diff options
Diffstat (limited to 'sw/source/ui/docvw/AnchorOverlayObject.cxx')
-rw-r--r-- | sw/source/ui/docvw/AnchorOverlayObject.cxx | 467 |
1 files changed, 467 insertions, 0 deletions
diff --git a/sw/source/ui/docvw/AnchorOverlayObject.cxx b/sw/source/ui/docvw/AnchorOverlayObject.cxx new file mode 100644 index 0000000000..53afaf6257 --- /dev/null +++ b/sw/source/ui/docvw/AnchorOverlayObject.cxx @@ -0,0 +1,467 @@ +/************************************************************************* * + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2008 by Sun Microsystems, Inc. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * $RCSfile: postit.cxx,v $ + * $Revision: 1.8.42.11 $ + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + + +#include "precompiled_sw.hxx" + +#include <AnchorOverlayObject.hxx> +#include <SidebarWindowsConsts.hxx> + +#include <swrect.hxx> +#include <view.hxx> +#include <svx/sdrpaintwindow.hxx> +#include <svx/svdview.hxx> +#include <svx/sdr/overlay/overlaymanager.hxx> + +#include <sw_primitivetypes2d.hxx> +#include <drawinglayer/primitive2d/primitivetools2d.hxx> +#include <drawinglayer/primitive2d/polypolygonprimitive2d.hxx> +#include <drawinglayer/primitive2d/polygonprimitive2d.hxx> +#include <drawinglayer/primitive2d/shadowprimitive2d.hxx> + +namespace sw { namespace sidebarwindows { + +////////////////////////////////////////////////////////////////////////////// +// helper class: Primitive for discrete visualisation + +class AnchorPrimitive : public drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D +{ +private: + basegfx::B2DPolygon maTriangle; + basegfx::B2DPolygon maLine; + basegfx::B2DPolygon maLineTop; + const AnchorState maAnchorState; + basegfx::BColor maColor; + + // discrete line width + double mfLogicLineWidth; + + // bitfield + bool mbShadow : 1; + bool mbLineSolid : 1; + +protected: + virtual drawinglayer::primitive2d::Primitive2DSequence create2DDecomposition( + const drawinglayer::geometry::ViewInformation2D& rViewInformation) const; + +public: + AnchorPrimitive( const basegfx::B2DPolygon& rTriangle, + const basegfx::B2DPolygon& rLine, + const basegfx::B2DPolygon& rLineTop, + AnchorState aAnchorState, + const basegfx::BColor& rColor, + double fLogicLineWidth, + bool bShadow, + bool bLineSolid ) + : drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D(), + maTriangle(rTriangle), + maLine(rLine), + maLineTop(rLineTop), + maAnchorState(aAnchorState), + maColor(rColor), + mfLogicLineWidth(fLogicLineWidth), + mbShadow(bShadow), + mbLineSolid(bLineSolid) + {} + + // data access + const basegfx::B2DPolygon& getTriangle() const { return maTriangle; } + const basegfx::B2DPolygon& getLine() const { return maLine; } + const basegfx::B2DPolygon& getLineTop() const { return maLineTop; } + const AnchorState getAnchorState() const { return maAnchorState; } + const basegfx::BColor& getColor() const { return maColor; } + double getLogicLineWidth() const { return mfLogicLineWidth; } + bool getShadow() const { return mbShadow; } + bool getLineSolid() const { return mbLineSolid; } + + virtual bool operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const; + + DeclPrimitrive2DIDBlock() +}; + +drawinglayer::primitive2d::Primitive2DSequence AnchorPrimitive::create2DDecomposition( + const drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/) const +{ + drawinglayer::primitive2d::Primitive2DSequence aRetval; + + if ( AS_TRI == maAnchorState || + AS_ALL == maAnchorState || + AS_START == maAnchorState ) + { + // create triangle + const drawinglayer::primitive2d::Primitive2DReference aTriangle( + new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D( + basegfx::B2DPolyPolygon(getTriangle()), + getColor())); + + drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, aTriangle); + } + + if ( AS_ALL == maAnchorState || + AS_START == maAnchorState ) + { + // create line start + const drawinglayer::attribute::LineAttribute aLineAttribute( + getColor(), + getLogicLineWidth() / (basegfx::fTools::equalZero(getDiscreteUnit()) ? 1.0 : getDiscreteUnit())); + + if(getLineSolid()) + { + const drawinglayer::primitive2d::Primitive2DReference aSolidLine( + new drawinglayer::primitive2d::PolygonStrokePrimitive2D( + getLine(), + aLineAttribute)); + + drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, aSolidLine); + } + else + { + ::std::vector< double > aDotDashArray; + const double fDistance(3.0 * 15.0); + const double fDashLen(5.0 * 15.0); + + aDotDashArray.push_back(fDashLen); + aDotDashArray.push_back(fDistance); + + const drawinglayer::attribute::StrokeAttribute aStrokeAttribute( + aDotDashArray, + fDistance + fDashLen); + + const drawinglayer::primitive2d::Primitive2DReference aStrokedLine( + new drawinglayer::primitive2d::PolygonStrokePrimitive2D( + getLine(), + aLineAttribute, + aStrokeAttribute)); + + drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, aStrokedLine); + } + } + + if(aRetval.hasElements() && getShadow()) + { + // shadow is only for triangle and line start, and in upper left + // and lower right direction, in different colors + const double fColorChange(20.0 / 255.0); + const basegfx::B3DTuple aColorChange(fColorChange, fColorChange, fColorChange); + basegfx::BColor aLighterColor(getColor() + aColorChange); + basegfx::BColor aDarkerColor(getColor() - aColorChange); + + aLighterColor.clamp(); + aDarkerColor.clamp(); + + // create shadow sequence + drawinglayer::primitive2d::Primitive2DSequence aShadows(2); + basegfx::B2DHomMatrix aTransform; + + aTransform.set(0, 2, -getDiscreteUnit()); + aTransform.set(1, 2, -getDiscreteUnit()); + + aShadows[0] = drawinglayer::primitive2d::Primitive2DReference( + new drawinglayer::primitive2d::ShadowPrimitive2D( + aTransform, + aLighterColor, + aRetval)); + + aTransform.set(0, 2, getDiscreteUnit()); + aTransform.set(1, 2, getDiscreteUnit()); + + aShadows[1] = drawinglayer::primitive2d::Primitive2DReference( + new drawinglayer::primitive2d::ShadowPrimitive2D( + aTransform, + aDarkerColor, + aRetval)); + + // add shadow before geometry to make it be proccessed first + const drawinglayer::primitive2d::Primitive2DSequence aTemporary(aRetval); + + aRetval = aShadows; + drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(aRetval, aTemporary); + } + + if ( AS_ALL == maAnchorState || + AS_END == maAnchorState ) + { + // LineTop has to be created, too, but uses no shadow, so add after + // the other parts are created + const drawinglayer::attribute::LineAttribute aLineAttribute( + getColor(), + getLogicLineWidth() / (basegfx::fTools::equalZero(getDiscreteUnit()) ? 1.0 : getDiscreteUnit())); + + const drawinglayer::primitive2d::Primitive2DReference aLineTop( + new drawinglayer::primitive2d::PolygonStrokePrimitive2D( + getLineTop(), + aLineAttribute)); + + drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, aLineTop); + } + + return aRetval; +} + +bool AnchorPrimitive::operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const +{ + if(drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D::operator==(rPrimitive)) + { + const AnchorPrimitive& rCompare = static_cast< const AnchorPrimitive& >(rPrimitive); + + return (getTriangle() == rCompare.getTriangle() + && getLine() == rCompare.getLine() + && getLineTop() == rCompare.getLineTop() + && getAnchorState() == rCompare.getAnchorState() + && getColor() == rCompare.getColor() + && getLogicLineWidth() == rCompare.getLogicLineWidth() + && getShadow() == rCompare.getShadow() + && getLineSolid() == rCompare.getLineSolid()); + } + + return false; +} + +ImplPrimitrive2DIDBlock(AnchorPrimitive, PRIMITIVE2D_ID_SWSIDEBARANCHORPRIMITIVE) + +/****** AnchorOverlayObject ***********************************************************/ +/*static*/ AnchorOverlayObject* AnchorOverlayObject::CreateAnchorOverlayObject( + SwView& rDocView, + const SwRect& aAnchorRect, + const long& aPageBorder, + const Point& aLineStart, + const Point& aLineEnd, + const Color& aColorAnchor ) +{ + AnchorOverlayObject* pAnchorOverlayObject( 0 ); + if ( rDocView.GetDrawView() ) + { + SdrPaintWindow* pPaintWindow = rDocView.GetDrawView()->GetPaintWindow(0); + if( pPaintWindow ) + { + sdr::overlay::OverlayManager* pOverlayManager = pPaintWindow->GetOverlayManager(); + + if ( pOverlayManager ) + { + pAnchorOverlayObject = new AnchorOverlayObject( + basegfx::B2DPoint( aAnchorRect.Left() , aAnchorRect.Bottom()-5*15), + basegfx::B2DPoint( aAnchorRect.Left()-5*15 , aAnchorRect.Bottom()+5*15), + basegfx::B2DPoint( aAnchorRect.Left()+5*15 , aAnchorRect.Bottom()+5*15), + basegfx::B2DPoint( aAnchorRect.Left(), aAnchorRect.Bottom()+2*15), + basegfx::B2DPoint( aPageBorder ,aAnchorRect.Bottom()+2*15), + basegfx::B2DPoint( aLineStart.X(),aLineStart.Y()), + basegfx::B2DPoint( aLineEnd.X(),aLineEnd.Y()) , + aColorAnchor, + false, + false); + pOverlayManager->add(*pAnchorOverlayObject); + } + } + } + + return pAnchorOverlayObject; +} + +/*static*/ void AnchorOverlayObject::DestroyAnchorOverlayObject( AnchorOverlayObject* pAnchor ) +{ + if ( pAnchor ) + { + if ( pAnchor->getOverlayManager() ) + { + // remove this object from the chain + pAnchor->getOverlayManager()->remove(*pAnchor); + } + delete pAnchor; + } +} + +AnchorOverlayObject::AnchorOverlayObject( const basegfx::B2DPoint& rBasePos, + const basegfx::B2DPoint& rSecondPos, + const basegfx::B2DPoint& rThirdPos, + const basegfx::B2DPoint& rFourthPos, + const basegfx::B2DPoint& rFifthPos, + const basegfx::B2DPoint& rSixthPos, + const basegfx::B2DPoint& rSeventhPos, + const Color aBaseColor, + const bool bShadowedEffect, + const bool bLineSolid) + : OverlayObjectWithBasePosition( rBasePos, aBaseColor ) + , maSecondPosition(rSecondPos) + , maThirdPosition(rThirdPos) + , maFourthPosition(rFourthPos) + , maFifthPosition(rFifthPos) + , maSixthPosition(rSixthPos) + , maSeventhPosition(rSeventhPos) + , maTriangle() + , maLine() + , maLineTop() + , mHeight(0) + , mAnchorState(AS_ALL) + , mbShadowedEffect(bShadowedEffect) + , mbLineSolid(bLineSolid) +{ +} + +AnchorOverlayObject::~AnchorOverlayObject() +{ +} + +void AnchorOverlayObject::implEnsureGeometry() +{ + if(!maTriangle.count()) + { + maTriangle.append(getBasePosition()); + maTriangle.append(GetSecondPosition()); + maTriangle.append(GetThirdPosition()); + maTriangle.setClosed(true); + } + + if(!maLine.count()) + { + maLine.append(GetFourthPosition()); + maLine.append(GetFifthPosition()); + maLine.append(GetSixthPosition()); + } + + if(!maLineTop.count()) + { + maLineTop.append(GetSixthPosition()); + maLineTop.append(GetSeventhPosition()); + } +} + +void AnchorOverlayObject::implResetGeometry() +{ + maTriangle.clear(); + maLine.clear(); + maLineTop.clear(); +} + +drawinglayer::primitive2d::Primitive2DSequence AnchorOverlayObject::createOverlayObjectPrimitive2DSequence() +{ + implEnsureGeometry(); + + const drawinglayer::primitive2d::Primitive2DReference aReference( + new AnchorPrimitive( maTriangle, + maLine, + maLineTop, + GetAnchorState(), + getBaseColor().getBColor(), + ANCHORLINE_WIDTH * 15.0, + getShadowedEffect(), + getLineSolid()) ); + + return drawinglayer::primitive2d::Primitive2DSequence(&aReference, 1); +} + +void AnchorOverlayObject::SetAllPosition( const basegfx::B2DPoint& rPoint1, + const basegfx::B2DPoint& rPoint2, + const basegfx::B2DPoint& rPoint3, + const basegfx::B2DPoint& rPoint4, + const basegfx::B2DPoint& rPoint5, + const basegfx::B2DPoint& rPoint6, + const basegfx::B2DPoint& rPoint7) +{ + if ( rPoint1 != getBasePosition() || + rPoint2 != GetSecondPosition() || + rPoint3 != GetThirdPosition() || + rPoint4 != GetFourthPosition() || + rPoint5 != GetFifthPosition() || + rPoint6 != GetSixthPosition() || + rPoint7 != GetSeventhPosition() ) + { + maBasePosition = rPoint1; + maSecondPosition = rPoint2; + maThirdPosition = rPoint3; + maFourthPosition = rPoint4; + maFifthPosition = rPoint5; + maSixthPosition = rPoint6; + maSeventhPosition = rPoint7; + + implResetGeometry(); + objectChange(); + } +} + +void AnchorOverlayObject::SetSixthPosition(const basegfx::B2DPoint& rNew) +{ + if(rNew != maSixthPosition) + { + maSixthPosition = rNew; + implResetGeometry(); + objectChange(); + } +} + +void AnchorOverlayObject::SetSeventhPosition(const basegfx::B2DPoint& rNew) +{ + if(rNew != maSeventhPosition) + { + maSeventhPosition = rNew; + implResetGeometry(); + objectChange(); + } +} + +void AnchorOverlayObject::SetTriPosition(const basegfx::B2DPoint& rPoint1,const basegfx::B2DPoint& rPoint2,const basegfx::B2DPoint& rPoint3, + const basegfx::B2DPoint& rPoint4,const basegfx::B2DPoint& rPoint5) +{ + if(rPoint1 != getBasePosition() + || rPoint2 != GetSecondPosition() + || rPoint3 != GetThirdPosition() + || rPoint4 != GetFourthPosition() + || rPoint5 != GetFifthPosition()) + { + maBasePosition = rPoint1; + maSecondPosition = rPoint2; + maThirdPosition = rPoint3; + maFourthPosition = rPoint4; + maFifthPosition = rPoint5; + + implResetGeometry(); + objectChange(); + } +} + +void AnchorOverlayObject::setLineSolid( const bool bNew ) +{ + if ( bNew != getLineSolid() ) + { + mbLineSolid = bNew; + objectChange(); + } +} + +void AnchorOverlayObject::SetAnchorState( const AnchorState aState) +{ + if ( mAnchorState != aState) + { + mAnchorState = aState; + objectChange(); + } +} + +} } // end of namespace sw::annotation + |