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|
/*************************************************************************
*
* OpenOffice.org - a multi-platform office productivity suite
*
* $RCSfile: tpshadow.cxx,v $
*
* $Revision: 1.18 $
*
* last change: $Author: kz $ $Date: 2008-04-02 09:54:00 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
*
*
* GNU Lesser General Public License Version 2.1
* =============================================
* Copyright 2005 by Sun Microsystems, Inc.
* 901 San Antonio Road, Palo Alto, CA 94303, USA
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 2.1, as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA
*
************************************************************************/
// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_svx.hxx"
#ifdef SVX_DLLIMPLEMENTATION
#undef SVX_DLLIMPLEMENTATION
#endif
// include ---------------------------------------------------------------
#ifndef _SHL_HXX //autogen
#include <tools/shl.hxx>
#endif
#ifndef _SFXAPP_HXX
#include <sfx2/app.hxx>
#endif
#ifndef _SFXMODULE_HXX
#include <sfx2/module.hxx>
#endif
#define _SVX_TPSHADOW_CXX
#include "xattr.hxx"
#include <svx/xpool.hxx>
#include <svx/dialogs.hrc>
#include "tabarea.hrc"
#include <svx/svdattr.hxx>
#include <svx/xoutx.hxx>
#include "drawitem.hxx"
#include "cuitabarea.hxx"
#include <svx/dialmgr.hxx>
#include "dlgutil.hxx"
#include <cuitabline.hxx>
#ifndef _SVX_XLINEIT0_HXX //autogen
#include <svx/xlineit0.hxx>
#endif
#include <sfx2/request.hxx> //add CHINA001
#define DLGWIN this->GetParent()->GetParent()
// static ----------------------------------------------------------------
static USHORT pShadowRanges[] =
{
SDRATTR_SHADOWCOLOR,
SDRATTR_SHADOWTRANSPARENCE,
SID_ATTR_FILL_SHADOW,
SID_ATTR_FILL_SHADOW,
0
};
/*************************************************************************
|*
|* Dialog zum Aendern des Schattens
|*
\************************************************************************/
SvxShadowTabPage::SvxShadowTabPage( Window* pParent, const SfxItemSet& rInAttrs ) :
SvxTabPage ( pParent, SVX_RES( RID_SVXPAGE_SHADOW ), rInAttrs ),
aFlProp ( this, SVX_RES( FL_PROP ) ),
aTsbShowShadow ( this, SVX_RES( TSB_SHOW_SHADOW ) ),
aFtPosition ( this, SVX_RES( FT_POSITION ) ),
aCtlPosition ( this, SVX_RES( CTL_POSITION ) ),
aFtDistance ( this, SVX_RES( FT_DISTANCE ) ),
aMtrDistance ( this, SVX_RES( MTR_FLD_DISTANCE ) ),
aFtShadowColor ( this, SVX_RES( FT_SHADOW_COLOR ) ),
aLbShadowColor ( this, SVX_RES( LB_SHADOW_COLOR ) ),
aFtTransparent ( this, SVX_RES( FT_TRANSPARENT ) ),
aMtrTransparent ( this, SVX_RES( MTR_SHADOW_TRANSPARENT ) ),
aCtlXRectPreview ( this, SVX_RES( CTL_COLOR_PREVIEW ), &XOut,
(XOutdevItemPool*) rInAttrs.GetPool() ),
rOutAttrs ( rInAttrs ),
pColorTab( NULL ),
bDisable ( FALSE ),
pXPool ( (XOutdevItemPool*) rInAttrs.GetPool() ),
XOut ( &aCtlXRectPreview ),
aXFillAttr ( pXPool ),
rXFSet ( aXFillAttr.GetItemSet() )
{
FreeResource();
// diese Page braucht ExchangeSupport
SetExchangeSupport();
// Metrik einstellen
FieldUnit eFUnit = GetModuleFieldUnit( &rInAttrs );
switch ( eFUnit )
{
case FUNIT_M:
case FUNIT_KM:
eFUnit = FUNIT_MM;
break;
default: ;//prevent warning
}
SetFieldUnit( aMtrDistance, eFUnit );
// PoolUnit ermitteln
SfxItemPool* pPool = rOutAttrs.GetPool();
DBG_ASSERT( pPool, "Wo ist der Pool?" );
ePoolUnit = pPool->GetMetric( SDRATTR_SHADOWXDIST );
// Setzen des Output-Devices
XFillStyle eXFS = XFILL_SOLID;
if( rOutAttrs.GetItemState( XATTR_FILLSTYLE ) != SFX_ITEM_DONTCARE )
{
eXFS = (XFillStyle) ( ( ( const XFillStyleItem& ) rOutAttrs.
Get( GetWhich( XATTR_FILLSTYLE ) ) ).GetValue() );
switch( eXFS )
{
//case XFILL_NONE: --> NICHTS
case XFILL_SOLID:
if( SFX_ITEM_DONTCARE != rOutAttrs.GetItemState( XATTR_FILLCOLOR ) )
{
XFillColorItem aColorItem( ( const XFillColorItem& )
rOutAttrs.Get( XATTR_FILLCOLOR ) );
rXFSet.Put( aColorItem );
}
break;
case XFILL_GRADIENT:
if( SFX_ITEM_DONTCARE != rOutAttrs.GetItemState( XATTR_FILLGRADIENT ) )
{
XFillGradientItem aGradientItem( ( ( const XFillGradientItem& )
rOutAttrs.Get( XATTR_FILLGRADIENT ) ) );
rXFSet.Put( aGradientItem );
}
break;
case XFILL_HATCH:
if( SFX_ITEM_DONTCARE != rOutAttrs.GetItemState( XATTR_FILLHATCH ) )
{
XFillHatchItem aHatchItem( ( ( const XFillHatchItem& )
rOutAttrs.Get( XATTR_FILLHATCH ) ) );
rXFSet.Put( aHatchItem );
}
break;
case XFILL_BITMAP:
{
if( SFX_ITEM_DONTCARE != rOutAttrs.GetItemState( XATTR_FILLBITMAP ) )
{
XFillBitmapItem aBitmapItem( ( const XFillBitmapItem& )
rOutAttrs.Get( XATTR_FILLBITMAP ) );
rXFSet.Put( aBitmapItem );
}
}
break;
case XFILL_NONE : break;
}
}
else
{
rXFSet.Put( XFillColorItem( String(), COL_LIGHTRED ) );
}
rXFSet.Put( XFillStyleItem( eXFS ) );
aCtlXRectPreview.SetRectAttr( &aXFillAttr );
//XOut.SetFillAttr( aXFillAttr );
// Set line at the OutputDevice
XLineAttrSetItem aXLineAttr( pXPool );
aXLineAttr.GetItemSet().Put( XLineStyleItem( XLINE_NONE ) );
XOut.SetLineAttr( aXLineAttr.GetItemSet() );
aTsbShowShadow.SetClickHdl( LINK( this, SvxShadowTabPage, ClickShadowHdl_Impl ) );
Link aLink = LINK( this, SvxShadowTabPage, ModifyShadowHdl_Impl );
aLbShadowColor.SetSelectHdl( aLink );
aMtrTransparent.SetModifyHdl( aLink );
aMtrDistance.SetModifyHdl( aLink );
}
// -----------------------------------------------------------------------
void SvxShadowTabPage::Construct()
{
// Farbtabelle fuellen
aLbShadowColor.Fill( pColorTab );
if( bDisable )
{
aTsbShowShadow.Disable();
aFtPosition.Disable();
aCtlPosition.Disable();
aFtDistance.Disable();
aMtrDistance.Disable();
aFtShadowColor.Disable();
aLbShadowColor.Disable();
aFtTransparent.Disable();
aMtrTransparent.Disable();
}
}
// -----------------------------------------------------------------------
void SvxShadowTabPage::ActivatePage( const SfxItemSet& rSet )
{
USHORT nPos;
USHORT nCount;
//add CHINA001 Begin
SFX_ITEMSET_ARG (&rSet,pPageTypeItem,SfxUInt16Item,SID_PAGE_TYPE,sal_False);
if (pPageTypeItem)
SetPageType(pPageTypeItem->GetValue());
//add CHINA001 end
if( nDlgType == 0 ) //CHINA001 // Flaechen-Dialogif( *pDlgType == 0 ) // Flaechen-Dialog
{
if( pColorTab )
{
// ColorTable
if( *pnColorTableState & CT_CHANGED ||
*pnColorTableState & CT_MODIFIED )
{
if( *pnColorTableState & CT_CHANGED )
{
SvxAreaTabDialog* pArea = dynamic_cast< SvxAreaTabDialog* >( DLGWIN );
if( pArea )
{
pColorTab = pArea->GetNewColorTable();
}
else
{
SvxLineTabDialog* pLine = dynamic_cast< SvxLineTabDialog* >( DLGWIN );
if( pLine )
pColorTab = pLine->GetNewColorTable();
}
}
// aLbShadowColor
nPos = aLbShadowColor.GetSelectEntryPos();
aLbShadowColor.Clear();
aLbShadowColor.Fill( pColorTab );
nCount = aLbShadowColor.GetEntryCount();
if( nCount == 0 )
; // Dieser Fall sollte nicht auftreten
else if( nCount <= nPos )
aLbShadowColor.SelectEntryPos( 0 );
else
aLbShadowColor.SelectEntryPos( nPos );
ModifyShadowHdl_Impl( this );
}
nPageType = PT_SHADOW;//CHINA001 *pPageType = PT_SHADOW;
}
}
}
// -----------------------------------------------------------------------
int SvxShadowTabPage::DeactivatePage( SfxItemSet* _pSet )
{
if( _pSet )
FillItemSet( *_pSet );
return( LEAVE_PAGE );
}
// -----------------------------------------------------------------------
BOOL SvxShadowTabPage::FillItemSet( SfxItemSet& rAttrs )
{
const SfxPoolItem* pOld = NULL;
BOOL bModified = FALSE;
if( !bDisable )
{
// Schatten
TriState eState = aTsbShowShadow.GetState();
if( eState != aTsbShowShadow.GetSavedValue() )
{
SdrShadowItem aItem( sal::static_int_cast< BOOL >( eState ) );
pOld = GetOldItem( rAttrs, SDRATTR_SHADOW );
if ( !pOld || !( *(const SdrShadowItem*)pOld == aItem ) )
{
rAttrs.Put( aItem );
bModified = TRUE;
}
}
// Schatten-Entfernung
// Etwas umstaendliche Abfrage, ob etwas geaendert wurde,
// da Items nicht direkt auf Controls abbildbar sind
INT32 nX = 0L, nY = 0L;
INT32 nXY = GetCoreValue( aMtrDistance, ePoolUnit );
switch( aCtlPosition.GetActualRP() )
{
case RP_LT: nX = nY = -nXY; break;
case RP_MT: nY = -nXY; break;
case RP_RT: nX = nXY; nY = -nXY; break;
case RP_LM: nX = -nXY; break;
case RP_RM: nX = nXY; break;
case RP_LB: nX = -nXY; nY = nXY; break;
case RP_MB: nY = nXY; break;
case RP_RB: nX = nY = nXY; break;
case RP_MM: break;
}
// Wenn die Werte des Schattenabstanden==SFX_ITEM_DONTCARE und der angezeigte
// String im entspr. MetricField=="", dann w�rde der Vergleich zw. alten und
// neuen Distance-Werte ein falsches Ergebnis liefern, da in so einem Fall die
// neuen Distance-Werte den Default-Werten des MetricField entspr�chen !!!!
if ( !aMtrDistance.IsEmptyFieldValue() ||
rOutAttrs.GetItemState( SDRATTR_SHADOWXDIST ) != SFX_ITEM_DONTCARE ||
rOutAttrs.GetItemState( SDRATTR_SHADOWYDIST ) != SFX_ITEM_DONTCARE )
{
INT32 nOldX = 9876543; // Unmoeglicher Wert, entspr. DontCare
INT32 nOldY = 9876543;
if( rOutAttrs.GetItemState( SDRATTR_SHADOWXDIST ) != SFX_ITEM_DONTCARE &&
rOutAttrs.GetItemState( SDRATTR_SHADOWYDIST ) != SFX_ITEM_DONTCARE )
{
nOldX = ( ( const SdrShadowXDistItem& ) rOutAttrs.
Get( SDRATTR_SHADOWXDIST ) ).GetValue();
nOldY = ( ( const SdrShadowYDistItem& ) rOutAttrs.
Get( SDRATTR_SHADOWYDIST ) ).GetValue();
}
SdrShadowXDistItem aXItem( nX );
pOld = GetOldItem( rAttrs, SDRATTR_SHADOWXDIST );
if ( nX != nOldX &&
( !pOld || !( *(const SdrShadowXDistItem*)pOld == aXItem ) ) )
{
rAttrs.Put( aXItem );
bModified = TRUE;
}
SdrShadowYDistItem aYItem( nY );
pOld = GetOldItem( rAttrs, SDRATTR_SHADOWYDIST );
if ( nY != nOldY &&
( !pOld || !( *(const SdrShadowYDistItem*)pOld == aYItem ) ) )
{
rAttrs.Put( aYItem );
bModified = TRUE;
}
}
// ShadowColor
USHORT nPos = aLbShadowColor.GetSelectEntryPos();
if( nPos != LISTBOX_ENTRY_NOTFOUND &&
nPos != aLbShadowColor.GetSavedValue() )
{
SdrShadowColorItem aItem( aLbShadowColor.GetSelectEntry(),
aLbShadowColor.GetSelectEntryColor() );
pOld = GetOldItem( rAttrs, SDRATTR_SHADOWCOLOR );
if ( !pOld || !( *(const SdrShadowColorItem*)pOld == aItem ) )
{
rAttrs.Put( aItem );
bModified = TRUE;
}
}
// Transparenz
UINT16 nVal = (UINT16)aMtrTransparent.GetValue();
if( nVal != (UINT16)aMtrTransparent.GetSavedValue().ToInt32() )
{
SdrShadowTransparenceItem aItem( nVal );
pOld = GetOldItem( rAttrs, SDRATTR_SHADOWTRANSPARENCE );
if ( !pOld || !( *(const SdrShadowTransparenceItem*)pOld == aItem ) )
{
rAttrs.Put( aItem );
bModified = TRUE;
}
}
}
//add CHINA001 begin
rAttrs.Put (CntUInt16Item(SID_PAGE_TYPE,nPageType));
//add CHINA001 end
return( bModified );
}
// -----------------------------------------------------------------------
void SvxShadowTabPage::Reset( const SfxItemSet& rAttrs )
{
if( !bDisable )
{
// Alle Objekte koennen einen Schatten besitzen
// z.Z. gibt es nur 8 m�gliche Positionen den Schatten zu setzen
// Ist Schatten gesetzt?
if( rAttrs.GetItemState( SDRATTR_SHADOW ) != SFX_ITEM_DONTCARE )
{
aTsbShowShadow.EnableTriState( FALSE );
if( ( ( const SdrShadowItem& ) rAttrs.Get( SDRATTR_SHADOW ) ).GetValue() )
aTsbShowShadow.SetState( STATE_CHECK );
else
{
aTsbShowShadow.SetState( STATE_NOCHECK );
}
}
else
aTsbShowShadow.SetState( STATE_DONTKNOW );
// Entfernung (nur 8 moegliche Positionen), deshalb
// wird nur ein Item ausgewertet
if( rAttrs.GetItemState( SDRATTR_SHADOWXDIST ) != SFX_ITEM_DONTCARE &&
rAttrs.GetItemState( SDRATTR_SHADOWYDIST ) != SFX_ITEM_DONTCARE )
{
INT32 nX = ( ( const SdrShadowXDistItem& ) rAttrs.Get( SDRATTR_SHADOWXDIST ) ).GetValue();
INT32 nY = ( ( const SdrShadowYDistItem& ) rAttrs.Get( SDRATTR_SHADOWYDIST ) ).GetValue();
if( nX != 0 )
SetMetricValue( aMtrDistance, nX < 0L ? -nX : nX, ePoolUnit );
else
SetMetricValue( aMtrDistance, nY < 0L ? -nY : nY, ePoolUnit );
// Setzen des Schatten-Controls
if ( nX < 0L && nY < 0L ) aCtlPosition.SetActualRP( RP_LT );
else if( nX == 0L && nY < 0L ) aCtlPosition.SetActualRP( RP_MT );
else if( nX > 0L && nY < 0L ) aCtlPosition.SetActualRP( RP_RT );
else if( nX < 0L && nY == 0L ) aCtlPosition.SetActualRP( RP_LM );
// Mittelpunkt gibt es nicht mehr
else if( nX == 0L && nY == 0L ) aCtlPosition.SetActualRP( RP_RB );
else if( nX > 0L && nY == 0L ) aCtlPosition.SetActualRP( RP_RM );
else if( nX < 0L && nY > 0L ) aCtlPosition.SetActualRP( RP_LB );
else if( nX == 0L && nY > 0L ) aCtlPosition.SetActualRP( RP_MB );
else if( nX > 0L && nY > 0L ) aCtlPosition.SetActualRP( RP_RB );
}
else
{
// determine default-distance
SfxItemPool* pPool = rOutAttrs.GetPool();
SdrShadowXDistItem* pXDistItem = (SdrShadowXDistItem*)&pPool->GetDefaultItem (SDRATTR_SHADOWXDIST);
SdrShadowYDistItem* pYDistItem = (SdrShadowYDistItem*)&pPool->GetDefaultItem (SDRATTR_SHADOWYDIST);
if (pXDistItem && pYDistItem)
{
INT32 nX = pXDistItem->GetValue();
INT32 nY = pYDistItem->GetValue();
if( nX != 0 )
SetMetricValue( aMtrDistance, nX < 0L ? -nX : nX, ePoolUnit );
else
SetMetricValue( aMtrDistance, nY < 0L ? -nY : nY, ePoolUnit );
}
// Tristate, z.B. mehrer Objekte wurden markiert, wovon einige einen Schatten besitzen, einige nicht.
// Der anzuzeigende Text des MetricFields wird auf "" gesetzt und dient in der Methode FillItemSet
// als Erkennungszeichen daf�r, das der Distance-Wert NICHT ver�ndert wurde !!!!
aMtrDistance.SetText( String() );
aCtlPosition.SetActualRP( RP_MM );
}
// SchattenFarbe:
if( rAttrs.GetItemState( SDRATTR_SHADOWCOLOR ) != SFX_ITEM_DONTCARE )
{
aLbShadowColor.SelectEntry( ( ( const SdrShadowColorItem& ) rAttrs.Get( SDRATTR_SHADOWCOLOR ) ).GetColorValue() );
}
else
aLbShadowColor.SetNoSelection();
// Transparenz
if( rAttrs.GetItemState( SDRATTR_SHADOWTRANSPARENCE ) != SFX_ITEM_DONTCARE )
{
USHORT nTransp = ( ( const SdrShadowTransparenceItem& ) rAttrs.Get( SDRATTR_SHADOWTRANSPARENCE ) ).GetValue();
aMtrTransparent.SetValue( nTransp );
}
else
aMtrTransparent.SetText( String() );
// Werte sichern
//aCtlPosition
aMtrDistance.SaveValue();
aLbShadowColor.SaveValue();
aTsbShowShadow.SaveValue();
// #66832# This field was not saved, but used to determine changes.
// Why? Seems to be the error.
// It IS the error.
aMtrTransparent.SaveValue();
ClickShadowHdl_Impl( NULL );
ModifyShadowHdl_Impl( NULL );
}
}
// -----------------------------------------------------------------------
SfxTabPage* SvxShadowTabPage::Create( Window* pWindow,
const SfxItemSet& rAttrs )
{
return( new SvxShadowTabPage( pWindow, rAttrs ) );
}
//------------------------------------------------------------------------
USHORT* SvxShadowTabPage::GetRanges()
{
return( pShadowRanges );
}
//------------------------------------------------------------------------
IMPL_LINK( SvxShadowTabPage, ClickShadowHdl_Impl, void *, EMPTYARG )
{
if( aTsbShowShadow.GetState() == STATE_NOCHECK )
{
aFtPosition.Disable();
aCtlPosition.Disable();
aFtDistance.Disable();
aMtrDistance.Disable();
aFtShadowColor.Disable();
aLbShadowColor.Disable();
aFtTransparent.Disable();
aMtrTransparent.Disable();
}
else
{
aFtPosition.Enable();
aCtlPosition.Enable();
aFtDistance.Enable();
aMtrDistance.Enable();
aFtShadowColor.Enable();
aLbShadowColor.Enable();
aFtTransparent.Enable();
aMtrTransparent.Enable();
}
aCtlPosition.Invalidate();
ModifyShadowHdl_Impl( NULL );
return( 0L );
}
//------------------------------------------------------------------------
IMPL_LINK( SvxShadowTabPage, ModifyShadowHdl_Impl, void *, EMPTYARG )
{
if( aTsbShowShadow.GetState() == STATE_CHECK )
rXFSet.Put( XFillStyleItem( XFILL_SOLID ) );
else
rXFSet.Put( XFillStyleItem( XFILL_NONE ) );
USHORT nPos = aLbShadowColor.GetSelectEntryPos();
if( nPos != LISTBOX_ENTRY_NOTFOUND )
{
rXFSet.Put( XFillColorItem( String(),
aLbShadowColor.GetSelectEntryColor() ) );
}
UINT16 nVal = (UINT16)aMtrTransparent.GetValue();
XFillTransparenceItem aItem( nVal );
rXFSet.Put( XFillTransparenceItem( aItem ) );
// Schatten-Entfernung
INT32 nX = 0L, nY = 0L;
INT32 nXY = GetCoreValue( aMtrDistance, ePoolUnit );
switch( aCtlPosition.GetActualRP() )
{
case RP_LT: nX = nY = -nXY; break;
case RP_MT: nY = -nXY; break;
case RP_RT: nX = nXY; nY = -nXY; break;
case RP_LM: nX = -nXY; break;
case RP_RM: nX = nXY; break;
case RP_LB: nX = -nXY; nY = nXY; break;
case RP_MB: nY = nXY; break;
case RP_RB: nX = nY = nXY; break;
case RP_MM: break;
}
aCtlXRectPreview.SetShadowPos( Point( nX, nY ) );
aCtlXRectPreview.SetShadowAttr( &aXFillAttr );
//XOut.SetFillAttr( aXFillAttr );
aCtlXRectPreview.Invalidate();
return( 0L );
}
//------------------------------------------------------------------------
void SvxShadowTabPage::PointChanged( Window* pWindow, RECT_POINT eRcPt )
{
eRP = eRcPt;
// Schatten neu zeichnen
ModifyShadowHdl_Impl( pWindow );
}
void SvxShadowTabPage::PageCreated (SfxAllItemSet aSet) //add CHINA001
{
SFX_ITEMSET_ARG (&aSet,pColorTabItem,SvxColorTableItem,SID_COLOR_TABLE,sal_False);
SFX_ITEMSET_ARG (&aSet,pPageTypeItem,SfxUInt16Item,SID_PAGE_TYPE,sal_False);
SFX_ITEMSET_ARG (&aSet,pDlgTypeItem,SfxUInt16Item,SID_DLG_TYPE,sal_False);
if (pColorTabItem)
SetColorTable(pColorTabItem->GetColorTable());
if (pPageTypeItem)
SetPageType(pPageTypeItem->GetValue());
if (pDlgTypeItem)
SetDlgType(pDlgTypeItem->GetValue());
Construct();
}
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