/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */ /* Copyright (C) 2010 Red Hat, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, see . */ #include "spice-client.h" #include "spice-common.h" #include "spice-channel-priv.h" #define SPICE_INPUTS_CHANNEL_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE((obj), SPICE_TYPE_INPUTS_CHANNEL, spice_inputs_channel)) struct spice_inputs_channel { int bs; int dx, dy; unsigned int x, y, dpy; int motion_count; int modifiers; guint32 locks; }; G_DEFINE_TYPE(SpiceInputsChannel, spice_inputs_channel, SPICE_TYPE_CHANNEL) /* Properties */ enum { PROP_0, PROP_KEY_MODIFIERS, }; /* Signals */ enum { SPICE_INPUTS_MODIFIERS, SPICE_INPUTS_LAST_SIGNAL, }; static guint signals[SPICE_INPUTS_LAST_SIGNAL]; static void spice_inputs_handle_msg(SpiceChannel *channel, spice_msg_in *msg); static void spice_inputs_channel_up(SpiceChannel *channel); /* ------------------------------------------------------------------ */ static void spice_inputs_channel_init(SpiceInputsChannel *channel) { spice_inputs_channel *c; c = channel->priv = SPICE_INPUTS_CHANNEL_GET_PRIVATE(channel); memset(c, 0, sizeof(*c)); } static void spice_inputs_get_property(GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { spice_inputs_channel *c = SPICE_INPUTS_CHANNEL(object)->priv; switch (prop_id) { case PROP_KEY_MODIFIERS: g_value_set_int(value, c->modifiers); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec); break; } } static void spice_inputs_channel_finalize(GObject *obj) { if (G_OBJECT_CLASS(spice_inputs_channel_parent_class)->finalize) G_OBJECT_CLASS(spice_inputs_channel_parent_class)->finalize(obj); } static void spice_inputs_channel_class_init(SpiceInputsChannelClass *klass) { GObjectClass *gobject_class = G_OBJECT_CLASS(klass); SpiceChannelClass *channel_class = SPICE_CHANNEL_CLASS(klass); gobject_class->finalize = spice_inputs_channel_finalize; gobject_class->get_property = spice_inputs_get_property; channel_class->handle_msg = spice_inputs_handle_msg; channel_class->channel_up = spice_inputs_channel_up; g_object_class_install_property (gobject_class, PROP_KEY_MODIFIERS, g_param_spec_int("key-modifiers", "Key modifiers", "Guest keyboard modifier state (derived from kbd leds)", 0, INT_MAX, 0, G_PARAM_READABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB)); /* TODO: use notify instead? */ signals[SPICE_INPUTS_MODIFIERS] = g_signal_new("inputs-modifiers", G_OBJECT_CLASS_TYPE(gobject_class), G_SIGNAL_RUN_FIRST, G_STRUCT_OFFSET(SpiceInputsChannelClass, inputs_modifiers), NULL, NULL, g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0); g_type_class_add_private(klass, sizeof(spice_inputs_channel)); } /* ------------------------------------------------------------------ */ static void send_motion(SpiceInputsChannel *channel) { spice_inputs_channel *c = channel->priv; SpiceMsgcMouseMotion motion; spice_msg_out *msg; if (!c->dx && !c->dy) return; motion.buttons_state = c->bs; motion.dx = c->dx; motion.dy = c->dy; msg = spice_msg_out_new(SPICE_CHANNEL(channel), SPICE_MSGC_INPUTS_MOUSE_MOTION); msg->marshallers->msgc_inputs_mouse_motion(msg->marshaller, &motion); spice_msg_out_send(msg); spice_msg_out_unref(msg); c->motion_count++; c->dx = 0; c->dy = 0; } static void send_position(SpiceInputsChannel *channel) { spice_inputs_channel *c = channel->priv; SpiceMsgcMousePosition position; spice_msg_out *msg; if (c->dpy == -1) return; /* SPICE_DEBUG("%s: +%d+%d", __FUNCTION__, c->x, c->y); */ position.buttons_state = c->bs; position.x = c->x; position.y = c->y; position.display_id = c->dpy; msg = spice_msg_out_new(SPICE_CHANNEL(channel), SPICE_MSGC_INPUTS_MOUSE_POSITION); msg->marshallers->msgc_inputs_mouse_position(msg->marshaller, &position); spice_msg_out_send(msg); spice_msg_out_unref(msg); c->motion_count++; c->dpy = -1; } static void inputs_handle_init(SpiceChannel *channel, spice_msg_in *in) { spice_inputs_channel *c = SPICE_INPUTS_CHANNEL(channel)->priv; SpiceMsgInputsInit *init = spice_msg_in_parsed(in); c->modifiers = init->keyboard_modifiers; g_signal_emit(channel, signals[SPICE_INPUTS_MODIFIERS], 0); } static void inputs_handle_modifiers(SpiceChannel *channel, spice_msg_in *in) { spice_inputs_channel *c = SPICE_INPUTS_CHANNEL(channel)->priv; SpiceMsgInputsKeyModifiers *modifiers = spice_msg_in_parsed(in); c->modifiers = modifiers->modifiers; g_signal_emit(channel, signals[SPICE_INPUTS_MODIFIERS], 0); } static void inputs_handle_ack(SpiceChannel *channel, spice_msg_in *in) { spice_inputs_channel *c = SPICE_INPUTS_CHANNEL(channel)->priv; c->motion_count -= SPICE_INPUT_MOTION_ACK_BUNCH; send_motion(SPICE_INPUTS_CHANNEL(channel)); send_position(SPICE_INPUTS_CHANNEL(channel)); } static spice_msg_handler inputs_handlers[] = { [ SPICE_MSG_SET_ACK ] = spice_channel_handle_set_ack, [ SPICE_MSG_PING ] = spice_channel_handle_ping, [ SPICE_MSG_NOTIFY ] = spice_channel_handle_notify, [ SPICE_MSG_DISCONNECTING ] = spice_channel_handle_disconnect, [ SPICE_MSG_WAIT_FOR_CHANNELS ] = spice_channel_handle_wait_for_channels, [ SPICE_MSG_MIGRATE ] = spice_channel_handle_migrate, [ SPICE_MSG_INPUTS_INIT ] = inputs_handle_init, [ SPICE_MSG_INPUTS_KEY_MODIFIERS ] = inputs_handle_modifiers, [ SPICE_MSG_INPUTS_MOUSE_MOTION_ACK ] = inputs_handle_ack, }; static void spice_inputs_handle_msg(SpiceChannel *channel, spice_msg_in *msg) { int type = spice_msg_in_type(msg); g_return_if_fail(type < SPICE_N_ELEMENTS(inputs_handlers)); g_return_if_fail(inputs_handlers[type] != NULL); inputs_handlers[type](channel, msg); } void spice_inputs_motion(SpiceInputsChannel *channel, gint dx, gint dy, gint button_state) { spice_inputs_channel *c; g_return_if_fail(channel != NULL); g_return_if_fail(SPICE_CHANNEL(channel)->priv->state == SPICE_CHANNEL_STATE_READY); c = channel->priv; c->bs = button_state; c->dx += dx; c->dy += dy; if (c->motion_count < SPICE_INPUT_MOTION_ACK_BUNCH * 2) { send_motion(channel); } } void spice_inputs_position(SpiceInputsChannel *channel, gint x, gint y, gint display, gint button_state) { spice_inputs_channel *c; g_return_if_fail(channel != NULL); if (SPICE_CHANNEL(channel)->priv->state != SPICE_CHANNEL_STATE_READY) return; c = channel->priv; c->bs = button_state; c->x = x; c->y = y; c->dpy = display; if (c->motion_count < SPICE_INPUT_MOTION_ACK_BUNCH * 2) { send_position(channel); } } void spice_inputs_button_press(SpiceInputsChannel *channel, gint button, gint button_state) { spice_inputs_channel *c; SpiceMsgcMousePress press; spice_msg_out *msg; g_return_if_fail(channel != NULL); if (SPICE_CHANNEL(channel)->priv->state != SPICE_CHANNEL_STATE_READY) return; c = channel->priv; switch (button) { case SPICE_MOUSE_BUTTON_LEFT: button_state |= SPICE_MOUSE_BUTTON_MASK_LEFT; break; case SPICE_MOUSE_BUTTON_MIDDLE: button_state |= SPICE_MOUSE_BUTTON_MASK_MIDDLE; break; case SPICE_MOUSE_BUTTON_RIGHT: button_state |= SPICE_MOUSE_BUTTON_MASK_RIGHT; break; } c->bs = button_state; send_motion(channel); send_position(channel); msg = spice_msg_out_new(SPICE_CHANNEL(channel), SPICE_MSGC_INPUTS_MOUSE_PRESS); press.button = button; press.buttons_state = button_state; msg->marshallers->msgc_inputs_mouse_press(msg->marshaller, &press); spice_msg_out_send(msg); spice_msg_out_unref(msg); } void spice_inputs_button_release(SpiceInputsChannel *channel, gint button, gint button_state) { spice_inputs_channel *c; SpiceMsgcMouseRelease release; spice_msg_out *msg; g_return_if_fail(channel != NULL); if (SPICE_CHANNEL(channel)->priv->state != SPICE_CHANNEL_STATE_READY) return; c = channel->priv; switch (button) { case SPICE_MOUSE_BUTTON_LEFT: button_state &= ~SPICE_MOUSE_BUTTON_MASK_LEFT; break; case SPICE_MOUSE_BUTTON_MIDDLE: button_state &= ~SPICE_MOUSE_BUTTON_MASK_MIDDLE; break; case SPICE_MOUSE_BUTTON_RIGHT: button_state &= ~SPICE_MOUSE_BUTTON_MASK_RIGHT; break; } c->bs = button_state; send_motion(channel); send_position(channel); msg = spice_msg_out_new(SPICE_CHANNEL(channel), SPICE_MSGC_INPUTS_MOUSE_RELEASE); release.button = button; release.buttons_state = button_state; msg->marshallers->msgc_inputs_mouse_release(msg->marshaller, &release); spice_msg_out_send(msg); spice_msg_out_unref(msg); } void spice_inputs_key_press(SpiceInputsChannel *channel, guint scancode) { SpiceMsgcKeyDown down; spice_msg_out *msg; g_return_if_fail(channel != NULL); g_return_if_fail(SPICE_CHANNEL(channel)->priv->state == SPICE_CHANNEL_STATE_READY); SPICE_DEBUG("%s: scancode %d", __FUNCTION__, scancode); if (scancode < 0x100) { down.code = scancode; } else { down.code = 0xe0 | ((scancode - 0x100) << 8); } msg = spice_msg_out_new(SPICE_CHANNEL(channel), SPICE_MSGC_INPUTS_KEY_DOWN); msg->marshallers->msgc_inputs_key_down(msg->marshaller, &down); spice_msg_out_send(msg); spice_msg_out_unref(msg); } void spice_inputs_key_release(SpiceInputsChannel *channel, guint scancode) { SpiceMsgcKeyUp up; spice_msg_out *msg; g_return_if_fail(channel != NULL); g_return_if_fail(SPICE_CHANNEL(channel)->priv->state == SPICE_CHANNEL_STATE_READY); SPICE_DEBUG("%s: scancode %d", __FUNCTION__, scancode); if (scancode < 0x100) { up.code = scancode | 0x80; } else { up.code = 0x80e0 | ((scancode - 0x100) << 8); } msg = spice_msg_out_new(SPICE_CHANNEL(channel), SPICE_MSGC_INPUTS_KEY_UP); msg->marshallers->msgc_inputs_key_up(msg->marshaller, &up); spice_msg_out_send(msg); spice_msg_out_unref(msg); } void spice_inputs_set_key_locks(SpiceInputsChannel *channel, guint locks) { SpiceMsgcKeyModifiers modifiers; spice_msg_out *msg; spice_inputs_channel *ic; spice_channel *c; g_return_if_fail(SPICE_IS_INPUTS_CHANNEL(channel)); ic = channel->priv; c = SPICE_CHANNEL(channel)->priv; ic->locks = locks; if (c->state != SPICE_CHANNEL_STATE_READY) return; msg = spice_msg_out_new(SPICE_CHANNEL(channel), SPICE_MSGC_INPUTS_KEY_MODIFIERS); modifiers.modifiers = locks; msg->marshallers->msgc_inputs_key_modifiers(msg->marshaller, &modifiers); spice_msg_out_send(msg); spice_msg_out_unref(msg); } static void spice_inputs_channel_up(SpiceChannel *channel) { spice_inputs_channel *c = SPICE_INPUTS_CHANNEL(channel)->priv; spice_inputs_set_key_locks(SPICE_INPUTS_CHANNEL(channel), c->locks); }