blob: 42b154f1dd6d7a597cd965844529944ee6d2940c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef __com_sun_star_animations_XAnimateMotion_idl__
#define __com_sun_star_animations_XAnimateMotion_idl__
#ifndef __com_sun_star_animations_XAnimate_idl__
#include <com/sun/star/animations/XAnimate.idl>
#endif
//=============================================================================
module com { module sun { module star { module animations {
//=============================================================================
/** Interface for animation by defining motion on a path.
@see http://www.w3.org/TR/smil20/animation.html#edef-animateMotion
*/
interface XAnimateMotion : XAnimate
{
/** Specifies an optional path.
<br>
If a path is used, the <member>From</member>, <member>To</member> and
<member>By</member> members are ignored.
The value type of the path depends on the used rendering system.
Possible types maybe a svg:d path encoded in a string.
*/
[attribute] any Path;
/** Specifies the origin of motion for the animation. The values and semantics
of this attribute are dependent upon the used animation engine.
*/
[attribute] any Origin;
};
//=============================================================================
}; }; }; };
#endif
|