/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include "fuconarc.hxx" #include "sc.hrc" #include "tabvwsh.hxx" #include "drawview.hxx" // Create default drawing objects via keyboard #include #include /************************************************************************* |* |* Konstruktor |* \************************************************************************/ FuConstArc::FuConstArc( ScTabViewShell* pViewSh, Window* pWin, ScDrawView* pViewP, SdrModel* pDoc, SfxRequest& rReq ) : FuConstruct( pViewSh, pWin, pViewP, pDoc, rReq ) { } /************************************************************************* |* |* Destruktor |* \************************************************************************/ FuConstArc::~FuConstArc() { } /************************************************************************* |* |* MouseButtonDown-event |* \************************************************************************/ sal_Bool FuConstArc::MouseButtonDown( const MouseEvent& rMEvt ) { // remember button state for creation of own MouseEvents SetMouseButtonCode(rMEvt.GetButtons()); sal_Bool bReturn = FuConstruct::MouseButtonDown( rMEvt ); if ( rMEvt.IsLeft() && !pView->IsAction() ) { Point aPnt( pWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); // Hack to align object to nearest grid position where object // would be anchored ( if it were cell anchored ) // Get grid offset for current position ( note: aPnt is // also adjusted ) Point aGridOff = CurrentGridSyncOffsetAndPos( aPnt ); pWindow->CaptureMouse(); pView->BegCreateObj( aPnt ); pView->GetCreateObj()->SetGridOffset( aGridOff ); bReturn = sal_True; } return bReturn; } /************************************************************************* |* |* MouseMove-event |* \************************************************************************/ sal_Bool FuConstArc::MouseMove( const MouseEvent& rMEvt ) { return FuConstruct::MouseMove(rMEvt); } /************************************************************************* |* |* MouseButtonUp-event |* \************************************************************************/ sal_Bool FuConstArc::MouseButtonUp( const MouseEvent& rMEvt ) { // remember button state for creation of own MouseEvents SetMouseButtonCode(rMEvt.GetButtons()); sal_Bool bReturn = false; if ( pView->IsCreateObj() && rMEvt.IsLeft() ) { pView->EndCreateObj( SDRCREATE_NEXTPOINT ); bReturn = sal_True; } return (FuConstruct::MouseButtonUp(rMEvt) || bReturn); } /************************************************************************* |* |* Tastaturereignisse bearbeiten |* |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls |* FALSE. |* \************************************************************************/ sal_Bool FuConstArc::KeyInput(const KeyEvent& rKEvt) { sal_Bool bReturn = FuConstruct::KeyInput(rKEvt); return(bReturn); } /************************************************************************* |* |* Function aktivieren |* \************************************************************************/ void FuConstArc::Activate() { SdrObjKind aObjKind; switch (aSfxRequest.GetSlot() ) { case SID_DRAW_ARC: aNewPointer = Pointer( POINTER_DRAW_ARC ); aObjKind = OBJ_CARC; break; case SID_DRAW_PIE: aNewPointer = Pointer( POINTER_DRAW_PIE ); aObjKind = OBJ_SECT; break; case SID_DRAW_CIRCLECUT: aNewPointer = Pointer( POINTER_DRAW_CIRCLECUT ); aObjKind = OBJ_CCUT; break; default: aNewPointer = Pointer( POINTER_CROSS ); aObjKind = OBJ_CARC; break; } pView->SetCurrentObj( sal::static_int_cast( aObjKind ) ); aOldPointer = pWindow->GetPointer(); pViewShell->SetActivePointer( aNewPointer ); FuDraw::Activate(); } /************************************************************************* |* |* Function deaktivieren |* \************************************************************************/ void FuConstArc::Deactivate() { FuDraw::Deactivate(); pViewShell->SetActivePointer( aOldPointer ); } // Create default drawing objects via keyboard SdrObject* FuConstArc::CreateDefaultObject(const sal_uInt16 nID, const Rectangle& rRectangle) { // case SID_DRAW_ARC: // case SID_DRAW_PIE: // case SID_DRAW_CIRCLECUT: SdrObject* pObj = SdrObjFactory::MakeNewObject( pView->GetCurrentObjInventor(), pView->GetCurrentObjIdentifier(), 0L, pDrDoc); if(pObj) { if(pObj->ISA(SdrCircObj)) { Rectangle aRect(rRectangle); if(SID_DRAW_ARC == nID || SID_DRAW_CIRCLECUT == nID) { // force quadratic ImpForceQuadratic(aRect); } pObj->SetLogicRect(aRect); SfxItemSet aAttr(pDrDoc->GetItemPool()); aAttr.Put(SdrCircStartAngleItem(9000)); aAttr.Put(SdrCircEndAngleItem(0)); pObj->SetMergedItemSet(aAttr); } else { OSL_FAIL("Object is NO circle object"); } } return pObj; } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */