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authorBrian Paul <brianp@vmware.com>2010-03-10 08:33:27 -0700
committerBrian Paul <brianp@vmware.com>2010-03-10 08:33:29 -0700
commit91297fad701607d00bb07d6058dd17e18d627633 (patch)
tree2e4db0d23d0cc110fc4eeec41205619c3963e9b5
parent4bd3bfbba965bf2884c8509d866f592fe4336e32 (diff)
fbo-blit: use POT texture size
Before we were using a 60x70 texture and not checking for GL_ARB_texture_non_power_of_two.
-rw-r--r--tests/fbo/fbo-blit.c26
1 files changed, 15 insertions, 11 deletions
diff --git a/tests/fbo/fbo-blit.c b/tests/fbo/fbo-blit.c
index 069e3d942..5f4c7f0f0 100644
--- a/tests/fbo/fbo-blit.c
+++ b/tests/fbo/fbo-blit.c
@@ -40,6 +40,10 @@ int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE;
#define PAD 10
#define SIZE 20
+/* size of texture/renderbuffer (power of two) */
+#define FBO_SIZE 64
+
+
static GLuint
make_fbo(int w, int h)
{
@@ -128,9 +132,9 @@ enum piglit_result
piglit_display(void)
{
GLboolean pass = GL_TRUE;
- GLuint fb;
- int fbo_width = PAD * 2 + SIZE;
- int fbo_height = PAD * 3 + SIZE * 2;
+ GLuint fbo;
+ int fbo_width = FBO_SIZE;
+ int fbo_height = FBO_SIZE;
int x0 = PAD;
int y0 = PAD;
int y1 = PAD * 2 + SIZE;
@@ -145,9 +149,9 @@ piglit_display(void)
/* Draw the color rect in the window system window */
draw_color_rect(x0, y0, SIZE, SIZE);
- fb = make_fbo((PAD + SIZE) * 2, (PAD + SIZE) * 2);
+ fbo = make_fbo(fbo_width, fbo_height);
- glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fb);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbo);
glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
glViewport(0, 0, fbo_width, fbo_height);
piglit_ortho_projection(fbo_width, fbo_height, GL_FALSE);
@@ -158,18 +162,18 @@ piglit_display(void)
draw_color_rect(x0, y0, SIZE, SIZE);
/* Now that we have correct samples, blit things around.
- * FB(bottom) -> WIN(middle)
+ * FBO(bottom) -> WIN(middle)
*/
glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
- glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, fb);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, fbo);
glBlitFramebufferEXT(x0, y0,
x0 + SIZE, y0 + SIZE,
x0, y1,
x0 + SIZE, y1 + SIZE,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
- /* WIN -> FB */
- glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fb);
+ /* WIN -> FBO */
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbo);
glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
glBlitFramebufferEXT(PAD, PAD,
PAD + SIZE, PAD + SIZE,
@@ -177,9 +181,9 @@ piglit_display(void)
PAD + SIZE, (PAD * 2 + SIZE) + SIZE,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
- /* FB(middle) -> WIN(top) back to verify WIN -> FB */
+ /* FBO(middle) -> WIN(top) back to verify WIN -> FBO */
glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
- glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, fb);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, fbo);
glBlitFramebufferEXT(x0, y1,
x0 + SIZE, y1 + SIZE,
x0, y2,