/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Tx., USA * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * **************************************************************************/ /* * Authors: Thomas Hellstrom */ #ifndef WSBM_FENCEMGR_H #define WSBM_FENCEMGR_H #include #include struct _WsbmFenceObject; struct _WsbmFenceMgr; /* * Do a quick check to see if the fence manager has registered the fence * object as signaled. Note that this function may return a false negative * answer. */ extern uint32_t wsbmFenceSignaledTypeCached(struct _WsbmFenceObject *fence); /* * Check if the fence object is signaled. This function can be substantially * more expensive to call than the above function, but will not return a false * negative answer. The argument "flush_type" sets the types that the * underlying mechanism must make sure will eventually signal. */ extern int wsbmFenceSignaledType(struct _WsbmFenceObject *fence, uint32_t flush_type, uint32_t * signaled); /* * Convenience functions. */ static inline int wsbmFenceSignaled(struct _WsbmFenceObject *fence, uint32_t flush_type) { uint32_t signaled_types; int ret = wsbmFenceSignaledType(fence, flush_type, &signaled_types); if (ret) return 0; return ((signaled_types & flush_type) == flush_type); } static inline int wsbmFenceSignaledCached(struct _WsbmFenceObject *fence, uint32_t flush_type) { uint32_t signaled_types = wsbmFenceSignaledTypeCached(fence); return ((signaled_types & flush_type) == flush_type); } /* * Reference a fence object. */ extern struct _WsbmFenceObject *wsbmFenceReference(struct _WsbmFenceObject *fence); /* * Unreference a fence object. The fence object pointer will be reset to NULL. */ extern void wsbmFenceUnreference(struct _WsbmFenceObject **pFence); /* * Wait for a fence to signal the indicated fence_type. * If "lazy_hint" is true, it indicates that the wait may sleep to avoid * busy-wait polling. */ extern int wsbmFenceFinish(struct _WsbmFenceObject *fence, uint32_t fence_type, int lazy_hint); /* * Create a WsbmFenceObject for manager "mgr". * * "private" is a pointer that should be used for the callbacks in * struct _WsbmFenceMgrCreateInfo. * * if private_size is nonzero, then the info stored at *private, with size * private size will be copied and the fence manager will instead use a * pointer to the copied data for the callbacks in * struct _WsbmFenceMgrCreateInfo. In that case, the object pointed to by * "private" may be destroyed after the call to wsbmFenceCreate. */ extern struct _WsbmFenceObject *wsbmFenceCreate(struct _WsbmFenceMgr *mgr, uint32_t fence_class, uint32_t fence_type, void *private, size_t private_size); extern uint32_t wsbmFenceType(struct _WsbmFenceObject *fence); /* * Fence creations are ordered. If a fence signals a fence_type, * it is safe to assume that all fences of the same class that was * created before that fence has signaled the same type. */ #define WSBM_FENCE_CLASS_ORDERED (1 << 0) struct _WsbmFenceMgrCreateInfo { uint32_t flags; uint32_t num_classes; int (*signaled) (struct _WsbmFenceMgr * mgr, void *private, uint32_t flush_type, uint32_t * signaled_type); int (*finish) (struct _WsbmFenceMgr * mgr, void *private, uint32_t fence_type, int lazy_hint); int (*unreference) (struct _WsbmFenceMgr * mgr, void **private); }; extern struct _WsbmFenceMgr *wsbmFenceMgrCreate(const struct _WsbmFenceMgrCreateInfo *info); extern void wsbmFenceCmdLock(struct _WsbmFenceMgr *mgr, uint32_t fence_class); extern void wsbmFenceCmdUnlock(struct _WsbmFenceMgr *mgr, uint32_t fence_class); /* * Builtin drivers. */ extern struct _WsbmFenceMgr *wsbmFenceMgrTTMInit(int fd, unsigned int numClass, unsigned int devOffset); extern void wsbmFenceMgrTTMTakedown(struct _WsbmFenceMgr *mgr); #endif