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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2008 by Sun Microsystems, Inc.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: FloatingPointBitmapFormat.idl,v $
* $Revision: 1.7 $
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
#define __com_sun_star_rendering_FloatingPointBitmapFormat_idl__
module com { module sun { module star { module rendering {
/** This structure describes format of a floating point bitmap.<p>
@since OOo 2.0.0
*/
constants FloatingPointBitmapFormat
{
/** Half-float format.<p>
The color components are stored in the half-float format,
i.e. in a 16 bit value, with 5 bit exponent, 10 bit mantissa
and a sign bit. See also <a
href="http://www.openexr.com/">OpenEXR</a> for a format
employing half-floats.<p>
*/
const byte HALFFLOAT=0;
/** IEEE float format.<p>
The color components are stored in the IEEE single-precision
floating point format, i.e. in a 32 bit value, with 8 bit
exponent, 23 bit mantissa and a sign bit.<p>
*/
const byte FLOAT=1;
/** IEEE double format.<p>
The color components are stored in the IEEE double-precision
floating point format, i.e. in a 64 bit value, with 16 bit
exponent, 47 bit mantissa and a sign bit.<p>
*/
const byte DOUBLE=2;
};
}; }; }; };
#endif
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