diff options
author | Brian Paul <brianp@vmware.com> | 2010-03-13 09:03:54 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2010-03-13 09:06:51 -0700 |
commit | 7295ac037d4d8899c7fc2cac10529afc69d8adbb (patch) | |
tree | efc58e755d2891637667c20002a6312a4a75ac05 | |
parent | 9d6f478dd605feb2f360404b8f016898fcba2253 (diff) |
fbo-readdrawpix: a varient of fbo-blit.c
-rw-r--r-- | tests/fbo/fbo-readdrawpix.c | 229 |
1 files changed, 229 insertions, 0 deletions
diff --git a/tests/fbo/fbo-readdrawpix.c b/tests/fbo/fbo-readdrawpix.c new file mode 100644 index 000000000..262c73c5f --- /dev/null +++ b/tests/fbo/fbo-readdrawpix.c @@ -0,0 +1,229 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * Brian Paul + */ + +/** @file fbo-readdrawpix.c + * + * Test glReadPixels / glDrawPixels between FBO and window. + * See also fbo-blit.c and fbo-copypix.c + */ + +#include "piglit-util.h" + +int piglit_width = 150; +int piglit_height = 150; +int piglit_window_mode = GLUT_RGB | GLUT_DOUBLE; +#define PAD 10 +#define SIZE 20 + +/* size of texture/renderbuffer (power of two) */ +#define FBO_SIZE 64 + + +static GLuint +make_fbo(int w, int h) +{ + GLuint tex; + GLuint fb; + GLenum status; + + glGenFramebuffersEXT(1, &fb); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); + + glGenTextures(1, &tex); + glBindTexture(GL_TEXTURE_2D, tex); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, + w, h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, + tex, + 0); + assert(glGetError() == 0); + + status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + fprintf(stderr, "fbo incomplete (status = 0x%04x)\n", status); + piglit_report_result(PIGLIT_SKIP); + } + + return fb; +} + +static void +draw_color_rect(int x, int y, int w, int h) +{ + int x1 = x; + int x2 = x + w / 2; + int y1 = y; + int y2 = y + h / 2; + + glColor4f(1.0, 0.0, 0.0, 0.0); + piglit_draw_rect(x1, y1, w / 2, h / 2); + glColor4f(0.0, 1.0, 0.0, 0.0); + piglit_draw_rect(x2, y1, w / 2, h / 2); + glColor4f(0.0, 0.0, 1.0, 0.0); + piglit_draw_rect(x1, y2, w / 2, h / 2); + glColor4f(1.0, 1.0, 1.0, 0.0); + piglit_draw_rect(x2, y2, w / 2, h / 2); +} + +static GLboolean +verify_color_rect(int start_x, int start_y, int w, int h) +{ + float red[] = {1, 0, 0, 0}; + float green[] = {0, 1, 0, 0}; + float blue[] = {0, 0, 1, 0}; + float white[] = {1, 1, 1, 0}; + int x, y; + + for (y = 0; y < h; y++) { + for (x = 0; x < w; x++) { + float *expected; + + if ((y < h / 2) && (x < w / 2)) + expected = red; + else if (y < h / 2) + expected = green; + else if (x < w / 2) + expected = blue; + else + expected = white; + + if (!piglit_probe_pixel_rgb(start_x + x, start_y + y, + expected)) + return GL_FALSE; + } + } + + return GL_TRUE; +} + + +static void +copy(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1) +{ + GLsizei srcW = srcX1 - srcX0, srcH = srcY1 - srcY0; + GLsizei dstW = dstX1 - dstX0, dstH = dstY1 - dstY0; + void *buf = malloc(srcW * srcH * 4); + glReadPixels(srcX0, srcY0, srcW, srcH, + GL_RGBA, GL_UNSIGNED_BYTE, buf); + glPixelZoom((float) dstW / (float) srcW, + (float) dstH / (float) srcH); + glWindowPos2i(dstX0, dstY0); + glDrawPixels(srcW, srcH, GL_RGBA, GL_UNSIGNED_BYTE, buf); + free(buf); +} + + +static GLboolean +run_test(void) +{ + GLboolean pass = GL_TRUE; + GLuint fbo; + int fbo_width = FBO_SIZE; + int fbo_height = FBO_SIZE; + int x0 = PAD; + int y0 = PAD; + int y1 = PAD * 2 + SIZE; + int y2 = PAD * 3 + SIZE * 2; + + glViewport(0, 0, piglit_width, piglit_height); + piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); + + glClearColor(0.5, 0.5, 0.5, 0.5); + glClear(GL_COLOR_BUFFER_BIT); + + /* Draw the color rect in the window system window */ + draw_color_rect(x0, y0, SIZE, SIZE); + + fbo = make_fbo(fbo_width, fbo_height); + + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbo); + glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); + glViewport(0, 0, fbo_width, fbo_height); + piglit_ortho_projection(fbo_width, fbo_height, GL_FALSE); + glClearColor(1.0, 0.0, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + /* Draw the color rect in the FBO */ + draw_color_rect(x0, y0, SIZE, SIZE); + + /* Now that we have correct samples, blit things around. + * FBO(bottom) -> WIN(middle) + */ + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, fbo); + copy(x0, y0, x0 + SIZE, y0 + SIZE, + x0, y1, x0 + SIZE, y1 + SIZE); + + /* WIN(bottom) -> FBO(middle) */ + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbo); + glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0); + copy(x0, y0, x0 + SIZE, y0 + SIZE, + x0, y1, x0 + SIZE, y1 + SIZE); + + /* FBO(middle) -> WIN(top) back to verify WIN -> FBO */ + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, fbo); + copy(x0, y1, x0 + SIZE, y1 + SIZE, + x0, y2, x0 + SIZE, y2 + SIZE); + + glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + + pass = verify_color_rect(PAD, y0, SIZE, SIZE) && pass; + pass = verify_color_rect(PAD, y1, SIZE, SIZE) && pass; + pass = verify_color_rect(PAD, y2, SIZE, SIZE) && pass; + + glutSwapBuffers(); + + return pass; +} + + +enum piglit_result +piglit_display(void) +{ + GLboolean pass = run_test(); + + return pass ? PIGLIT_SUCCESS : PIGLIT_FAILURE; +} + + +void +piglit_init(int argc, char **argv) +{ + piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); + + piglit_require_extension("GL_EXT_framebuffer_object"); +} |