/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2010 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see .
*/
#include
#include
#include
#include
#include "gio-coroutine.h"
#include "spice-util.h"
#include "decode.h"
#include "common/canvas_utils.h"
struct glz_image_hdr {
uint64_t id;
LzImageType type;
uint32_t width;
uint32_t height;
uint32_t gross_pixels;
bool top_down;
uint32_t win_head_dist;
};
struct glz_image {
struct glz_image_hdr hdr;
pixman_image_t *surface;
uint8_t *data;
};
static struct glz_image *glz_image_new(struct glz_image_hdr *hdr,
int type, void *opaque)
{
struct glz_image *img;
g_return_val_if_fail(type == LZ_IMAGE_TYPE_RGB32 || type == LZ_IMAGE_TYPE_RGBA, NULL);
img = spice_new0(struct glz_image, 1);
img->hdr = *hdr;
img->surface = alloc_lz_image_surface
(opaque, type == LZ_IMAGE_TYPE_RGBA ? PIXMAN_a8r8g8b8 : PIXMAN_x8r8g8b8,
img->hdr.width, img->hdr.height, img->hdr.gross_pixels, img->hdr.top_down);
pixman_image_ref(img->surface);
img->data = (uint8_t *)pixman_image_get_data(img->surface);
if (!img->hdr.top_down) {
img->data = img->data - img->hdr.width * (img->hdr.height - 1) * 4;
}
return img;
}
static void glz_image_destroy(struct glz_image *img)
{
if (img == NULL)
return;
pixman_image_unref(img->surface);
free(img);
}
/* ------------------------------------------------------------------ */
#define INIT_IMAGES_CAPACITY 100
#define WIN_OVERFLOW_FACTOR 1.5
#define WIN_REALLOC_FACTOR 1.5
struct SpiceGlzDecoderWindow {
struct glz_image **images;
uint32_t nimages;
uint64_t oldest;
uint64_t tail_gap;
};
static void glz_decoder_window_resize(SpiceGlzDecoderWindow *w)
{
struct glz_image **new_images;
int i, new_slot;
SPICE_DEBUG("%s: array resize %d -> %d", __FUNCTION__,
w->nimages, w->nimages * 2);
new_images = spice_new0(struct glz_image*, w->nimages * 2);
for (i = 0; i < w->nimages; i++) {
if (w->images[i] == NULL) {
/*
* We can have empty slots when images come in out of order, this
* can happen when a vm has multiple displays, since each display
* uses its own socket there is no guarantee that images
* originating from different displays are received in id order.
*/
continue;
}
new_slot = w->images[i]->hdr.id % (w->nimages * 2);
new_images[new_slot] = w->images[i];
}
free(w->images);
w->images = new_images;
w->nimages *= 2;
}
static void glz_decoder_window_add(SpiceGlzDecoderWindow *w,
struct glz_image *img)
{
int slot = img->hdr.id % w->nimages;
if (w->images[slot]) {
/* need more space */
glz_decoder_window_resize(w);
slot = img->hdr.id % w->nimages;
}
w->images[slot] = img;
/* close the gap */
while (w->tail_gap <= img->hdr.id && w->images[w->tail_gap % w->nimages] != NULL)
w->tail_gap++;
}
struct wait_for_image_data {
SpiceGlzDecoderWindow *window;
uint64_t id;
};
static gboolean wait_for_image(gpointer data)
{
struct wait_for_image_data *wait = data;
int slot = wait->id % wait->window->nimages;
struct glz_image *image = wait->window->images[slot];
gboolean ready = image && image->hdr.id == wait->id;
return ready;
}
static void *glz_decoder_window_bits(SpiceGlzDecoderWindow *w, uint64_t id,
uint32_t dist, uint32_t offset)
{
struct wait_for_image_data data = {
.window = w,
.id = id - dist,
};
if (!g_coroutine_condition_wait(g_coroutine_self(), wait_for_image, &data))
SPICE_DEBUG("wait for image cancelled");
int slot = (id - dist) % w->nimages;
g_return_val_if_fail(w->images[slot] != NULL, NULL);
g_return_val_if_fail(w->images[slot]->hdr.id == id - dist, NULL);
g_return_val_if_fail(w->images[slot]->hdr.gross_pixels >= offset, NULL);
return w->images[slot]->data + offset * 4;
}
static void glz_decoder_window_release(SpiceGlzDecoderWindow *w,
uint64_t oldest)
{
int slot;
while (w->oldest < oldest) {
slot = w->oldest % w->nimages;
glz_image_destroy(w->images[slot]);
w->images[slot] = NULL;
w->oldest++;
}
}
/* ------------------------------------------------------------------ */
typedef struct GlibGlzDecoder {
SpiceGlzDecoder base;
uint8_t *in_start;
uint8_t *in_now;
SpiceGlzDecoderWindow *window;
struct glz_image_hdr image;
} GlibGlzDecoder;
/*
* Give hints to the compiler for branch prediction optimization.
*/
#if defined(__GNUC__) && (__GNUC__ > 2)
#define LZ_EXPECT_CONDITIONAL(c) (__builtin_expect((c), 1))
#define LZ_UNEXPECT_CONDITIONAL(c) (__builtin_expect((c), 0))
#else
#define LZ_EXPECT_CONDITIONAL(c) (c)
#define LZ_UNEXPECT_CONDITIONAL(c) (c)
#endif
#ifdef __GNUC__
#define ATTR_PACKED __attribute__ ((__packed__))
#else
#define ATTR_PACKED
#pragma pack(push)
#pragma pack(1)
#endif
/*
* the palette images will be treated as one byte pixels. Their width
* should be transformed accordingly.
*/
typedef struct ATTR_PACKED one_byte_pixel_t {
uint8_t a;
} one_byte_pixel_t;
typedef struct ATTR_PACKED rgb32_pixel_t {
uint8_t b;
uint8_t g;
uint8_t r;
uint8_t pad;
} rgb32_pixel_t;
typedef struct ATTR_PACKED rgb24_pixel_t {
uint8_t b;
uint8_t g;
uint8_t r;
} rgb24_pixel_t;
typedef uint16_t rgb16_pixel_t;
#ifndef __GNUC__
#pragma pack(pop)
#endif
#undef ATTR_PACKED
#define LZ_PLT
#include "decode-glz-tmpl.c"
#define LZ_PLT
#define PLT8
#define TO_RGB32
#include "decode-glz-tmpl.c"
#define LZ_PLT
#define PLT4_BE
#define TO_RGB32
#include "decode-glz-tmpl.c"
#define LZ_PLT
#define PLT4_LE
#define TO_RGB32
#include "decode-glz-tmpl.c"
#define LZ_PLT
#define PLT1_BE
#define TO_RGB32
#include "decode-glz-tmpl.c"
#define LZ_PLT
#define PLT1_LE
#define TO_RGB32
#include "decode-glz-tmpl.c"
#define LZ_RGB16
#include "decode-glz-tmpl.c"
#define LZ_RGB16
#define TO_RGB32
#include "decode-glz-tmpl.c"
#define LZ_RGB24
#include "decode-glz-tmpl.c"
#define LZ_RGB32
#include "decode-glz-tmpl.c"
#define LZ_RGB_ALPHA
#include "decode-glz-tmpl.c"
#undef LZ_UNEXPECT_CONDITIONAL
#undef LZ_EXPECT_CONDITIONAL
typedef size_t (*decode_function)(SpiceGlzDecoderWindow *window,
uint8_t* in_buf, uint8_t *out_buf, int size,
uint64_t id, SpicePalette *plt);
// ordered according to LZ_IMAGE_TYPE
const decode_function DECODE_TO_RGB32[] = {
NULL,
glz_plt1_le_to_rgb32_decode,
glz_plt1_be_to_rgb32_decode,
glz_plt4_le_to_rgb32_decode,
glz_plt4_be_to_rgb32_decode,
glz_plt8_to_rgb32_decode,
glz_rgb16_to_rgb32_decode,
glz_rgb32_decode,
glz_rgb32_decode,
glz_rgb32_decode
};
const decode_function DECODE_TO_SAME[] = {
NULL,
glz_plt_decode,
glz_plt_decode,
glz_plt_decode,
glz_plt_decode,
glz_plt_decode,
glz_rgb16_decode,
glz_rgb24_decode,
glz_rgb32_decode,
glz_rgb32_decode
};
static uint32_t decode_32(GlibGlzDecoder *d)
{
uint32_t word = 0;
word |= *(d->in_now++);
word <<= 8;
word |= *(d->in_now++);
word <<= 8;
word |= *(d->in_now++);
word <<= 8;
word |= *(d->in_now++);
return word;
}
static uint64_t decode_64(GlibGlzDecoder *d)
{
uint64_t long_word = decode_32(d);
long_word <<= 32;
long_word |= decode_32(d);
return long_word;
}
static void decode_header(GlibGlzDecoder *d)
{
uint32_t magic;
uint32_t version;
uint32_t stride;
uint8_t tmp;
magic = decode_32(d);
g_return_if_fail(magic == LZ_MAGIC);
version = decode_32(d);
g_return_if_fail(version == LZ_VERSION);
tmp = *(d->in_now++);
d->image.type = (LzImageType)(tmp & LZ_IMAGE_TYPE_MASK);
d->image.top_down = (tmp >> LZ_IMAGE_TYPE_LOG) ? true : false;
d->image.width = decode_32(d);
d->image.height = decode_32(d);
stride = decode_32(d);
if (IS_IMAGE_TYPE_PLT[d->image.type]) {
d->image.gross_pixels = stride * PLT_PIXELS_PER_BYTE[d->image.type]
* d->image.height;
} else {
d->image.gross_pixels = d->image.width * d->image.height;
}
d->image.id = decode_64(d);
d->image.win_head_dist = decode_32(d);
SPICE_DEBUG("%s: %dx%d, id %" PRId64 ", ref %" PRId64,
__FUNCTION__,
d->image.width, d->image.height, d->image.id,
d->image.id - d->image.win_head_dist);
}
static void decode(SpiceGlzDecoder *decoder,
uint8_t *data, SpicePalette *palette,
void *usr_data)
{
GlibGlzDecoder *d = SPICE_CONTAINEROF(decoder, GlibGlzDecoder, base);
LzImageType decoded_type;
struct glz_image *decoded_image;
size_t n_in_bytes_decoded;
d->in_start = data;
d->in_now = data;
decode_header(d);
if (d->image.type == LZ_IMAGE_TYPE_RGBA) {
decoded_type = LZ_IMAGE_TYPE_RGBA;
} else {
decoded_type = LZ_IMAGE_TYPE_RGB32;
}
decoded_image = glz_image_new(&d->image, decoded_type, usr_data);
n_in_bytes_decoded = DECODE_TO_RGB32[d->image.type]
(d->window, d->in_now, decoded_image->data,
d->image.gross_pixels, d->image.id, palette);
d->in_now += n_in_bytes_decoded;
if (d->image.type == LZ_IMAGE_TYPE_RGBA) {
glz_rgb_alpha_decode(d->window, d->in_now, decoded_image->data,
d->image.gross_pixels, d->image.id, palette);
}
glz_decoder_window_add(d->window, decoded_image);
{ /* release old images from last tail_gap, only if the gap is closed */
uint64_t oldest;
struct glz_image *image = d->window->images[(d->window->tail_gap - 1) % d->window->nimages];
g_return_if_fail(image != NULL);
oldest = image->hdr.id - image->hdr.win_head_dist;
glz_decoder_window_release(d->window, oldest);
}
}
/* ------------------------------------------------------------------ */
static SpiceGlzDecoderOps glz_decoder_ops = {
.decode = decode,
};
void glz_decoder_window_clear(SpiceGlzDecoderWindow *w)
{
int i;
g_return_if_fail(w->nimages == 0 || w->images != NULL);
for (i = 0; i < w->nimages; i++) {
if (w->images[i]) {
glz_image_destroy(w->images[i]);
}
}
w->nimages = 16;
g_free(w->images);
w->images = spice_new0(struct glz_image*, w->nimages);
w->tail_gap = 0;
}
SpiceGlzDecoderWindow *glz_decoder_window_new(void)
{
SpiceGlzDecoderWindow *w = spice_new0(SpiceGlzDecoderWindow, 1);
glz_decoder_window_clear(w);
return w;
}
void glz_decoder_window_destroy(SpiceGlzDecoderWindow *w)
{
if (w == NULL)
return;
glz_decoder_window_clear(w);
free(w->images);
free(w);
}
SpiceGlzDecoder *glz_decoder_new(SpiceGlzDecoderWindow *w)
{
GlibGlzDecoder *d = spice_new0(GlibGlzDecoder, 1);
d->base.ops = &glz_decoder_ops;
d->window = w;
return &d->base;
}
void glz_decoder_destroy(SpiceGlzDecoder *d)
{
free(d);
}