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|
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: rect.cxx,v $
* $Revision: 1.21 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_starmath.hxx"
#include <tools/string.hxx>
#include <tools/debug.hxx>
#include <vcl/svapp.hxx>
#include <vcl/wrkwin.hxx>
#include <vcl/virdev.hxx>
#include "rect.hxx"
#include "types.hxx"
#include "utility.hxx"
#include "smmod.hxx"
////////////////////////////////////////////////////////////////////////////////
// '\0' terminiertes Array mit Zeichen, die im StarMath Font als Buchstaben
// betrachtet werden sollen, (um im Gegensatz zu den anderen Operatoren
// und Symbolen ein "normales"(ungecliptes) SmRect zu erhalten).
static xub_Unicode __READONLY_DATA aMathAlpha[] =
{
MS_ALEPH, MS_IM, MS_RE,
MS_WP, xub_Unicode(0xE070), MS_EMPTYSET,
xub_Unicode(0x2113), xub_Unicode(0xE0D6), xub_Unicode(0x2107),
xub_Unicode(0x2127), xub_Unicode(0x210A), MS_HBAR,
MS_LAMBDABAR, MS_SETN, MS_SETZ,
MS_SETQ, MS_SETR, MS_SETC,
xub_Unicode(0x2373), xub_Unicode(0xE0A5), xub_Unicode(0x2112),
xub_Unicode(0x2130), xub_Unicode(0x2131),
xub_Unicode('\0')
};
BOOL SmIsMathAlpha(const XubString &rText)
// ergibt genau dann TRUE, wenn das Zeichen (aus dem StarMath Font) wie ein
// Buchstabe behandelt werden soll.
{
if (rText.Len() == 0)
return FALSE;
DBG_ASSERT(rText.Len() == 1, "Sm : String enthaelt nicht genau ein Zeichen");
xub_Unicode cChar = rText.GetChar(0);
// ist es ein griechisches Zeichen ?
if (xub_Unicode(0xE0AC) <= cChar && cChar <= xub_Unicode(0xE0D4))
return TRUE;
else
{
// kommt es in 'aMathAlpha' vor ?
const xub_Unicode *pChar = aMathAlpha;
while (*pChar && *pChar != cChar)
pChar++;
return *pChar != xub_Unicode('\0');
}
}
////////////////////////////////////////
//
// SmRect members
//
SmRect::SmRect()
// constructs empty rectangle at (0, 0) with width and height 0.
{
DBG_ASSERT(aTopLeft == Point(0, 0), "Sm: ooops...");
DBG_ASSERT(aSize == Size(0, 0), "Sm: ooops...");
bHasBaseline = bHasAlignInfo = FALSE;
nBaseline = nAlignT = nAlignM = nAlignB =
nGlyphTop = nGlyphBottom =
nItalicLeftSpace = nItalicRightSpace =
nLoAttrFence = nHiAttrFence = 0;
nBorderWidth = 0;
}
SmRect::SmRect(const SmRect &rRect)
: aTopLeft(rRect.aTopLeft),
aSize(rRect.aSize)
{
bHasBaseline = rRect.bHasBaseline;
nBaseline = rRect.nBaseline;
nAlignT = rRect.nAlignT;
nAlignM = rRect.nAlignM;
nAlignB = rRect.nAlignB;
nGlyphTop = rRect.nGlyphTop;
nGlyphBottom = rRect.nGlyphBottom;
nHiAttrFence = rRect.nHiAttrFence;
nLoAttrFence = rRect.nLoAttrFence;
bHasAlignInfo = rRect.bHasAlignInfo;
nItalicLeftSpace = rRect.nItalicLeftSpace;
nItalicRightSpace = rRect.nItalicRightSpace;
nBorderWidth = rRect.nBorderWidth;
}
void SmRect::CopyAlignInfo(const SmRect &rRect)
{
nBaseline = rRect.nBaseline;
bHasBaseline = rRect.bHasBaseline;
nAlignT = rRect.nAlignT;
nAlignM = rRect.nAlignM;
nAlignB = rRect.nAlignB;
bHasAlignInfo = rRect.bHasAlignInfo;
nLoAttrFence = rRect.nLoAttrFence;
nHiAttrFence = rRect.nHiAttrFence;
}
void SmRect::BuildRect(const OutputDevice &rDev, const SmFormat *pFormat,
const XubString &rText, USHORT nBorder)
{
DBG_ASSERT(aTopLeft == Point(0, 0), "Sm: Ooops...");
aSize = Size(rDev.GetTextWidth(rText), rDev.GetTextHeight());
const FontMetric aFM (rDev.GetFontMetric());
BOOL bIsMath = aFM.GetName().EqualsIgnoreCaseAscii( FONTNAME_MATH );
BOOL bAllowSmaller = bIsMath && !SmIsMathAlpha(rText);
const long nFontHeight = rDev.GetFont().GetSize().Height();
nBorderWidth = nBorder;
bHasAlignInfo = TRUE;
bHasBaseline = TRUE;
nBaseline = aFM.GetAscent();
nAlignT = nBaseline - nFontHeight * 750L / 1000L;
nAlignM = nBaseline - nFontHeight * 121L / 422L;
// that's where the horizontal bars of '+', '-', ... are
// (1/3 of ascent over baseline)
// (121 = 1/3 of 12pt ascent, 422 = 12pt fontheight)
nAlignB = nBaseline;
// workaround for printer fonts with very small (possible 0 or even
// negative(!)) leading
if (aFM.GetIntLeading() < 5 && rDev.GetOutDevType() == OUTDEV_PRINTER)
{
OutputDevice *pWindow = Application::GetDefaultDevice();
pWindow->Push(PUSH_MAPMODE | PUSH_FONT);
pWindow->SetMapMode(rDev.GetMapMode());
pWindow->SetFont(rDev.GetFontMetric());
long nDelta = pWindow->GetFontMetric().GetIntLeading();
if (nDelta == 0)
{ // dieser Wert entspricht etwa einem Leading von 80 bei einer
// Fonthoehe von 422 (12pt)
nDelta = nFontHeight * 8L / 43;
}
SetTop(GetTop() - nDelta);
pWindow->Pop();
}
// get GlyphBoundRect
Rectangle aGlyphRect;
#if OSL_DEBUG_LEVEL > 1
BOOL bSuccess =
#endif
SmGetGlyphBoundRect(rDev, rText, aGlyphRect);
#if OSL_DEBUG_LEVEL > 1
if (!bSuccess)
{
DBG_ERROR( "Sm : Ooops... (fehlt evtl. der Font?)");
}
#endif
nItalicLeftSpace = GetLeft() - aGlyphRect.Left() + nBorderWidth;
nItalicRightSpace = aGlyphRect.Right() - GetRight() + nBorderWidth;
if (nItalicLeftSpace < 0 && !bAllowSmaller)
nItalicLeftSpace = 0;
if (nItalicRightSpace < 0 && !bAllowSmaller)
nItalicRightSpace = 0;
long nDist = 0;
if (pFormat)
nDist = (rDev.GetFont().GetSize().Height()
* pFormat->GetDistance(DIS_ORNAMENTSIZE)) / 100L;
nHiAttrFence = aGlyphRect.TopLeft().Y() - 1 - nBorderWidth - nDist;
nLoAttrFence = SmFromTo(GetAlignB(), GetBottom(), 0.0);
nGlyphTop = aGlyphRect.Top() - nBorderWidth;
nGlyphBottom = aGlyphRect.Bottom() + nBorderWidth;
if (bAllowSmaller)
{
// fuer Symbole und Operatoren aus dem StarMath Font passen wir den
// oberen und unteren Rand dem Zeichen an.
SetTop(nGlyphTop);
SetBottom(nGlyphBottom);
}
if (nHiAttrFence < GetTop())
nHiAttrFence = GetTop();
if (nLoAttrFence > GetBottom())
nLoAttrFence = GetBottom();
DBG_ASSERT(rText.Len() == 0 || !IsEmpty(),
"Sm: leeres Rechteck erzeugt");
}
void SmRect::Init(const OutputDevice &rDev, const SmFormat *pFormat,
const XubString &rText, USHORT nEBorderWidth)
// get rectangle fitting for drawing 'rText' on OutputDevice 'rDev'
{
BuildRect(rDev, pFormat, rText, nEBorderWidth);
}
SmRect::SmRect(const OutputDevice &rDev, const SmFormat *pFormat,
const XubString &rText, long nEBorderWidth)
{
DBG_ASSERT( nEBorderWidth >= 0, "BorderWidth negativ" );
if (nEBorderWidth < 0)
nEBorderWidth = 0;
Init(rDev, pFormat, rText, (USHORT) nEBorderWidth);
}
SmRect::SmRect(long nWidth, long nHeight)
// this constructor should never be used for anything textlike because
// it will not provide useful values for baseline, AlignT and AlignB!
// It's purpose is to get a 'SmRect' for the horizontal line in fractions
// as used in 'SmBinVerNode'.
: aSize(nWidth, nHeight)
{
DBG_ASSERT(aTopLeft == Point(0, 0), "Sm: ooops...");
bHasBaseline = FALSE;
bHasAlignInfo = TRUE;
nBaseline = 0;
nAlignT = GetTop();
nAlignB = GetBottom();
nAlignM = (nAlignT + nAlignB) / 2; // this is the default
nItalicLeftSpace = nItalicRightSpace = 0;
nGlyphTop = nHiAttrFence = GetTop();
nGlyphBottom = nLoAttrFence = GetBottom();
nBorderWidth = 0;
}
void SmRect::SetLeft(long nLeft)
{
if (nLeft <= GetRight())
{ aSize.Width() = GetRight() - nLeft + 1;
aTopLeft.X() = nLeft;
}
}
void SmRect::SetRight(long nRight)
{
if (nRight >= GetLeft())
aSize.Width() = nRight - GetLeft() + 1;
}
void SmRect::SetBottom(long nBottom)
{
if (nBottom >= GetTop())
aSize.Height() = nBottom - GetTop() + 1;
}
void SmRect::SetTop(long nTop)
{
if (nTop <= GetBottom())
{ aSize.Height() = GetBottom() - nTop + 1;
aTopLeft.Y() = nTop;
}
}
void SmRect::Move(const Point &rPosition)
// move rectangle by position 'rPosition'.
{
aTopLeft += rPosition;
long nDelta = rPosition.Y();
nBaseline += nDelta;
nAlignT += nDelta;
nAlignM += nDelta;
nAlignB += nDelta;
nGlyphTop += nDelta;
nGlyphBottom += nDelta;
nHiAttrFence += nDelta;
nLoAttrFence += nDelta;
}
const Point SmRect::AlignTo(const SmRect &rRect, RectPos ePos,
RectHorAlign eHor, RectVerAlign eVer) const
{ Point aPos (GetTopLeft());
// will become the topleft point of the new rectangle position
// set horizontal or vertical new rectangle position depending on
// 'ePos' is one of 'RP_LEFT', 'RP_RIGHT' or 'RP_TOP', 'RP_BOTTOM'
switch (ePos)
{ case RP_LEFT :
aPos.X() = rRect.GetItalicLeft() - GetItalicRightSpace()
- GetWidth();
break;
case RP_RIGHT :
aPos.X() = rRect.GetItalicRight() + 1 + GetItalicLeftSpace();
break;
case RP_TOP :
aPos.Y() = rRect.GetTop() - GetHeight();
break;
case RP_BOTTOM :
aPos.Y() = rRect.GetBottom() + 1;
break;
case RP_ATTRIBUT :
aPos.X() = rRect.GetItalicCenterX() - GetItalicWidth() / 2
+ GetItalicLeftSpace();
break;
default :
DBG_ASSERT(FALSE, "Sm: unbekannter Fall");
}
// check if horizontal position is already set
if (ePos == RP_LEFT || ePos == RP_RIGHT || ePos == RP_ATTRIBUT)
// correct error in current vertical position
switch (eVer)
{ case RVA_TOP :
aPos.Y() += rRect.GetAlignT() - GetAlignT();
break;
case RVA_MID :
aPos.Y() += rRect.GetAlignM() - GetAlignM();
break;
case RVA_BASELINE :
// align baselines if possible else align mid's
if (HasBaseline() && rRect.HasBaseline())
aPos.Y() += rRect.GetBaseline() - GetBaseline();
else
aPos.Y() += rRect.GetAlignM() - GetAlignM();
break;
case RVA_BOTTOM :
aPos.Y() += rRect.GetAlignB() - GetAlignB();
break;
case RVA_CENTERY :
aPos.Y() += rRect.GetCenterY() - GetCenterY();
break;
case RVA_ATTRIBUT_HI:
aPos.Y() += rRect.GetHiAttrFence() - GetBottom();
break;
case RVA_ATTRIBUT_MID :
aPos.Y() += SmFromTo(rRect.GetAlignB(), rRect.GetAlignT(), 0.4)
- GetCenterY();
break;
case RVA_ATTRIBUT_LO :
aPos.Y() += rRect.GetLoAttrFence() - GetTop();
break;
default :
DBG_ASSERT(FALSE, "Sm: unbekannter Fall");
}
// check if vertical position is already set
if (ePos == RP_TOP || ePos == RP_BOTTOM)
// correct error in current horizontal position
switch (eHor)
{ case RHA_LEFT :
aPos.X() += rRect.GetItalicLeft() - GetItalicLeft();
break;
case RHA_CENTER :
aPos.X() += rRect.GetItalicCenterX() - GetItalicCenterX();
break;
case RHA_RIGHT :
aPos.X() += rRect.GetItalicRight() - GetItalicRight();
break;
default :
DBG_ASSERT(FALSE, "Sm: unbekannter Fall");
}
return aPos;
}
SmRect & SmRect::Union(const SmRect &rRect)
// rectangle union of current one with 'rRect'. The result is to be the
// smallest rectangles that covers the space of both rectangles.
// (empty rectangles cover no space)
//! Italic correction is NOT taken into account here!
{
if (rRect.IsEmpty())
return *this;
long nL = rRect.GetLeft(),
nR = rRect.GetRight(),
nT = rRect.GetTop(),
nB = rRect.GetBottom(),
nGT = rRect.nGlyphTop,
nGB = rRect.nGlyphBottom;
if (!IsEmpty())
{ long nTmp;
if ((nTmp = GetLeft()) < nL)
nL = nTmp;
if ((nTmp = GetRight()) > nR)
nR = nTmp;
if ((nTmp = GetTop()) < nT)
nT = nTmp;
if ((nTmp = GetBottom()) > nB)
nB = nTmp;
if ((nTmp = nGlyphTop) < nGT)
nGT = nTmp;
if ((nTmp = nGlyphBottom) > nGB)
nGB = nTmp;
}
SetLeft(nL);
SetRight(nR);
SetTop(nT);
SetBottom(nB);
nGlyphTop = nGT;
nGlyphBottom = nGB;
return *this;
}
SmRect & SmRect::ExtendBy(const SmRect &rRect, RectCopyMBL eCopyMode)
// let current rectangle be the union of itself and 'rRect'
// (the smallest rectangle surrounding both). Also adapt values for
// 'AlignT', 'AlignM', 'AlignB', baseline and italic-spaces.
// The baseline is set according to 'eCopyMode'.
// If one of the rectangles has no relevant info the other one is copied.
{
// get some values used for (italic) spaces adaption
// ! (need to be done before changing current SmRect) !
long nL = Min(GetItalicLeft(), rRect.GetItalicLeft()),
nR = Max(GetItalicRight(), rRect.GetItalicRight());
Union(rRect);
SetItalicSpaces(GetLeft() - nL, nR - GetRight());
if (!HasAlignInfo())
CopyAlignInfo(rRect);
else if (rRect.HasAlignInfo())
{ nAlignT = Min(GetAlignT(), rRect.GetAlignT());
nAlignB = Max(GetAlignB(), rRect.GetAlignB());
nHiAttrFence = Min(GetHiAttrFence(), rRect.GetHiAttrFence());
nLoAttrFence = Max(GetLoAttrFence(), rRect.GetLoAttrFence());
DBG_ASSERT(HasAlignInfo(), "Sm: ooops...");
switch (eCopyMode)
{ case RCP_THIS:
// already done
break;
case RCP_ARG:
CopyMBL(rRect);
break;
case RCP_NONE:
ClearBaseline();
nAlignM = (nAlignT + nAlignB) / 2;
break;
case RCP_XOR:
if (!HasBaseline())
CopyMBL(rRect);
break;
default :
DBG_ASSERT(FALSE, "Sm: unbekannter Fall");
}
}
return *this;
}
SmRect & SmRect::ExtendBy(const SmRect &rRect, RectCopyMBL eCopyMode,
long nNewAlignM)
// as 'ExtendBy' but sets AlignM value to 'nNewAlignM'.
// (this version will be used in 'SmBinVerNode' to provide means to
// align eg "{a over b} over c" correctly where AlignM should not
// be (AlignT + AlignB) / 2)
{
DBG_ASSERT(HasAlignInfo(), "Sm: keine Align Info");
ExtendBy(rRect, eCopyMode);
nAlignM = nNewAlignM;
return *this;
}
SmRect & SmRect::ExtendBy(const SmRect &rRect, RectCopyMBL eCopyMode,
BOOL bKeepVerAlignParams)
// as 'ExtendBy' but keeps original values for AlignT, -M and -B and
// baseline.
// (this is used in 'SmSupSubNode' where the sub-/supscripts shouldn't
// be allowed to modify these values.)
{
long nOldAlignT = GetAlignT(),
nOldAlignM = GetAlignM(),
nOldAlignB = GetAlignB(),
nOldBaseline = nBaseline; //! depends not on 'HasBaseline'
BOOL bOldHasAlignInfo = HasAlignInfo();
ExtendBy(rRect, eCopyMode);
if (bKeepVerAlignParams)
{ nAlignT = nOldAlignT;
nAlignM = nOldAlignM;
nAlignB = nOldAlignB;
nBaseline = nOldBaseline;
bHasAlignInfo = bOldHasAlignInfo;
}
return *this;
}
long SmRect::OrientedDist(const Point &rPoint) const
// return oriented distance of rPoint to the current rectangle,
// especially the return value is <= 0 iff the point is inside the
// rectangle.
// For simplicity the maximum-norm is used.
{
BOOL bIsInside = IsInsideItalicRect(rPoint);
// build reference point to define the distance
Point aRef;
if (bIsInside)
{ Point aIC (GetItalicCenterX(), GetCenterY());
aRef.X() = rPoint.X() >= aIC.X() ? GetItalicRight() : GetItalicLeft();
aRef.Y() = rPoint.Y() >= aIC.Y() ? GetBottom() : GetTop();
}
else
{
// x-coordinate
if (rPoint.X() > GetItalicRight())
aRef.X() = GetItalicRight();
else if (rPoint.X() < GetItalicLeft())
aRef.X() = GetItalicLeft();
else
aRef.X() = rPoint.X();
// y-coordinate
if (rPoint.Y() > GetBottom())
aRef.Y() = GetBottom();
else if (rPoint.Y() < GetTop())
aRef.Y() = GetTop();
else
aRef.Y() = rPoint.Y();
}
// build distance vector
Point aDist (aRef - rPoint);
long nAbsX = labs(aDist.X()),
nAbsY = labs(aDist.Y());
return bIsInside ? - Min(nAbsX, nAbsY) : Max (nAbsX, nAbsY);
}
BOOL SmRect::IsInsideRect(const Point &rPoint) const
{
return rPoint.Y() >= GetTop()
&& rPoint.Y() <= GetBottom()
&& rPoint.X() >= GetLeft()
&& rPoint.X() <= GetRight();
}
BOOL SmRect::IsInsideItalicRect(const Point &rPoint) const
{
return rPoint.Y() >= GetTop()
&& rPoint.Y() <= GetBottom()
&& rPoint.X() >= GetItalicLeft()
&& rPoint.X() <= GetItalicRight();
}
SmRect SmRect::AsGlyphRect() const
{
SmRect aRect (*this);
aRect.SetTop(nGlyphTop);
aRect.SetBottom(nGlyphBottom);
return aRect;
}
#ifdef SM_RECT_DEBUG
// forward declaration
void SmDrawFrame(OutputDevice &rDev, const Rectangle &rRec,
const Color aCol = COL_BLACK);
void SmRect::Draw(OutputDevice &rDev, const Point &rPosition, int nFlags) const
{
if (IsEmpty())
return;
rDev.Push(PUSH_LINECOLOR);
if (nFlags & SM_RECT_LINES)
{ long nLeftSpace = 0,
nRightSpace = 0;
if (nFlags & SM_RECT_ITALIC)
{ nLeftSpace = GetItalicLeftSpace();
nRightSpace = GetItalicRightSpace();
}
long nLeft = GetLeft() - nLeftSpace,
nRight = GetRight() + nRightSpace;
Point aOffset (rPosition - GetTopLeft());
rDev.SetLineColor(COL_LIGHTBLUE);
rDev.DrawLine(Point(nLeft, GetAlignB()) += aOffset,
Point(nRight, GetAlignB()) += aOffset);
rDev.DrawLine(Point(nLeft, GetAlignT()) += aOffset,
Point(nRight, GetAlignT()) += aOffset);
if (HasBaseline())
rDev.DrawLine(Point(nLeft, GetBaseline()) += aOffset,
Point(nRight, GetBaseline()) += aOffset);
rDev.SetLineColor(COL_GRAY);
rDev.DrawLine(Point(nLeft, GetHiAttrFence()) += aOffset,
Point(nRight, GetHiAttrFence()) += aOffset);
}
if (nFlags & SM_RECT_MID)
{ Point aCenter = rPosition
+ (Point(GetItalicCenterX(), GetAlignM()) -= GetTopLeft()),
aLenX (GetWidth() / 5, 0),
aLenY (0, GetHeight() / 16);
rDev.SetLineColor(COL_LIGHTGREEN);
rDev.DrawLine(aCenter - aLenX, aCenter + aLenX);
rDev.DrawLine(aCenter - aLenY, aCenter + aLenY);
}
if (nFlags & SM_RECT_ITALIC)
SmDrawFrame(rDev, Rectangle(rPosition - Point(GetItalicLeftSpace(), 0),
GetItalicSize()));
if (nFlags & SM_RECT_CORE)
SmDrawFrame(rDev, Rectangle(rPosition, GetSize()), COL_LIGHTRED);
rDev.Pop();
}
void SmDrawFrame(OutputDevice &rDev, const Rectangle &rRec,
const Color aCol)
{
rDev.Push(PUSH_LINECOLOR);
rDev.SetLineColor(aCol);
rDev.DrawLine(rRec.TopLeft(), rRec.BottomLeft());
rDev.DrawLine(rRec.BottomLeft(), rRec.BottomRight());
rDev.DrawLine(rRec.BottomRight(), rRec.TopRight());
rDev.DrawLine(rRec.TopRight(), rRec.TopLeft());
rDev.Pop();
}
#endif //SM_RECT_DEBUG
BOOL SmGetGlyphBoundRect(const OutputDevice &rDev,
const XubString &rText, Rectangle &rRect)
// basically the same as 'GetTextBoundRect' (in class 'OutputDevice')
// but with a string as argument.
{
// handle special case first
xub_StrLen nLen = rText.Len();
if (nLen == 0)
{ rRect.SetEmpty();
return TRUE;
}
// get a device where 'OutputDevice::GetTextBoundRect' will be successful
OutputDevice *pGlyphDev;
if (rDev.GetOutDevType() != OUTDEV_PRINTER)
pGlyphDev = (OutputDevice *) &rDev;
else
{
// since we format for the printer (where GetTextBoundRect will fail)
// we need a virtual device here.
pGlyphDev = &SM_MOD1()->GetDefaultVirtualDev();
}
const FontMetric aDevFM (rDev.GetFontMetric());
pGlyphDev->Push(PUSH_FONT | PUSH_MAPMODE);
Font aFnt(rDev.GetFont());
aFnt.SetAlign(ALIGN_TOP);
// use scale factor when calling GetTextBoundRect to counter
// negative effects from antialiasing which may otherwise result
// in significant incorrect bounding rectangles for some charcters.
Size aFntSize = aFnt.GetSize();
// HDU: workaround to avoid HUGE font sizes and resulting problems (#112783#)
long nScaleFactor = 1;
while( aFntSize.Height() > 2000 * nScaleFactor )
nScaleFactor *= 2;
aFnt.SetSize( Size( aFntSize.Width() / nScaleFactor, aFntSize.Height() / nScaleFactor ) );
pGlyphDev->SetFont(aFnt);
long nTextWidth = rDev.GetTextWidth(rText);
Point aPoint;
Rectangle aResult (aPoint, Size(nTextWidth, rDev.GetTextHeight())),
aTmp;
BOOL bSuccess = pGlyphDev->GetTextBoundRect(aTmp, rText, 0, 0);
DBG_ASSERT( bSuccess, "GetTextBoundRect failed" );
if (!aTmp.IsEmpty())
{
aResult = Rectangle(aTmp.Left() * nScaleFactor, aTmp.Top() * nScaleFactor,
aTmp.Right() * nScaleFactor, aTmp.Bottom() * nScaleFactor);
if (&rDev != pGlyphDev) /* only when rDev is a printer... */
{
long nGDTextWidth = pGlyphDev->GetTextWidth(rText);
if (nGDTextWidth != 0 &&
nTextWidth != nGDTextWidth)
{
aResult.Right() *= nTextWidth;
aResult.Right() /= nGDTextWidth * nScaleFactor;
}
}
}
// move rectangle to match possibly different baselines
// (because of different devices)
long nDelta = aDevFM.GetAscent() - pGlyphDev->GetFontMetric().GetAscent() * nScaleFactor;
aResult.Move(0, nDelta);
pGlyphDev->Pop();
rRect = aResult;
return bSuccess;
}
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