summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTomofumi Yagi <yagit@mknada.sakura.ne.jp>2011-10-26 11:36:47 -0400
committerPetr Mladek <pmladek@suse.cz>2011-10-31 17:20:22 +0100
commit551fd132dc68652942ebb0c339a6e36b3e299f19 (patch)
tree656ae3e960f183a4e6a89648660f83084c273ab2
parent09b4daf62aa69e1f23d2c03fba84ad3bcbc8c73e (diff)
fdo#37129: Fix the drawing of dotted and dashed borders in Calc.
Signed-off-by: Kohei Yoshida <kohei.yoshida@suse.com> Signed-off-by: Petr Mladek <pmladek@suse.cz> Signed-off-by: Cedric Bosdonnat <cedric.bosdonnat.ooo@free.fr>
-rw-r--r--drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx6
-rw-r--r--drawinglayer/source/primitive2d/borderlineprimitive2d.cxx9
-rw-r--r--drawinglayer/source/processor2d/vclprocessor2d.cxx9
3 files changed, 20 insertions, 4 deletions
diff --git a/drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx b/drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx
index 1428a10a92..84139b05b9 100644
--- a/drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx
+++ b/drawinglayer/inc/drawinglayer/primitive2d/borderlineprimitive2d.hxx
@@ -33,6 +33,7 @@
#include <basegfx/color/bcolor.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
+#include <svtools/ctrlbox.hxx>
//////////////////////////////////////////////////////////////////////////////
@@ -110,6 +111,11 @@ namespace drawinglayer
return basegfx::fTools::equal(1.0, mfRightWidth);
}
+ bool isSolidLine() const
+ {
+ return (mnStyle==STYLE_SOLID);
+ }
+
bool isInsideUsed() const
{
return !basegfx::fTools::equalZero(mfLeftWidth);
diff --git a/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx b/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
index 33df59c9f2..1a3b66c1ac 100644
--- a/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
+++ b/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx
@@ -29,6 +29,7 @@
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"
+#include <drawinglayer/geometry/viewinformation2d.hxx>
#include <drawinglayer/primitive2d/borderlineprimitive2d.hxx>
#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
@@ -79,7 +80,7 @@ namespace drawinglayer
return basegfx::B2DPolyPolygon( clipPolygon );
}
- Primitive2DSequence BorderLinePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ Primitive2DSequence BorderLinePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const
{
Primitive2DSequence xRetval;
@@ -214,6 +215,7 @@ namespace drawinglayer
// Get which is the line to show
bool bIsHairline = leftIsHairline();
+ bool bIsSolidline = isSolidLine();
double nWidth = getCorrectedLeftWidth();
basegfx::BColor aColor = getRGBColorLeft();
if ( basegfx::fTools::equal( 0.0, mfLeftWidth ) )
@@ -223,7 +225,7 @@ namespace drawinglayer
aColor = getRGBColorRight();
}
- if(bIsHairline)
+ if(bIsHairline && bIsSolidline)
{
// create hairline primitive
aPolygon.append( getStart() );
@@ -237,12 +239,13 @@ namespace drawinglayer
{
// create filled polygon primitive
const basegfx::B2DVector aLineWidthOffset(((nWidth + 1) * 0.5) * aPerpendicular);
+ basegfx::B2DVector aScale( rViewInformation.getInverseObjectToViewTransformation() * aVector );
aPolygon.append( aTmpStart );
aPolygon.append( aTmpEnd );
basegfx::B2DPolyPolygon aDashed = svtools::ApplyLineDashing(
- aPolygon, getStyle(), MAP_100TH_MM );
+ aPolygon, getStyle(), MAP_PIXEL, aScale.getLength() );
for (sal_uInt32 i = 0; i < aDashed.count(); i++ )
{
basegfx::B2DPolygon aDash = aDashed.getB2DPolygon( i );
diff --git a/drawinglayer/source/processor2d/vclprocessor2d.cxx b/drawinglayer/source/processor2d/vclprocessor2d.cxx
index 19648d472c..4806cde99f 100644
--- a/drawinglayer/source/processor2d/vclprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclprocessor2d.cxx
@@ -766,9 +766,13 @@ namespace drawinglayer
}
else
{
+ // remember that we enter a PolygonStrokePrimitive2D decomposition,
+ // used for AA thick line drawing
+ mnPolygonStrokePrimitive2D++;
+
mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon);
- if(mnPolygonStrokePrimitive2D
+ if(mnPolygonStrokePrimitive2D
&& getOptionsDrawinglayer().IsAntiAliasing()
&& (mpOutputDevice->GetAntialiasing() & ANTIALIASING_ENABLE_B2DDRAW))
{
@@ -783,6 +787,9 @@ namespace drawinglayer
mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0);
}
}
+
+ // leave PolygonStrokePrimitive2D
+ mnPolygonStrokePrimitive2D--;
}
}