From 397a0afd3b3dd597f23bfbc75543eaead8bab5d2 Mon Sep 17 00:00:00 2001 From: Noel Grandin Date: Wed, 3 Jun 2015 09:32:33 +0200 Subject: convert B2VectorOrientation to scoped enum Change-Id: Id7e444bc896ae5d52e5a0bd1b471679c4945afa4 --- basegfx/source/polygon/b2dlinegeometry.cxx | 8 +-- basegfx/source/polygon/b2dpolygontools.cxx | 28 ++++---- basegfx/source/polygon/b2dpolygontriangulator.cxx | 2 +- basegfx/source/polygon/b2dpolypolygoncutter.cxx | 16 ++--- basegfx/source/polygon/b2dpolypolygontools.cxx | 4 +- basegfx/source/range/b2drangeclipper.cxx | 4 +- basegfx/source/tools/b2dclipstate.cxx | 2 +- basegfx/source/vector/b2dvector.cxx | 6 +- basegfx/test/basegfx2d.cxx | 6 +- basegfx/test/boxclipper.cxx | 82 +++++++++++------------ 10 files changed, 79 insertions(+), 79 deletions(-) (limited to 'basegfx') diff --git a/basegfx/source/polygon/b2dlinegeometry.cxx b/basegfx/source/polygon/b2dlinegeometry.cxx index 860161d6af67..ddd215e54f1c 100644 --- a/basegfx/source/polygon/b2dlinegeometry.cxx +++ b/basegfx/source/polygon/b2dlinegeometry.cxx @@ -864,7 +864,7 @@ namespace basegfx B2DVector aTangentEdge(aEdge.getTangent(0.0)); aTangentEdge.normalize(); B2VectorOrientation aOrientation(getOrientation(aTangentPrev, aTangentEdge)); - if(ORIENTATION_NEUTRAL == aOrientation) + if(B2VectorOrientation::Neutral == aOrientation) { // they are parallell or empty; if they are both not zero and point // in opposite direction, a half-circle is needed @@ -876,12 +876,12 @@ namespace basegfx { // for half-circle production, fallback to positive // orientation - aOrientation = ORIENTATION_POSITIVE; + aOrientation = B2VectorOrientation::Positive; } } } - if(ORIENTATION_POSITIVE == aOrientation) + if(B2VectorOrientation::Positive == aOrientation) { const B2DVector aPerpendPrev(getPerpendicular(aTangentPrev) * -fHalfLineWidth); const B2DVector aPerpendEdge(getPerpendicular(aTangentEdge) * -fHalfLineWidth); @@ -897,7 +897,7 @@ namespace basegfx eJoin, fMiterMinimumAngle)); } - else if(ORIENTATION_NEGATIVE == aOrientation) + else if(B2VectorOrientation::Negative == aOrientation) { const B2DVector aPerpendPrev(getPerpendicular(aTangentPrev) * fHalfLineWidth); const B2DVector aPerpendEdge(getPerpendicular(aTangentEdge) * fHalfLineWidth); diff --git a/basegfx/source/polygon/b2dpolygontools.cxx b/basegfx/source/polygon/b2dpolygontools.cxx index 02c44d818b0e..41b40f4190f9 100644 --- a/basegfx/source/polygon/b2dpolygontools.cxx +++ b/basegfx/source/polygon/b2dpolygontools.cxx @@ -138,7 +138,7 @@ namespace basegfx B2VectorOrientation getOrientation(const B2DPolygon& rCandidate) { - B2VectorOrientation eRetval(ORIENTATION_NEUTRAL); + B2VectorOrientation eRetval(B2VectorOrientation::Neutral); if(rCandidate.count() > 2L || rCandidate.areControlPointsUsed()) { @@ -146,15 +146,15 @@ namespace basegfx if(fTools::equalZero(fSignedArea)) { - // ORIENTATION_NEUTRAL, already set + // B2VectorOrientation::Neutral, already set } if(fSignedArea > 0.0) { - eRetval = ORIENTATION_POSITIVE; + eRetval = B2VectorOrientation::Positive; } else if(fSignedArea < 0.0) { - eRetval = ORIENTATION_NEGATIVE; + eRetval = B2VectorOrientation::Negative; } } @@ -1981,7 +1981,7 @@ namespace basegfx const B2DVector aNextVec(aNextPoint - aCurrPoint); const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); - if(ORIENTATION_NEUTRAL == aOrientation) + if(B2VectorOrientation::Neutral == aOrientation) { // current has neutral orientation return true; @@ -2014,7 +2014,7 @@ namespace basegfx const B2DVector aNextVec(aNextPoint - aCurrPoint); const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); - if(ORIENTATION_NEUTRAL == aOrientation) + if(B2VectorOrientation::Neutral == aOrientation) { // current has neutral orientation, leave it out and prepare next aCurrPoint = aNextPoint; @@ -2030,7 +2030,7 @@ namespace basegfx } } - while(aRetval.count() && ORIENTATION_NEUTRAL == getOrientationForIndex(aRetval, 0L)) + while(aRetval.count() && B2VectorOrientation::Neutral == getOrientationForIndex(aRetval, 0L)) { aRetval.remove(0L); } @@ -2056,7 +2056,7 @@ namespace basegfx const B2DPoint aPrevPoint(rCandidate.getB2DPoint(nPointCount - 1L)); B2DPoint aCurrPoint(rCandidate.getB2DPoint(0L)); B2DVector aCurrVec(aPrevPoint - aCurrPoint); - B2VectorOrientation aOrientation(ORIENTATION_NEUTRAL); + B2VectorOrientation aOrientation(B2VectorOrientation::Neutral); for(sal_uInt32 a(0L); a < nPointCount; a++) { @@ -2064,14 +2064,14 @@ namespace basegfx const B2DVector aNextVec(aNextPoint - aCurrPoint); const B2VectorOrientation aCurrentOrientation(getOrientation(aNextVec, aCurrVec)); - if(ORIENTATION_NEUTRAL == aOrientation) + if(B2VectorOrientation::Neutral == aOrientation) { // set start value, maybe neutral again aOrientation = aCurrentOrientation; } else { - if(ORIENTATION_NEUTRAL != aCurrentOrientation && aCurrentOrientation != aOrientation) + if(B2VectorOrientation::Neutral != aCurrentOrientation && aCurrentOrientation != aOrientation) { // different orientations found, that's it return false; @@ -2674,7 +2674,7 @@ namespace basegfx aVectorNext.normalize(); const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); - if(ORIENTATION_NEUTRAL == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0) + if(B2VectorOrientation::Neutral == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0) { // parallel and opposite direction; check length if(fTools::equal(fLenPrev, fLenNext)) @@ -2696,7 +2696,7 @@ namespace basegfx // not parallel or same direction, set vectors and length const B2DVector aNormalizedPerpendicular(getNormalizedPerpendicular(aVectorPrev + aVectorNext)); - if(ORIENTATION_POSITIVE == aOrientation) + if(B2VectorOrientation::Positive == aOrientation) { rCandidate.setControlPoints(nIndex, aCurrentPoint - (aNormalizedPerpendicular * fLenPrev), @@ -2726,7 +2726,7 @@ namespace basegfx aVectorNext.normalize(); const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); - if(ORIENTATION_NEUTRAL == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0) + if(B2VectorOrientation::Neutral == aOrientation && aVectorPrev.scalar(aVectorNext) < 0.0) { // parallel and opposite direction; set length. Use one direction for better numerical correctness const B2DVector aScaledDirection(aVectorPrev * fCommonLength); @@ -2741,7 +2741,7 @@ namespace basegfx const B2DVector aNormalizedPerpendicular(getNormalizedPerpendicular(aVectorPrev + aVectorNext)); const B2DVector aPerpendicular(aNormalizedPerpendicular * fCommonLength); - if(ORIENTATION_POSITIVE == aOrientation) + if(B2VectorOrientation::Positive == aOrientation) { rCandidate.setControlPoints(nIndex, aCurrentPoint - aPerpendicular, diff --git a/basegfx/source/polygon/b2dpolygontriangulator.cxx b/basegfx/source/polygon/b2dpolygontriangulator.cxx index 0f02913ffeb5..27ebf64955d2 100644 --- a/basegfx/source/polygon/b2dpolygontriangulator.cxx +++ b/basegfx/source/polygon/b2dpolygontriangulator.cxx @@ -284,7 +284,7 @@ namespace basegfx const B2DVector aLeft(pEdgeA->getEnd() - pEdgeA->getStart()); const B2DVector aRight(pEdgeB->getEnd() - pEdgeA->getStart()); - if(ORIENTATION_NEUTRAL == getOrientation(aLeft, aRight)) + if(B2VectorOrientation::Neutral == getOrientation(aLeft, aRight)) { // edges are parallel and have different length -> neutral triangle, // delete both edges and handle closing edge diff --git a/basegfx/source/polygon/b2dpolypolygoncutter.cxx b/basegfx/source/polygon/b2dpolypolygoncutter.cxx index c0d080be18c0..106e217a2308 100644 --- a/basegfx/source/polygon/b2dpolypolygoncutter.cxx +++ b/basegfx/source/polygon/b2dpolypolygoncutter.cxx @@ -713,7 +713,7 @@ namespace basegfx { const B2DPolygon aCandidate(rCandidate.getB2DPolygon(a)); - if(ORIENTATION_NEUTRAL != tools::getOrientation(aCandidate)) + if(B2VectorOrientation::Neutral != tools::getOrientation(aCandidate)) { aRetval.append(aCandidate); } @@ -756,7 +756,7 @@ namespace basegfx pNewHelper->meOrinetation = tools::getOrientation(aCand); // initialize with own orientation - pNewHelper->mnDepth = (ORIENTATION_NEGATIVE == pNewHelper->meOrinetation ? -1 : 1); + pNewHelper->mnDepth = (B2VectorOrientation::Negative == pNewHelper->meOrinetation ? -1 : 1); } for(a = 0; a < nCount - 1; a++) @@ -773,7 +773,7 @@ namespace basegfx if(bAInB) { // A is inside B, add orientation of B to A - rHelperA.mnDepth += (ORIENTATION_NEGATIVE == rHelperB.meOrinetation ? -1 : 1); + rHelperA.mnDepth += (B2VectorOrientation::Negative == rHelperB.meOrinetation ? -1 : 1); } const bool bBInA(rHelperA.maRange.isInside(rHelperB.maRange) && tools::isInside(aCandA, aCandB, true)); @@ -781,7 +781,7 @@ namespace basegfx if(bBInA) { // B is inside A, add orientation of A to B - rHelperB.mnDepth += (ORIENTATION_NEGATIVE == rHelperA.meOrinetation ? -1 : 1); + rHelperB.mnDepth += (B2VectorOrientation::Negative == rHelperA.meOrinetation ? -1 : 1); } } } @@ -817,7 +817,7 @@ namespace basegfx { if(nCount == 1L) { - if(!bKeepAboveZero && ORIENTATION_POSITIVE == tools::getOrientation(rCandidate.getB2DPolygon(0L))) + if(!bKeepAboveZero && B2VectorOrientation::Positive == tools::getOrientation(rCandidate.getB2DPolygon(0L))) { aRetval = rCandidate; } @@ -834,7 +834,7 @@ namespace basegfx StripHelper* pNewHelper = &(aHelpers[a]); pNewHelper->maRange = tools::getRange(aCandidate); pNewHelper->meOrinetation = tools::getOrientation(aCandidate); - pNewHelper->mnDepth = (ORIENTATION_NEGATIVE == pNewHelper->meOrinetation ? -1L : 0L); + pNewHelper->mnDepth = (B2VectorOrientation::Negative == pNewHelper->meOrinetation ? -1L : 0L); } for(a = 0L; a < nCount - 1L; a++) @@ -870,7 +870,7 @@ namespace basegfx { if(bAInB) { - if(ORIENTATION_NEGATIVE == rHelperB.meOrinetation) + if(B2VectorOrientation::Negative == rHelperB.meOrinetation) { rHelperA.mnDepth--; } @@ -881,7 +881,7 @@ namespace basegfx } else if(bBInA) { - if(ORIENTATION_NEGATIVE == rHelperA.meOrinetation) + if(B2VectorOrientation::Negative == rHelperA.meOrinetation) { rHelperB.mnDepth--; } diff --git a/basegfx/source/polygon/b2dpolypolygontools.cxx b/basegfx/source/polygon/b2dpolypolygontools.cxx index 37526219d992..5dc1cbce20a8 100644 --- a/basegfx/source/polygon/b2dpolypolygontools.cxx +++ b/basegfx/source/polygon/b2dpolypolygontools.cxx @@ -55,9 +55,9 @@ namespace basegfx } const bool bShallBeHole(1L == (nDepth & 0x00000001)); - const bool bIsHole(ORIENTATION_NEGATIVE == aOrientation); + const bool bIsHole(B2VectorOrientation::Negative == aOrientation); - if(bShallBeHole != bIsHole && ORIENTATION_NEUTRAL != aOrientation) + if(bShallBeHole != bIsHole && B2VectorOrientation::Neutral != aOrientation) { B2DPolygon aFlipped(aCandidate); aFlipped.flip(); diff --git a/basegfx/source/range/b2drangeclipper.cxx b/basegfx/source/range/b2drangeclipper.cxx index edbb12803d45..a62f44e177e4 100644 --- a/basegfx/source/range/b2drangeclipper.cxx +++ b/basegfx/source/range/b2drangeclipper.cxx @@ -570,7 +570,7 @@ namespace basegfx SweepLineEvent( rCurrRect.getMinX(), rCurrRect, SweepLineEvent::STARTING_EDGE, - (*aCurrOrientation++) == ORIENTATION_POSITIVE ? + (*aCurrOrientation++) == B2VectorOrientation::Positive ? SweepLineEvent::PROCEED_UP : SweepLineEvent::PROCEED_DOWN) ); } @@ -586,7 +586,7 @@ namespace basegfx SweepLineEvent( rCurrRect.getMaxX(), rCurrRect, SweepLineEvent::FINISHING_EDGE, - (*aCurrOrientationR++) == ORIENTATION_POSITIVE ? + (*aCurrOrientationR++) == B2VectorOrientation::Positive ? SweepLineEvent::PROCEED_DOWN : SweepLineEvent::PROCEED_UP ) ); } diff --git a/basegfx/source/tools/b2dclipstate.cxx b/basegfx/source/tools/b2dclipstate.cxx index 54d2797f245d..90e5b31b8489 100644 --- a/basegfx/source/tools/b2dclipstate.cxx +++ b/basegfx/source/tools/b2dclipstate.cxx @@ -102,7 +102,7 @@ namespace tools mePendingOps = eOp; maPendingRanges.appendElement( rRange, - ORIENTATION_POSITIVE); + B2VectorOrientation::Positive); } void addPolyPolygon(B2DPolyPolygon aPoly, Operation eOp) diff --git a/basegfx/source/vector/b2dvector.cxx b/basegfx/source/vector/b2dvector.cxx index 2a08fab110fd..4c23f51c03c2 100644 --- a/basegfx/source/vector/b2dvector.cxx +++ b/basegfx/source/vector/b2dvector.cxx @@ -129,16 +129,16 @@ namespace basegfx if(fTools::equalZero(fVal)) { - return ORIENTATION_NEUTRAL; + return B2VectorOrientation::Neutral; } if(fVal > 0.0) { - return ORIENTATION_POSITIVE; + return B2VectorOrientation::Positive; } else { - return ORIENTATION_NEGATIVE; + return B2VectorOrientation::Negative; } } diff --git a/basegfx/test/basegfx2d.cxx b/basegfx/test/basegfx2d.cxx index 8f06c6fafece..6abd54250da6 100644 --- a/basegfx/test/basegfx2d.cxx +++ b/basegfx/test/basegfx2d.cxx @@ -288,8 +288,8 @@ public: void check() { B2DPolyRange aRange; - aRange.appendElement(B2DRange(0,0,1,1),ORIENTATION_POSITIVE); - aRange.appendElement(B2DRange(2,2,3,3),ORIENTATION_POSITIVE); + aRange.appendElement(B2DRange(0,0,1,1),B2VectorOrientation::Positive); + aRange.appendElement(B2DRange(2,2,3,3),B2VectorOrientation::Positive); CPPUNIT_ASSERT_MESSAGE("simple poly range - count", aRange.count() == 2); @@ -302,7 +302,7 @@ public: const B2DRange aRect(0,0,1,1); CPPUNIT_ASSERT_MESSAGE("createPolygonFromRect - correct orientation", tools::getOrientation( - tools::createPolygonFromRect(aRect)) == ORIENTATION_POSITIVE ); + tools::createPolygonFromRect(aRect)) == B2VectorOrientation::Positive ); } // Change the following lines only, if you add, remove or rename diff --git a/basegfx/test/boxclipper.cxx b/basegfx/test/boxclipper.cxx index c7ff41101b42..ca2f63482864 100644 --- a/basegfx/test/boxclipper.cxx +++ b/basegfx/test/boxclipper.cxx @@ -96,58 +96,58 @@ public: B2DRange aEast2 (50, -150, 350, 150); B2DRange aWest2 (-50, -150,-350, 150); - aDisjunctRanges.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aDisjunctRanges.appendElement( aOffside, ORIENTATION_NEGATIVE ); + aDisjunctRanges.appendElement( aCenter, B2VectorOrientation::Negative ); + aDisjunctRanges.appendElement( aOffside, B2VectorOrientation::Negative ); - aEqualRanges.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aEqualRanges.appendElement( aCenter, ORIENTATION_NEGATIVE ); + aEqualRanges.appendElement( aCenter, B2VectorOrientation::Negative ); + aEqualRanges.appendElement( aCenter, B2VectorOrientation::Negative ); - aIntersectionN.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aIntersectionN.appendElement( aNorth, ORIENTATION_NEGATIVE ); + aIntersectionN.appendElement( aCenter, B2VectorOrientation::Negative ); + aIntersectionN.appendElement( aNorth, B2VectorOrientation::Negative ); - aIntersectionE.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aIntersectionE.appendElement( aEast, ORIENTATION_NEGATIVE ); + aIntersectionE.appendElement( aCenter, B2VectorOrientation::Negative ); + aIntersectionE.appendElement( aEast, B2VectorOrientation::Negative ); - aIntersectionS.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aIntersectionS.appendElement( aSouth, ORIENTATION_NEGATIVE ); + aIntersectionS.appendElement( aCenter, B2VectorOrientation::Negative ); + aIntersectionS.appendElement( aSouth, B2VectorOrientation::Negative ); - aIntersectionW.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aIntersectionW.appendElement( aWest, ORIENTATION_NEGATIVE ); + aIntersectionW.appendElement( aCenter, B2VectorOrientation::Negative ); + aIntersectionW.appendElement( aWest, B2VectorOrientation::Negative ); - aIntersectionNE.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aIntersectionNE.appendElement( aNorthEast, ORIENTATION_NEGATIVE ); + aIntersectionNE.appendElement( aCenter, B2VectorOrientation::Negative ); + aIntersectionNE.appendElement( aNorthEast, B2VectorOrientation::Negative ); - aIntersectionSE.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aIntersectionSE.appendElement( aSouthEast, ORIENTATION_NEGATIVE ); + aIntersectionSE.appendElement( aCenter, B2VectorOrientation::Negative ); + aIntersectionSE.appendElement( aSouthEast, B2VectorOrientation::Negative ); - aIntersectionSW.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aIntersectionSW.appendElement( aSouthWest, ORIENTATION_NEGATIVE ); + aIntersectionSW.appendElement( aCenter, B2VectorOrientation::Negative ); + aIntersectionSW.appendElement( aSouthWest, B2VectorOrientation::Negative ); - aIntersectionNW.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aIntersectionNW.appendElement( aNorthWest, ORIENTATION_NEGATIVE ); + aIntersectionNW.appendElement( aCenter, B2VectorOrientation::Negative ); + aIntersectionNW.appendElement( aNorthWest, B2VectorOrientation::Negative ); - aRingIntersection.appendElement( aNorth2, ORIENTATION_NEGATIVE ); - aRingIntersection.appendElement( aEast2, ORIENTATION_NEGATIVE ); - aRingIntersection.appendElement( aSouth2, ORIENTATION_NEGATIVE ); + aRingIntersection.appendElement( aNorth2, B2VectorOrientation::Negative ); + aRingIntersection.appendElement( aEast2, B2VectorOrientation::Negative ); + aRingIntersection.appendElement( aSouth2, B2VectorOrientation::Negative ); aRingIntersection2 = aRingIntersection; - aRingIntersection2.appendElement( aWest2, ORIENTATION_NEGATIVE ); + aRingIntersection2.appendElement( aWest2, B2VectorOrientation::Negative ); aRingIntersectExtraStrip = aRingIntersection2; aRingIntersectExtraStrip.appendElement( B2DRange(0, -25, 200, 25), - ORIENTATION_NEGATIVE ); - - aComplexIntersections.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aOffside, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aCenter, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aNorth, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aEast, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aSouth, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aWest, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aNorthEast, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aSouthEast, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aSouthWest, ORIENTATION_NEGATIVE ); - aComplexIntersections.appendElement( aNorthWest, ORIENTATION_NEGATIVE ); + B2VectorOrientation::Negative ); + + aComplexIntersections.appendElement( aCenter, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aOffside, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aCenter, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aNorth, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aEast, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aSouth, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aWest, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aNorthEast, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aSouthEast, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aSouthWest, B2VectorOrientation::Negative ); + aComplexIntersections.appendElement( aNorthWest, B2VectorOrientation::Negative ); #ifdef GENERATE_RANDOM for( int i=0; i<800; ++i ) @@ -158,7 +158,7 @@ public: getRandomOrdinal( 1000 ), getRandomOrdinal( 1000 ) ); - aRandomIntersections.appendElement( aRandomRange, ORIENTATION_NEGATIVE ); + aRandomIntersections.appendElement( aRandomRange, B2VectorOrientation::Negative ); } #else const char* randomSvg="m394 783h404v57h-404zm-197-505h571v576h-571zm356-634h75v200h-75zm-40-113h403v588h-403zm93-811h111v494h-111zm-364-619h562v121h-562zm-134-8h292v27h-292zm110 356h621v486h-621zm78-386h228v25h-228zm475-345h201v201h-201zm-2-93h122v126h-122zm-417-243h567v524h-567zm-266-738h863v456h-863zm262-333h315v698h-315zm-328-826h43v393h-43zm830-219h120v664h-120zm-311-636h221v109h-221zm-500 137h628v19h-628zm681-94h211v493h-211zm-366-646h384v355h-384zm-189-199h715v247h-715zm165-459h563v601h-563zm258-479h98v606h-98zm270-517h65v218h-65zm-44-259h96v286h-96zm-599-202h705v468h-705zm216-803h450v494h-450zm-150-22h26v167h-26zm-55-599h50v260h-50zm190-278h490v387h-490zm-290-453h634v392h-634zm257 189h552v300h-552zm-151-690h136v455h-136zm12-597h488v432h-488zm501-459h48v39h-48zm-224-112h429v22h-429zm-281 102h492v621h-492zm519-158h208v17h-208zm-681-563h56v427h-56zm126-451h615v392h-615zm-47-410h598v522h-598zm-32 316h79v110h-79zm-71-129h18v127h-18zm126-993h743v589h-743zm211-430h428v750h-428zm61-554h100v220h-100zm-353-49h658v157h-658zm778-383h115v272h-115zm-249-541h119v712h-119zm203 86h94v40h-94z"; @@ -174,7 +174,7 @@ public: boost::bind( &B2DPolygon::getB2DRange, _1), - ORIENTATION_NEGATIVE, + B2VectorOrientation::Negative, 1)); #endif } @@ -189,7 +189,7 @@ public: for( sal_uInt32 i=0; i(rRange.getElement(i))); - if( std::get<1>(rRange.getElement(i)) == ORIENTATION_NEGATIVE ) + if( std::get<1>(rRange.getElement(i)) == B2VectorOrientation::Negative ) aRect.flip(); genericClip.append(aRect); -- cgit v1.2.3