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|
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef NODE_HXX
#define NODE_HXX
#include <vector>
#include "parse.hxx"
#include "types.hxx"
#include "rect.hxx"
#include "format.hxx"
#define ATTR_BOLD 0x0001
#define ATTR_ITALIC 0x0002
#define FNTSIZ_ABSOLUT 1
#define FNTSIZ_PLUS 2
#define FNTSIZ_MINUS 3
#define FNTSIZ_MULTIPLY 4
#define FNTSIZ_DIVIDE 5
// flags to interdict respective status changes
#define FLG_FONT 0x0001
#define FLG_SIZE 0x0002
#define FLG_BOLD 0x0004
#define FLG_ITALIC 0x0008
#define FLG_COLOR 0x0010
#define FLG_VISIBLE 0x0020
#define FLG_HORALIGN 0x0040
extern SmFormat *pActiveFormat;
class SmDocShell;
class SmNode;
class SmStructureNode;
typedef std::vector< SmNode * > SmNodeArray;
typedef std::vector< SmStructureNode * > SmStructureNodeArray;
////////////////////////////////////////////////////////////////////////////////
enum SmScaleMode { SCALE_NONE, SCALE_WIDTH, SCALE_HEIGHT };
enum SmNodeType
{
NTABLE, NBRACE, NBRACEBODY, NOPER, NALIGN,
NATTRIBUT, NFONT, NUNHOR, NBINHOR, NBINVER,
NBINDIAGONAL, NSUBSUP, NMATRIX, NPLACE, NTEXT,
NSPECIAL, NGLYPH_SPECIAL, NMATH, NBLANK, NERROR,
NLINE, NEXPRESSION, NPOLYLINE, NROOT, NROOTSYMBOL,
NRECTANGLE, NVERTICAL_BRACE
};
////////////////////////////////////////////////////////////////////////////////
class SmNode : public SmRect
{
SmFace aFace;
SmToken aNodeToken;
SmNodeType eType;
SmScaleMode eScaleMode;
RectHorAlign eRectHorAlign;
USHORT nFlags,
nAttributes;
BOOL bIsPhantom,
bIsDebug;
protected:
SmNode(SmNodeType eNodeType, const SmToken &rNodeToken);
// index in accessible text -1 if not (yet) applicable
sal_Int32 nAccIndex;
public:
virtual ~SmNode();
virtual BOOL IsVisible() const;
virtual USHORT GetNumSubNodes() const;
virtual SmNode * GetSubNode(USHORT nIndex);
const SmNode * GetSubNode(USHORT nIndex) const
{
return ((SmNode *) this)->GetSubNode(nIndex);
}
virtual SmNode * GetLeftMost();
const SmNode * GetLeftMost() const
{
return ((SmNode *) this)->GetLeftMost();
}
USHORT & Flags() { return nFlags; }
USHORT & Attributes() { return nAttributes; }
BOOL IsDebug() const { return bIsDebug; }
BOOL IsPhantom() const { return bIsPhantom; }
void SetPhantom(BOOL bIsPhantom);
void SetColor(const Color &rColor);
void SetAttribut(USHORT nAttrib);
void ClearAttribut(USHORT nAttrib);
const SmFace & GetFont() const { return aFace; };
SmFace & GetFont() { return aFace; };
void SetFont(const SmFace &rFace);
void SetFontSize(const Fraction &rRelSize, USHORT nType);
void SetSize(const Fraction &rScale);
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void PrepareAttributes();
#if OSL_DEBUG_LEVEL
void ToggleDebug() const;
#endif
void SetRectHorAlign(RectHorAlign eHorAlign, BOOL bApplyToSubTree = TRUE );
RectHorAlign GetRectHorAlign() const { return eRectHorAlign; }
const SmRect & GetRect() const { return *this; }
SmRect & GetRect() { return *this; }
virtual void Move(const Point &rPosition);
void MoveTo(const Point &rPosition) { Move(rPosition - GetTopLeft()); }
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
virtual void CreateTextFromNode(String &rText);
#ifdef SM_RECT_DEBUG
using SmRect::Draw;
#endif
virtual void Draw(OutputDevice &rDev, const Point &rPosition) const;
virtual void GetAccessibleText( String &rText ) const;
sal_Int32 GetAccessibleIndex() const { return nAccIndex; }
const SmNode * FindNodeWithAccessibleIndex(xub_StrLen nAccIndex) const;
USHORT GetRow() const { return (USHORT)aNodeToken.nRow; }
USHORT GetColumn() const { return (USHORT)aNodeToken.nCol; }
SmScaleMode GetScaleMode() const { return eScaleMode; }
void SetScaleMode(SmScaleMode eMode) { eScaleMode = eMode; }
virtual void AdaptToX(const OutputDevice &rDev, ULONG nWidth);
virtual void AdaptToY(const OutputDevice &rDev, ULONG nHeight);
SmNodeType GetType() const { return eType; }
const SmToken & GetToken() const { return aNodeToken; }
const SmNode * FindTokenAt(USHORT nRow, USHORT nCol) const;
const SmNode * FindRectClosestTo(const Point &rPoint) const;
};
////////////////////////////////////////////////////////////////////////////////
class SmStructureNode : public SmNode
{
SmNodeArray aSubNodes;
protected:
SmStructureNode(SmNodeType eNodeType, const SmToken &rNodeToken)
: SmNode(eNodeType, rNodeToken)
{}
public:
SmStructureNode( const SmStructureNode &rNode );
virtual ~SmStructureNode();
virtual BOOL IsVisible() const;
virtual USHORT GetNumSubNodes() const;
void SetNumSubNodes(USHORT nSize) { aSubNodes.resize(nSize); }
using SmNode::GetSubNode;
virtual SmNode * GetSubNode(USHORT nIndex);
void SetSubNodes(SmNode *pFirst, SmNode *pSecond, SmNode *pThird = NULL);
void SetSubNodes(const SmNodeArray &rNodeArray);
virtual SmStructureNode & operator = ( const SmStructureNode &rNode );
virtual void GetAccessibleText( String &rText ) const;
};
////////////////////////////////////////////////////////////////////////////////
class SmVisibleNode : public SmNode
{
protected:
SmVisibleNode(SmNodeType eNodeType, const SmToken &rNodeToken)
: SmNode(eNodeType, rNodeToken)
{}
public:
virtual BOOL IsVisible() const;
virtual USHORT GetNumSubNodes() const;
using SmNode::GetSubNode;
virtual SmNode * GetSubNode(USHORT nIndex);
};
////////////////////////////////////////////////////////////////////////////////
class SmGraphicNode : public SmVisibleNode
{
protected:
SmGraphicNode(SmNodeType eNodeType, const SmToken &rNodeToken)
: SmVisibleNode(eNodeType, rNodeToken)
{}
public:
virtual void GetAccessibleText( String &rText ) const;
};
////////////////////////////////////////////////////////////////////////////////
class SmRectangleNode : public SmGraphicNode
{
Size aToSize;
public:
SmRectangleNode(const SmToken &rNodeToken)
: SmGraphicNode(NRECTANGLE, rNodeToken)
{}
virtual void AdaptToX(const OutputDevice &rDev, ULONG nWidth);
virtual void AdaptToY(const OutputDevice &rDev, ULONG nHeight);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
#ifdef SM_RECT_DEBUG
using SmRect::Draw;
#endif
virtual void Draw(OutputDevice &rDev, const Point &rPosition) const;
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmPolyLineNode : public SmGraphicNode
{
Polygon aPoly;
Size aToSize;
long nWidth;
public:
SmPolyLineNode(const SmToken &rNodeToken);
long GetWidth() const { return nWidth; }
virtual void AdaptToX(const OutputDevice &rDev, ULONG nWidth);
virtual void AdaptToY(const OutputDevice &rDev, ULONG nHeight);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
#ifdef SM_RECT_DEBUG
using SmRect::Draw;
#endif
virtual void Draw(OutputDevice &rDev, const Point &rPosition) const;
};
////////////////////////////////////////////////////////////////////////////////
class SmTextNode : public SmVisibleNode
{
XubString aText;
USHORT nFontDesc;
protected:
SmTextNode(SmNodeType eNodeType, const SmToken &rNodeToken, USHORT nFontDescP)
: SmVisibleNode(eNodeType, rNodeToken)
{
nFontDesc = nFontDescP;
}
public:
SmTextNode(const SmToken &rNodeToken, USHORT nFontDescP)
: SmVisibleNode(NTEXT, rNodeToken)
{
nFontDesc = nFontDescP;
}
USHORT GetFontDesc() const { return nFontDesc; }
void SetText(const XubString &rText) { aText = rText; }
const XubString & GetText() const { return aText; }
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
virtual void CreateTextFromNode(String &rText);
#ifdef SM_RECT_DEBUG
using SmRect::Draw;
#endif
virtual void Draw(OutputDevice &rDev, const Point &rPosition) const;
virtual void GetAccessibleText( String &rText ) const;
};
////////////////////////////////////////////////////////////////////////////////
class SmSpecialNode : public SmTextNode
{
protected:
SmSpecialNode(SmNodeType eNodeType, const SmToken &rNodeToken, USHORT _nFontDesc)
: SmTextNode(eNodeType, rNodeToken, _nFontDesc)
{}
public:
SmSpecialNode(const SmToken &rNodeToken)
: SmTextNode(NSPECIAL, rNodeToken, FNT_MATH) //! default Font nicht immer richtig
{}
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
#ifdef SM_RECT_DEBUG
using SmRect::Draw;
#endif
virtual void Draw(OutputDevice &rDev, const Point &rPosition) const;
};
////////////////////////////////////////////////////////////////////////////////
class SmGlyphSpecialNode : public SmSpecialNode
{
public:
SmGlyphSpecialNode(const SmToken &rNodeToken)
: SmSpecialNode(NGLYPH_SPECIAL, rNodeToken, FNT_MATH)
{}
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmMathSymbolNode : public SmSpecialNode
{
protected:
SmMathSymbolNode(SmNodeType eNodeType, const SmToken &rNodeToken)
: SmSpecialNode(eNodeType, rNodeToken, FNT_MATH)
{
xub_Unicode cChar = GetToken().cMathChar;
if ((xub_Unicode) '\0' != cChar)
SetText( cChar );
}
public:
SmMathSymbolNode(const SmToken &rNodeToken);
virtual void AdaptToX(const OutputDevice &rDev, ULONG nWidth);
virtual void AdaptToY(const OutputDevice &rDev, ULONG nHeight);
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmRootSymbolNode : public SmMathSymbolNode
{
ULONG nBodyWidth; // width of body (argument) of root sign
public:
SmRootSymbolNode(const SmToken &rNodeToken)
: SmMathSymbolNode(NROOTSYMBOL, rNodeToken)
{}
virtual void AdaptToX(const OutputDevice &rDev, ULONG nWidth);
virtual void AdaptToY(const OutputDevice &rDev, ULONG nHeight);
#ifdef SM_RECT_DEBUG
using SmRect::Draw;
#endif
virtual void Draw(OutputDevice &rDev, const Point &rPosition) const;
};
////////////////////////////////////////////////////////////////////////////////
class SmPlaceNode : public SmMathSymbolNode
{
public:
SmPlaceNode(const SmToken &rNodeToken)
: SmMathSymbolNode(NPLACE, rNodeToken)
{
}
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmErrorNode : public SmMathSymbolNode
{
public:
SmErrorNode(SmParseError /*eError*/, const SmToken &rNodeToken)
: SmMathSymbolNode(NERROR, rNodeToken)
{
SetText((xub_Unicode) MS_ERROR);
}
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmTableNode : public SmStructureNode
{
public:
SmTableNode(const SmToken &rNodeToken)
: SmStructureNode(NTABLE, rNodeToken)
{}
using SmNode::GetLeftMost;
virtual SmNode * GetLeftMost();
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmLineNode : public SmStructureNode
{
protected:
SmLineNode(SmNodeType eNodeType, const SmToken &rNodeToken)
: SmStructureNode(eNodeType, rNodeToken)
{}
public:
SmLineNode(const SmToken &rNodeToken)
: SmStructureNode(NLINE, rNodeToken)
{}
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmExpressionNode : public SmLineNode
{
public:
SmExpressionNode(const SmToken &rNodeToken)
: SmLineNode(NEXPRESSION, rNodeToken)
{}
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmUnHorNode : public SmStructureNode
{
public:
SmUnHorNode(const SmToken &rNodeToken)
: SmStructureNode(NUNHOR, rNodeToken)
{
SetNumSubNodes(2);
}
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmRootNode : public SmStructureNode
{
protected:
void GetHeightVerOffset(const SmRect &rRect,
long &rHeight, long &rVerOffset) const;
Point GetExtraPos(const SmRect &rRootSymbol, const SmRect &rExtra) const;
public:
SmRootNode(const SmToken &rNodeToken)
: SmStructureNode(NROOT, rNodeToken)
{
SetNumSubNodes(3);
}
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmBinHorNode : public SmStructureNode
{
public:
SmBinHorNode(const SmToken &rNodeToken)
: SmStructureNode(NBINHOR, rNodeToken)
{
SetNumSubNodes(3);
}
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmBinVerNode : public SmStructureNode
{
public:
SmBinVerNode(const SmToken &rNodeToken)
: SmStructureNode(NBINVER, rNodeToken)
{
SetNumSubNodes(3);
}
using SmNode::GetLeftMost;
virtual SmNode * GetLeftMost();
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmBinDiagonalNode : public SmStructureNode
{
BOOL bAscending;
void GetOperPosSize(Point &rPos, Size &rSize,
const Point &rDiagPoint, double fAngleDeg) const;
public:
SmBinDiagonalNode(const SmToken &rNodeToken);
BOOL IsAscending() const { return bAscending; }
void SetAscending(BOOL bVal) { bAscending = bVal; }
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
// enums used to index sub-/supscripts in the 'aSubNodes' array
// in 'SmSubSupNode'
// See graphic for positions at char:
//
// CSUP
//
// LSUP H H RSUP
// H H
// HHHH
// H H
// LSUB H H RSUB
//
// CSUB
//
enum SmSubSup
{ CSUB, CSUP, RSUB, RSUP, LSUB, LSUP
};
// numbers of entries in the above enum (that is: the number of possible
// sub-/supscripts)
#define SUBSUP_NUM_ENTRIES 6
class SmSubSupNode : public SmStructureNode
{
BOOL bUseLimits;
public:
SmSubSupNode(const SmToken &rNodeToken)
: SmStructureNode(NSUBSUP, rNodeToken)
{
SetNumSubNodes(1 + SUBSUP_NUM_ENTRIES);
bUseLimits = FALSE;
}
SmNode * GetBody() { return GetSubNode(0); }
const SmNode * GetBody() const
{
return ((SmSubSupNode *) this)->GetBody();
}
void SetUseLimits(BOOL bVal) { bUseLimits = bVal; }
BOOL IsUseLimits() const { return bUseLimits; };
SmNode * GetSubSup(SmSubSup eSubSup) { return GetSubNode( sal::static_int_cast< USHORT >(1 + eSubSup) ); };
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmBraceNode : public SmStructureNode
{
public:
SmBraceNode(const SmToken &rNodeToken)
: SmStructureNode(NBRACE, rNodeToken)
{
SetNumSubNodes(3);
}
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmBracebodyNode : public SmStructureNode
{
long nBodyHeight;
public:
inline SmBracebodyNode(const SmToken &rNodeToken);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
long GetBodyHeight() const { return nBodyHeight; }
};
inline SmBracebodyNode::SmBracebodyNode(const SmToken &rNodeToken) :
SmStructureNode(NBRACEBODY, rNodeToken)
{
nBodyHeight = 0;
}
////////////////////////////////////////////////////////////////////////////////
class SmVerticalBraceNode : public SmStructureNode
{
public:
inline SmVerticalBraceNode(const SmToken &rNodeToken);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
inline SmVerticalBraceNode::SmVerticalBraceNode(const SmToken &rNodeToken) :
SmStructureNode(NVERTICAL_BRACE, rNodeToken)
{
SetNumSubNodes(3);
}
////////////////////////////////////////////////////////////////////////////////
class SmOperNode : public SmStructureNode
{
public:
SmOperNode(const SmToken &rNodeToken)
: SmStructureNode(NOPER, rNodeToken)
{
SetNumSubNodes(2);
}
SmNode * GetSymbol();
const SmNode * GetSymbol() const
{
return ((SmOperNode *) this)->GetSymbol();
}
long CalcSymbolHeight(const SmNode &rSymbol, const SmFormat &rFormat) const;
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmAlignNode : public SmStructureNode
{
public:
SmAlignNode(const SmToken &rNodeToken)
: SmStructureNode(NALIGN, rNodeToken)
{}
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
class SmAttributNode : public SmStructureNode
{
public:
SmAttributNode(const SmToken &rNodeToken)
: SmStructureNode(NATTRIBUT, rNodeToken)
{}
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmFontNode : public SmStructureNode
{
USHORT nSizeType;
Fraction aFontSize;
public:
SmFontNode(const SmToken &rNodeToken)
: SmStructureNode(NFONT, rNodeToken)
{
nSizeType = FNTSIZ_MULTIPLY;
aFontSize = Fraction(1L);
}
void SetSizeParameter(const Fraction &rValue, USHORT nType);
const Fraction & GetSizeParameter() const {return aFontSize;}
const USHORT& GetSizeType() const {return nSizeType;}
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmMatrixNode : public SmStructureNode
{
USHORT nNumRows,
nNumCols;
public:
SmMatrixNode(const SmToken &rNodeToken)
: SmStructureNode(NMATRIX, rNodeToken)
{
nNumRows = nNumCols = 0;
}
USHORT GetNumRows() const {return nNumRows;}
USHORT GetNumCols() const {return nNumCols;}
void SetRowCol(USHORT nMatrixRows, USHORT nMatrixCols);
using SmNode::GetLeftMost;
virtual SmNode * GetLeftMost();
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
void CreateTextFromNode(String &rText);
};
////////////////////////////////////////////////////////////////////////////////
class SmBlankNode : public SmGraphicNode
{
USHORT nNum;
public:
SmBlankNode(const SmToken &rNodeToken)
: SmGraphicNode(NBLANK, rNodeToken)
{
nNum = 0;
}
void IncreaseBy(const SmToken &rToken);
void Clear() { nNum = 0; }
virtual void Prepare(const SmFormat &rFormat, const SmDocShell &rDocShell);
virtual void Arrange(const OutputDevice &rDev, const SmFormat &rFormat);
};
////////////////////////////////////////////////////////////////////////////////
#endif
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