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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_TIMER_HXX
#define INCLUDED_VCL_TIMER_HXX
#include <tools/link.hxx>
#include <tools/solar.h>
#include <vcl/dllapi.h>
struct ImplTimerData;
struct ImplSVData;
/// Base-class for timers - usually a simple, one-shot timeout
class VCL_DLLPUBLIC Timer
{
protected:
ImplTimerData* mpTimerData;
sal_uLong mnTimeout;
bool mbActive;
bool mbAuto;
bool mbIdle;
Link maTimeoutHdl;
friend struct ImplTimerData;
public:
Timer();
Timer( const Timer& rTimer );
virtual ~Timer();
virtual void Timeout();
void Start();
void Stop();
/// set the timeout in milliseconds
void SetTimeout( sal_uLong nTimeoutMs );
sal_uLong GetTimeout() const { return mnTimeout; }
bool IsActive() const { return mbActive; }
/// Make it possible to associate a callback with this timeout
void SetTimeoutHdl( const Link& rLink ) { maTimeoutHdl = rLink; }
const Link& GetTimeoutHdl() const { return maTimeoutHdl; }
Timer& operator=( const Timer& rTimer );
static void ImplDeInitTimer();
static void ImplTimerCallbackProc();
/// Process all pending idle tasks ahead of time in priority order.
static void ProcessAllIdleHandlers();
};
/// An auto-timer is a multi-shot timer re-emitting itself at
/// interval until destroyed.
class VCL_DLLPUBLIC AutoTimer : public Timer
{
public:
AutoTimer();
AutoTimer( const AutoTimer& rTimer );
AutoTimer& operator=( const AutoTimer& rTimer );
};
enum IdlePriority {
VCL_IDLE_PRIORITY_HIGHEST, // -> 0ms
VCL_IDLE_PRIORITY_HIGH, // -> 1ms
VCL_IDLE_PRIORITY_REPAINT, // -> 30ms
VCL_IDLE_PRIORITY_RESIZE, // -> 50ms
VCL_IDLE_PRIORITY_MEDIUM, // -> 50ms
VCL_IDLE_PRIORITY_LOW, // -> 100ms
VCL_IDLE_PRIORITY_LOWER, // -> 200ms
VCL_IDLE_PRIORITY_LOWEST // -> 400ms
};
// To port from Timer -> Idle switch class name,
// s/Timeout/DoIdle/ etc. and select priority
class VCL_DLLPUBLIC Idle : public Timer
{
public:
Idle();
Idle( IdlePriority ePriority );
virtual ~Idle();
void SetPriority( IdlePriority ePriority );
/// Make it possible to associate a callback with this idle handler
/// of course, you can also sub-class and override 'DoIdle'
void SetIdleHdl( const Link& rLink ) { SetTimeoutHdl( rLink ); }
const Link& GetIdleHdl() const { return GetTimeoutHdl(); }
void Start() { Timer::Start(); }
void Stop() { Timer::Stop(); }
void DoIdle();
virtual void Timeout() SAL_OVERRIDE { DoIdle(); }
};
#endif // INCLUDED_VCL_TIMER_HXX
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