blob: 91d137bf048e711525e7c012006bf761c5504fe3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
|
/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
#ifndef INCLUDED_SLIDESHOW_ANIMATION_HXX
#define INCLUDED_SLIDESHOW_ANIMATION_HXX
#include <animatableshape.hxx>
#include <shapeattributelayer.hxx>
/* Definition of Animation interface */
namespace slideshow
{
namespace internal
{
/** Interface defining a generic animation.
This interface is used by objects implementing the
Activity interface to drive the animation effect. Objects
implementing this interface will receive time-varying
animation values, which they can forward to the
appropriate attributes. The type of these animation values
is given in derived interfaces.
@see NumberAnimation
@see ColorAnimation
@see PairAnimation
*/
class Animation
{
public:
virtual ~Animation() {}
/** Notify that the animation going active soon.
Implementers should preload any buffers, and create
any expensive objects at this time.
@param rShape
Shape to apply this animation to.
@param rAttrLayer
Attribute layer to play the animation on.
*/
virtual void prefetch( const AnimatableShapeSharedPtr& rShape,
const ShapeAttributeLayerSharedPtr& rAttrLayer ) = 0;
/** Notify that the animation is about to begin.
Implementers are free to start accompanying effects,
such as sounds, and the animation timer now.
@param rShape
Shape to apply this animation to.
@param rAttrLayer
Attribute layer to play the animation on.
*/
virtual void start( const AnimatableShapeSharedPtr& rShape,
const ShapeAttributeLayerSharedPtr& rAttrLayer ) = 0;
/** Notify that the animation is about to end.
*/
virtual void end() = 0;
};
typedef ::boost::shared_ptr< Animation > AnimationSharedPtr;
}
}
#endif /* INCLUDED_SLIDESHOW_ANIMATION_HXX */
|