summaryrefslogtreecommitdiff
path: root/src/lib/VSD6Parser.cpp
blob: aa6ae1a97d607e39ae07ccec5bc2834eea3815b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* libvisio
 * Version: MPL 1.1 / GPLv2+ / LGPLv2+
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License or as specified alternatively below. You may obtain a copy of
 * the License at http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * Major Contributor(s):
 * Copyright (C) 2011 Fridrich Strba <fridrich.strba@bluewin.ch>
 * Copyright (C) 2011 Eilidh McAdam <tibbylickle@gmail.com>
 *
 *
 * All Rights Reserved.
 *
 * For minor contributions see the git repository.
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPLv2+"), or
 * the GNU Lesser General Public License Version 2 or later (the "LGPLv2+"),
 * in which case the provisions of the GPLv2+ or the LGPLv2+ are applicable
 * instead of those above.
 */

#include <libwpd-stream/libwpd-stream.h>
#include <locale.h>
#include <sstream>
#include <string>
#include "libvisio_utils.h"
#include "VSD6Parser.h"
#include "VSDInternalStream.h"
#include "VSDXDocumentStructure.h"
#include "VSDXContentCollector.h"
#include "VSDXStylesCollector.h"

libvisio::VSD6Parser::VSD6Parser(WPXInputStream *input, libwpg::WPGPaintInterface *painter)
  : VSDXParser(input, painter)
{}

libvisio::VSD6Parser::~VSD6Parser()
{}

bool libvisio::VSD6Parser::getChunkHeader(WPXInputStream *input)
{
  unsigned char tmpChar = 0;
  while (!input->atEOS() && !tmpChar)
    tmpChar = readU8(input);

  if (input->atEOS())
    return false;
  else
    input->seek(-1, WPX_SEEK_CUR);

  m_header.chunkType = readU32(input);
  m_header.id = readU32(input);
  m_header.list = readU32(input);

  // Certain chunk types seem to always have a trailer
  m_header.trailer = 0;
  if (m_header.list != 0 || m_header.chunkType == 0x76 || m_header.chunkType == 0x73 ||
      m_header.chunkType == 0x72 || m_header.chunkType == 0x71 || m_header.chunkType == 0x70 ||
      m_header.chunkType == 0x6f || m_header.chunkType == 0x6e || m_header.chunkType == 0x6d ||
      m_header.chunkType == 0x6c || m_header.chunkType == 0x6b || m_header.chunkType == 0x6a ||
      m_header.chunkType == 0x69 || m_header.chunkType == 0x68 || m_header.chunkType == 0x67 ||
      m_header.chunkType == 0x66 || m_header.chunkType == 0x65 || m_header.chunkType == 0x64 ||
      m_header.chunkType == 0x2c || m_header.chunkType == 0xd)
    m_header.trailer += 8; // 8 byte trailer

  m_header.dataLength = readU32(input);
  m_header.level = readU16(input);
  m_header.unknown = readU8(input);

  // 0x1f (OLE data) and 0xc9 (Name ID) never have trailer
  if (m_header.chunkType == 0x1f || m_header.chunkType == 0xc9)
  {
    m_header.trailer = 0;
  }
  return true;
}

void libvisio::VSD6Parser::readText(WPXInputStream *input)
{
  input->seek(8, WPX_SEEK_CUR);
  ::WPXBinaryData  textStream;

  for (unsigned bytesRead = 8; bytesRead < m_header.dataLength; bytesRead++)
    textStream.append(readU8(input));

  if (m_isStencilStarted)
  {
    VSD_DEBUG_MSG(("Found stencil text\n"));
    m_stencilShape.m_text = textStream;
    m_stencilShape.m_textFormat = libvisio::VSD_TEXT_ANSI;
  }
  else
    m_collector->collectText(m_header.id, m_header.level, textStream, libvisio::VSD_TEXT_ANSI);
}

void libvisio::VSD6Parser::readCharIX(WPXInputStream *input)
{
  WPXString fontFace = "Arial";
  unsigned charCount = readU32(input);
  unsigned short fontID = readU16(input);
  input->seek(1, WPX_SEEK_CUR);  // Color ID
  Colour fontColour;            // Font Colour
  fontColour.r = readU8(input);
  fontColour.g = readU8(input);
  fontColour.b = readU8(input);
  fontColour.a = readU8(input);

  bool bold(false);
  bool italic(false);
  bool underline(false);
  bool doubleunderline(false);
  bool strikeout(false);
  bool doublestrikeout(false);
  bool allcaps(false);
  bool initcaps(false);
  bool smallcaps(false);
  bool superscript(false);
  bool subscript(false);
  unsigned char fontMod = readU8(input);
  if (fontMod & 1) bold = true;
  if (fontMod & 2) italic = true;
  if (fontMod & 4) underline = true;
  if (fontMod & 8) smallcaps = true;
  fontMod = readU8(input);
  if (fontMod & 1) allcaps = true;
  if (fontMod & 2) initcaps = true;
  fontMod = readU8(input);
  if (fontMod & 1) superscript = true;
  if (fontMod & 2) subscript = true;

  input->seek(4, WPX_SEEK_CUR);
  double fontSize = readDouble(input);

  fontMod = readU8(input);
  if (fontMod & 1) doubleunderline = true;
  if (fontMod & 4) strikeout = true;
  if (fontMod & 0x20) doublestrikeout = true;

  input->seek(42, WPX_SEEK_CUR);
  unsigned langId = readU32(input);

  if (m_isInStyles)
    m_collector->collectCharIXStyle(m_header.id, m_header.level, charCount, fontID, fontColour, langId, fontSize,
                                    bold, italic, underline, doubleunderline, strikeout, doublestrikeout,
                                    allcaps, initcaps, smallcaps, superscript, subscript, fontFace);
  else if (m_isStencilStarted)
  {
    VSD_DEBUG_MSG(("Found stencil character style\n"));
    if (!m_stencilShape.m_charStyle)
      m_stencilShape.m_charStyle= new VSDXCharStyle(charCount, fontID, fontColour, langId, fontSize,
          bold, italic, underline, doubleunderline, strikeout, doublestrikeout,
          allcaps, initcaps, smallcaps, superscript, subscript, fontFace);
  }
  else
    m_charList->addCharIX(m_header.id, m_header.level, charCount, fontID, fontColour, langId, fontSize,
                          bold, italic, underline, doubleunderline, strikeout, doublestrikeout,
                          allcaps, initcaps, smallcaps, superscript, subscript, fontFace);
}

void libvisio::VSD6Parser::readFillAndShadow(WPXInputStream *input)
{
  unsigned char colourIndexFG = readU8(input);
  input->seek(3, WPX_SEEK_CUR);
  unsigned char fillFGTransparency = readU8(input);
  unsigned char colourIndexBG = readU8(input);
  input->seek(3, WPX_SEEK_CUR);
  unsigned char fillBGTransparency = readU8(input);
  unsigned char fillPattern = readU8(input);
  input->seek(1, WPX_SEEK_CUR);
  Colour shfgc;            // Shadow Foreground Colour
  shfgc.r = readU8(input);
  shfgc.g = readU8(input);
  shfgc.b = readU8(input);
  shfgc.a = readU8(input);
  input->seek(5, WPX_SEEK_CUR);  // Shadow Background Colour skipped
  unsigned char shadowPattern = readU8(input);

  if (m_isInStyles)
    m_collector->collectFillStyle(m_header.id, m_header.level, colourIndexFG, colourIndexBG, fillPattern,
                                  fillFGTransparency, fillBGTransparency, shadowPattern, shfgc);
  else if (m_isStencilStarted)
  {
    if (!m_stencilShape.m_fillStyle)
      m_stencilShape.m_fillStyle = new VSDXFillStyle(colourIndexFG, colourIndexBG, fillPattern,
          fillFGTransparency, fillBGTransparency, shfgc, shadowPattern,
          m_currentStencil->m_shadowOffsetX, m_currentStencil->m_shadowOffsetY);
  }
  else
    m_collector->collectFillAndShadow(m_header.id, m_header.level, colourIndexFG, colourIndexBG, fillPattern,
                                      fillFGTransparency, fillBGTransparency, shadowPattern, shfgc);
}

void libvisio::VSD6Parser::readName(WPXInputStream *input)
{
  ::WPXBinaryData name;

  for (unsigned bytesRead = 0; bytesRead < m_header.dataLength; bytesRead++)
    name.append(readU8(input));

  if (m_isStencilStarted)
  {
    m_stencilShape.m_names.push_back(name);
    m_stencilShape.m_textFormat = libvisio::VSD_TEXT_ANSI;
  }
  else
    m_nameList.addName(m_header.id, m_header.level, name, libvisio::VSD_TEXT_ANSI);
}

/* vim:set shiftwidth=2 softtabstop=2 expandtab: */