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Diffstat (limited to 'src/glx/x11/clientattrib.c')
-rw-r--r--src/glx/x11/clientattrib.c221
1 files changed, 112 insertions, 109 deletions
diff --git a/src/glx/x11/clientattrib.c b/src/glx/x11/clientattrib.c
index 888f8e318..3be59c67d 100644
--- a/src/glx/x11/clientattrib.c
+++ b/src/glx/x11/clientattrib.c
@@ -1,37 +1,33 @@
+/* -*- mode: c; tab-width: 3; indent-tabs-mode: nil; c-basic-offset: 3; coding: utf-8-unix -*- */
/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
+ * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
+ * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice including the dates of first publication and
+ * either this permission notice or a reference to
+ * http://oss.sgi.com/projects/FreeB/
+ * shall be included in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Except as contained in this notice, the name of Silicon Graphics, Inc.
+ * shall not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization from
+ * Silicon Graphics, Inc.
+ */
#include <assert.h>
#include "glxclient.h"
@@ -41,100 +37,107 @@
/*****************************************************************************/
static void
-do_enable_disable(GLenum array, GLboolean val )
+do_enable_disable(GLenum array, GLboolean val)
{
- __GLXcontext *gc = __glXGetCurrentContext();
- __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
- unsigned index = 0;
+ __GLXcontext *gc = __glXGetCurrentContext();
+ __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
+ unsigned index = 0;
- if ( array == GL_TEXTURE_COORD_ARRAY ) {
- index = __glXGetActiveTextureUnit( state );
- }
+ if (array == GL_TEXTURE_COORD_ARRAY) {
+ index = __glXGetActiveTextureUnit(state);
+ }
- if ( ! __glXSetArrayEnable( state, array, index, val ) ) {
- __glXSetError(gc, GL_INVALID_ENUM);
- }
+ if (!__glXSetArrayEnable(state, array, index, val)) {
+ __glXSetError(gc, GL_INVALID_ENUM);
+ }
}
-void __indirect_glEnableClientState(GLenum array)
+void
+__indirect_glEnableClientState(GLenum array)
{
- do_enable_disable( array, GL_TRUE );
+ do_enable_disable(array, GL_TRUE);
}
-void __indirect_glDisableClientState(GLenum array)
+void
+__indirect_glDisableClientState(GLenum array)
{
- do_enable_disable( array, GL_FALSE );
+ do_enable_disable(array, GL_FALSE);
}
/************************************************************************/
-void __indirect_glPushClientAttrib(GLuint mask)
+void
+__indirect_glPushClientAttrib(GLuint mask)
{
- __GLXcontext *gc = __glXGetCurrentContext();
- __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
- __GLXattribute **spp = gc->attributes.stackPointer, *sp;
-
- if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {
- if (!(sp = *spp)) {
- sp = (__GLXattribute *)Xmalloc(sizeof(__GLXattribute));
- *spp = sp;
- }
- sp->mask = mask;
- gc->attributes.stackPointer = spp + 1;
- if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
- sp->storePack = state->storePack;
- sp->storeUnpack = state->storeUnpack;
- }
- if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
- __glXPushArrayState( state );
- }
- } else {
- __glXSetError(gc, GL_STACK_OVERFLOW);
- return;
- }
+ __GLXcontext *gc = __glXGetCurrentContext();
+ __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
+ __GLXattribute **spp = gc->attributes.stackPointer, *sp;
+
+ if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {
+ if (!(sp = *spp)) {
+ sp = (__GLXattribute *) Xmalloc(sizeof(__GLXattribute));
+ *spp = sp;
+ }
+ sp->mask = mask;
+ gc->attributes.stackPointer = spp + 1;
+ if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
+ sp->storePack = state->storePack;
+ sp->storeUnpack = state->storeUnpack;
+ }
+ if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
+ __glXPushArrayState(state);
+ }
+ }
+ else {
+ __glXSetError(gc, GL_STACK_OVERFLOW);
+ return;
+ }
}
-void __indirect_glPopClientAttrib(void)
+void
+__indirect_glPopClientAttrib(void)
{
- __GLXcontext *gc = __glXGetCurrentContext();
- __GLXattribute * state = (__GLXattribute *)(gc->client_state_private);
- __GLXattribute **spp = gc->attributes.stackPointer, *sp;
- GLuint mask;
-
- if (spp > &gc->attributes.stack[0]) {
- --spp;
- sp = *spp;
- assert(sp != 0);
- mask = sp->mask;
- gc->attributes.stackPointer = spp;
-
- if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
- state->storePack = sp->storePack;
- state->storeUnpack = sp->storeUnpack;
- }
- if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
- __glXPopArrayState( state );
- }
-
- sp->mask = 0;
- } else {
- __glXSetError(gc, GL_STACK_UNDERFLOW);
- return;
- }
+ __GLXcontext *gc = __glXGetCurrentContext();
+ __GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
+ __GLXattribute **spp = gc->attributes.stackPointer, *sp;
+ GLuint mask;
+
+ if (spp > &gc->attributes.stack[0]) {
+ --spp;
+ sp = *spp;
+ assert(sp != 0);
+ mask = sp->mask;
+ gc->attributes.stackPointer = spp;
+
+ if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
+ state->storePack = sp->storePack;
+ state->storeUnpack = sp->storeUnpack;
+ }
+ if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
+ __glXPopArrayState(state);
+ }
+
+ sp->mask = 0;
+ }
+ else {
+ __glXSetError(gc, GL_STACK_UNDERFLOW);
+ return;
+ }
}
-void __glFreeAttributeState(__GLXcontext *gc)
+void
+__glFreeAttributeState(__GLXcontext * gc)
{
- __GLXattribute *sp, **spp;
-
- for (spp = &gc->attributes.stack[0];
- spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
- spp++) {
- sp = *spp;
- if (sp) {
- XFree((char *)sp);
- } else {
- break;
- }
- }
+ __GLXattribute *sp, **spp;
+
+ for (spp = &gc->attributes.stack[0];
+ spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) {
+ sp = *spp;
+ if (sp) {
+ XFree((char *) sp);
+ }
+ else {
+ break;
+ }
+ }
}