAEntrypointVLD = 1,
+ VAEntrypointIZZ = 2,
+ VAEntrypointIDCT = 3,
+ VAEntrypointMoComp = 4,
+ VAEntrypointDeblocking = 5,
+ VAEntrypointEncSlice = 6 /* slice level encode */
+} VAEntrypoint;
+
+/* Currently defined configuration attribute types */
+typedef enum
+{
+ VAConfigAttribRTFormat = 0,
+ VAConfigAttribSpatialResidual = 1,
+ VAConfigAttribSpatialClipping = 2,
+ VAConfigAttribIntraResidual = 3,
+ VAConfigAttribEncryption = 4,
+ VAConfigAttribRateControl = 5
+} VAConfigAttribType;
+
+/*
+ * Configuration attributes
+ * If there is more than one value for an attribute, a default
+ * value will be assigned to the attribute if the client does not
+ * specify the attribute when creating a configuration
+ */
+typedef struct _VAConfigAttrib {
+ VAConfigAttribType type;
+ unsigned int value; /* OR'd flags (bits) for this attribute */
+} VAConfigAttrib;
+
+/* attribute value for VAConfigAttribRTFormat */
+#define VA_RT_FORMAT_YUV420 0x00000001
+#define VA_RT_FORMAT_YUV422 0x00000002
+#define VA_RT_FORMAT_YUV444 0x00000004
+#define VA_RT_FORMAT_PROTECTED 0x80000000
+
+/* attribute value for VAConfigAttribRateControl */
+#define VA_RC_NONE 0x00000001
+#define VA_RC_CBR 0x00000002
+#define VA_RC_VBR 0x00000004
+
+/*
+ * if an attribute is not applicable for a given
+ * profile/entrypoint pair, then set the value to the following
+ */
+#define VA_ATTRIB_NOT_SUPPORTED 0x80000000
+
+/* Get maximum number of profiles supported by the implementation */
+int vaMaxNumProfiles (
+ VADisplay dpy
+);
+
+/* Get maximum number of entrypoints supported by the implementation */
+int vaMaxNumEntrypoints (
+ VADisplay dpy
+);
+
+/* Get maximum number of attributs supported by the implementation */
+int vaMaxNumConfigAttributes (
+ VADisplay dpy
+);
+
+/*
+ * Query supported profiles
+ * The caller must provide a "profile_list" array that can hold at
+ * least vaMaxNumProfile() entries. The actual number of profiles
+ * returned in "profile_list" is returned in "num_profile".
+ */
+VAStatus vaQueryConfigProfiles (
+ VADisplay dpy,
+ VAProfile *profile_list, /* out */
+ int *num_profiles /* out */
+);
+
+/*
+ * Query supported entrypoints for a given profile
+ * The caller must provide an "entrypoint_list" array that can hold at
+ * least vaMaxNumEntrypoints() entries. The actual number of entrypoints
+ * returned in "entrypoint_list" is returned in "num_entrypoints".
+ */
+VAStatus vaQueryConfigEntrypoints (
+ VADisplay dpy,
+ VAProfile profile,
+ VAEntrypoint *entrypoint_list, /* out */
+ int *num_entrypoints /* out */
+);
+
+/*
+ * Get attributes for a given profile/entrypoint pair
+ * The caller must provide an "attrib_list" with all attributes to be
+ * retrieved. Upon return, the attributes in "attrib_list" have been
+ * updated with their value. Unknown attributes or attributes that are
+ * not supported for the given profile/entrypoint pair will have their
+ * value set to VA_ATTRIB_NOT_SUPPORTED
+ */
+VAStatus vaGetConfigAttributes (
+ VADisplay dpy,
+ VAProfile profile,
+ VAEntrypoint entrypoint,
+ VAConfigAttrib *attrib_list, /* in/out */
+ int num_attribs
+);
+
+/* Generic ID type, can be re-typed for specific implementation */
+typedef unsigned int VAGenericID;
+
+typedef VAGenericID VAConfigID;
+
+/*
+ * Create a configuration for the decode pipeline
+ * it passes in the attribute list that specifies the attributes it cares
+ * about, with the rest taking default values.
+ */
+VAStatus vaCreateConfig (
+ VADisplay dpy,
+ VAProfile profile,
+ VAEntrypoint entrypoint,
+ VAConfigAttrib *attrib_list,
+ int num_attribs,
+ VAConfigID *config_id /* out */
+);
+
+/*
+ * Free resources associdated with a given config
+ */
+VAStatus vaDestroyConfig (
+ VADisplay dpy,
+ VAConfigID config_id
+);
+
+/*
+ * Query all attributes for a given configuration
+ * The profile of the configuration is returned in "profile"
+ * The entrypoint of the configuration is returned in "entrypoint"
+ * The caller must provide an "attrib_list" array that can hold at least
+ * vaMaxNumConfigAttributes() entries. The actual number of attributes
+ * returned in "attrib_list" is returned in "num_attribs"
+ */
+VAStatus vaQueryConfigAttributes (
+ VADisplay dpy,
+ VAConfigID config_id,
+ VAProfile *profile, /* out */
+ VAEntrypoint *entrypoint, /* out */
+ VAConfigAttrib *attrib_list,/* out */
+ int *num_attribs /* out */
+);
+
+
+/*
+ * Contexts and Surfaces
+ *
+ * Context represents a "virtual" video decode pipeline. Surfaces are render
+ * targets for a given context. The data in the surfaces are not accessible
+ * to the client and the internal data format of the surface is implementatin
+ * specific.
+ *
+ * Surfaces will be bound to a context when the context is created. Once
+ * a surface is bound to a given context, it can not be used to create
+ * another context. The association is removed when the context is destroyed
+ *
+ * Both contexts and surfaces are identified by unique IDs and its
+ * implementation specific internals are kept opaque to the clients
+ */
+
+typedef VAGenericID VAContextID;
+
+typedef VAGenericID VASurfaceID;
+
+#define VA_INVALID_ID 0xffffffff
+#define VA_INVALID_SURFACE VA_INVALID_ID
+
+/*
+ * vaCreateSurfaces - Create an array of surfaces used for decode and display
+ * dpy: display
+ * width: surface width
+ * height: surface height
+ * format: VA_RT_FORMAT_YUV420, VA_RT_FORMAT_YUV422 or VA_RT_FORMAT_YUV444
+ * num_surfaces: number of surfaces to be created
+ * surfaces: array of surfaces created upon return
+ */
+VAStatus vaCreateSurfaces (
+ VADisplay dpy,
+ int width,
+ int height,
+ int format,
+ int num_surfaces,
+ VASurfaceID *surfaces /* out */
+);
+
+/* Wrap a CI (camera imaging) frame as a VA surface to share captured video between camear
+ * and VA encode. With frame_id, VA driver need to call CI interfaces to get the information
+ * of the frame, and to determine if the frame can be wrapped as a VA surface
+ *
+ * Application should make sure the frame is idle before the frame is passed into VA stack
+ * and also a vaSyncSurface should be called before application tries to access the frame
+ * from CI stack
+ */
+VAStatus vaCreateSurfaceFromCIFrame (
+ VADisplay dpy,
+ unsigned long frame_id,
+ VASurfaceID *surface /* out */
+);
+
+
+/*
+ * vaDestroySurfaces - Destroy resources associated with surfaces.
+ * Surfaces can only be destroyed after the context associated has been
+ * destroyed.
+ * dpy: display
+ * surfaces: array of surfaces to destroy
+ * num_surfaces: number of surfaces in the array to be destroyed.
+ */
+VAStatus vaDestroySurfaces (
+ VADisplay dpy,
+ VASurfaceID *surfaces,
+ int num_surfaces
+);
+
+#define VA_PROGRESSIVE 0x1
+/*
+ * vaCreateContext - Create a context
+ * dpy: display
+ * config_id: configuration for the context
+ * picture_width: coded picture width
+ * picture_height: coded picture height
+ * flag: any combination of the following:
+ * VA_PROGRESSIVE (only progressive frame pictures in the sequence when set)
+ * render_targets: render targets (surfaces) tied to the context
+ * num_render_targets: number of render targets in the above array
+ * context: created context id upon return
+ */
+VAStatus vaCreateContext (
+ VADisplay dpy,
+ VAConfigID config_id,
+ int picture_width,
+ int picture_height,
+ int flag,
+ VASurfaceID *render_targets,
+ int num_render_targets,
+ VAContextID *context /* out */
+);
+
+/*
+ * vaDestroyContext - Destroy a context
+ * dpy: display
+ * context: context to be destroyed
+ */
+VAStatus vaDestroyContext (
+ VADisplay dpy,
+ VAContextID context
+);
+
+/*
+ * Buffers
+ * Buffers are used to pass various types of data from the
+ * client to the server. The server maintains a data store
+ * for each buffer created, and the client idenfies a buffer
+ * through a unique buffer id assigned by the server.
+ */
+
+typedef VAGenericID VABufferID;
+
+typedef enum
+{
+ VAPictureParameterBufferType = 0,
+ VAIQMatrixBufferType = 1,
+ VABitPlaneBufferType = 2,
+ VASliceGroupMapBufferType = 3,
+ VASliceParameterBufferType = 4,
+ VASliceDataBufferType = 5,
+ VAMacroblockParameterBufferType = 6,
+ VAResidualDataBufferType = 7,
+ VADeblockingParameterBufferType = 8,
+ VAImageBufferType = 9,
+ VAProtectedSliceDataBufferType = 10,
+/* Following are encode buffer types */
+ VAEncCodedBufferType = 21,
+ VAEncSequenceParameterBufferType = 22,
+ VAEncPictureParameterBufferType = 23,
+ VAEncSliceParameterBufferType = 24,
+ VAEncH264VUIBufferType = 25,
+ VAEncH264SEIBufferType = 26,
+} VABufferType;
+
+
+/*
+ * There will be cases where the bitstream buffer will not have enough room to hold
+ * the data for the entire slice, and the following flags will be used in the slice
+ * parameter to signal to the server for the possible cases.
+ * If a slice parameter buffer and slice data buffer pair is sent to the server with
+ * the slice data partially in the slice data buffer (BEGIN and MIDDLE cases below),
+ * then a slice parameter and data buffer needs to be sent again to complete this slice.
+ */
+#define VA_SLICE_DATA_FLAG_ALL 0x00 /* whole slice is in the buffer */
+#define VA_SLICE_DATA_FLAG_BEGIN 0x01 /* The beginning of the slice is in the buffer but the end if not */
+#define VA_SLICE_DATA_FLAG_MIDDLE 0x02 /* Neither beginning nor end of the slice is in the buffer */
+#define VA_SLICE_DATA_FLAG_END 0x04 /* end of the slice is in the buffer */
+
+/* Codec-independent Slice Parameter Buffer base */
+typedef struct _VASliceParameterBufferBase
+{
+ unsigned int slice_data_size; /* number of bytes in the slice data buffer for this slice */
+ unsigned int slice_data_offset; /* the offset to the first byte of slice data */
+ unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX definitions */
+} VASliceParameterBufferBase;
+
+/****************************
+ * MPEG-2 data structures
+ ****************************/
+
+/* MPEG-2 Picture Parameter Buffer */
+/*
+ * For each frame or field, and before any slice data, a single
+ * picture parameter buffer must be send.
+ */
+typedef struct _VAPictureParameterBufferMPEG2
+{
+ unsigned short horizontal_size;
+ unsigned short vertical_size;
+ VASurfaceID forward_reference_picture;
+ VASurfaceID backward_reference_picture;
+ /* meanings of the following fields are the same as in the standard */
+ int picture_coding_type;
+ int f_code; /* pack all four fcode into this */
+ union {
+ struct {
+ unsigned int intra_dc_precision : 2;
+ unsigned int picture_structure : 2;
+ unsigned int top_field_first : 1;
+ unsigned int frame_pred_frame_dct : 1;
+ unsigned int concealment_motion_vectors : 1;
+ unsigned int q_scale_type : 1;
+ unsigned int intra_vlc_format : 1;
+ unsigned int alternate_scan : 1;
+ unsigned int repeat_first_field : 1;
+ unsigned int progressive_frame : 1;
+ unsigned int is_first_field : 1; /* indicate whether the current field
+ * is the first field for field picture
+ */
+ } bits;
+ unsigned int value;
+ } picture_coding_extension;
+} VAPictureParameterBufferMPEG2;
+
+/* MPEG-2 Inverse Quantization Matrix Buffer */
+typedef struct _VAIQMatrixBufferMPEG2
+{
+ int load_intra_quantiser_matrix;
+ int load_non_intra_quantiser_matrix;
+ int load_chroma_intra_quantiser_matrix;
+ int load_chroma_non_intra_quantiser_matrix;
+ unsigned char intra_quantiser_matrix[64];
+ unsigned char non_intra_quantiser_matrix[64];
+ unsigned char chroma_intra_quantiser_matrix[64];
+ unsigned char chroma_non_intra_quantiser_matrix[64];
+} VAIQMatrixBufferMPEG2;
+
+/* MPEG-2 Slice Parameter Buffer */
+typedef struct _VASliceParameterBufferMPEG2
+{
+ unsigned int slice_data_size;/* number of bytes in the slice data buffer for this slice */
+ unsigned int slice_data_offset;/* the offset to the first byte of slice data */
+ unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX defintions */
+ unsigned int macroblock_offset;/* the offset to the first bit of MB from the first byte of slice data */
+ unsigned int slice_horizontal_position;
+ unsigned int slice_vertical_position;
+ int quantiser_scale_code;
+ int intra_slice_flag;
+} VASliceParameterBufferMPEG2;
+
+/* MPEG-2 Macroblock Parameter Buffer */
+typedef struct _VAMacroblockParameterBufferMPEG2
+{
+ unsigned short macroblock_address;
+ /*
+ * macroblock_address (in raster scan order)
+ * top-left: 0
+ * bottom-right: picture-height-in-mb*picture-width-in-mb - 1
+ */
+ unsigned char macroblock_type; /* see definition below */
+ union {
+ struct {
+ unsigned int frame_motion_type : 2;
+ unsigned int field_motion_type : 2;
+ unsigned int dct_type : 1;
+ } bits;
+ unsigned int value;
+ } macroblock_modes;
+ unsigned char motion_vertical_field_select;
+ /*
+ * motion_vertical_field_select:
+ * see section 6.3.17.2 in the spec
+ * only the lower 4 bits are used
+ * bit 0: first vector forward
+ * bit 1: first vector backward
+ * bit 2: second vector forward
+ * bit 3: second vector backward
+ */
+ short PMV[2][2][2]; /* see Table 7-7 in the spec */
+ unsigned short coded_block_pattern;
+ /*
+ * The bitplanes for coded_block_pattern are described
+ * in Figure 6.10-12 in the spec
+ */
+
+ /* Number of skipped macroblocks after this macroblock */
+ unsigned short num_skipped_macroblocks;
+} VAMacroblockParameterBufferMPEG2;
+
+/*
+ * OR'd flags for macroblock_type (section 6.3.17.1 in the spec)
+ */
+#define VA_MB_TYPE_MOTION_FORWARD 0x02
+#define VA_MB_TYPE_MOTION_BACKWARD 0x04
+#define VA_MB_TYPE_MOTION_PATTERN 0x08
+#define VA_MB_TYPE_MOTION_INTRA 0x10
+
+/*
+ * MPEG-2 Residual Data Buffer
+ * For each macroblock, there wil be 64 shorts (16-bit) in the
+ * residual data buffer
+ */
+
+/****************************
+ * MPEG-4 Part 2 data structures
+ ****************************/
+
+/* MPEG-4 Picture Parameter Buffer */
+/*
+ * For each frame or field, and before any slice data, a single
+ * picture parameter buffer must be send.
+ */
+typedef struct _VAPictureParameterBufferMPEG4
+{
+ unsigned short vop_width;
+ unsigned short vop_height;
+ VASurfaceID forward_reference_picture;
+ VASurfaceID backward_reference_picture;
+ union {
+ struct {
+ unsigned int short_video_header : 1;
+ unsigned int chroma_format : 2;
+ unsigned int interlaced : 1;
+ unsigned int obmc_disable : 1;
+ unsigned int sprite_enable : 2;
+ unsigned int sprite_warping_accuracy : 2;
+ unsigned int quant_type : 1;
+ unsigned int quarter_sample : 1;
+ unsigned int data_partitioned : 1;
+ unsigned int reversible_vlc : 1;
+ unsigned int resync_marker_disable : 1;
+ } bits;
+ unsigned int value;
+ } vol_fields;
+ unsigned char no_of_sprite_warping_points;
+ short sprite_trajectory_du[3];
+ short sprite_trajectory_dv[3];
+ unsigned char quant_precision;
+ union {
+ struct {
+ unsigned int vop_coding_type : 2;
+ unsigned int backward_reference_vop_coding_type : 2;
+ unsigned int vop_rounding_type : 1;
+ unsigned int intra_dc_vlc_thr : 3;
+ unsigned int top_field_first : 1;
+ unsigned int alternate_vertical_scan_flag : 1;
+ } bits;
+ unsigned int value;
+ } vop_fields;
+ unsigned char vop_fcode_forward;
+ unsigned char vop_fcode_backward;
+ unsigned short vop_time_increment_resolution;
+ /* short header related */
+ unsigned char num_gobs_in_vop;
+ unsigned char num_macroblocks_in_gob;
+ /* for direct mode prediction */
+ short TRB;
+ short TRD;
+} VAPictureParameterBufferMPEG4;
+
+/* MPEG-4 Inverse Quantization Matrix Buffer */
+typedef struct _VAIQMatrixBufferMPEG4
+{
+ int load_intra_quant_mat;
+ int load_non_intra_quant_mat;
+ unsigned char intra_quant_mat[64];
+ unsigned char non_intra_quant_mat[64];
+} VAIQMatrixBufferMPEG4;
+
+/* MPEG-4 Slice Parameter Buffer */
+typedef struct _VASliceParameterBufferMPEG4
+{
+ unsigned int slice_data_size;/* number of bytes in the slice data buffer for this slice */
+ unsigned int slice_data_offset;/* the offset to the first byte of slice data */
+ unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX defintions */
+ unsigned int macroblock_offset;/* the offset to the first bit of MB from the first byte of slice data */
+ unsigned int macroblock_number;
+ int quant_scale;
+} VASliceParameterBufferMPEG4;
+
+/*
+ VC-1 data structures
+*/
+
+typedef enum /* see 7.1.1.32 */
+{
+ VAMvMode1Mv = 0,
+ VAMvMode1MvHalfPel = 1,
+ VAMvMode1MvHalfPelBilinear = 2,
+ VAMvModeMixedMv = 3,
+ VAMvModeIntensityCompensation = 4
+} VAMvModeVC1;
+
+/* VC-1 Picture Parameter Buffer */
+/*
+ * For each picture, and before any slice data, a picture parameter
+ * buffer must be send. Multiple picture parameter buffers may be
+ * sent for a single picture. In that case picture parameters will
+ * apply to all slice data that follow it until a new picture
+ * parameter buffer is sent.
+ *
+ * Notes:
+ * pic_quantizer_type should be set to the applicable quantizer
+ * type as defined by QUANTIZER (J.1.19) and either
+ * PQUANTIZER (7.1.1.8) or PQINDEX (7.1.1.6)
+ */
+typedef struct _VAPictureParameterBufferVC1
+{
+ VASurfaceID forward_reference_picture;
+ VASurfaceID backward_reference_picture;
+ /* if out-of-loop post-processing is done on the render
+ target, then we need to keep the in-loop decoded
+ picture as a reference picture */
+ VASurfaceID inloop_decoded_picture;
+
+ /* sequence layer for AP or meta data for SP and MP */
+ union {
+ struct {
+ unsigned int pulldown : 1; /* SEQUENCE_LAYER::PULLDOWN */
+ unsigned int interlace : 1; /* SEQUENCE_LAYER::INTERLACE */
+ unsigned int tfcntrflag : 1; /* SEQUENCE_LAYER::TFCNTRFLAG */
+ unsigned int finterpflag : 1; /* SEQUENCE_LAYER::FINTERPFLAG */
+ unsigned int psf : 1; /* SEQUENCE_LAYER::PSF */
+ unsigned int multires : 1; /* METADATA::MULTIRES */
+ unsigned int overlap : 1; /* METADATA::OVERLAP */
+ unsigned int syncmarker : 1; /* METADATA::SYNCMARKER */
+ unsigned int rangered : 1; /* METADATA::RANGERED */
+ unsigned int max_b_frames : 3; /* METADATA::MAXBFRAMES */
+ } bits;
+ unsigned int value;
+ } sequence_fields;
+
+ unsigned short coded_width; /* ENTRY_POINT_LAYER::CODED_WIDTH */
+ unsigned short coded_height; /* ENTRY_POINT_LAYER::CODED_HEIGHT */
+ union {
+ struct {
+ unsigned int broken_link : 1; /* ENTRY_POINT_LAYER::BROKEN_LINK */
+ unsigned int closed_entry : 1; /* ENTRY_POINT_LAYER::CLOSED_ENTRY */
+ unsigned int panscan_flag : 1; /* ENTRY_POINT_LAYER::PANSCAN_FLAG */
+ unsigned int loopfilter : 1; /* ENTRY_POINT_LAYER::LOOPFILTER */
+ } bits;
+ unsigned int value;
+ } entrypoint_fields;
+ unsigned char conditional_overlap_flag; /* ENTRY_POINT_LAYER::CONDOVER */
+ unsigned char fast_uvmc_flag; /* ENTRY_POINT_LAYER::FASTUVMC */
+ union {
+ struct {
+ unsigned int luma_flag : 1; /* ENTRY_POINT_LAYER::RANGE_MAPY_FLAG */
+ unsigned int luma : 3; /* ENTRY_POINT_LAYER::RANGE_MAPY */
+ unsigned int chroma_flag : 1; /* ENTRY_POINT_LAYER::RANGE_MAPUV_FLAG */
+ unsigned int chroma : 3; /* ENTRY_POINT_LAYER::RANGE_MAPUV */
+ } bits;
+ unsigned int value;
+ } range_mapping_fields;
+
+ unsigned char b_picture_fraction; /* PICTURE_LAYER::BFRACTION */
+ unsigned char cbp_table; /* PICTURE_LAYER::CBPTAB/ICBPTAB */
+ unsigned char mb_mode_table; /* PICTURE_LAYER::MBMODETAB */
+ unsigned char range_reduction_frame;/* PICTURE_LAYER::RANGEREDFRM */
+ unsigned char rounding_control; /* PICTURE_LAYER::RNDCTRL */
+ unsigned char post_processing; /* PICTURE_LAYER::POSTPROC */
+ unsigned char picture_resolution_index; /* PICTURE_LAYER::RESPIC */
+ unsigned char luma_scale; /* PICTURE_LAYER::LUMSCALE */
+ unsigned char luma_shift; /* PICTURE_LAYER::LUMSHIFT */
+ union {
+ struct {
+ unsigned int picture_type : 3; /* PICTURE_LAYER::PTYPE */
+ unsigned int frame_coding_mode : 3; /* PICTURE_LAYER::FCM */
+ unsigned int top_field_first : 1; /* PICTURE_LAYER::TFF */
+ unsigned int is_first_field : 1; /* set to 1 if it is the first field */
+ unsigned int intensity_compensation : 1; /* PICTURE_LAYER::INTCOMP */
+ } bits;
+ unsigned int value;
+ } picture_fields;
+ union {
+ struct {
+ unsigned int mv_type_mb : 1; /* PICTURE::MVTYPEMB */
+ unsigned int direct_mb : 1; /* PICTURE::DIRECTMB */
+ unsigned int skip_mb : 1; /* PICTURE::SKIPMB */
+ unsigned int field_tx : 1; /* PICTURE::FIELDTX */
+ unsigned int forward_mb : 1; /* PICTURE::FORWARDMB */
+ unsigned int ac_pred : 1; /* PICTURE::ACPRED */
+ unsigned int overflags : 1; /* PICTURE::OVERFLAGS */
+ } flags;
+ unsigned int value;
+ } raw_coding;
+ union {
+ struct {
+ unsigned int bp_mv_type_mb : 1; /* PICTURE::MVTYPEMB */
+ unsigned int bp_direct_mb : 1; /* PICTURE::DIRECTMB */
+ unsigned int bp_skip_mb : 1; /* PICTURE::SKIPMB */
+ unsigned int bp_field_tx : 1; /* PICTURE::FIELDTX */
+ unsigned int bp_forward_mb : 1; /* PICTURE::FORWARDMB */
+ unsigned int bp_ac_pred : 1; /* PICTURE::ACPRED */
+ unsigned int bp_overflags : 1; /* PICTURE::OVERFLAGS */
+ } flags;
+ unsigned int value;
+ } bitplane_present; /* signal what bitplane is being passed via the bitplane buffer */
+ union {
+ struct {
+ unsigned int reference_distance_flag : 1;/* PICTURE_LAYER::REFDIST_FLAG */
+ unsigned int reference_distance : 5;/* PICTURE_LAYER::REFDIST */
+ unsigned int num_reference_pictures: 1;/* PICTURE_LAYER::NUMREF */
+ unsigned int reference_field_pic_indicator : 1;/* PICTURE_LAYER::REFFIELD */
+ } bits;
+ unsigned int value;
+ } reference_fields;
+ union {
+ struct {
+ unsigned int mv_mode : 3; /* PICTURE_LAYER::MVMODE */
+ unsigned int mv_mode2 : 3; /* PICTURE_LAYER::MVMODE2 */
+ unsigned int mv_table : 3; /* PICTURE_LAYER::MVTAB/IMVTAB */
+ unsigned int two_mv_block_pattern_table: 2; /* PICTURE_LAYER::2MVBPTAB */
+ unsigned int four_mv_switch : 1; /* PICTURE_LAYER::4MVSWITCH */
+ unsigned int four_mv_block_pattern_table : 2; /* PICTURE_LAYER::4MVBPTAB */
+ unsigned int extended_mv_flag : 1; /* ENTRY_POINT_LAYER::EXTENDED_MV */
+ unsigned int extended_mv_range : 2; /* PICTURE_LAYER::MVRANGE */
+ unsigned int extended_dmv_flag : 1; /* ENTRY_POINT_LAYER::EXTENDED_DMV */
+ unsigned int extended_dmv_range : 2; /* PICTURE_LAYER::DMVRANGE */
+ } bits;
+ unsigned int value;
+ } mv_fields;
+ union {
+ struct {
+ unsigned int dquant : 2; /* ENTRY_POINT_LAYER::DQUANT */
+ unsigned int quantizer : 2; /* ENTRY_POINT_LAYER::QUANTIZER */
+ unsigned int half_qp : 1; /* PICTURE_LAYER::HALFQP */
+ unsigned int pic_quantizer_scale : 5;/* PICTURE_LAYER::PQUANT */
+ unsigned int pic_quantizer_type : 1;/* PICTURE_LAYER::PQUANTIZER */
+ unsigned int dq_frame : 1; /* VOPDQUANT::DQUANTFRM */
+ unsigned int dq_profile : 2; /* VOPDQUANT::DQPROFILE */
+ unsigned int dq_sb_edge : 2; /* VOPDQUANT::DQSBEDGE */
+ unsigned int dq_db_edge : 2; /* VOPDQUANT::DQDBEDGE */
+ unsigned int dq_binary_level : 1; /* VOPDQUANT::DQBILEVEL */
+ unsigned int alt_pic_quantizer : 5;/* VOPDQUANT::ALTPQUANT */
+ } bits;
+ unsigned int value;
+ } pic_quantizer_fields;
+ union {
+ struct {
+ unsigned int variable_sized_transform_flag : 1;/* ENTRY_POINT_LAYER::VSTRANSFORM */
+ unsigned int mb_level_transform_type_flag : 1;/* PICTURE_LAYER::TTMBF */
+ unsigned int frame_level_transform_type : 2;/* PICTURE_LAYER::TTFRM */
+ unsigned int transform_ac_codingset_idx1 : 2;/* PICTURE_LAYER::TRANSACFRM */
+ unsigned int transform_ac_codingset_idx2 : 2;/* PICTURE_LAYER::TRANSACFRM2 */
+ unsigned int intra_transform_dc_table : 1;/* PICTURE_LAYER::TRANSDCTAB */
+ } bits;
+ unsigned int value;
+ } transform_fields;
+} VAPictureParameterBufferVC1;
+
+/* VC-1 Bitplane Buffer
+There will be at most three bitplanes coded in any picture header. To send
+the bitplane data more efficiently, each byte is divided in two nibbles, with
+each nibble carrying three bitplanes for one macroblock. The following table
+shows the bitplane data arrangement within each nibble based on the picture
+type.
+
+Picture Type Bit3 Bit2 Bit1 Bit0
+I or BI OVERFLAGS ACPRED FIELDTX
+P MYTYPEMB SKIPMB DIRECTMB
+B FORWARDMB SKIPMB DIRECTMB
+
+Within each byte, the lower nibble is for the first MB and the upper nibble is
+for the second MB. E.g. the lower nibble of the first byte in the bitplane
+buffer is for Macroblock #1 and the upper nibble of the first byte is for
+Macroblock #2 in the first row.
+*/
+
+/* VC-1 Slice Parameter Buffer */
+typedef struct _VASliceParameterBufferVC1
+{
+ unsigned int slice_data_size;/* number of bytes in the slice data buffer for this slice */
+ unsigned int slice_data_offset;/* the offset to the first byte of slice data */
+ unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX defintions */
+ unsigned int macroblock_offset;/* the offset to the first bit of MB from the first byte of slice data */
+ unsigned int slice_vertical_position;
+} VASliceParameterBufferVC1;
+
+/* VC-1 Slice Data Buffer */
+/*
+This is simplely a buffer containing raw bit-stream bytes
+*/
+
+/****************************
+ * H.264/AVC data structures
+ ****************************/
+
+typedef struct _VAPictureH264
+{
+ VASurfaceID picture_id;
+ unsigned int frame_idx;
+ unsigned int flags;
+ unsigned int TopFieldOrderCnt;
+ unsigned int BottomFieldOrderCnt;
+} VAPictureH264;
+/* flags in VAPictureH264 could be OR of the following */
+#define VA_PICTURE_H264_INVALID 0x00000001
+#define VA_PICTURE_H264_TOP_FIELD 0x00000002
+#define VA_PICTURE_H264_BOTTOM_FIELD 0x00000004
+#define VA_PICTURE_H264_SHORT_TERM_REFERENCE 0x00000008
+#define VA_PICTURE_H264_LONG_TERM_REFERENCE 0x00000010
+
+/* H.264 Picture Parameter Buffer */
+/*
+ * For each picture, and before any slice data, a single
+ * picture parameter buffer must be send.
+ */
+typedef struct _VAPictureParameterBufferH264
+{
+ VAPictureH264 CurrPic;
+ VAPictureH264 ReferenceFrames[16]; /* in DPB */
+ unsigned short picture_width_in_mbs_minus1;
+ unsigned short picture_height_in_mbs_minus1;
+ unsigned char bit_depth_luma_minus8;
+ unsigned char bit_depth_chroma_minus8;
+ unsigned char num_ref_frames;
+ union {
+ struct {
+ unsigned int chroma_format_idc : 2;
+ unsigned int residual_colour_transform_flag : 1;
+ unsigned int gaps_in_frame_num_value_allowed_flag : 1;
+ unsigned int frame_mbs_only_flag : 1;
+ unsigned int mb_adaptive_frame_field_flag : 1;
+ unsigned int direct_8x8_inference_flag : 1;
+ unsigned int MinLumaBiPredSize8x8 : 1; /* see A.3.3.2 */
+ unsigned int log2_max_frame_num_minus4 : 4;
+ unsigned int pic_order_cnt_type : 2;
+ unsigned int log2_max_pic_order_cnt_lsb_minus4 : 4;
+ unsigned int delta_pic_order_always_zero_flag : 1;
+ } bits;
+ unsigned int value;
+ } seq_fields;
+ unsigned char num_slice_groups_minus1;
+ unsigned char slice_group_map_type;
+ unsigned short slice_group_change_rate_minus1;
+ signed char pic_init_qp_minus26;
+ signed char pic_init_qs_minus26;
+ signed char chroma_qp_index_offset;
+ signed char second_chroma_qp_index_offset;
+ union {
+ struct {
+ unsigned int entropy_coding_mode_flag : 1;
+ unsigned int weighted_pred_flag : 1;
+ unsigned int weighted_bipred_idc : 2;
+ unsigned int transform_8x8_mode_flag : 1;
+ unsigned int field_pic_flag : 1;
+ unsigned int constrained_intra_pred_flag : 1;
+ unsigned int pic_order_present_flag : 1;
+ unsigned int deblocking_filter_control_present_flag : 1;
+ unsigned int redundant_pic_cnt_present_flag : 1;
+ unsigned int reference_pic_flag : 1; /* nal_ref_idc != 0 */
+ } bits;
+ unsigned int value;
+ } pic_fields;
+ unsigned short frame_num;
+} VAPictureParameterBufferH264;
+
+/* H.264 Inverse Quantization Matrix Buffer */
+typedef struct _VAIQMatrixBufferH264
+{
+ unsigned char ScalingList4x4[6][16];
+ unsigned char ScalingList8x8[2][64];
+} VAIQMatrixBufferH264;
+
+/*
+ * H.264 Slice Group Map Buffer
+ * When VAPictureParameterBufferH264::num_slice_group_minus1 is not equal to 0,
+ * A slice group map buffer should be sent for each picture if required. The buffer
+ * is sent only when there is a change in the mapping values.
+ * The slice group map buffer map "map units" to slice groups as specified in
+ * section 8.2.2 of the H.264 spec. The buffer will contain one byte for each macroblock
+ * in raster scan order
+ */
+
+/* H.264 Slice Parameter Buffer */
+typedef struct _VASliceParameterBufferH264
+{
+ unsigned int slice_data_size;/* number of bytes in the slice data buffer for this slice */
+ unsigned int slice_data_offset;/* the offset to the NAL start code for this slice */
+ unsigned int slice_data_flag; /* see VA_SLICE_DATA_FLAG_XXX defintions */
+ unsigned short slice_data_bit_offset; /* bit offset from NAL start code to the beginning of slice data */
+ unsigned short first_mb_in_slice;
+ unsigned char slice_type;
+ unsigned char direct_spatial_mv_pred_flag;
+ unsigned char num_ref_idx_l0_active_minus1;
+ unsigned char num_ref_idx_l1_active_minus1;
+ unsigned char cabac_init_idc;
+ char slice_qp_delta;
+ unsigned char disable_deblocking_filter_idc;
+ char slice_alpha_c0_offset_div2;
+ char slice_beta_offset_div2;
+ VAPictureH264 RefPicList0[32]; /* See 8.2.4.2 */
+ VAPictureH264 RefPicList1[32]; /* See 8.2.4.2 */
+ unsigned char luma_log2_weight_denom;
+ unsigned char chroma_log2_weight_denom;
+ unsigned char luma_weight_l0_flag;
+ short luma_weight_l0[32];
+ short luma_offset_l0[32];
+ unsigned char chroma_weight_l0_flag;
+ short chroma_weight_l0[32][2];
+ short chroma_offset_l0[32][2];
+ unsigned char luma_weight_l1_flag;
+ short luma_weight_l1[32];
+ short luma_offset_l1[32];
+ unsigned char chroma_weight_l1_flag;
+ short chroma_weight_l1[32][2];
+ short chroma_offset_l1[32][2];
+} VASliceParameterBufferH264;
+
+/****************************
+ * Common encode data structures
+ ****************************/
+typedef enum
+{
+ VAEncPictureTypeIntra = 0,
+ VAEncPictureTypePredictive = 1,
+ VAEncPictureTypeBidirectional = 2,
+} VAEncPictureType;
+
+/* Encode Slice Parameter Buffer */
+typedef struct _VAEncSliceParameterBuffer
+{
+ unsigned int start_row_number; /* starting MB row number for this slice */
+ unsigned int slice_height; /* slice height measured in MB */
+ union {
+ struct {
+ unsigned int is_intra : 1;
+ unsigned int disable_deblocking_filter_idc : 2;
+ } bits;
+ unsigned int value;
+ } slice_flags;
+} VAEncSliceParameterBuffer;
+
+/****************************
+ * H.264 specific encode data structures
+ ****************************/
+
+typedef struct _VAEncSequenceParameterBufferH264
+{
+ unsigned char seq_parameter_set_id;
+ unsigned char level_idc;
+ unsigned int intra_period;
+ unsigned int picture_width_in_mbs;
+ unsigned int picture_height_in_mbs;
+ unsigned int bits_per_second;
+ unsigned int frame_rate;
+ unsigned int initial_qp;
+ unsigned int min_qp;
+ unsigned int basic_unit_size;
+ unsigned char vui_flag;
+} VAEncSequenceParameterBufferH264;
+
+typedef struct _VAEncPictureParameterBufferH264
+{
+ VASurfaceID reference_picture;
+ VASurfaceID reconstructed_picture;
+ VABufferID coded_buf;
+ unsigned short picture_width;
+ unsigned short picture_height;
+ unsigned char last_picture; /* if set to 1 it indicates the last picture in the sequence */
+} VAEncPictureParameterBufferH264;
+
+/****************************
+ * H.263 specific encode data structures
+ ****************************/
+
+typedef struct _VAEncSequenceParameterBufferH263
+{
+ unsigned int intra_period;
+ unsigned int bits_per_second;
+ unsigned int frame_rate;
+ unsigned int initial_qp;
+ unsigned int min_qp;
+} VAEncSequenceParameterBufferH263;
+
+typedef struct _VAEncPictureParameterBufferH263
+{
+ VASurfaceID reference_picture;
+ VASurfaceID reconstructed_picture;
+ VABufferID coded_buf;
+ unsigned short picture_width;
+ unsigned short picture_height;
+ VAEncPictureType picture_type;
+} VAEncPictureParameterBufferH263;
+
+/****************************
+ * MPEG-4 specific encode data structures
+ ****************************/
+
+typedef struct _VAEncSequenceParameterBufferMPEG4
+{
+ unsigned char profile_and_level_indication;
+ unsigned int intra_period;
+ unsigned int video_object_layer_width;
+ unsigned int video_object_layer_height;
+ unsigned int vop_time_increment_resolution;
+ unsigned int fixed_vop_rate;
+ unsigned int fixed_vop_time_increment;
+ unsigned int bits_per_second;
+ unsigned int frame_rate;
+ unsigned int initial_qp;
+ unsigned int min_qp;
+} VAEncSequenceParameterBufferMPEG4;
+
+typedef struct _VAEncPictureParameterBufferMPEG4
+{
+ VASurfaceID reference_picture;
+ VASurfaceID reconstructed_picture;
+ VABufferID coded_buf;
+ unsigned short picture_width;
+ unsigned short picture_height;
+ unsigned int modulo_time_base; /* number of 1s */
+ unsigned int vop_time_increment;
+ VAEncPictureType picture_type;
+} VAEncPictureParameterBufferMPEG4;
+
+
+
+/* Buffer functions */
+
+/*
+ * Creates a buffer for "num_elements" elements of "size" bytes and
+ * initalize with "data".
+ * if "data" is null, then the contents of the buffer data store
+ * are undefined.
+ * Basically there are two ways to get buffer data to the server side. One is
+ * to call vaCreateBuffer() with a non-null "data", which results the data being
+ * copied to the data store on the server side. A different method that
+ * eliminates this copy is to pass null as "data" when calling vaCreateBuffer(),
+ * and then use vaMapBuffer() to map the data store from the server side to the
+ * client address space for access.
+ * Note: image buffers are created by the library, not the client. Please see
+ * vaCreateImage on how image buffers are managed.
+ */
+VAStatus vaCreateBuffer (
+ VADisplay dpy,
+ VAContextID context,
+ VABufferType type, /* in */
+ unsigned int size, /* in */
+ unsigned int num_elements, /* in */
+ void *data, /* in */
+ VABufferID *buf_id /* out */
+);
+
+/*
+ * Convey to the server how many valid elements are in the buffer.
+ * e.g. if multiple slice parameters are being held in a single buffer,
+ * this will communicate to the server the number of slice parameters
+ * that are valid in the buffer.
+ */
+VAStatus vaBufferSetNumElements (
+ VADisplay dpy,
+ VABufferID buf_id, /* in */
+ unsigned int num_elements /* in */
+);
+
+/*
+ * Map data store of the buffer into the client's address space
+ * vaCreateBuffer() needs to be called with "data" set to NULL before
+ * calling vaMapBuffer()
+ */
+VAStatus vaMapBuffer (
+ VADisplay dpy,
+ VABufferID buf_id, /* in */
+ void **pbuf /* out */
+);
+
+/*
+ * After client making changes to a mapped data store, it needs to
+ * "Unmap" it to let the server know that the data is ready to be
+ * consumed by the server
+ */
+VAStatus vaUnmapBuffer (
+ VADisplay dpy,
+ VABufferID buf_id /* in */
+);
+
+/*
+ * After this call, the buffer is deleted and this buffer_id is no longer valid
+ * Only call this if the buffer is not going to be passed to vaRenderBuffer
+ */
+VAStatus vaDestroyBuffer (
+ VADisplay dpy,
+ VABufferID buffer_id
+);
+
+/*
+Render (Decode) Pictures
+
+A picture represents either a frame or a field.
+
+The Begin/Render/End sequence sends the decode buffers to the server
+*/
+
+/*
+ * Get ready to decode a picture to a target surface
+ */
+VAStatus vaBeginPicture (
+ VADisplay dpy,
+ VAContextID context,
+ VASurfaceID render_target
+);
+
+/*
+ * Send decode buffers to the server.
+ * Buffers are automatically destroyed afterwards
+ */
+VAStatus vaRenderPicture (
+ VADisplay dpy,
+ VAContextID context,
+ VABufferID *buffers,
+ int num_buffers
+);
+
+/*
+ * Make the end of rendering for a picture.
+ * The server should start processing all pending operations for this
+ * surface. This call is non-blocking. The client can start another
+ * Begin/Render/End sequence on a different render target.
+ */
+VAStatus vaEndPicture (
+ VADisplay dpy,
+ VAContextID context
+);
+
+/*
+
+Synchronization
+
+*/
+
+/*
+ * This function blocks until all pending operations on the render target
+ * have been completed. Upon return it is safe to use the render target for a
+ * different picture.
+ */
+VAStatus vaSyncSurface (
+ VADisplay dpy,
+ VASurfaceID render_target
+);
+
+typedef enum
+{
+ VASurfaceRendering = 1, /* Rendering in progress */
+ VASurfaceDisplaying = 2, /* Displaying in progress (not safe to render into it) */
+ /* this status is useful if surface is used as the source */
+ /* of an overlay */
+ VASurfaceReady = 4, /* not being rendered or displayed */
+ VASurfaceSkipped = 8 /* Indicate a skipped frame during encode */
+} VASurfaceStatus;
+
+/*
+ * Find out any pending ops on the render target
+ */
+VAStatus vaQuerySurfaceStatus (
+ VADisplay dpy,
+ VASurfaceID render_target,
+ VASurfaceStatus *status /* out */
+);
+
+/*
+ * Images and Subpictures
+ * VAImage is used to either get the surface data to client memory, or
+ * to copy image data in client memory to a surface.
+ * Both images, subpictures and surfaces follow the same 2D coordinate system where origin
+ * is at the upper left corner with positive X to the right and positive Y down
+ */
+#define VA_FOURCC(ch0, ch1, ch2, ch3) \
+ ((unsigned long)(unsigned char) (ch0) | ((unsigned long)(unsigned char) (ch1) << 8) | \
+ ((unsigned long)(unsigned char) (ch2) << 16) | ((unsigned long)(unsigned char) (ch3) << 24 ))
+
+/* a few common FourCCs */
+#define VA_FOURCC_NV12 0x3231564E
+#define VA_FOURCC_AI44 0x34344149
+#define VA_FOURCC_RGBA 0x41424752
+#define VA_FOURCC_UYVY 0x59565955
+#define VA_FOURCC_YUY2 0x32595559
+#define VA_FOURCC_AYUV 0x56555941
+#define VA_FOURCC_NV11 0x3131564e
+#define VA_FOURCC_YV12 0x32315659
+#define VA_FOURCC_P208 0x38303250
+#define VA_FOURCC_IYUV 0x56555949
+
+/* byte order */
+#define VA_LSB_FIRST 1
+#define VA_MSB_FIRST 2
+
+typedef struct _VAImageFormat
+{
+ unsigned int fourcc;
+ unsigned int byte_order; /* VA_LSB_FIRST, VA_MSB_FIRST */
+ unsigned int bits_per_pixel;
+ /* for RGB formats */
+ unsigned int depth; /* significant bits per pixel */
+ unsigned int red_mask;
+ unsigned int green_mask;
+ unsigned int blue_mask;
+ unsigned int alpha_mask;
+} VAImageFormat;
+
+typedef VAGenericID VAImageID;
+
+typedef struct _VAImage
+{
+ VAImageID image_id; /* uniquely identify this image */
+ VAImageFormat format;
+ VABufferID buf; /* image data buffer */
+ /*
+ * Image data will be stored in a buffer of type VAImageBufferType to facilitate
+ * data store on the server side for optimal performance. The buffer will be
+ * created by the CreateImage function, and proper storage allocated based on the image
+ * size and format. This buffer is managed by the library implementation, and
+ * accessed by the client through the buffer Map/Unmap functions.
+ */
+ unsigned short width;
+ unsigned short height;
+ unsigned int data_size;
+ unsigned int num_planes; /* can not be greater than 3 */
+ /*
+ * An array indicating the scanline pitch in bytes for each plane.
+ * Each plane may have a different pitch. Maximum 3 planes for planar formats
+ */
+ unsigned int pitches[3];
+ /*
+ * An array indicating the byte offset from the beginning of the image data
+ * to the start of each plane.
+ */
+ unsigned int offsets[3];
+
+ /* The following fields are only needed for paletted formats */
+ int num_palette_entries; /* set to zero for non-palette images */
+ /*
+ * Each component is one byte and entry_bytes indicates the number of components in
+ * each entry (eg. 3 for YUV palette entries). set to zero for non-palette images
+ */
+ int entry_bytes;
+ /*
+ * An array of ascii characters describing the order of the components within the bytes.
+ * Only entry_bytes characters of the string are used.
+ */
+ char component_order[4];
+} VAImage;
+
+/* Get maximum number of image formats supported by the implementation */
+int vaMaxNumImageFormats (
+ VADisplay dpy
+);
+
+/*
+ * Query supported image formats
+ * The caller must provide a "format_list" array that can hold at
+ * least vaMaxNumImageFormats() entries. The actual number of formats
+ * returned in "format_list" is returned in "num_formats".
+ */
+VAStatus vaQueryImageFormats (
+ VADisplay dpy,
+ VAImageFormat *format_list, /* out */
+ int *num_formats /* out */
+);
+
+/*
+ * Create a VAImage structure
+ * The width and height fields returned in the VAImage structure may get
+ * enlarged for some YUV formats. Upon return from this function,
+ * image->buf has been created and proper storage allocated by the library.
+ * The client can access the image through the Map/Unmap calls.
+ */
+VAStatus vaCreateImage (
+ VADisplay dpy,
+ VAImageFormat *format,
+ int width,
+ int height,
+ VAImage *image /* out */
+);
+
+/*
+ * Should call DestroyImage before destroying the surface it is bound to
+ */
+VAStatus vaDestroyImage (
+ VADisplay dpy,
+ VAImageID image
+);
+
+VAStatus vaSetImagePalette (
+ VADisplay dpy,
+ VAImageID image,
+ /*
+ * pointer to an array holding the palette data. The size of the array is
+ * num_palette_entries * entry_bytes in size. The order of the components
+ * in the palette is described by the component_order in VAImage struct
+ */
+ unsigned char *palette
+);
+
+/*
+ * Retrive surface data into a VAImage
+ * Image must be in a format supported by the implementation
+ */
+VAStatus vaGetImage (
+ VADisplay dpy,
+ VASurfaceID surface,
+ int x, /* coordinates of the upper left source pixel */
+ int y,
+ unsigned int width, /* width and height of the region */
+ unsigned int height,
+ VAImageID image
+);
+
+/*
+ * Copy data from a VAImage to a surface
+ * Image must be in a format supported by the implementation
+ * Returns a VA_STATUS_ERROR_SURFACE_BUSY if the surface
+ * shouldn't be rendered into when this is called
+ */
+VAStatus vaPutImage (
+ VADisplay dpy,
+ VASurfaceID surface,
+ VAImageID image,
+ int src_x,
+ int src_y,
+ unsigned int src_width,
+ unsigned int src_height,
+ int dest_x,
+ int dest_y,
+ unsigned int dest_width,
+ unsigned int dest_height
+);
+
+/*
+ * Derive an VAImage from an existing surface.
+ * This interface will derive a VAImage and corresponding image buffer from
+ * an existing VA Surface. The image buffer can then be mapped/unmapped for
+ * direct CPU access. This operation is only possible on implementations with
+ * direct rendering capabilities and internal surface formats that can be
+ * represented with a VAImage. When the operation is not possible this interface
+ * will return VA_STATUS_ERROR_OPERATION_FAILED. Clients should then fall back
+ * to using vaCreateImage + vaPutImage to accomplish the same task in an
+ * indirect manner.
+ *
+ * Implementations should only return success when the resulting image buffer
+ * would be useable with vaMap/Unmap.
+ *
+ * When directly accessing a surface special care must be taken to insure
+ * proper synchronization with the graphics hardware. Clients should call
+ * vaQuerySurfaceStatus to insure that a surface is not the target of concurrent
+ * rendering or currently being displayed by an overlay.
+ *
+ * Additionally nothing about the contents of a surface should be assumed
+ * following a vaPutSurface. Implementations are free to modify the surface for
+ * scaling or subpicture blending within a call to vaPutImage.
+ *
+ * Calls to vaPutImage or vaGetImage using the same surface from which the image
+ * has been derived will return VA_STATUS_ERROR_SURFACE_BUSY. vaPutImage or
+ * vaGetImage with other surfaces is supported.
+ *
+ * An image created with vaDeriveImage should be freed with vaDestroyImage. The
+ * image and image buffer structures will be destroyed; however, the underlying
+ * surface will remain unchanged until freed with vaDestroySurfaces.
+ */
+VAStatus vaDeriveImage (
+ VADisplay dpy,
+ VASurfaceID surface,
+ VAImage *image /* out */
+);
+
+/*
+ * Subpictures
+ * Subpicture is a special type of image that can be blended
+ * with a surface during vaPutSurface(). Subpicture can be used to render
+ * DVD sub-titles or closed captioning text etc.
+ */
+
+typedef VAGenericID VASubpictureID;
+
+/* Get maximum number of subpicture formats supported by the implementation */
+int vaMaxNumSubpictureFormats (
+ VADisplay dpy
+);
+
+/* flags for subpictures */
+#define VA_SUBPICTURE_CHROMA_KEYING 0x0001
+#define VA_SUBPICTURE_GLOBAL_ALPHA 0x0002
+/*
+ * Query supported subpicture formats
+ * The caller must provide a "format_list" array that can hold at
+ * least vaMaxNumSubpictureFormats() entries. The flags arrary holds the flag
+ * for each format to indicate additional capabilities for that format. The actual
+ * number of formats returned in "format_list" is returned in "num_formats".
+ * flags: returned value to indicate addtional capabilities
+ * VA_SUBPICTURE_CHROMA_KEYING - supports chroma-keying
+ * VA_SUBPICTURE_GLOBAL_ALPHA - supports global alpha
+ */
+VAStatus vaQuerySubpictureFormats (
+ VADisplay dpy,
+ VAImageFormat *format_list, /* out */
+ unsigned int *flags, /* out */
+ unsigned int *num_formats /* out */
+);
+
+/*
+ * Subpictures are created with an image associated.
+ */
+VAStatus vaCreateSubpicture (
+ VADisplay dpy,
+ VAImageID image,
+ VASubpictureID *subpicture /* out */
+);
+
+/*
+ * Destroy the subpicture before destroying the image it is assocated to
+ */
+VAStatus vaDestroySubpicture (
+ VADisplay dpy,
+ VASubpictureID subpicture
+);
+
+/*
+ * Bind an image to the subpicture. This image will now be associated with
+ * the subpicture instead of the one at creation.
+ */
+VAStatus vaSetSubpictureImage (
+ VADisplay dpy,
+ VASubpictureID subpicture,
+ VAImageID image
+);
+
+/*
+ * If chromakey is enabled, then the area where the source value falls within
+ * the chromakey [min, max] range is transparent
+ * The chromakey component format is the following:
+ * For RGB: [0:7] Red [8:15] Blue [16:23] Green
+ * For YUV: [0:7] V [8:15] U [16:23] Y
+ * The chromakey mask can be used to mask out certain components for chromakey
+ * comparision
+ */
+VAStatus vaSetSubpictureChromakey (
+ VADisplay dpy,
+ VASubpictureID subpicture,
+ unsigned int chromakey_min,
+ unsigned int chromakey_max,
+ unsigned int chromakey_mask
+);
+
+/*
+ * Global alpha value is between 0 and 1. A value of 1 means fully opaque and
+ * a value of 0 means fully transparent. If per-pixel alpha is also specified then
+ * the overall alpha is per-pixel alpha multiplied by the global alpha
+ */
+VAStatus vaSetSubpictureGlobalAlpha (
+ VADisplay dpy,
+ VASubpictureID subpicture,
+ float global_alpha
+);
+
+/*
+ * vaAssociateSubpicture associates the subpicture with target_surfaces.
+ * It defines the region mapping between the subpicture and the target
+ * surfaces through source and destination rectangles (with the same width and height).
+ * Both will be displayed at the next call to vaPutSurface. Additional
+ * associations before the call to vaPutSurface simply overrides the association.
+ */
+VAStatus vaAssociateSubpicture (
+ VADisplay dpy,
+ VASubpictureID subpicture,
+ VASurfaceID *target_surfaces,
+ int num_surfaces,
+ short src_x, /* upper left offset in subpicture */
+ short src_y,
+ unsigned short src_width,
+ unsigned short src_height,
+ short dest_x, /* upper left offset in surface */
+ short dest_y,
+ unsigned short dest_width,
+ unsigned short dest_height,
+ /*
+ * whether to enable chroma-keying or global-alpha
+ * see VA_SUBPICTURE_XXX values
+ */
+ unsigned int flags
+);
+
+/*
+ * vaDeassociateSubpicture removes the association of the subpicture with target_surfaces.
+ */
+VAStatus vaDeassociateSubpicture (
+ VADisplay dpy,
+ VASubpictureID subpicture,
+ VASurfaceID *target_surfaces,
+ int num_surfaces
+);
+
+typedef struct _VARectangle
+{
+ short x;
+ short y;
+ unsigned short width;
+ unsigned short height;
+} VARectangle;
+
+/*
+ * Display attributes
+ * Display attributes are used to control things such as contrast, hue, saturation,
+ * brightness etc. in the rendering process. The application can query what
+ * attributes are supported by the driver, and then set the appropriate attributes
+ * before calling vaPutSurface()
+ */
+
+/* Currently defined display attribute types */
+typedef enum
+{
+ VADisplayAttribBrightness = 0,
+ VADisplayAttribContrast = 1,
+ VADisplayAttribHue = 2,
+ VADisplayAttribSaturation = 3,
+ /* client can specifiy a background color for the target window */
+ VADisplayAttribBackgroundColor = 4,
+ /*
+ * this is a gettable only attribute. For some implementations that use the
+ * hardware overlay, after PutSurface is called, the surface can not be
+ * re-used until after the subsequent PutSurface call. If this is the case
+ * then the value for this attribute will be set to 1 so that the client
+ * will not attempt to re-use the surface right after returning from a call
+ * to PutSurface.
+ */
+ VADisplayAttribDirectSurface = 5,
+} VADisplayAttribType;
+
+/* flags for VADisplayAttribute */
+#define VA_DISPLAY_ATTRIB_NOT_SUPPORTED 0x0000
+#define VA_DISPLAY_ATTRIB_GETTABLE 0x0001
+#define VA_DISPLAY_ATTRIB_SETTABLE 0x0002
+
+typedef struct _VADisplayAttribute
+{
+ VADisplayAttribType type;
+ int min_value;
+ int max_value;
+ int value; /* used by the set/get attribute functions */
+/* flags can be VA_DISPLAY_ATTRIB_GETTABLE or VA_DISPLAY_ATTRIB_SETTABLE or OR'd together */
+ unsigned int flags;
+} VADisplayAttribute;
+
+/* Get maximum number of display attributs supported by the implementation */
+int vaMaxNumDisplayAttributes (
+ VADisplay dpy
+);
+
+/*
+ * Query display attributes
+ * The caller must provide a "attr_list" array that can hold at
+ * least vaMaxNumDisplayAttributes() entries. The actual number of attributes
+ * returned in "attr_list" is returned in "num_attributes".
+ */
+VAStatus vaQueryDisplayAttributes (
+ VADisplay dpy,
+ VADisplayAttribute *attr_list, /* out */
+ int *num_attributes /* out */
+);
+
+/*
+ * Get display attributes
+ * This function returns the current attribute values in "attr_list".
+ * Only attributes returned with VA_DISPLAY_ATTRIB_GETTABLE set in the "flags" field
+ * from vaQueryDisplayAttributes() can have their values retrieved.
+ */
+VAStatus vaGetDisplayAttributes (
+ VADisplay dpy,
+ VADisplayAttribute *attr_list, /* in/out */
+ int num_attributes
+);
+
+/*
+ * Set display attributes
+ * Only attributes returned with VA_DISPLAY_ATTRIB_SETTABLE set in the "flags" field
+ * from vaQueryDisplayAttributes() can be set. If the attribute is not settable or
+ * the value is out of range, the function returns VA_STATUS_ERROR_ATTR_NOT_SUPPORTED
+ */
+VAStatus vaSetDisplayAttributes (
+ VADisplay dpy,
+ VADisplayAttribute *attr_list,
+ int num_attributes
+);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _VA_H_ */