/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _NDINDEX_HXX #define _NDINDEX_HXX #include #include #include "node.hxx" #include "ndarr.hxx" class SwNode; class SwNodes; class SW_DLLPUBLIC SwNodeIndex { friend void SwNodes::RegisterIndex( SwNodeIndex& ); friend void SwNodes::DeRegisterIndex( SwNodeIndex& ); friend void SwNodes::RemoveNode( ULONG, ULONG, BOOL ); #ifdef DBG_UTIL static int nSerial; int MySerial; #endif SwNode* pNd; SwNodeIndex *pNext, *pPrev; void Remove(); // Ausketten // diese sind nicht erlaubt! SwNodeIndex( SwNodes& rNds, USHORT nIdx ); SwNodeIndex( SwNodes& rNds, int nIdx ); public: SwNodeIndex( SwNodes& rNds, ULONG nIdx = 0 ); SwNodeIndex( const SwNodeIndex &, long nDiff = 0 ); SwNodeIndex( const SwNode&, long nDiff = 0 ); ~SwNodeIndex() { Remove(); } inline ULONG operator++(); inline ULONG operator--(); #ifndef CFRONT inline ULONG operator++(int); inline ULONG operator--(int); #endif inline ULONG operator+=( ULONG ); inline ULONG operator-=( ULONG ); inline ULONG operator+=( const SwNodeIndex& ); inline ULONG operator-=( const SwNodeIndex& ); inline BOOL operator< ( const SwNodeIndex& ) const; inline BOOL operator<=( const SwNodeIndex& ) const; inline BOOL operator> ( const SwNodeIndex& ) const; inline BOOL operator>=( const SwNodeIndex& ) const; inline BOOL operator==( const SwNodeIndex& ) const; inline BOOL operator!=( const SwNodeIndex& ) const; inline BOOL operator< ( ULONG nWert ) const; inline BOOL operator<=( ULONG nWert ) const; inline BOOL operator> ( ULONG nWert ) const; inline BOOL operator>=( ULONG nWert ) const; inline BOOL operator==( ULONG nWert ) const; inline BOOL operator!=( ULONG nWert ) const; inline SwNodeIndex& operator=( ULONG ); SwNodeIndex& operator=( const SwNodeIndex& ); SwNodeIndex& operator=( const SwNode& ); // gebe den Wert vom Index als ULONG zurueck inline ULONG GetIndex() const; // ermoeglicht Zuweisungen ohne Erzeugen eines temporaeren Objektes SwNodeIndex& Assign( SwNodes& rNds, ULONG ); SwNodeIndex& Assign( const SwNode& rNd, long nOffset = 0 ); // Herausgabe des Pointers auf das NodesArray, inline const SwNodes& GetNodes() const; inline SwNodes& GetNodes(); SwNode& GetNode() const { return *pNd; } }; /* * SwRange */ class SW_DLLPUBLIC SwNodeRange { public: SwNodeIndex aStart; SwNodeIndex aEnd; SwNodeRange( const SwNodeIndex &rS, const SwNodeIndex &rE ); SwNodeRange( const SwNodeRange &rRange ); SwNodeRange( SwNodes& rArr, ULONG nSttIdx = 0, ULONG nEndIdx = 0 ); SwNodeRange( const SwNodeIndex& rS, long nSttDiff, const SwNodeIndex& rE, long nEndDiff = 0 ); SwNodeRange( const SwNode& rS, long nSttDiff, const SwNode& rE, long nEndDiff = 0 ); }; // fuer die inlines wird aber der node.hxx benoetigt. Dieses braucht aber // auch wieder dieses. Also alle Inlines, die auf pNd zugreifen werden // hier implementiert. inline ULONG SwNodeIndex::GetIndex() const { return pNd->GetIndex(); } inline const SwNodes& SwNodeIndex::GetNodes() const { return pNd->GetNodes(); } inline SwNodes& SwNodeIndex::GetNodes() { return pNd->GetNodes(); } inline BOOL SwNodeIndex::operator< ( ULONG nWert ) const { return pNd->GetIndex() < nWert; } inline BOOL SwNodeIndex::operator<=( ULONG nWert ) const { return pNd->GetIndex() <= nWert; } inline BOOL SwNodeIndex::operator> ( ULONG nWert ) const { return pNd->GetIndex() > nWert; } inline BOOL SwNodeIndex::operator>=( ULONG nWert ) const { return pNd->GetIndex() >= nWert; } inline BOOL SwNodeIndex::operator==( ULONG nWert ) const { return pNd->GetIndex() == nWert; } inline BOOL SwNodeIndex::operator!=( ULONG nWert ) const { return pNd->GetIndex() != nWert; } inline BOOL SwNodeIndex::operator<( const SwNodeIndex& rIndex ) const { return pNd->GetIndex() < rIndex.GetIndex(); } inline BOOL SwNodeIndex::operator<=( const SwNodeIndex& rIndex ) const { return pNd->GetIndex() <= rIndex.GetIndex(); } inline BOOL SwNodeIndex::operator>( const SwNodeIndex& rIndex ) const { return pNd->GetIndex() > rIndex.GetIndex(); } inline BOOL SwNodeIndex::operator>=( const SwNodeIndex& rIndex ) const { return pNd->GetIndex() >= rIndex.GetIndex(); } inline BOOL SwNodeIndex::operator==( const SwNodeIndex& rIdx ) const { return pNd == rIdx.pNd; } inline BOOL SwNodeIndex::operator!=( const SwNodeIndex& rIdx ) const { return pNd != rIdx.pNd; } inline ULONG SwNodeIndex::operator++() { return ( pNd = GetNodes()[ pNd->GetIndex()+1 ] )->GetIndex(); } inline ULONG SwNodeIndex::operator--() { return ( pNd = GetNodes()[ pNd->GetIndex()-1 ] )->GetIndex(); } #ifndef CFRONT inline ULONG SwNodeIndex::operator++(int) { ULONG nOldIndex = pNd->GetIndex(); pNd = GetNodes()[ nOldIndex + 1 ]; return nOldIndex; } inline ULONG SwNodeIndex::operator--(int) { ULONG nOldIndex = pNd->GetIndex(); pNd = GetNodes()[ nOldIndex - 1 ]; return nOldIndex; } #endif inline ULONG SwNodeIndex::operator+=( ULONG nWert ) { return ( pNd = GetNodes()[ pNd->GetIndex() + nWert ] )->GetIndex(); } inline ULONG SwNodeIndex::operator-=( ULONG nWert ) { return ( pNd = GetNodes()[ pNd->GetIndex() - nWert ] )->GetIndex(); } inline ULONG SwNodeIndex::operator+=( const SwNodeIndex& rIndex ) { return ( pNd = GetNodes()[ pNd->GetIndex() + rIndex.GetIndex() ] )->GetIndex(); } inline ULONG SwNodeIndex::operator-=( const SwNodeIndex& rIndex ) { return ( pNd = GetNodes()[ pNd->GetIndex() - rIndex.GetIndex() ] )->GetIndex(); } inline SwNodeIndex& SwNodeIndex::operator=( ULONG nWert ) { pNd = GetNodes()[ nWert ]; return *this; } // impl. steht im ndindex.hxx - sollte moeglichst bald auf die // neue Schnittstelle angepasst werden inline SwNode* SwNodes::operator[]( const SwNodeIndex& rIdx ) const { return &rIdx.GetNode(); } #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */