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/*
* Copyright © 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Chad Versace <chad.versace@intel.com>
*/
/**
* \file hiz-stencil-test-window-depth1.c
* \author Chad Versace <chad.versace@intel.com>
*
* Check that stencil testing works correctly when rendering to a window
* framebuffer with a depth buffer.
*/
#include "piglit-util-gl-common.h"
#include "hiz/hiz-util.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_STENCIL | PIGLIT_GL_VISUAL_DEPTH;
PIGLIT_GL_TEST_CONFIG_END
void
piglit_init(int argc, char **argv)
{
/* empty */
}
enum piglit_result
piglit_display()
{
if (hiz_run_test_stencil_test_window())
return PIGLIT_PASS;
else
return PIGLIT_FAIL;
}
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