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authorBrian Paul <brianp@vmware.com>2010-03-09 14:22:56 -0700
committerBrian Paul <brianp@vmware.com>2010-03-10 08:28:20 -0700
commit4bd3bfbba965bf2884c8509d866f592fe4336e32 (patch)
tree85c6b02e6034e4eff996a57c79db4f451a094dd3
parent5a1c1a9faf8394527b2a974bb6bd3d5486d620b4 (diff)
fbo-blit: asst. clean-ups
-rw-r--r--tests/fbo/fbo-blit.c47
1 files changed, 26 insertions, 21 deletions
diff --git a/tests/fbo/fbo-blit.c b/tests/fbo/fbo-blit.c
index 141e6b2b0..069e3d942 100644
--- a/tests/fbo/fbo-blit.c
+++ b/tests/fbo/fbo-blit.c
@@ -131,6 +131,10 @@ piglit_display(void)
GLuint fb;
int fbo_width = PAD * 2 + SIZE;
int fbo_height = PAD * 3 + SIZE * 2;
+ int x0 = PAD;
+ int y0 = PAD;
+ int y1 = PAD * 2 + SIZE;
+ int y2 = PAD * 3 + SIZE * 2;
glViewport(0, 0, piglit_width, piglit_height);
piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);
@@ -138,8 +142,8 @@ piglit_display(void)
glClearColor(0.5, 0.5, 0.5, 0.5);
glClear(GL_COLOR_BUFFER_BIT);
- /* Draw the color rect in the window system */
- draw_color_rect(PAD, PAD, SIZE, SIZE);
+ /* Draw the color rect in the window system window */
+ draw_color_rect(x0, y0, SIZE, SIZE);
fb = make_fbo((PAD + SIZE) * 2, (PAD + SIZE) * 2);
@@ -151,17 +155,17 @@ piglit_display(void)
glClear(GL_COLOR_BUFFER_BIT);
/* Draw the color rect in the FBO */
- draw_color_rect(PAD, PAD, SIZE, SIZE);
+ draw_color_rect(x0, y0, SIZE, SIZE);
/* Now that we have correct samples, blit things around.
- * FB -> WIN
+ * FB(bottom) -> WIN(middle)
*/
- glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
- glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, fb);
- glBlitFramebufferEXT(PAD, PAD,
- PAD + SIZE, PAD + SIZE,
- PAD, PAD * 2 + SIZE,
- PAD + SIZE, (PAD * 2 + SIZE) + SIZE,
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, fb);
+ glBlitFramebufferEXT(x0, y0,
+ x0 + SIZE, y0 + SIZE,
+ x0, y1,
+ x0 + SIZE, y1 + SIZE,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
/* WIN -> FB */
@@ -173,20 +177,21 @@ piglit_display(void)
PAD + SIZE, (PAD * 2 + SIZE) + SIZE,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
- /* FB -> WIN back to verify WIN -> FB */
- glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
- glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, fb);
- glBlitFramebufferEXT(PAD, PAD * 2 + SIZE,
- PAD + SIZE, (PAD * 2 + SIZE) + SIZE,
- PAD, PAD * 3 + SIZE * 2,
- PAD + SIZE, (PAD * 3 + SIZE * 2) + SIZE,
+ /* FB(middle) -> WIN(top) back to verify WIN -> FB */
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, fb);
+ glBlitFramebufferEXT(x0, y1,
+ x0 + SIZE, y1 + SIZE,
+ x0, y2,
+ x0 + SIZE, y2 + SIZE,
GL_COLOR_BUFFER_BIT, GL_NEAREST);
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
- pass = verify_color_rect(PAD, PAD, SIZE, SIZE) && pass;
- pass = verify_color_rect(PAD, PAD * 2 + SIZE, SIZE, SIZE) && pass;
- pass = verify_color_rect(PAD, PAD * 3 + SIZE * 2, SIZE, SIZE) && pass;
+ pass = verify_color_rect(PAD, y0, SIZE, SIZE) && pass;
+ pass = verify_color_rect(PAD, y1, SIZE, SIZE) && pass;
+ pass = verify_color_rect(PAD, y2, SIZE, SIZE) && pass;
glutSwapBuffers();