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authorBrian Paul <brianp@vmware.com>2013-01-22 18:14:46 -0700
committerBrian Paul <brianp@vmware.com>2013-01-23 10:48:57 -0700
commit53a35d20a7837ab14dd8b5d35c8e06716e2610bd (patch)
treef4b306d94061ca83793e4e89728e3ecd4385f069 /tests/spec/arb_shader_objects
parent0a32c9df89c35bb24a51a1a0438af448dc0681c9 (diff)
arb_shader_objects: remove explicit 100x100 window size
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Diffstat (limited to 'tests/spec/arb_shader_objects')
-rw-r--r--tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c b/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
index 7daacb74d..8316f7232 100644
--- a/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
+++ b/tests/spec/arb_shader_objects/getuniformlocation-array-of-struct-of-array.c
@@ -35,8 +35,6 @@ PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
- config.window_width = 100;
- config.window_height = 100;
config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END