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For iOS, the pBuffer argument to LibreOfficeKitDocument::paintTile()
is not a pixel buffer, but a CGContextRef. Thus we can keep the
existing CGContext-oriented vcl code for iOS as is.
I commented out the <touch/touch.h> -using code in sw, and it probably
would be OK to just kill <touch/touch.h> and remove use and
implementations of its API. I don't think they are used by our current
Android or iOS code.
This concludes the commits of the work I did at the post-FOSDEM
hackfest and on the flight home. TiledLibreOffice now works as before,
but uses LibreOfficeKit.
Change-Id: Ibbde6e11d660561840eab6335f7fc0db6758173e
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Change-Id: Ib81c4de359f2940933d500f8d9f1b4faa92625cb
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...and had started to have different values in instdir (ProductMajor=450, ProductMinor=0)
vs. installation sets (ProductMajor=50, ProductMinor=)
Change-Id: I4db2c07b5f7b011218833fc355a3097eb13d0cd4
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Change-Id: I6a91dbd32bfebf26dbc4a83312cbe5b6af9c4fe5
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Its actual value is irrelevant in the nsscrypto_initialize() case for
iOS, though, as it is used to form a pathname to a hypothetical
libnssckbi.dylib (which does not exist for iOS, as we build NSS
statically), and we patch the NSS code to recognize the nssckbi name
specially in the static build case... Such elegance.
Change-Id: Ib5015a18e86cc604f80433a676faa10ac76e04ab
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Change-Id: I694d90e2cfca2b4b68a33df0d3912c2492563d28
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Change-Id: Ib47ed5d13d0d94e706b38dc996999e263d3d0967
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Change-Id: I9c1074f49ca8cd1c3c97581ae45cbb8ac1855b71
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Change-Id: I3a83be864819a0dea98263ca399789ffd007f405
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Map the file(s) into memory on demand. The executable file of an app
needs to be as small as possible. Including additional data files in
an app bundle is fine.
Change-Id: Ife9bfe99a2cf0473d459f38f50dfa3304b39e282
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Also remove extended_core group. If something from there will be
needed, we will add it another way.
Currently only android/experimental/desktop/Makefile and
ios/CustomTarget_TiledLibreOffice_app.mk are known to do something.
Change-Id: I99936075e35ce98d684581838c0a19dccd83f942
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Change-Id: I3d1b86a7785baa6b427638b2ddbcfb7ae1f008f3
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Put cui and spl into extended_code and ignore the rest.
Also change DocumentLoader and LibreOffice4Android to use only
extended_core and writer as all the ios apps do, without knowing what is
really needed there.
Change-Id: Ic6a256ea47cc96132c0e7658d6ef2838b295ca71
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It still seems to work for me.
Probably we do not need more components, but it's small enough for now.
Also add uui into 'core' group.
Change-Id: Ifadea8aa819ed17bbd021a0fa2373e6287e06446
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This allows us to get rid of component-declarations.h and
simplify component-mapping.h.
For new, converted, implementation_getFactories, adding one line into
native-code.py should be enough to make them available in application.
Change-Id: I042320e5b7f8a9aa9f02b77d2bdd07cf9a690ee6
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I had to add some horrible hacks to make sure the test doc has been
loaded into a Writer shell before retrieving its size and being able
to render it. Obviously some better solution is needed. But this is
just a testbed to get some profiling data.
The app is built using an Xcode project, and in gbuild through a
custom target based on the MobileLibreOffice one. Setting up the
various files used (or not used...) at run-time should really be
factored out from the CustomTarget files.
Change-Id: I1711b0cae9d28a09b73476b2d37d98b1820c9943
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