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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
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*
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* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
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* version 3 along with OpenOffice.org. If not, see
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************************************************************************/
#ifndef __com_sun_star_rendering_Texture_idl__
#define __com_sun_star_rendering_Texture_idl__
module com { module sun { module star { module rendering {
/** Enumeration of possible values to spread a texture across a
primitive.
@since OOo 2.0.0
*/
constants TexturingMode
{
/** Pixel outside the texture area are fully transparent.<p>
This completely switches off pixel generation outside the
texture coordinate range [0,1]. This results in only one
instance of the texture generated per textured primitive.<p>
*/
const byte NONE=0;
//-------------------------------------------------------------------------
/** Clamp texture coordinate.<p>
This value clamps the texture coordinates to the range
[0,1]. This results in only one instance of the texture
generated per textured primitive, with the remaining area
filled with the color of the outermost texels<p>
*/
const byte CLAMP=1;
//-------------------------------------------------------------------------
/** Repeat the texture.<p>
This value repeats the texture over the textured primitive,
for the given texture coordinate.<p>
*/
const byte REPEAT=2;
};
}; }; }; };
#endif
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