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authorMaxim Monastirsky <momonasmon@gmail.com>2017-05-17 19:14:33 +0300
committerMaxim Monastirsky <momonasmon@gmail.com>2017-05-18 00:29:25 +0300
commitfb1814900590e3a6d60a877fdd897aa6b9aaba97 (patch)
tree2a433cb6fcdadc77144913bf68341d66b585c272 /include
parentde67c7b13f984b10cd745510783298b110d63ab2 (diff)
Clean obsolete code from menu document writer
Remove special handling of New, Wizards, and Addon sub-menus. Many years ago they used to be injected into the menu structure at runtime, so we had to not write their contents back to xml. Now we have a clear separation between the contents of a menu at UNO API level, and the actual contents of the VCL menubar. Change-Id: I5e791e8963faca9f26ad31c9b4e6b8763b70d1d9
Diffstat (limited to 'include')
-rw-r--r--include/framework/addonmenu.hxx3
1 files changed, 0 insertions, 3 deletions
diff --git a/include/framework/addonmenu.hxx b/include/framework/addonmenu.hxx
index 859c1b428f8e..9da7ec714a69 100644
--- a/include/framework/addonmenu.hxx
+++ b/include/framework/addonmenu.hxx
@@ -48,9 +48,6 @@ class FWE_DLLPUBLIC AddonPopupMenu : public AddonMenu
public:
virtual ~AddonPopupMenu() override;
- // Check if command URL string has the unique prefix to identify addon popup menus
- static bool IsCommandURLPrefix( const OUString& aCmdURL );
-
void SetCommandURL( const OUString& aCmdURL ) { m_aCommandURL = aCmdURL; }
private: