/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */ /* Copyright (C) 2010 Red Hat, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, see . */ #include #include #include #include #include "gio-coroutine.h" #include "spice-util.h" #include "decode.h" #include "common/canvas_utils.h" struct glz_image_hdr { uint64_t id; LzImageType type; uint32_t width; uint32_t height; uint32_t gross_pixels; bool top_down; uint32_t win_head_dist; }; struct glz_image { struct glz_image_hdr hdr; pixman_image_t *surface; uint8_t *data; }; static struct glz_image *glz_image_new(struct glz_image_hdr *hdr, int type, void *opaque) { struct glz_image *img; g_return_val_if_fail(type == LZ_IMAGE_TYPE_RGB32 || type == LZ_IMAGE_TYPE_RGBA, NULL); img = spice_new0(struct glz_image, 1); img->hdr = *hdr; img->surface = alloc_lz_image_surface (opaque, type == LZ_IMAGE_TYPE_RGBA ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8, img->hdr.width, img->hdr.height, img->hdr.gross_pixels, img->hdr.top_down); pixman_image_ref(img->surface); img->data = (uint8_t *)pixman_image_get_data(img->surface); if (!img->hdr.top_down) { img->data = img->data - img->hdr.width * (img->hdr.height - 1) * 4; } return img; } static void glz_image_destroy(struct glz_image *img) { if (img == NULL) return; pixman_image_unref(img->surface); free(img); } /* ------------------------------------------------------------------ */ #define INIT_IMAGES_CAPACITY 100 #define WIN_OVERFLOW_FACTOR 1.5 #define WIN_REALLOC_FACTOR 1.5 struct SpiceGlzDecoderWindow { struct glz_image **images; uint32_t nimages; uint64_t oldest; uint64_t tail_gap; }; static void glz_decoder_window_resize(SpiceGlzDecoderWindow *w) { struct glz_image **new_images; int i, new_slot; SPICE_DEBUG("%s: array resize %d -> %d", __FUNCTION__, w->nimages, w->nimages * 2); new_images = spice_new0(struct glz_image*, w->nimages * 2); for (i = 0; i < w->nimages; i++) { if (w->images[i] == NULL) { /* * We can have empty slots when images come in out of order, this * can happen when a vm has multiple displays, since each display * uses its own socket there is no guarantee that images * originating from different displays are received in id order. */ continue; } new_slot = w->images[i]->hdr.id % (w->nimages * 2); new_images[new_slot] = w->images[i]; } free(w->images); w->images = new_images; w->nimages *= 2; } static void glz_decoder_window_add(SpiceGlzDecoderWindow *w, struct glz_image *img) { int slot = img->hdr.id % w->nimages; if (w->images[slot]) { /* need more space */ glz_decoder_window_resize(w); slot = img->hdr.id % w->nimages; } w->images[slot] = img; /* close the gap */ while (w->tail_gap <= img->hdr.id && w->images[w->tail_gap % w->nimages] != NULL) w->tail_gap++; } struct wait_for_image_data { SpiceGlzDecoderWindow *window; uint64_t id; }; static gboolean wait_for_image(gpointer data) { struct wait_for_image_data *wait = data; int slot = wait->id % wait->window->nimages; struct glz_image *image = wait->window->images[slot]; gboolean ready = image && image->hdr.id == wait->id; return ready; } static void *glz_decoder_window_bits(SpiceGlzDecoderWindow *w, uint64_t id, uint32_t dist, uint32_t offset) { struct wait_for_image_data data = { .window = w, .id = id - dist, }; if (!g_coroutine_condition_wait(g_coroutine_self(), wait_for_image, &data)) SPICE_DEBUG("wait for image cancelled"); int slot = (id - dist) % w->nimages; g_return_val_if_fail(w->images[slot] != NULL, NULL); g_return_val_if_fail(w->images[slot]->hdr.id == id - dist, NULL); g_return_val_if_fail(w->images[slot]->hdr.gross_pixels >= offset, NULL); return w->images[slot]->data + offset * 4; } static void glz_decoder_window_release(SpiceGlzDecoderWindow *w, uint64_t oldest) { int slot; while (w->oldest < oldest) { slot = w->oldest % w->nimages; glz_image_destroy(w->images[slot]); w->images[slot] = NULL; w->oldest++; } } /* ------------------------------------------------------------------ */ typedef struct GlibGlzDecoder { SpiceGlzDecoder base; uint8_t *in_start; uint8_t *in_now; SpiceGlzDecoderWindow *window; struct glz_image_hdr image; } GlibGlzDecoder; /* * Give hints to the compiler for branch prediction optimization. */ #if defined(__GNUC__) && (__GNUC__ > 2) #define LZ_EXPECT_CONDITIONAL(c) (__builtin_expect((c), 1)) #define LZ_UNEXPECT_CONDITIONAL(c) (__builtin_expect((c), 0)) #else #define LZ_EXPECT_CONDITIONAL(c) (c) #define LZ_UNEXPECT_CONDITIONAL(c) (c) #endif #ifdef __GNUC__ #define ATTR_PACKED __attribute__ ((__packed__)) #else #define ATTR_PACKED #pragma pack(push) #pragma pack(1) #endif /* * the palette images will be treated as one byte pixels. Their width * should be transformed accordingly. */ typedef struct ATTR_PACKED one_byte_pixel_t { uint8_t a; } one_byte_pixel_t; typedef struct ATTR_PACKED rgb32_pixel_t { uint8_t b; uint8_t g; uint8_t r; uint8_t pad; } rgb32_pixel_t; typedef struct ATTR_PACKED rgb24_pixel_t { uint8_t b; uint8_t g; uint8_t r; } rgb24_pixel_t; typedef uint16_t rgb16_pixel_t; #ifndef __GNUC__ #pragma pack(pop) #endif #undef ATTR_PACKED #define LZ_PLT #include "decode-glz-tmpl.c" #define LZ_PLT #define PLT8 #define TO_RGB32 #include "decode-glz-tmpl.c" #define LZ_PLT #define PLT4_BE #define TO_RGB32 #include "decode-glz-tmpl.c" #define LZ_PLT #define PLT4_LE #define TO_RGB32 #include "decode-glz-tmpl.c" #define LZ_PLT #define PLT1_BE #define TO_RGB32 #include "decode-glz-tmpl.c" #define LZ_PLT #define PLT1_LE #define TO_RGB32 #include "decode-glz-tmpl.c" #define LZ_RGB16 #include "decode-glz-tmpl.c" #define LZ_RGB16 #define TO_RGB32 #include "decode-glz-tmpl.c" #define LZ_RGB24 #include "decode-glz-tmpl.c" #define LZ_RGB32 #include "decode-glz-tmpl.c" #define LZ_RGB_ALPHA #include "decode-glz-tmpl.c" #undef LZ_UNEXPECT_CONDITIONAL #undef LZ_EXPECT_CONDITIONAL typedef size_t (*decode_function)(SpiceGlzDecoderWindow *window, uint8_t* in_buf, uint8_t *out_buf, int size, uint64_t id, SpicePalette *plt); // ordered according to LZ_IMAGE_TYPE const decode_function DECODE_TO_RGB32[] = { NULL, glz_plt1_le_to_rgb32_decode, glz_plt1_be_to_rgb32_decode, glz_plt4_le_to_rgb32_decode, glz_plt4_be_to_rgb32_decode, glz_plt8_to_rgb32_decode, glz_rgb16_to_rgb32_decode, glz_rgb32_decode, glz_rgb32_decode, glz_rgb32_decode }; const decode_function DECODE_TO_SAME[] = { NULL, glz_plt_decode, glz_plt_decode, glz_plt_decode, glz_plt_decode, glz_plt_decode, glz_rgb16_decode, glz_rgb24_decode, glz_rgb32_decode, glz_rgb32_decode }; static uint32_t decode_32(GlibGlzDecoder *d) { uint32_t word = 0; word |= *(d->in_now++); word <<= 8; word |= *(d->in_now++); word <<= 8; word |= *(d->in_now++); word <<= 8; word |= *(d->in_now++); return word; } static uint64_t decode_64(GlibGlzDecoder *d) { uint64_t long_word = decode_32(d); long_word <<= 32; long_word |= decode_32(d); return long_word; } static void decode_header(GlibGlzDecoder *d) { uint32_t magic; uint32_t version; uint32_t stride; uint8_t tmp; magic = decode_32(d); g_return_if_fail(magic == LZ_MAGIC); version = decode_32(d); g_return_if_fail(version == LZ_VERSION); tmp = *(d->in_now++); d->image.type = (LzImageType)(tmp & LZ_IMAGE_TYPE_MASK); d->image.top_down = (tmp >> LZ_IMAGE_TYPE_LOG) ? true : false; d->image.width = decode_32(d); d->image.height = decode_32(d); stride = decode_32(d); if (IS_IMAGE_TYPE_PLT[d->image.type]) { d->image.gross_pixels = stride * PLT_PIXELS_PER_BYTE[d->image.type] * d->image.height; } else { d->image.gross_pixels = d->image.width * d->image.height; } d->image.id = decode_64(d); d->image.win_head_dist = decode_32(d); SPICE_DEBUG("%s: %dx%d, id %" PRId64 ", ref %" PRId64, __FUNCTION__, d->image.width, d->image.height, d->image.id, d->image.id - d->image.win_head_dist); } static void decode(SpiceGlzDecoder *decoder, uint8_t *data, SpicePalette *palette, void *usr_data) { GlibGlzDecoder *d = SPICE_CONTAINEROF(decoder, GlibGlzDecoder, base); LzImageType decoded_type; struct glz_image *decoded_image; size_t n_in_bytes_decoded; d->in_start = data; d->in_now = data; decode_header(d); if (d->image.type == LZ_IMAGE_TYPE_RGBA) { decoded_type = LZ_IMAGE_TYPE_RGBA; } else { decoded_type = LZ_IMAGE_TYPE_RGB32; } decoded_image = glz_image_new(&d->image, decoded_type, usr_data); n_in_bytes_decoded = DECODE_TO_RGB32[d->image.type] (d->window, d->in_now, decoded_image->data, d->image.gross_pixels, d->image.id, palette); d->in_now += n_in_bytes_decoded; if (d->image.type == LZ_IMAGE_TYPE_RGBA) { glz_rgb_alpha_decode(d->window, d->in_now, decoded_image->data, d->image.gross_pixels, d->image.id, palette); } glz_decoder_window_add(d->window, decoded_image); { /* release old images from last tail_gap, only if the gap is closed */ uint64_t oldest; struct glz_image *image = d->window->images[(d->window->tail_gap - 1) % d->window->nimages]; g_return_if_fail(image != NULL); oldest = image->hdr.id - image->hdr.win_head_dist; glz_decoder_window_release(d->window, oldest); } } /* ------------------------------------------------------------------ */ static SpiceGlzDecoderOps glz_decoder_ops = { .decode = decode, }; void glz_decoder_window_clear(SpiceGlzDecoderWindow *w) { int i; g_return_if_fail(w->nimages == 0 || w->images != NULL); for (i = 0; i < w->nimages; i++) { if (w->images[i]) { glz_image_destroy(w->images[i]); } } w->nimages = 16; g_free(w->images); w->images = spice_new0(struct glz_image*, w->nimages); w->tail_gap = 0; } SpiceGlzDecoderWindow *glz_decoder_window_new(void) { SpiceGlzDecoderWindow *w = spice_new0(SpiceGlzDecoderWindow, 1); glz_decoder_window_clear(w); return w; } void glz_decoder_window_destroy(SpiceGlzDecoderWindow *w) { if (w == NULL) return; glz_decoder_window_clear(w); free(w->images); free(w); } SpiceGlzDecoder *glz_decoder_new(SpiceGlzDecoderWindow *w) { GlibGlzDecoder *d = spice_new0(GlibGlzDecoder, 1); d->base.ops = &glz_decoder_ops; d->window = w; return &d->base; } void glz_decoder_destroy(SpiceGlzDecoder *d) { free(d); }