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/*************************************************************************
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* Copyright 2000, 2010 Oracle and/or its affiliates.
*
* OpenOffice.org - a multi-platform office productivity suite
*
* This file is part of OpenOffice.org.
*
* OpenOffice.org is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License version 3
* only, as published by the Free Software Foundation.
*
* OpenOffice.org is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License version 3 for more details
* (a copy is included in the LICENSE file that accompanied this code).
*
* You should have received a copy of the GNU Lesser General Public License
* version 3 along with OpenOffice.org. If not, see
* <http://www.openoffice.org/license.html>
* for a copy of the LGPLv3 License.
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_slideshow.hxx"
#include <canvas/debug.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include "doublediamondwipe.hxx"
namespace slideshow {
namespace internal {
::basegfx::B2DPolyPolygon DoubleDiamondWipe::operator () ( double t )
{
// outer:
const double a = ::basegfx::pruneScaleValue( 0.25 + (t * 0.75) );
::basegfx::B2DPolygon poly;
poly.append( ::basegfx::B2DPoint( 0.5 + a, 0.5 ) );
poly.append( ::basegfx::B2DPoint( 0.5, 0.5 - a ) );
poly.append( ::basegfx::B2DPoint( 0.5 - a, 0.5 ) );
poly.append( ::basegfx::B2DPoint( 0.5, 0.5 + a ) );
poly.setClosed(true);
::basegfx::B2DPolyPolygon res(poly);
// inner (reverse order to clip):
const double b = ::basegfx::pruneScaleValue( (1.0 - t) * 0.25 );
poly.clear();
poly.append( ::basegfx::B2DPoint( 0.5 + b, 0.5 ) );
poly.append( ::basegfx::B2DPoint( 0.5, 0.5 + b ) );
poly.append( ::basegfx::B2DPoint( 0.5 - b, 0.5 ) );
poly.append( ::basegfx::B2DPoint( 0.5, 0.5 - b ) );
poly.setClosed(true);
res.append(poly);
return res;
}
}
}
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