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INCLUDE (CheckCCompilerFlag)
project (piglit)
include(${CMAKE_ROOT}/Modules/FindOpenGL.cmake)
include(${CMAKE_ROOT}/Modules/FindTIFF.cmake)
include(${CMAKE_ROOT}/Modules/FindGLUT.cmake)
include(${CMAKE_ROOT}/Modules/FindPNG.cmake)
CHECK_C_COMPILER_FLAG("-Wall" C_COMPILER_FLAG_WALL)
IF (C_COMPILER_FLAG_WALL)
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
ENDIF (C_COMPILER_FLAG_WALL)
FIND_LIBRARY( GLEW_glew_LIBRARY GLEW
/usr/lib
)
FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h
/usr/include/GL
)
set(EXECUTABLE_OUTPUT_PATH ${piglit_SOURCE_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${piglit_SOURCE_DIR}/bin)
add_subdirectory (tests)
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