diff options
author | Chris Sherlock <chris.sherlock79@gmail.com> | 2021-09-03 02:19:33 +1000 |
---|---|---|
committer | Tomaž Vajngerl <quikee@gmail.com> | 2021-09-28 08:20:32 +0200 |
commit | 4dd6af856d574ad66ebb4b822a36ba70af9945e2 (patch) | |
tree | c67ddea9c5551e069cb75fe0901cdcfa3f00b054 /vcl/workben | |
parent | 1734e97222324c137ecd084ad2464abdff2698d1 (diff) |
vcl: rename OutDevState to Stack
I have moved the header file to include/vcl/rendercontext as this will
eventually be part of the RenderContext split from OutputDevice.
State and associated enums have also been moved to the vcl namespace. I
have also moved ComplexTextLayoutFlags into the vcl::text namespace.
Change-Id: I0abbf560e75b45a272854b267e948c240cd69091
Reviewed-on: https://gerrit.libreoffice.org/c/core/+/121524
Tested-by: Jenkins
Reviewed-by: Tomaž Vajngerl <quikee@gmail.com>
Diffstat (limited to 'vcl/workben')
-rw-r--r-- | vcl/workben/vcldemo.cxx | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/vcl/workben/vcldemo.cxx b/vcl/workben/vcldemo.cxx index 27a91e91973f..61c2d650fbb7 100644 --- a/vcl/workben/vcldemo.cxx +++ b/vcl/workben/vcldemo.cxx @@ -979,7 +979,7 @@ public: for (int i = 0; i < 2; ++i) { sal_uInt16 nHue = 0; - rDev.Push(PushFlags::CLIPREGION); + rDev.Push(vcl::PushFlags::CLIPREGION); tools::Rectangle aOuter = aRegions[i]; tools::Rectangle aInner = aOuter; while (aInner.GetWidth() > nLimits[i] && aInner.GetHeight() > nLimits[i]) @@ -999,7 +999,7 @@ public: std::vector<tools::Rectangle> aPieces(DemoRenderer::partition(aOuter, 2, 2)); for (int j = 0; j < std::min(aOuter.GetWidth(), aOuter.GetHeight())/5; ++j) { - rDev.Push(PushFlags::CLIPREGION); + rDev.Push(vcl::PushFlags::CLIPREGION); vcl::Region aClipRegion; for (int i = 0; i < 4; ++i) @@ -1025,7 +1025,7 @@ public: bool bDone = false; for (int j = 0; !bDone; ++j) { - rDev.Push(PushFlags::CLIPREGION); + rDev.Push(vcl::PushFlags::CLIPREGION); for (int i = 0; i < 4; ++i) { @@ -1979,7 +1979,7 @@ public: Wallpaper aWallpaper(COL_GREEN); - rRenderContext.Push(PushFlags::CLIPREGION); + rRenderContext.Push(vcl::PushFlags::CLIPREGION); rRenderContext.IntersectClipRegion(aClip); rRenderContext.DrawWallpaper(aWholeSize, aWallpaper); rRenderContext.Pop(); |