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/*
* Copyright (c) 2011 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/**
* Tests glPolygonMode.
* Brian Paul
* April 2011
*/
#include "piglit-util-gl-common.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
config.window_width = 500;
config.window_height = 100;
config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_ALPHA | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
static float ortho_left = -1, ortho_right = 8, ortho_bottom = -2, ortho_top = 2;
static const char *TestName = "polygon-mode";
#define VERTS 16
static const GLfloat Positions[VERTS][2] = {
/* clockwise */
{ 0, -1 },
{ 1, -1 },
{ 1, 1 },
{ 0, 1 },
/* counter-clockwise */
{ 2, -1 },
{ 2, 1 },
{ 3, 1 },
{ 3, -1 },
/* clockwise */
{ 4, -1 },
{ 5, -1 },
{ 5, 1 },
{ 4, 1 },
/* counter-clockwise */
{ 6, -1 },
{ 6, 1 },
{ 7, 1 },
{ 7, -1 }
};
static const GLfloat Colors[VERTS][4] = {
{1, 0, 0, 1},
{1, 0, 0, 1},
{1, 0, 0, 1},
{1, 0, 0, 1},
{0, 1, 0, 1},
{0, 1, 0, 1},
{0, 1, 0, 1},
{0, 1, 0, 1},
{0, 0, 1, 1},
{0, 0, 1, 1},
{0, 0, 1, 1},
{0, 0, 1, 1},
{1, 1, 1, 1},
{1, 1, 1, 1},
{1, 1, 1, 1},
{1, 1, 1, 1}
};
static const char *
get_mode_str(GLenum mode)
{
switch (mode) {
case GL_POINT:
return "GL_POINT";
case GL_LINE:
return "GL_LINE";
case GL_FILL:
return "GL_FILL";
default:
return NULL;
}
}
static GLenum
get_prim_mode(GLenum mode)
{
switch (mode) {
case GL_POINT:
return GL_POINTS;
case GL_LINE:
return GL_LINE_LOOP;
case GL_FILL:
return GL_QUADS;
default:
return 0;
}
}
static void
obj_pos_to_win_pos(float x, float y, int *wx, int *wy)
{
float ortho_width = ortho_right - ortho_left;
float ortho_height = ortho_top - ortho_bottom;
*wx = (int) ((x - ortho_left) / ortho_width * piglit_width);
*wy = (int) ((y - ortho_bottom) / ortho_height * piglit_height);
}
/**
* Probe a 3x3 pixel region to see if any of the pixels matches the
* expected color.
*/
static GLboolean
probe_region(float px, float py, const GLfloat expectedColor[4])
{
GLfloat img[3][3][4];
int i, j;
int wx, wy;
obj_pos_to_win_pos(px, py, &wx, &wy);
glReadPixels(wx-1, wy-1, 3, 3, GL_RGBA, GL_FLOAT, img);
/* see if any of the pixels matches the expected color */
for (i = 0; i < 3; i++) {
for (j = 0; j < 3; j++) {
if (img[i][j][0] == expectedColor[0] &&
img[i][j][1] == expectedColor[1] &&
img[i][j][2] == expectedColor[2] &&
img[i][j][3] == expectedColor[3]) {
return GL_TRUE;
}
}
}
return GL_FALSE;
}
/**
* Examine the pixels drawn by a rect using the four vertex positions
* and determine if it was drawn filled, outlined, or as four points.
* \return GL_FILL, GL_LINE, GL_POINT or GL_NONE
*/
static GLenum
identify_primitive(const GLfloat positions[4][2],
const GLfloat expectedColor[4])
{
/* center */
float cx = (positions[0][0] + positions[2][0]) / 2.0;
float cy = (positions[0][1] + positions[2][1]) / 2.0;
/* left edge */
float lx = positions[0][0];
float ly = cy;
/* right edge */
float rx = positions[2][0];
float ry = cy;
/* bottom edge */
float bx = cx;
float by = positions[0][1];
/* bottom edge */
float tx = cx;
float ty = positions[2][1];
/* probe center */
if (probe_region(cx, cy, expectedColor))
return GL_FILL;
/* probe left edge */
if (probe_region(lx, ly, expectedColor)) {
/* and bottom edge */
if (probe_region(bx, by, expectedColor)) {
/* and right edge */
if (probe_region(rx, ry, expectedColor)) {
/* and top edge */
if (probe_region(tx, ty, expectedColor)) {
return GL_LINE;
}
}
}
}
/* probe lower-left corner */
if (probe_region(lx, by, expectedColor)) {
/* probe lower-right corner */
if (probe_region(rx, by, expectedColor)) {
/* probe top-left corner */
if (probe_region(lx, ty, expectedColor)) {
/* probe top-right corner */
if (probe_region(rx, ty, expectedColor)) {
return GL_POINT;
}
}
}
}
return GL_NONE;
}
static GLboolean
test_combo(GLenum frontMode, GLenum backMode)
{
GLenum frontPrim = get_prim_mode(frontMode);
GLenum backPrim = get_prim_mode(backMode);
GLboolean pass = GL_TRUE;
GLenum expectedPrims[4];
int i;
/* Draw reference image */
glClear(GL_COLOR_BUFFER_BIT);
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
glDrawArrays(frontPrim, 0, 4);
glDrawArrays(backPrim, 4, 4);
glDrawArrays(frontPrim, 8, 4);
glDrawArrays(backPrim, 12, 4);
/* determine what kind of primitives were drawn */
for (i = 0; i < 4; i++) {
bool err = false;
expectedPrims[i] = identify_primitive(&Positions[4 * i], Colors[4 * i]);
if (i & 1) {
if (expectedPrims[i] != backMode) {
err = true;
}
}
else {
if (expectedPrims[i] != frontMode) {
err = true;
}
}
if (err) {
/* we didn't get the expected reference primitive */
fprintf(stderr,
"%s: reference drawing failed for frontPrim=%s, backPrim=%s\n",
TestName, get_mode_str(frontMode), get_mode_str(backMode));
return GL_FALSE;
}
}
/* Draw test image */
glClear(GL_COLOR_BUFFER_BIT);
glPolygonMode(GL_FRONT, frontMode);
glPolygonMode(GL_BACK, backMode);
glDrawArrays(GL_QUADS, 0, 16);
/* check that these prims match the reference prims */
for (i = 0; i < 4; i++) {
GLenum prim = identify_primitive(&Positions[4 * i], Colors[4 * i]);
if (prim != expectedPrims[i]) {
fprintf(stderr, "%s: glPolygonMode(front=%s, back=%s) failed\n",
TestName, get_mode_str(frontMode), get_mode_str(backMode));
pass = GL_FALSE;
}
}
piglit_present_results();
return pass;
}
static GLboolean
test_polygonmode(void)
{
GLenum pass = GL_TRUE;
glVertexPointer(2, GL_FLOAT, 0, Positions);
glColorPointer(4, GL_FLOAT, 0, Colors);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
if (!test_combo(GL_FILL, GL_LINE))
pass = GL_FALSE;
if (!test_combo(GL_FILL, GL_POINT))
pass = GL_FALSE;
if (!test_combo(GL_POINT, GL_LINE))
pass = GL_FALSE;
if (!test_combo(GL_POINT, GL_FILL))
pass = GL_FALSE;
if (!test_combo(GL_LINE, GL_FILL))
pass = GL_FALSE;
if (!test_combo(GL_LINE, GL_POINT))
pass = GL_FALSE;
if (!test_combo(GL_LINE, GL_LINE))
pass = GL_FALSE;
if (!test_combo(GL_POINT, GL_POINT))
pass = GL_FALSE;
return pass;
}
enum piglit_result
piglit_display(void)
{
if (!test_polygonmode())
return PIGLIT_FAIL;
return PIGLIT_PASS;
}
void
piglit_init(int argc, char **argv)
{
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(ortho_left, ortho_right, ortho_bottom, ortho_top, -1, 1);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
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