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#ifndef com_sun_star_chart2_ScaleData_idl
#define com_sun_star_chart2_ScaleData_idl
#ifndef com_sun_star_chart2_Break_idl
#include <com/sun/star/chart2/Break.idl>
#endif
#ifndef com_sun_star_chart2_XScaling_idl
#include <com/sun/star/chart2/XScaling.idl>
#endif
#ifndef com_sun_star_chart2_AxisOrientation_idl
#include <com/sun/star/chart2/AxisOrientation.idl>
#endif
#ifndef com_sun_star_chart2_data_XLabeledDataSequence_idl
#include <com/sun/star/chart2/data/XLabeledDataSequence.idl>
#endif
#ifndef com_sun_star_chart2_AxisType_idl
#include <com/sun/star/chart2/AxisType.idl>
#endif
#ifndef com_sun_star_chart_IncrementData_idl
#include <com/sun/star/chart2/IncrementData.idl>
#endif
//=============================================================================
module com { module sun { module star { module chart2 {
//=============================================================================
struct ScaleData
{
/** if the any contains a double value this is used as a fixed
maximum. Otherwise, if the any is empty or contains an
incompatible type, the maximum is automatic.
<p>If the maximum is automatic, this means, each view that
represents the model containing this scale, has to calculate a
maximum by its own means.</p>
*/
any Minimum;
/** if the any contains a double value this is used as a fixed
minimum. Otherwise, if the any is empty or contains an
incompatible type, the minimum is automatic.
<p>If the minimum is automatic, this means, each view that
represents the model containing this scale, has to calculate a
minimum by its own means.</p>
*/
any Maximum;
/** The Origin indicates where other axes cross this axis.
If the any contains a double value that value is used.
Otherwise an appropriate value has to be calculated
by that instances using Origin.
*/
any Origin;
/** Axis orientation (standard or reversed).
<p>If used at the Y axis in pie charts or doughnut charts, specifies
the rotation direction of the pie. The value
<const>AxisOrientation::MATHEMATICAL</const> rotates the pie
counterclockwise, the value <const>AxisOrientation::REVERSE</const>
rotates the pie clockwise.</p>
<p>Note: Is this a good place for the axis orientation? Two axes may
use the same scale, but point into two different directions.</p>
*/
AxisOrientation Orientation;
XScaling Scaling;
sequence< Break > Breaks;
data::XLabeledDataSequence Categories;
/** describes the type of the axis.
<p>It can be a real number axis or a category axis or something else.
AxisType is one value out of the constant group <type>AxisType</type>.</p>
*/
long AxisType;
IncrementData IncrementData;
};
//=============================================================================
}; }; }; };
#endif
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