/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _XEXPTRANSFORM_HXX #define _XEXPTRANSFORM_HXX #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // predeclarations struct ImpSdXMLExpTransObj2DBase; struct ImpSdXMLExpTransObj3DBase; class SvXMLUnitConverter; class SvXMLImport; class SvXMLExport; namespace basegfx { class B2DTuple; class B2DHomMatrix; class B3DHomMatrix; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// typedef ::std::vector< ImpSdXMLExpTransObj2DBase* > ImpSdXMLExpTransObj2DBaseList; typedef ::std::vector< ImpSdXMLExpTransObj3DBase* > ImpSdXMLExpTransObj3DBaseList; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExTransform2D { ImpSdXMLExpTransObj2DBaseList maList; OUString msString; void EmptyList(); public: SdXMLImExTransform2D() {} ~SdXMLImExTransform2D() { EmptyList(); } void AddRotate(double fNew); void AddTranslate(const ::basegfx::B2DTuple& rNew); void AddSkewX(double fNew); bool NeedsAction() const { return !maList.empty(); } void GetFullTransform(::basegfx::B2DHomMatrix& rFullTrans); const OUString& GetExportString(const SvXMLUnitConverter& rConv); void SetString(const OUString& rNew, const SvXMLUnitConverter& rConv); }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExTransform3D { ImpSdXMLExpTransObj3DBaseList maList; OUString msString; void EmptyList(); public: SdXMLImExTransform3D() {} SdXMLImExTransform3D(const OUString& rNew, const SvXMLUnitConverter& rConv); ~SdXMLImExTransform3D() { EmptyList(); } void AddMatrix(const ::basegfx::B3DHomMatrix& rNew); void AddHomogenMatrix(const com::sun::star::drawing::HomogenMatrix& xHomMat); bool NeedsAction() const { return !maList.empty(); } void GetFullTransform(::basegfx::B3DHomMatrix& rFullTrans); bool GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat); const OUString& GetExportString(const SvXMLUnitConverter& rConv); void SetString(const OUString& rNew, const SvXMLUnitConverter& rConv); }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExViewBox { OUString msString; sal_Int32 mnX; sal_Int32 mnY; sal_Int32 mnW; sal_Int32 mnH; public: SdXMLImExViewBox(sal_Int32 nX = 0L, sal_Int32 nY = 0L, sal_Int32 nW = 1000L, sal_Int32 nH = 1000L); SdXMLImExViewBox(const OUString& rNew, const SvXMLUnitConverter& rConv); sal_Int32 GetX() const { return mnX; } sal_Int32 GetY() const { return mnY; } sal_Int32 GetWidth() const { return mnW; } sal_Int32 GetHeight() const { return mnH; } const OUString& GetExportString(); }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExPointsElement { OUString msString; com::sun::star::drawing::PointSequenceSequence maPoly; public: SdXMLImExPointsElement(com::sun::star::drawing::PointSequence* pPoints, const SdXMLImExViewBox& rViewBox, const com::sun::star::awt::Point& rObjectPos, const com::sun::star::awt::Size& rObjectSize, // #96328# const bool bClosed = true); SdXMLImExPointsElement(const OUString& rNew, const SdXMLImExViewBox& rViewBox, const com::sun::star::awt::Point& rObjectPos, const com::sun::star::awt::Size& rObjectSize, const SvXMLUnitConverter& rConv); const OUString& GetExportString() const { return msString; } const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly; } }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExSvgDElement { OUString msString; const SdXMLImExViewBox& mrViewBox; bool mbIsClosed; bool mbIsCurve; bool mbRelative; sal_Int32 mnLastX; sal_Int32 mnLastY; com::sun::star::drawing::PolyPolygonBezierCoords maPoly; public: SdXMLImExSvgDElement(const SdXMLImExViewBox& rViewBox, const SvXMLExport& rExport); SdXMLImExSvgDElement(const OUString& rNew, const SdXMLImExViewBox& rViewBox, const com::sun::star::awt::Point& rObjectPos, const com::sun::star::awt::Size& rObjectSize, const SvXMLImport& rImport); void AddPolygon( com::sun::star::drawing::PointSequence* pPoints, com::sun::star::drawing::FlagSequence* pFlags, const com::sun::star::awt::Point& rObjectPos, const com::sun::star::awt::Size& rObjectSize, bool bClosed = false); const OUString& GetExportString() const { return msString; } bool IsClosed() const { return mbIsClosed; } bool IsCurve() const { return mbIsCurve; } const com::sun::star::drawing::PointSequenceSequence& GetPointSequenceSequence() const { return maPoly.Coordinates; } const com::sun::star::drawing::FlagSequenceSequence& GetFlagSequenceSequence() const { return maPoly.Flags; } }; #endif // _XEXPTRANSFORM_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */