diff options
author | Gareth Hughes <gareth@users.sourceforge.net> | 2000-05-26 23:24:54 +0000 |
---|---|---|
committer | Gareth Hughes <gareth@users.sourceforge.net> | 2000-05-26 23:24:54 +0000 |
commit | 50996ec9ba504e125d76a3713dfe96d5b8e99ac3 (patch) | |
tree | 132a2806a790e48bd474cc3df9b5d37e923e0c9d /linux/mga_drv.h | |
parent | ddcb28259f70d6808caf57e8eb9f74ca95b5f069 (diff) |
Fixed WARP pipe hangs in Quake 3. Fullscreen or window at (0,0) seems to
work fine now, but an offset window still hangs in the same places as
before.
Diffstat (limited to 'linux/mga_drv.h')
-rw-r--r-- | linux/mga_drv.h | 68 |
1 files changed, 51 insertions, 17 deletions
diff --git a/linux/mga_drv.h b/linux/mga_drv.h index 80d63c45..ee75a03e 100644 --- a/linux/mga_drv.h +++ b/linux/mga_drv.h @@ -371,28 +371,58 @@ drm_mga_prim_buf_t *tmp_buf = \ #define MGAREG_YTOP 0x1c98 #define MGAREG_ZORG 0x1c0c -#define DC_atype_rstr 0x10 -#define DC_atype_blk 0x40 #define PDEA_pagpxfer_enable 0x2 + #define WIA_wmode_suspend 0x0 #define WIA_wmode_start 0x3 #define WIA_wagp_agp 0x4 -#define DC_opcod_trap 0x4 -#define DC_arzero_enable 0x1000 -#define DC_sgnzero_enable 0x2000 -#define DC_shftzero_enable 0x4000 -#define DC_bop_SHIFT 16 -#define DC_clipdis_enable 0x80000000 -#define DC_solid_enable 0x800 -#define DC_transc_enable 0x40000000 + +#define DC_opcod_line_open 0x0 +#define DC_opcod_autoline_open 0x1 +#define DC_opcod_line_close 0x2 +#define DC_opcod_autoline_close 0x3 +#define DC_opcod_trap 0x4 +#define DC_opcod_texture_trap 0x6 #define DC_opcod_bitblt 0x8 -#define DC_atype_rpl 0x0 -#define DC_linear_xy 0x0 -#define DC_solid_disable 0x0 -#define DC_arzero_disable 0x0 -#define DC_bltmod_bfcol 0x4000000 -#define DC_pattern_disable 0x0 -#define DC_transc_disable 0x0 +#define DC_opcod_iload 0x9 +#define DC_atype_rpl 0x0 +#define DC_atype_rstr 0x10 +#define DC_atype_zi 0x30 +#define DC_atype_blk 0x40 +#define DC_atype_i 0x70 +#define DC_linear_xy 0x0 +#define DC_linear_linear 0x80 +#define DC_zmode_nozcmp 0x0 +#define DC_zmode_ze 0x200 +#define DC_zmode_zne 0x300 +#define DC_zmode_zlt 0x400 +#define DC_zmode_zlte 0x500 +#define DC_zmode_zgt 0x600 +#define DC_zmode_zgte 0x700 +#define DC_solid_disable 0x0 +#define DC_solid_enable 0x800 +#define DC_arzero_disable 0x0 +#define DC_arzero_enable 0x1000 +#define DC_sgnzero_disable 0x0 +#define DC_sgnzero_enable 0x2000 +#define DC_shftzero_disable 0x0 +#define DC_shftzero_enable 0x4000 +#define DC_bop_SHIFT 16 +#define DC_trans_SHIFT 20 +#define DC_bltmod_bmonolef 0x0 +#define DC_bltmod_bmonowf 0x8000000 +#define DC_bltmod_bplan 0x2000000 +#define DC_bltmod_bfcol 0x4000000 +#define DC_bltmod_bu32bgr 0x6000000 +#define DC_bltmod_bu32rgb 0xe000000 +#define DC_bltmod_bu24bgr 0x16000000 +#define DC_bltmod_bu24rgb 0x1e000000 +#define DC_pattern_disable 0x0 +#define DC_pattern_enable 0x20000000 +#define DC_transc_disable 0x0 +#define DC_transc_enable 0x40000000 +#define DC_clipdis_disable 0x0 +#define DC_clipdis_enable 0x80000000 #define SETADD_mode_vertlist 0x0 @@ -410,4 +440,8 @@ drm_mga_prim_buf_t *tmp_buf = \ DC_pattern_disable | DC_transc_disable | \ DC_clipdis_enable) \ +#define MGA_FLUSH_CMD (DC_opcod_texture_trap | (0xF << DC_trans_SHIFT) |\ + DC_arzero_enable | DC_sgnzero_enable | \ + DC_atype_i) + #endif |