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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
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*
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* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
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************************************************************************/
#ifndef __com_sun_star_rendering_XBezierPolyPolygon2D_idl__
#define __com_sun_star_rendering_XBezierPolyPolygon2D_idl__
#ifndef __com_sun_star_uno_XInterface_idl__
#include <com/sun/star/uno/XInterface.idl>
#endif
#ifndef __com_sun_star_lang_IndexOutOfBoundsException_idl__
#include <com/sun/star/lang/IndexOutOfBoundsException.idl>
#endif
#ifndef __com_sun_star_rendering_XPolyPolygon2D_idl__
#include <com/sun/star/rendering/XPolyPolygon2D.idl>
#endif
#ifndef __com_sun_star_geometry_RealBezierSegment2D_idl__
#include <com/sun/star/geometry/RealBezierSegment2D.idl>
#endif
module com { module sun { module star { module rendering {
/** This is a specialized interface for a 2D poly-polygon containing
straight line and bezier segments.<p>
This poly-polygon can contain polygons consisting of a mixture of
cubic bezier curves and straight lines. As the straight line is a
special case of a cubic bezier curve (control points collinear
with the line through start and end point), this can be expressed
uniformly with a sequence of <type>RealBezierSegment2D</type>s.<p>
By convention, a <type>RealBezierSegment2D</type> is a straight
line segment, if all three contained points are strictly equal.<p>
@since OOo 2.0
*/
interface XBezierPolyPolygon2D : XPolyPolygon2D
{
/** Query subset of this poly-polygon.<p>
Query subset of this poly-polygon, starting at the given
polygon and the given point within that polygon, and
containing the specified number of polygons and points in the
last polygon.<p>
@param nPolygonIndex
The index of the polygon to start point retrieval with. This
index must be in the range [0,numPolygons-1].
@param nNumberOfPolygons
The number of polygons to extract. This value must not exceed
numPolygons-nPolygonIndex.
@param nPointIndex
The index of the first point in the first polygon to
extract. This value must not exceed the number of points in
this polygon minus one.
@param nNumberOfPoints
The number of points to extract from the last polygon. This
value must not exceed the number of points in this last
polygon minus one.
@returns the sequence of extracted points.
@throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
if one of the given values exceed the permissible range.
*/
sequence< sequence < ::com::sun::star::geometry::RealBezierSegment2D > > getBezierSegments( [in] long nPolygonIndex, [in] long nNumberOfPolygons, [in] long nPointIndex, [in] long nNumberOfPoints )
raises (com::sun::star::lang::IndexOutOfBoundsException);
//-------------------------------------------------------------------------
/** Set the specified sequence of bezier segments to the poly-polygon.
This method can either set the whole poly-polygon to the new
data, or insert the segments at the given index
@param nPolygonIndex
The index of the polygon to start segment insertion with. This
index must be in the range [0,numPolygons], and the insertion
will take place <em>before</em> this position (i.e. when
specifying 0 here, the given bezier sequence will precede all
existing polygons already within the poly-polygon). To append
to a poly-polygon, call setPoints() with
<member>XBezierPolyPolygon2D::getNumberOfPolygons()</member>
as the polygon index. If nPolygonIndex is -1, the given
bezier sequence <em>replaces</em> the poly-polygon content,
such that after this method completes, it contains exactly the
specified bezier segment data.
@throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
if one of the given values exceed the permissible range.
*/
void setBezierSegments( [in] sequence< sequence< ::com::sun::star::geometry::RealBezierSegment2D > > points, [in] long nPolygonIndex )
raises (com::sun::star::lang::IndexOutOfBoundsException);
//-------------------------------------------------------------------------
/** Get a single point from the poly-polygon.
@param nPolygonIndex
The index of the polygon where the point to be extract is
contained within. This index must be in the range
[0,numPolygons-1].
@param nPointIndex
The index of the point in the polygon specified by
nPolygonIndex, which is to be retrieved. This value must not
exceed the number of points in this polygon minus one.
@returns the requested point.
@throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
if one of the given values exceed the permissible range.
*/
::com::sun::star::geometry::RealBezierSegment2D getBezierSegment( [in] long nPolygonIndex, [in] long nPointIndex )
raises (com::sun::star::lang::IndexOutOfBoundsException);
//-------------------------------------------------------------------------
/** Set a single point on the poly-polygon.<p>
The remaining points of the poly-polygon will not be changed by
this method. Use
<member>XBezierPolyPolygon2D::getNumberOfPolygons()</member>
or
<member>XBezierPolyPolygon2D::getNumberOfPolygonPoints()</member>
to append points or polygons, respectively.<p>
@param point
The point to be set at the poly-polygon.
@param nPolygonIndex
The index of the polygon to insert the point in. This index
must be in the range [0,numPolygons].
@param nPointIndex
The index of the point in the polygon specified by
nPolygonIndex, which is to be set. This value must not
exceed the number of points in this polygon.
@throws <type>com::sun::star::lang::IndexOutOfBoundsException</type>
if one of the given values exceed the permissible range.
*/
void setBezierSegment( [in] ::com::sun::star::geometry::RealBezierSegment2D point, [in] long nPolygonIndex, [in] long nPointIndex )
raises (com::sun::star::lang::IndexOutOfBoundsException);
};
}; }; }; };
#endif
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